Files
dusklight/src/dusk/ui/editor.cpp
T
2026-05-06 21:02:15 -04:00

1966 lines
74 KiB
C++

#include "editor.hpp"
#include <RmlUi/Core.h>
#include <fmt/format.h>
#include "bool_button.hpp"
#include "button.hpp"
#include "d/actor/d_a_player.h"
#include "d/d_kankyo.h"
#include "d/d_meter2_info.h"
#include "dusk/map_loader_definitions.h"
#include "number_button.hpp"
#include "pane.hpp"
#include "select_button.hpp"
#include "string_button.hpp"
#include <algorithm>
#include <array>
#include <bit>
#include <cctype>
#include <functional>
#include <limits>
#include <map>
#include <string>
#include <utility>
#include <vector>
namespace dusk::ui {
namespace {
bool has_save_data() {
return dComIfGs_getSaveData() != nullptr;
}
dSv_player_status_a_c* get_player_status() {
if (!has_save_data()) {
return nullptr;
}
return &dComIfGs_getSaveData()->getPlayer().getPlayerStatusA();
}
dSv_player_status_b_c* get_player_status_b() {
if (!has_save_data()) {
return nullptr;
}
return &dComIfGs_getSaveData()->getPlayer().getPlayerStatusB();
}
dSv_player_return_place_c* get_player_return_place() {
if (!has_save_data()) {
return nullptr;
}
return &dComIfGs_getSaveData()->getPlayer().getPlayerReturnPlace();
}
dSv_horse_place_c* get_horse_place() {
if (!has_save_data()) {
return nullptr;
}
return &dComIfGs_getSaveData()->getPlayer().getHorsePlace();
}
dSv_player_item_c* get_player_item() {
if (!has_save_data()) {
return nullptr;
}
return &dComIfGs_getSaveData()->getPlayer().getItem();
}
dSv_player_item_record_c* get_player_item_record() {
if (!has_save_data()) {
return nullptr;
}
return &dComIfGs_getSaveData()->getPlayer().getItemRecord();
}
dSv_player_item_max_c* get_player_item_max() {
if (!has_save_data()) {
return nullptr;
}
return &dComIfGs_getSaveData()->getPlayer().getItemMax();
}
dSv_fishing_info_c* get_player_fishing_info() {
if (!has_save_data()) {
return nullptr;
}
return &dComIfGs_getSaveData()->getPlayer().getFishingInfo();
}
dSv_MiniGame_c* get_minigame() {
if (!has_save_data()) {
return nullptr;
}
return &dComIfGs_getSaveData()->getMiniGame();
}
dSv_player_config_c* get_player_config() {
if (!has_save_data()) {
return nullptr;
}
return &dComIfGs_getSaveData()->getPlayer().getConfig();
}
template <size_t Size>
Rml::String fixed_string(const char (&value)[Size]) {
size_t length = 0;
while (length < Size && value[length] != '\0') {
++length;
}
return Rml::String(value, length);
}
template <size_t Size>
void set_fixed_string(char (&dest)[Size], const Rml::String& value) {
std::memset(dest, 0, Size);
std::memcpy(dest, value.data(), std::min(value.size(), Size - 1));
}
void skip_whitespace(const char*& cursor) {
while (std::isspace(static_cast<unsigned char>(*cursor))) {
++cursor;
}
}
bool parse_float_token(const char*& cursor, float& parsedValue) {
skip_whitespace(cursor);
char* end = nullptr;
parsedValue = std::strtof(cursor, &end);
if (end == cursor) {
return false;
}
cursor = end;
skip_whitespace(cursor);
return true;
}
bool consume_comma(const char*& cursor) {
skip_whitespace(cursor);
if (*cursor != ',') {
return false;
}
++cursor;
return true;
}
bool parse_vec3(const Rml::String& value, float& x, float& y, float& z) {
const char* cursor = value.c_str();
if (!parse_float_token(cursor, x) || !consume_comma(cursor) || !parse_float_token(cursor, y) ||
!consume_comma(cursor) || !parse_float_token(cursor, z))
{
return false;
}
skip_whitespace(cursor);
return *cursor == '\0';
}
Rml::String stage_option_label(const MapEntry& map) {
// TODO: option to show internal name?
// return fmt::format("{} ({})", map.mapName, map.mapFile);
return map.mapName;
}
Rml::String stage_label_for_file(const Rml::String& stageFile) {
for (const auto& region : gameRegions) {
for (const auto& map : region.maps) {
if (stageFile == map.mapFile) {
return stage_option_label(map);
}
}
}
return stageFile;
}
void populate_stage_picker(Pane& pane, std::function<Rml::String()> getStageFile,
std::function<void(const char*)> setStageFile) {
pane.clear();
for (const auto& region : gameRegions) {
pane.add_section(region.regionName);
for (const auto& map : region.maps) {
pane.add_button({
.text = stage_option_label(map),
.isSelected =
[getStageFile, stageFile = map.mapFile] {
return getStageFile() == stageFile;
},
})
.on_pressed([setStageFile, stageFile = map.mapFile] {
mDoAud_seStartMenu(kSoundItemChange);
setStageFile(stageFile);
});
}
}
}
Rml::String get_player_name() {
if (!has_save_data()) {
return "";
}
return dComIfGs_getPlayerName();
}
void set_player_name(Rml::String name) {
dComIfGs_setPlayerName(name.c_str());
}
Rml::String get_horse_name() {
if (!has_save_data()) {
return "";
}
return dComIfGs_getHorseName();
}
void set_horse_name(Rml::String name) {
dComIfGs_setHorseName(name.c_str());
}
enum ItemType {
ITEMTYPE_DEFAULT_e,
ITEMTYPE_EQUIP_e,
};
struct itemInfo {
std::string m_name;
u8 m_type = ITEMTYPE_DEFAULT_e;
};
std::map<int, itemInfo> itemMap = {
{dItemNo_HEART_e, {"Heart"}},
{dItemNo_GREEN_RUPEE_e, {"Green Rupee"}},
{dItemNo_BLUE_RUPEE_e, {"Blue Rupee"}},
{dItemNo_YELLOW_RUPEE_e, {"Yellow Rupee"}},
{dItemNo_RED_RUPEE_e, {"Red Rupee"}},
{dItemNo_PURPLE_RUPEE_e, {"Purple Rupee"}},
{dItemNo_ORANGE_RUPEE_e, {"Orange Rupee"}},
{dItemNo_SILVER_RUPEE_e, {"Silver Rupee"}},
{dItemNo_S_MAGIC_e, {"Small Magic"}},
{dItemNo_L_MAGIC_e, {"Large Magic"}},
{dItemNo_BOMB_5_e, {"Bombs (5)"}},
{dItemNo_BOMB_10_e, {"Bombs (10)"}},
{dItemNo_BOMB_20_e, {"Bombs (20)"}},
{dItemNo_BOMB_30_e, {"Bombs (30)"}},
{dItemNo_ARROW_10_e, {"Arrows (10)"}},
{dItemNo_ARROW_20_e, {"Arrows (20)"}},
{dItemNo_ARROW_30_e, {"Arrows (30)"}},
{dItemNo_ARROW_1_e, {"Arrows (1)"}},
{dItemNo_PACHINKO_SHOT_e, {"Pumpkin Seeds"}},
{dItemNo_NOENTRY_19_e, {"Reserved"}},
{dItemNo_NOENTRY_20_e, {"Reserved"}},
{dItemNo_NOENTRY_21_e, {"Reserved"}},
{dItemNo_WATER_BOMB_5_e, {"Water Bombs (5)"}},
{dItemNo_WATER_BOMB_10_e, {"Water Bombs (10)"}},
{dItemNo_WATER_BOMB_20_e, {"Water Bombs (20)"}},
{dItemNo_WATER_BOMB_30_e, {"Water Bombs (30)"}},
{dItemNo_BOMB_INSECT_5_e, {"Bomblings (5)"}},
{dItemNo_BOMB_INSECT_10_e, {"Bomblings (10)"}},
{dItemNo_BOMB_INSECT_20_e, {"Bomblings (20)"}},
{dItemNo_BOMB_INSECT_30_e, {"Bomblings (30)"}},
{dItemNo_RECOVERY_FAILY_e, {"Fairy"}},
{dItemNo_TRIPLE_HEART_e, {"Triple Hearts"}},
{dItemNo_SMALL_KEY_e, {"Small Key"}},
{dItemNo_KAKERA_HEART_e, {"Piece of Heart"}},
{dItemNo_UTAWA_HEART_e, {"Heart Container"}},
{dItemNo_MAP_e, {"Dungeon Map"}},
{dItemNo_COMPUS_e, {"Compass"}},
{dItemNo_DUNGEON_EXIT_e, {"Ooccoo Sr. (First Time)", ITEMTYPE_EQUIP_e}},
{dItemNo_BOSS_KEY_e, {"Boss Key"}},
{dItemNo_DUNGEON_BACK_e, {"Ooccoo Jr.", ITEMTYPE_EQUIP_e}},
{dItemNo_SWORD_e, {"Ordon Sword"}},
{dItemNo_MASTER_SWORD_e, {"Master Sword"}},
{dItemNo_WOOD_SHIELD_e, {"Ordon Shield"}},
{dItemNo_SHIELD_e, {"Wooden Shield"}},
{dItemNo_HYLIA_SHIELD_e, {"Hylian Shield"}},
{dItemNo_TKS_LETTER_e, {"Ooccoo's Note", ITEMTYPE_EQUIP_e}},
{dItemNo_WEAR_CASUAL_e, {"Ordon Clothes"}},
{dItemNo_WEAR_KOKIRI_e, {"Hero's Clothes"}},
{dItemNo_ARMOR_e, {"Magic Armor"}},
{dItemNo_WEAR_ZORA_e, {"Zora Armor"}},
{dItemNo_MAGIC_LV1_e, {"Magic Level 1"}},
{dItemNo_DUNGEON_EXIT_2_e, {"Ooccoo Sr.", ITEMTYPE_EQUIP_e}},
{dItemNo_WALLET_LV1_e, {"Wallet"}},
{dItemNo_WALLET_LV2_e, {"Big Wallet"}},
{dItemNo_WALLET_LV3_e, {"Giant Wallet"}},
{dItemNo_NOENTRY_55_e, {"Reserved"}},
{dItemNo_NOENTRY_56_e, {"Reserved"}},
{dItemNo_NOENTRY_57_e, {"Reserved"}},
{dItemNo_NOENTRY_58_e, {"Reserved"}},
{dItemNo_NOENTRY_59_e, {"Reserved"}},
{dItemNo_NOENTRY_60_e, {"Reserved"}},
{dItemNo_ZORAS_JEWEL_e, {"Coral Earring", ITEMTYPE_EQUIP_e}},
{dItemNo_HAWK_EYE_e, {"Hawkeye", ITEMTYPE_EQUIP_e}},
{dItemNo_WOOD_STICK_e, {"Wooden Sword"}},
{dItemNo_BOOMERANG_e, {"Gale Boomerang", ITEMTYPE_EQUIP_e}},
{dItemNo_SPINNER_e, {"Spinner", ITEMTYPE_EQUIP_e}},
{dItemNo_IRONBALL_e, {"Ball and Chain", ITEMTYPE_EQUIP_e}},
{dItemNo_BOW_e, {"Hero's Bow", ITEMTYPE_EQUIP_e}},
{dItemNo_HOOKSHOT_e, {"Clawshot", ITEMTYPE_EQUIP_e}},
{dItemNo_HVY_BOOTS_e, {"Iron Boots", ITEMTYPE_EQUIP_e}},
{dItemNo_COPY_ROD_e, {"Dominion Rod", ITEMTYPE_EQUIP_e}},
{dItemNo_W_HOOKSHOT_e, {"Double Clawshots", ITEMTYPE_EQUIP_e}},
{dItemNo_KANTERA_e, {"Lantern", ITEMTYPE_EQUIP_e}},
{dItemNo_LIGHT_SWORD_e, {"Light Sword"}},
{dItemNo_FISHING_ROD_1_e, {"Fishing Rod", ITEMTYPE_EQUIP_e}},
{dItemNo_PACHINKO_e, {"Slingshot", ITEMTYPE_EQUIP_e}},
{dItemNo_COPY_ROD_2_e, {"Dominion Rod (Uncharged)"}},
{dItemNo_NOENTRY_77_e, {"Reserved"}},
{dItemNo_NOENTRY_78_e, {"Reserved"}},
{dItemNo_BOMB_BAG_LV2_e, {"Giant Bomb Bag"}},
{dItemNo_BOMB_BAG_LV1_e, {"Empty Bomb Bag", ITEMTYPE_EQUIP_e}},
{dItemNo_BOMB_IN_BAG_e, {"Bomb Bag"}},
{dItemNo_NOENTRY_82_e, {"Reserved"}},
{dItemNo_LIGHT_ARROW_e, {"Light Arrow"}},
{dItemNo_ARROW_LV1_e, {"Quiver"}},
{dItemNo_ARROW_LV2_e, {"Big Quiver"}},
{dItemNo_ARROW_LV3_e, {"Giant Quiver"}},
{dItemNo_NOENTRY_87_e, {"Reserved"}},
{dItemNo_LURE_ROD_e, {"Fishing Rod (Lure)"}},
{dItemNo_BOMB_ARROW_e, {"Bomb Arrow"}},
{dItemNo_HAWK_ARROW_e, {"Hawk Arrow"}},
{dItemNo_BEE_ROD_e, {"Fishing Rod (Bee Larva)", ITEMTYPE_EQUIP_e}},
{dItemNo_JEWEL_ROD_e, {"Fishing Rod (Earring)", ITEMTYPE_EQUIP_e}},
{dItemNo_WORM_ROD_e, {"Fishing Rod (Worm)", ITEMTYPE_EQUIP_e}},
{dItemNo_JEWEL_BEE_ROD_e, {"Fishing Rod (Earring + Bee Larva)", ITEMTYPE_EQUIP_e}},
{dItemNo_JEWEL_WORM_ROD_e, {"Fishing Rod (Earring + Worm)", ITEMTYPE_EQUIP_e}},
{dItemNo_EMPTY_BOTTLE_e, {"Empty Bottle", ITEMTYPE_EQUIP_e}},
{dItemNo_RED_BOTTLE_e, {"Red Potion", ITEMTYPE_EQUIP_e}},
{dItemNo_GREEN_BOTTLE_e, {"Green Potion", ITEMTYPE_EQUIP_e}},
{dItemNo_BLUE_BOTTLE_e, {"Blue Potion", ITEMTYPE_EQUIP_e}},
{dItemNo_MILK_BOTTLE_e, {"Milk Bottle", ITEMTYPE_EQUIP_e}},
{dItemNo_HALF_MILK_BOTTLE_e, {"Half Milk Bottle", ITEMTYPE_EQUIP_e}},
{dItemNo_OIL_BOTTLE_e, {"Lantern Oil", ITEMTYPE_EQUIP_e}},
{dItemNo_WATER_BOTTLE_e, {"Water Bottle", ITEMTYPE_EQUIP_e}},
{dItemNo_OIL_BOTTLE_2_e, {"Lantern Oil (Scooped)"}},
{dItemNo_RED_BOTTLE_2_e, {"Red Potion (Scooped)"}},
{dItemNo_UGLY_SOUP_e, {"Nasty Soup", ITEMTYPE_EQUIP_e}},
{dItemNo_HOT_SPRING_e, {"Hotspring Water", ITEMTYPE_EQUIP_e}},
{dItemNo_FAIRY_e, {"Fairy", ITEMTYPE_EQUIP_e}},
{dItemNo_HOT_SPRING_2_e, {"Hotspring Water (Shop)"}},
{dItemNo_OIL2_e, {"Lantern Refill (Scooped)"}},
{dItemNo_OIL_e, {"Lantern Refill (Shop)"}},
{dItemNo_NORMAL_BOMB_e, {"Bombs", ITEMTYPE_EQUIP_e}},
{dItemNo_WATER_BOMB_e, {"Water Bombs", ITEMTYPE_EQUIP_e}},
{dItemNo_POKE_BOMB_e, {"Bomblings", ITEMTYPE_EQUIP_e}},
{dItemNo_FAIRY_DROP_e, {"Great Fairy's Tears", ITEMTYPE_EQUIP_e}},
{dItemNo_WORM_e, {"Worm", ITEMTYPE_EQUIP_e}},
{dItemNo_DROP_BOTTLE_e, {"Great Fairy Tears (Jovani)"}},
{dItemNo_BEE_CHILD_e, {"Bee Larva", ITEMTYPE_EQUIP_e}},
{dItemNo_CHUCHU_RARE_e, {"Rare Chu Jelly", ITEMTYPE_EQUIP_e}},
{dItemNo_CHUCHU_RED_e, {"Red Chu Jelly", ITEMTYPE_EQUIP_e}},
{dItemNo_CHUCHU_BLUE_e, {"Blue Chu Jelly", ITEMTYPE_EQUIP_e}},
{dItemNo_CHUCHU_GREEN_e, {"Green Chu Jelly", ITEMTYPE_EQUIP_e}},
{dItemNo_CHUCHU_YELLOW_e, {"Yellow Chu Jelly", ITEMTYPE_EQUIP_e}},
{dItemNo_CHUCHU_PURPLE_e, {"Purple Chu Jelly", ITEMTYPE_EQUIP_e}},
{dItemNo_LV1_SOUP_e, {"Simple Soup", ITEMTYPE_EQUIP_e}},
{dItemNo_LV2_SOUP_e, {"Good Soup", ITEMTYPE_EQUIP_e}},
{dItemNo_LV3_SOUP_e, {"Superb Soup", ITEMTYPE_EQUIP_e}},
{dItemNo_LETTER_e, {"Renado's Letter", ITEMTYPE_EQUIP_e}},
{dItemNo_BILL_e, {"Invoice", ITEMTYPE_EQUIP_e}},
{dItemNo_WOOD_STATUE_e, {"Wooden Statue", ITEMTYPE_EQUIP_e}},
{dItemNo_IRIAS_PENDANT_e, {"Ilia's Charm", ITEMTYPE_EQUIP_e}},
{dItemNo_HORSE_FLUTE_e, {"Horse Call", ITEMTYPE_EQUIP_e}},
{dItemNo_NOENTRY_133_e, {"Reserved"}},
{dItemNo_NOENTRY_134_e, {"Reserved"}},
{dItemNo_NOENTRY_135_e, {"Reserved"}},
{dItemNo_NOENTRY_136_e, {"Reserved"}},
{dItemNo_NOENTRY_137_e, {"Reserved"}},
{dItemNo_NOENTRY_138_e, {"Reserved"}},
{dItemNo_NOENTRY_139_e, {"Reserved"}},
{dItemNo_NOENTRY_140_e, {"Reserved"}},
{dItemNo_NOENTRY_141_e, {"Reserved"}},
{dItemNo_NOENTRY_142_e, {"Reserved"}},
{dItemNo_NOENTRY_143_e, {"Reserved"}},
{dItemNo_RAFRELS_MEMO_e, {"Auru's Memo", ITEMTYPE_EQUIP_e}},
{dItemNo_ASHS_SCRIBBLING_e, {"Ashei's Sketch", ITEMTYPE_EQUIP_e}},
{dItemNo_NOENTRY_146_e, {"Reserved"}},
{dItemNo_NOENTRY_147_e, {"Reserved"}},
{dItemNo_NOENTRY_148_e, {"Reserved"}},
{dItemNo_NOENTRY_149_e, {"Reserved"}},
{dItemNo_NOENTRY_150_e, {"Reserved"}},
{dItemNo_NOENTRY_151_e, {"Reserved"}},
{dItemNo_NOENTRY_152_e, {"Reserved"}},
{dItemNo_NOENTRY_153_e, {"Reserved"}},
{dItemNo_NOENTRY_154_e, {"Reserved"}},
{dItemNo_NOENTRY_155_e, {"Reserved"}},
{dItemNo_CHUCHU_YELLOW2_e, {"Lantern Refill (Yellow Chu)"}},
{dItemNo_OIL_BOTTLE3_e, {"Lantern Oil (Coro)"}},
{dItemNo_SHOP_BEE_CHILD_e, {"Bee Larve (Shop)"}},
{dItemNo_CHUCHU_BLACK_e, {"Black Chu Jelly", ITEMTYPE_EQUIP_e}},
{dItemNo_LIGHT_DROP_e, {"Tear of Light"}},
{dItemNo_DROP_CONTAINER_e, {"Vessel of Light (Faron)"}},
{dItemNo_DROP_CONTAINER02_e, {"Vessel of Light (Eldin)"}},
{dItemNo_DROP_CONTAINER03_e, {"Vessel of Light (Lanayru)"}},
{dItemNo_FILLED_CONTAINER_e, {"Vessel of Light (Filled)"}},
{dItemNo_MIRROR_PIECE_2_e, {"Mirror Shard (Snowpeak Ruins)"}},
{dItemNo_MIRROR_PIECE_3_e, {"Mirror Shard (Temple of Time)"}},
{dItemNo_MIRROR_PIECE_4_e, {"Mirror Shard (City in the Sky)"}},
{dItemNo_NOENTRY_168_e, {"Reserved"}},
{dItemNo_NOENTRY_169_e, {"Reserved"}},
{dItemNo_NOENTRY_170_e, {"Reserved"}},
{dItemNo_NOENTRY_171_e, {"Reserved"}},
{dItemNo_NOENTRY_172_e, {"Reserved"}},
{dItemNo_NOENTRY_173_e, {"Reserved"}},
{dItemNo_NOENTRY_174_e, {"Reserved"}},
{dItemNo_NOENTRY_175_e, {"Reserved"}},
{dItemNo_SMELL_YELIA_POUCH_e, {"Scent of Ilia"}},
{dItemNo_SMELL_PUMPKIN_e, {"Pumpkin Scent"}},
{dItemNo_SMELL_POH_e, {"Poe Scent"}},
{dItemNo_SMELL_FISH_e, {"Reekfish Scent"}},
{dItemNo_SMELL_CHILDREN_e, {"Youth's Scent"}},
{dItemNo_SMELL_MEDICINE_e, {"Medicine Scent"}},
{dItemNo_NOENTRY_182_e, {"Reserved"}},
{dItemNo_NOENTRY_183_e, {"Reserved"}},
{dItemNo_NOENTRY_184_e, {"Reserved"}},
{dItemNo_NOENTRY_185_e, {"Reserved"}},
{dItemNo_NOENTRY_186_e, {"Reserved"}},
{dItemNo_NOENTRY_187_e, {"Reserved"}},
{dItemNo_NOENTRY_188_e, {"Reserved"}},
{dItemNo_NOENTRY_189_e, {"Reserved"}},
{dItemNo_NOENTRY_190_e, {"Reserved"}},
{dItemNo_NOENTRY_191_e, {"Reserved"}},
{dItemNo_M_BEETLE_e, {"Beetle (M)"}},
{dItemNo_F_BEETLE_e, {"Beetle (F)"}},
{dItemNo_M_BUTTERFLY_e, {"Butterfly (M)"}},
{dItemNo_F_BUTTERFLY_e, {"Butterfly (F)"}},
{dItemNo_M_STAG_BEETLE_e, {"Stag Beetle (M)"}},
{dItemNo_F_STAG_BEETLE_e, {"Stag Beetle (F)"}},
{dItemNo_M_GRASSHOPPER_e, {"Grasshopper (M)"}},
{dItemNo_F_GRASSHOPPER_e, {"Grasshopper (F)"}},
{dItemNo_M_NANAFUSHI_e, {"Phasmid (M)"}},
{dItemNo_F_NANAFUSHI_e, {"Phasmid (F)"}},
{dItemNo_M_DANGOMUSHI_e, {"Pill Bug (M)"}},
{dItemNo_F_DANGOMUSHI_e, {"Pill Bug (F)"}},
{dItemNo_M_MANTIS_e, {"Mantis (M)"}},
{dItemNo_F_MANTIS_e, {"Mantis (F)"}},
{dItemNo_M_LADYBUG_e, {"Ladybug (M)"}},
{dItemNo_F_LADYBUG_e, {"Ladybug (F)"}},
{dItemNo_M_SNAIL_e, {"Snail (M)"}},
{dItemNo_F_SNAIL_e, {"Snail (F)"}},
{dItemNo_M_DRAGONFLY_e, {"Dragonfly (M)"}},
{dItemNo_F_DRAGONFLY_e, {"Dragonfly (F)"}},
{dItemNo_M_ANT_e, {"Ant (M)"}},
{dItemNo_F_ANT_e, {"Ant (F)"}},
{dItemNo_M_MAYFLY_e, {"Mayfly (M)"}},
{dItemNo_F_MAYFLY_e, {"Mayfly (F)"}},
{dItemNo_NOENTRY_216_e, {"Reserved"}},
{dItemNo_NOENTRY_217_e, {"Reserved"}},
{dItemNo_NOENTRY_218_e, {"Reserved"}},
{dItemNo_NOENTRY_219_e, {"Reserved"}},
{dItemNo_NOENTRY_220_e, {"Reserved"}},
{dItemNo_NOENTRY_221_e, {"Reserved"}},
{dItemNo_NOENTRY_222_e, {"Reserved"}},
{dItemNo_NOENTRY_223_e, {"Reserved"}},
{dItemNo_POU_SPIRIT_e, {"Poe Soul"}},
{dItemNo_NOENTRY_225_e, {"Reserved"}},
{dItemNo_NOENTRY_226_e, {"Reserved"}},
{dItemNo_NOENTRY_227_e, {"Reserved"}},
{dItemNo_NOENTRY_228_e, {"Reserved"}},
{dItemNo_NOENTRY_229_e, {"Reserved"}},
{dItemNo_NOENTRY_230_e, {"Reserved"}},
{dItemNo_NOENTRY_231_e, {"Reserved"}},
{dItemNo_NOENTRY_232_e, {"Reserved"}},
{dItemNo_ANCIENT_DOCUMENT_e, {"Ancient Sky Book", ITEMTYPE_EQUIP_e}},
{dItemNo_AIR_LETTER_e, {"Ancient Sky Book (Partial)", ITEMTYPE_EQUIP_e}},
{dItemNo_ANCIENT_DOCUMENT2_e, {"Ancient Sky Book (Filled)", ITEMTYPE_EQUIP_e}},
{dItemNo_LV7_DUNGEON_EXIT_e, {"Ooccoo Sr. (City in the Sky)"}},
{dItemNo_LINKS_SAVINGS_e, {"Purple Rupee (Link's Savings)"}},
{dItemNo_SMALL_KEY2_e, {"Small Key (North Faron Gate)"}},
{dItemNo_POU_FIRE1_e, {"Poe Fire 1"}},
{dItemNo_POU_FIRE2_e, {"Poe Fire 2"}},
{dItemNo_POU_FIRE3_e, {"Poe Fire 3"}},
{dItemNo_POU_FIRE4_e, {"Poe Fire 4"}},
{dItemNo_BOSSRIDER_KEY_e, {"Hyrule Field Keys"}},
{dItemNo_TOMATO_PUREE_e, {"Ordon Pumpkin", ITEMTYPE_EQUIP_e}},
{dItemNo_TASTE_e, {"Ordon Goat Cheese", ITEMTYPE_EQUIP_e}},
{dItemNo_LV5_BOSS_KEY_e, {"Bedroom Key"}},
{dItemNo_SURFBOARD_e, {"Surf Leaf"}},
{dItemNo_KANTERA2_e, {"Lantern (Reclaimed)"}},
{dItemNo_L2_KEY_PIECES1_e, {"Key Shard (1)"}},
{dItemNo_L2_KEY_PIECES2_e, {"Key Shard (2)"}},
{dItemNo_L2_KEY_PIECES3_e, {"Key Shard (3)"}},
{dItemNo_KEY_OF_CARAVAN_e, {"Bulblin Camp Key"}},
{dItemNo_LV2_BOSS_KEY_e, {"Goron Mines Boss Key"}},
{dItemNo_KEY_OF_FILONE_e, {"South Faron Gate Key"}},
{dItemNo_NONE_e, {"None"}},
};
Rml::String get_item_name(u8 id) {
const auto it = itemMap.find(id);
if (it == itemMap.end()) {
return fmt::format("Item {}", id);
}
return it->second.m_name;
}
Rml::String item_label_for_slot(u8 slot) {
if (slot == 0xFF) {
return "None";
}
const auto id = dComIfGs_getSaveData()->getPlayer().getItem().mItems[slot];
return fmt::format("Slot {0} ({1})", slot, get_item_name(id));
}
struct NamedIndexEntry {
const char* name;
u8 index;
};
struct NamedFlagEntry {
const char* name;
u16 flag;
};
struct BugSpeciesEntry {
const char* name;
u8 maleItem;
u8 femaleItem;
u16 maleTurnInFlag;
u16 femaleTurnInFlag;
};
struct FishSpeciesEntry {
const char* name;
u8 index;
};
constexpr std::array<u8, 4> swordEntries = {
dItemNo_SWORD_e,
dItemNo_MASTER_SWORD_e,
dItemNo_WOOD_STICK_e,
dItemNo_LIGHT_SWORD_e,
};
constexpr std::array<u8, 3> shieldEntries = {
dItemNo_SHIELD_e,
dItemNo_WOOD_SHIELD_e,
dItemNo_HYLIA_SHIELD_e,
};
constexpr std::array<u8, 5> smellEntries = {
dItemNo_SMELL_CHILDREN_e,
dItemNo_SMELL_YELIA_POUCH_e,
dItemNo_SMELL_POH_e,
dItemNo_SMELL_FISH_e,
dItemNo_SMELL_MEDICINE_e,
};
constexpr std::array fusedShadowEntries = {
NamedIndexEntry{"Forest Temple", 0},
NamedIndexEntry{"Goron Mines", 1},
NamedIndexEntry{"Lakebed Temple", 2},
};
constexpr std::array mirrorShardEntries = {
NamedIndexEntry{"Snowpeak Ruins", 1},
NamedIndexEntry{"Temple of Time", 2},
NamedIndexEntry{"City in the Sky", 3},
};
constexpr std::array bugSpeciesEntries = {
BugSpeciesEntry{"Ant", dItemNo_M_ANT_e, dItemNo_F_ANT_e, dSv_event_flag_c::F_0421,
dSv_event_flag_c::F_0422},
BugSpeciesEntry{"Dayfly", dItemNo_M_MAYFLY_e, dItemNo_F_MAYFLY_e, dSv_event_flag_c::F_0423,
dSv_event_flag_c::F_0424},
BugSpeciesEntry{"Beetle", dItemNo_M_BEETLE_e, dItemNo_F_BEETLE_e, dSv_event_flag_c::F_0401,
dSv_event_flag_c::F_0402},
BugSpeciesEntry{"Mantis", dItemNo_M_MANTIS_e, dItemNo_F_MANTIS_e, dSv_event_flag_c::F_0413,
dSv_event_flag_c::F_0414},
BugSpeciesEntry{"Stag Beetle", dItemNo_M_STAG_BEETLE_e, dItemNo_F_STAG_BEETLE_e,
dSv_event_flag_c::F_0405, dSv_event_flag_c::F_0406},
BugSpeciesEntry{"Pill Bug", dItemNo_M_DANGOMUSHI_e, dItemNo_F_DANGOMUSHI_e,
dSv_event_flag_c::F_0411, dSv_event_flag_c::F_0412},
BugSpeciesEntry{"Butterfly", dItemNo_M_BUTTERFLY_e, dItemNo_F_BUTTERFLY_e,
dSv_event_flag_c::F_0403, dSv_event_flag_c::F_0404},
BugSpeciesEntry{"Ladybug", dItemNo_M_LADYBUG_e, dItemNo_F_LADYBUG_e, dSv_event_flag_c::F_0415,
dSv_event_flag_c::F_0416},
BugSpeciesEntry{"Snail", dItemNo_M_SNAIL_e, dItemNo_F_SNAIL_e, dSv_event_flag_c::F_0417,
dSv_event_flag_c::F_0418},
BugSpeciesEntry{"Phasmid", dItemNo_M_NANAFUSHI_e, dItemNo_F_NANAFUSHI_e,
dSv_event_flag_c::F_0409, dSv_event_flag_c::F_0410},
BugSpeciesEntry{"Grasshopper", dItemNo_M_GRASSHOPPER_e, dItemNo_F_GRASSHOPPER_e,
dSv_event_flag_c::F_0407, dSv_event_flag_c::F_0408},
BugSpeciesEntry{"Dragonfly", dItemNo_M_DRAGONFLY_e, dItemNo_F_DRAGONFLY_e,
dSv_event_flag_c::F_0419, dSv_event_flag_c::F_0420},
};
constexpr std::array<NamedFlagEntry, 7> hiddenSkillEntries = {
NamedFlagEntry{"Ending Blow", dSv_event_flag_c::F_0339},
NamedFlagEntry{"Shield Attack", dSv_event_flag_c::F_0338},
NamedFlagEntry{"Back Slice", dSv_event_flag_c::F_0340},
NamedFlagEntry{"Helm Splitter", dSv_event_flag_c::F_0341},
NamedFlagEntry{"Mortal Draw", dSv_event_flag_c::F_0342},
NamedFlagEntry{"Jump Strike", dSv_event_flag_c::F_0343},
NamedFlagEntry{"Great Spin", dSv_event_flag_c::F_0344},
};
constexpr std::array<const char*, 16> letterSenders = {
"Renado",
"Ooccoo 1",
"Ooccoo 2",
"The Postman",
"Kakariko Goods",
"Barnes 1",
"Barnes 2",
"Barnes Bombs",
"Malo Mart",
"Telma",
"Purlo",
"From Jr.",
"Princess Agitha",
"Lanayru Tourism",
"Shad",
"Yeta",
};
constexpr std::array<FishSpeciesEntry, 6> fishSpeciesEntries = {
FishSpeciesEntry{"Ordon Catfish", 3},
FishSpeciesEntry{"Greengill", 5},
FishSpeciesEntry{"Reekfish", 4},
FishSpeciesEntry{"Hyrule Bass", 0},
FishSpeciesEntry{"Hylian Pike", 2},
FishSpeciesEntry{"Hylian Loach", 1},
};
constexpr std::array<const char*, 2> targetTypeNames = {
"Hold",
"Switch",
};
constexpr std::array<const char*, 3> soundModeNames = {
"Mono",
"Stereo",
"Surround",
};
struct DefaultInventoryEntry {
u8 slot;
u8 item;
};
constexpr std::array<DefaultInventoryEntry, 22> defaultInventory = {
DefaultInventoryEntry{SLOT_0, dItemNo_BOOMERANG_e},
DefaultInventoryEntry{SLOT_1, dItemNo_KANTERA_e},
DefaultInventoryEntry{SLOT_2, dItemNo_SPINNER_e},
DefaultInventoryEntry{SLOT_3, dItemNo_HVY_BOOTS_e},
DefaultInventoryEntry{SLOT_4, dItemNo_BOW_e},
DefaultInventoryEntry{SLOT_5, dItemNo_HAWK_EYE_e},
DefaultInventoryEntry{SLOT_6, dItemNo_IRONBALL_e},
DefaultInventoryEntry{SLOT_8, dItemNo_COPY_ROD_e},
DefaultInventoryEntry{SLOT_9, dItemNo_HOOKSHOT_e},
DefaultInventoryEntry{SLOT_10, dItemNo_W_HOOKSHOT_e},
DefaultInventoryEntry{SLOT_11, dItemNo_EMPTY_BOTTLE_e},
DefaultInventoryEntry{SLOT_12, dItemNo_EMPTY_BOTTLE_e},
DefaultInventoryEntry{SLOT_13, dItemNo_EMPTY_BOTTLE_e},
DefaultInventoryEntry{SLOT_14, dItemNo_EMPTY_BOTTLE_e},
DefaultInventoryEntry{SLOT_15, dItemNo_NORMAL_BOMB_e},
DefaultInventoryEntry{SLOT_16, dItemNo_WATER_BOMB_e},
DefaultInventoryEntry{SLOT_17, dItemNo_POKE_BOMB_e},
DefaultInventoryEntry{SLOT_18, dItemNo_DUNGEON_EXIT_e},
DefaultInventoryEntry{SLOT_20, dItemNo_FISHING_ROD_1_e},
DefaultInventoryEntry{SLOT_21, dItemNo_HORSE_FLUTE_e},
DefaultInventoryEntry{SLOT_22, dItemNo_ANCIENT_DOCUMENT_e},
DefaultInventoryEntry{SLOT_23, dItemNo_PACHINKO_e},
};
u8 get_slot_default(int slot) {
for (const auto& entry : defaultInventory) {
if (entry.slot == slot) {
return entry.item;
}
}
return dItemNo_NONE_e;
}
void set_item_first_bit(u8 itemNo, bool owned) {
if (owned) {
dComIfGs_onItemFirstBit(itemNo);
} else {
dComIfGs_offItemFirstBit(itemNo);
}
}
void toggle_item_first_bit(u8 itemNo) {
set_item_first_bit(itemNo, !dComIfGs_isItemFirstBit(itemNo));
}
void set_event_bit(u16 flag, bool enabled) {
if (enabled) {
dComIfGs_onEventBit(flag);
} else {
dComIfGs_offEventBit(flag);
}
}
void set_letter_get_flag(int index, bool received) {
if (received) {
if (dComIfGs_isLetterGetFlag(index)) {
return;
}
dComIfGs_onLetterGetFlag(index);
const u8 slot = dMeter2Info_getRecieveLetterNum() - 1;
if (slot < 64) {
dComIfGs_setGetNumber(slot, static_cast<u8>(index + 1));
}
} else {
if (!dComIfGs_isLetterGetFlag(index)) {
return;
}
auto& info = dComIfGs_getSaveData()->getPlayer().getLetterInfo();
info.mLetterGetFlags[index >> 5] &= ~(1u << (index & 0x1F));
for (int slot = 0; slot < 64; ++slot) {
if (dComIfGs_getGetNumber(slot) != index + 1) {
continue;
}
for (int nextSlot = slot; nextSlot < 63; ++nextSlot) {
dComIfGs_setGetNumber(nextSlot, dComIfGs_getGetNumber(nextSlot + 1));
}
dComIfGs_setGetNumber(63, 0);
break;
}
}
}
void set_max_life(int maxLife) {
maxLife = std::clamp(maxLife, 15, 100);
dComIfGs_setMaxLife(static_cast<u8>(maxLife));
const u16 maxHealth = (dComIfGs_getMaxLife() / 5) * 4;
if (dComIfGs_getLife() > maxHealth) {
dComIfGs_setLife(maxHealth);
}
}
Rml::String max_life_label() {
const int maxLife = dComIfGs_getMaxLife();
return fmt::format("{} hearts + {} pieces", maxLife / 5, maxLife % 5);
}
struct ToggleEntry {
Rml::String text;
std::function<bool()> isSelected;
std::function<void(bool)> setSelected;
};
void populate_toggle_group(Pane& pane, const std::vector<ToggleEntry>& entries) {
pane.clear();
pane.add_section("Actions");
pane.add_button("Select All").on_pressed([entries] {
mDoAud_seStartMenu(kSoundItemChange);
for (const auto& entry : entries) {
entry.setSelected(true);
}
});
pane.add_button("Select None").on_pressed([entries] {
mDoAud_seStartMenu(kSoundItemChange);
for (const auto& entry : entries) {
entry.setSelected(false);
}
});
pane.add_section("Items");
for (const auto& entry : entries) {
pane.add_button({
.text = entry.text,
.isSelected = entry.isSelected,
})
.on_pressed([isSelected = entry.isSelected, setSelected = entry.setSelected] {
mDoAud_seStartMenu(kSoundItemChange);
setSelected(!isSelected());
});
}
}
template <size_t Size>
int count_item_first_bits(const std::array<u8, Size>& entries) {
int count = 0;
for (const auto item : entries) {
if (dComIfGs_isItemFirstBit(item)) {
++count;
}
}
return count;
}
template <size_t Size>
int count_event_bits(const std::array<NamedFlagEntry, Size>& entries) {
int count = 0;
for (const auto& entry : entries) {
if (dComIfGs_isEventBit(entry.flag)) {
++count;
}
}
return count;
}
template <size_t Size>
int count_collect_crystals(const std::array<NamedIndexEntry, Size>& entries) {
int count = 0;
for (const auto& entry : entries) {
if (dComIfGs_isCollectCrystal(entry.index)) {
++count;
}
}
return count;
}
template <size_t Size>
int count_collect_mirrors(const std::array<NamedIndexEntry, Size>& entries) {
int count = 0;
for (const auto& entry : entries) {
if (dComIfGs_isCollectMirror(entry.index)) {
++count;
}
}
return count;
}
Rml::String count_label(int count, int total) {
return fmt::format("{} / {}", count, total);
}
int count_clothing() {
int count = 0;
if (dComIfGs_isItemFirstBit(dItemNo_WEAR_CASUAL_e)) {
++count;
}
if (dComIfGs_isCollectClothes(KOKIRI_CLOTHES_FLAG)) {
++count;
}
if (dComIfGs_isItemFirstBit(dItemNo_WEAR_ZORA_e)) {
++count;
}
if (dComIfGs_isItemFirstBit(dItemNo_ARMOR_e)) {
++count;
}
return count;
}
int count_letters() {
int count = 0;
for (int index = 0; index < letterSenders.size(); ++index) {
if (dComIfGs_isLetterGetFlag(index)) {
++count;
}
}
return count;
}
Rml::String bug_species_label(const BugSpeciesEntry& bug) {
int owned = 0;
int given = 0;
if (dComIfGs_isItemFirstBit(bug.maleItem)) {
++owned;
}
if (dComIfGs_isItemFirstBit(bug.femaleItem)) {
++owned;
}
if (dComIfGs_isEventBit(bug.maleTurnInFlag)) {
++given;
}
if (dComIfGs_isEventBit(bug.femaleTurnInFlag)) {
++given;
}
return fmt::format("{} / 2 owned, {} / 2 given", owned, given);
}
Rml::String fish_species_label(const FishSpeciesEntry& fish) {
return fmt::format(
"{} caught, {} cm", dComIfGs_getFishNum(fish.index), dComIfGs_getFishSize(fish.index));
}
bool can_edit_item_first_bit(int itemId, const itemInfo& item) {
return itemId < 254 && item.m_name != "Reserved";
}
void set_all_item_first_bits(bool owned) {
for (const auto& [itemId, item] : itemMap) {
if (!can_edit_item_first_bit(itemId, item)) {
continue;
}
set_item_first_bit(static_cast<u8>(itemId), owned);
}
}
void populate_item_slot_picker(Pane& pane, int slot) {
pane.clear();
pane.add_section("Actions");
pane.add_button(fmt::format("Default ({})", get_item_name(get_slot_default(slot))))
.on_pressed([slot] {
mDoAud_seStartMenu(kSoundItemChange);
dComIfGs_setItem(slot, get_slot_default(slot));
});
pane.add_section("Items");
pane.add_button(
{
.text = "None",
.isSelected = [slot] { return get_player_item()->mItems[slot] == dItemNo_NONE_e; },
})
.on_pressed([slot] {
mDoAud_seStartMenu(kSoundItemChange);
dComIfGs_setItem(slot, dItemNo_NONE_e);
});
for (const auto& [itemId, item] : itemMap) {
if (item.m_type != ITEMTYPE_EQUIP_e) {
continue;
}
pane
.add_button({
.text = item.m_name,
.isSelected = [slot, itemId] { return get_player_item()->mItems[slot] == itemId; },
})
.on_pressed([slot, itemId] {
mDoAud_seStartMenu(kSoundItemChange);
dComIfGs_setItem(slot, static_cast<u8>(itemId));
});
}
}
void populate_item_flag_picker(Pane& pane) {
pane.clear();
pane.add_section("Actions");
pane.add_button("Select All").on_pressed([] {
mDoAud_seStartMenu(kSoundItemChange);
set_all_item_first_bits(true);
});
pane.add_button("Clear None").on_pressed([] {
mDoAud_seStartMenu(kSoundItemChange);
set_all_item_first_bits(false);
});
pane.add_section("Items");
for (const auto& [itemId, item] : itemMap) {
if (!can_edit_item_first_bit(itemId, item)) {
continue;
}
pane
.add_button({
.text = item.m_name,
.isSelected = [itemId] { return dComIfGs_isItemFirstBit(static_cast<u8>(itemId)); },
})
.on_pressed([itemId] {
mDoAud_seStartMenu(kSoundItemChange);
toggle_item_first_bit(static_cast<u8>(itemId));
});
}
}
void populate_select_item_picker(Pane& pane, u8& selectItemData) {
pane.clear();
pane.add_button(
{
.text = "None",
.isSelected = [&selectItemData] { return selectItemData == dItemNo_NONE_e; },
})
.on_pressed([&selectItemData] {
mDoAud_seStartMenu(kSoundItemChange);
selectItemData = dItemNo_NONE_e;
});
for (int i = 0; i < 24; i++) {
pane.add_button({
.text = item_label_for_slot(i),
.isSelected = [i, &selectItemData] { return selectItemData == i; },
})
.on_pressed([i, &selectItemData] {
mDoAud_seStartMenu(kSoundItemChange);
selectItemData = i;
});
}
}
void populate_select_clothes_picker(Pane& pane) {
pane.clear();
const auto addOption = [&pane](u8 id) {
pane.add_button(
{
.text = get_item_name(id),
.isSelected = [id] { return get_player_status()->mSelectEquip[0] == id; },
})
.on_pressed([id] {
mDoAud_seStartMenu(kSoundItemChange);
dMeter2Info_setCloth(id, false);
daPy_getPlayerActorClass()->setClothesChange(0);
});
};
addOption(dItemNo_WEAR_CASUAL_e);
addOption(dItemNo_WEAR_KOKIRI_e);
addOption(dItemNo_WEAR_ZORA_e);
addOption(dItemNo_ARMOR_e);
}
template <size_t Size>
void populate_select_equip_picker(Pane& pane, u8& equip, const std::array<u8, Size>& entries) {
pane.clear();
const auto addOption = [&pane, &equip](u8 id) {
pane.add_button({
.text = get_item_name(id),
.isSelected = [id, &equip] { return equip == id; },
})
.on_pressed([id, &equip] {
mDoAud_seStartMenu(kSoundItemChange);
equip = id;
});
};
addOption(dItemNo_NONE_e);
for (const auto item : entries) {
addOption(item);
}
}
static const std::array<Rml::String, 3> walletSizeNames = {
"Normal",
"Big",
"Giant",
};
void populate_wallet_picker(Pane& pane) {
pane.clear();
for (int i = 0; i < walletSizeNames.size(); ++i) {
pane.add_button({
.text = walletSizeNames[i],
.isSelected = [i] { return get_player_status()->getWalletSize() == i; },
})
.on_pressed([i] {
mDoAud_seStartMenu(kSoundItemChange);
get_player_status()->setWalletSize(i);
});
}
}
static const std::array<Rml::String, 2> formNames = {
"Human",
"Wolf",
};
void populate_form_picker(Pane& pane) {
pane.clear();
for (int i = 0; i < formNames.size(); ++i) {
pane.add_button(
{
.text = formNames[i],
.isSelected = [i] { return get_player_status()->getTransformStatus() == i; },
})
.on_pressed([i] {
mDoAud_seStartMenu(kSoundItemChange);
get_player_status()->setTransformStatus(i);
});
}
}
void add_toggle_button(Pane& pane, ToggleEntry entry) {
auto isSelected = std::move(entry.isSelected);
auto setSelected = std::move(entry.setSelected);
pane.add_button({
.text = entry.text,
.isSelected = isSelected,
})
.on_pressed([isSelected, setSelected] {
mDoAud_seStartMenu(kSoundItemChange);
setSelected(!isSelected());
});
}
template <size_t Size>
std::vector<ToggleEntry> item_toggle_entries(const std::array<u8, Size>& entries) {
std::vector<ToggleEntry> toggles;
toggles.reserve(entries.size());
for (const auto item : entries) {
toggles.push_back({
.text = get_item_name(item),
.isSelected = [item] { return dComIfGs_isItemFirstBit(item); },
.setSelected = [item](bool selected) { set_item_first_bit(item, selected); },
});
}
return toggles;
}
template <size_t Size>
std::vector<ToggleEntry> event_toggle_entries(const std::array<NamedFlagEntry, Size>& entries) {
std::vector<ToggleEntry> toggles;
toggles.reserve(entries.size());
for (const auto& [name, flag] : entries) {
toggles.push_back({
.text = name,
.isSelected = [flag] { return dComIfGs_isEventBit(flag); },
.setSelected = [flag](bool selected) { set_event_bit(flag, selected); },
});
}
return toggles;
}
template <size_t Size>
std::vector<ToggleEntry> collect_crystal_toggle_entries(
const std::array<NamedIndexEntry, Size>& entries) {
std::vector<ToggleEntry> toggles;
toggles.reserve(entries.size());
for (const auto& [name, index] : entries) {
toggles.push_back({
.text = name,
.isSelected = [index] { return dComIfGs_isCollectCrystal(index); },
.setSelected =
[index](bool selected) {
if (selected) {
dComIfGs_onCollectCrystal(index);
} else {
dComIfGs_offCollectCrystal(index);
}
},
});
}
return toggles;
}
template <size_t Size>
std::vector<ToggleEntry> collect_mirror_toggle_entries(
const std::array<NamedIndexEntry, Size>& entries) {
std::vector<ToggleEntry> toggles;
toggles.reserve(entries.size());
for (const auto& [name, index] : entries) {
toggles.push_back({
.text = name,
.isSelected = [index] { return dComIfGs_isCollectMirror(index); },
.setSelected =
[index](bool selected) {
if (selected) {
dComIfGs_onCollectMirror(index);
} else {
dComIfGs_offCollectMirror(index);
}
},
});
}
return toggles;
}
void populate_collect_clothes_picker(Pane& pane) {
populate_toggle_group(pane,
{
ToggleEntry{
.text = "Ordon Clothes",
.isSelected = [] { return dComIfGs_isItemFirstBit(dItemNo_WEAR_CASUAL_e); },
.setSelected =
[](bool selected) { set_item_first_bit(dItemNo_WEAR_CASUAL_e, selected); },
},
ToggleEntry{
.text = "Hero's Clothes",
.isSelected = [] { return dComIfGs_isCollectClothes(KOKIRI_CLOTHES_FLAG); },
.setSelected =
[](bool selected) {
if (selected) {
dComIfGs_setCollectClothes(KOKIRI_CLOTHES_FLAG);
} else {
dComIfGs_offCollectClothes(KOKIRI_CLOTHES_FLAG);
}
},
},
ToggleEntry{
.text = "Zora Armor",
.isSelected = [] { return dComIfGs_isItemFirstBit(dItemNo_WEAR_ZORA_e); },
.setSelected =
[](bool selected) { set_item_first_bit(dItemNo_WEAR_ZORA_e, selected); },
},
ToggleEntry{
.text = "Magic Armor",
.isSelected = [] { return dComIfGs_isItemFirstBit(dItemNo_ARMOR_e); },
.setSelected = [](bool selected) { set_item_first_bit(dItemNo_ARMOR_e, selected); },
},
});
}
void populate_poe_souls_picker(Pane& pane) {
pane.clear();
pane.add_section("Actions");
pane.add_button("All 60").on_pressed([] {
mDoAud_seStartMenu(kSoundItemChange);
dComIfGs_setPohSpiritNum(60);
});
pane.add_button("Clear").on_pressed([] {
mDoAud_seStartMenu(kSoundItemChange);
dComIfGs_setPohSpiritNum(0);
});
pane.add_section("Value");
pane.add_child<NumberButton>(NumberButton::Props{
.key = "Collected",
.getValue = [] { return dComIfGs_getPohSpiritNum(); },
.setValue =
[](int value) { dComIfGs_setPohSpiritNum(static_cast<u8>(std::clamp(value, 0, 60))); },
.max = 60,
});
}
void populate_max_life_picker(Pane& pane) {
pane.clear();
pane.add_section("Actions");
pane.add_button("3 Hearts").on_pressed([] {
mDoAud_seStartMenu(kSoundItemChange);
dComIfGs_setMaxLife(15);
dComIfGs_setLife(12);
});
pane.add_button("20 Hearts").on_pressed([] {
mDoAud_seStartMenu(kSoundItemChange);
dComIfGs_setMaxLife(100);
dComIfGs_setLife(80);
});
pane.add_section("Value");
pane.add_child<NumberButton>(NumberButton::Props{
.key = "Max Life",
.getValue = [] { return dComIfGs_getMaxLife(); },
.setValue = [](int value) { set_max_life(value); },
.min = 15,
.max = 100,
});
}
void populate_bug_species_picker(Pane& pane, const BugSpeciesEntry& bug) {
pane.clear();
pane.add_section("Owned");
add_toggle_button(
pane, {
.text = fmt::format("Male {}", bug.name),
.isSelected = [item = bug.maleItem] { return dComIfGs_isItemFirstBit(item); },
.setSelected = [item = bug.maleItem](
bool selected) { set_item_first_bit(item, selected); },
});
add_toggle_button(
pane, {
.text = fmt::format("Female {}", bug.name),
.isSelected = [item = bug.femaleItem] { return dComIfGs_isItemFirstBit(item); },
.setSelected = [item = bug.femaleItem](
bool selected) { set_item_first_bit(item, selected); },
});
pane.add_section("Given to Agitha");
add_toggle_button(
pane, {
.text = fmt::format("Male {}", bug.name),
.isSelected = [flag = bug.maleTurnInFlag] { return dComIfGs_isEventBit(flag); },
.setSelected = [flag = bug.maleTurnInFlag](
bool selected) { set_event_bit(flag, selected); },
});
add_toggle_button(
pane, {
.text = fmt::format("Female {}", bug.name),
.isSelected = [flag = bug.femaleTurnInFlag] { return dComIfGs_isEventBit(flag); },
.setSelected = [flag = bug.femaleTurnInFlag](
bool selected) { set_event_bit(flag, selected); },
});
}
void populate_letters_picker(Pane& pane) {
std::vector<ToggleEntry> toggles;
toggles.reserve(letterSenders.size());
for (int index = 0; index < letterSenders.size(); ++index) {
toggles.push_back({
.text = letterSenders[index],
.isSelected = [index] { return dComIfGs_isLetterGetFlag(index); },
.setSelected = [index](bool selected) { set_letter_get_flag(index, selected); },
});
}
populate_toggle_group(pane, toggles);
}
void populate_fish_species_picker(Pane& pane, const FishSpeciesEntry& fish) {
pane.clear();
pane.add_section(fish.name);
pane.add_child<NumberButton>(NumberButton::Props{
.key = "Caught",
.getValue = [index = fish.index] { return dComIfGs_getFishNum(index); },
.setValue =
[index = fish.index](int value) {
get_player_fishing_info()->mFishCount[index] =
static_cast<u16>(std::clamp(value, 0, 999));
},
.max = 999,
});
pane.add_child<NumberButton>(NumberButton::Props{
.key = "Biggest",
.getValue = [index = fish.index] { return dComIfGs_getFishSize(index); },
.setValue =
[index = fish.index](int value) {
dComIfGs_setFishSize(index, static_cast<u8>(std::clamp(value, 0, 255)));
},
.max = 255,
});
}
Rml::String target_type_label() {
const auto type = get_player_config()->getAttentionType();
if (type >= targetTypeNames.size()) {
return fmt::format("Unknown ({})", type);
}
return targetTypeNames[type];
}
Rml::String sound_mode_label() {
const auto mode = get_player_config()->getSound();
if (mode >= soundModeNames.size()) {
return fmt::format("Unknown ({})", mode);
}
return soundModeNames[mode];
}
void populate_target_type_picker(Pane& pane) {
pane.clear();
for (u8 type = 0; type < targetTypeNames.size(); ++type) {
pane
.add_button({
.text = targetTypeNames[type],
.isSelected = [type] { return get_player_config()->getAttentionType() == type; },
})
.on_pressed([type] {
mDoAud_seStartMenu(kSoundItemChange);
get_player_config()->setAttentionType(type);
});
}
}
void populate_sound_mode_picker(Pane& pane) {
pane.clear();
for (u8 mode = 0; mode < soundModeNames.size(); ++mode) {
pane.add_button(
{
.text = soundModeNames[mode],
.isSelected = [mode] { return get_player_config()->getSound() == mode; },
})
.on_pressed([mode] {
mDoAud_seStartMenu(kSoundItemChange);
get_player_config()->setSound(mode);
});
}
}
constexpr float kDaytimeUnitsPerHour = 15.0f;
float daytime_from_clock(int hour, int minute) {
hour = std::clamp(hour, 0, 23);
minute = std::clamp(minute, 0, 59);
return (hour * kDaytimeUnitsPerHour) + (minute / 60.0f * kDaytimeUnitsPerHour);
}
void set_clock_time(int hour, int minute) {
if (auto* statusB = get_player_status_b()) {
statusB->setTime(daytime_from_clock(hour, minute));
}
}
} // namespace
EditorWindow::EditorWindow() {
add_tab("Player Status", [this](Rml::Element* content) {
auto& leftPane = add_child<Pane>(content, Pane::Type::Controlled);
auto& rightPane = add_child<Pane>(content, Pane::Type::Uncontrolled);
leftPane.add_section("Player");
leftPane.register_control(leftPane.add_child<StringButton>(StringButton::Props{
.key = "Player Name",
.getValue = get_player_name,
.setValue = set_player_name,
.maxLength = 16,
}),
rightPane, {});
leftPane.register_control(leftPane.add_child<StringButton>(StringButton::Props{
.key = "Horse Name",
.getValue = get_horse_name,
.setValue = set_horse_name,
.maxLength = 16,
}),
rightPane, {});
leftPane.register_control(
leftPane.add_child<NumberButton>(NumberButton::Props{
.key = "Max Health",
.getValue = [] { return get_player_status()->getMaxLife(); },
.setValue = [](int value) { return get_player_status()->setMaxLife(value); },
.max = UINT16_MAX, // TODO: actual max
}),
rightPane, {});
leftPane.register_control(
leftPane.add_child<NumberButton>(NumberButton::Props{
.key = "Health",
.getValue = [] { return get_player_status()->getLife(); },
.setValue = [](int value) { return get_player_status()->setLife(value); },
.max = UINT16_MAX, // TODO: actual max
}),
rightPane, {});
leftPane.register_control(
leftPane.add_child<NumberButton>(NumberButton::Props{
.key = "Rupees",
.getValue = [] { return get_player_status()->getRupee(); },
.setValue = [](int value) { return get_player_status()->setRupee(value); },
.max = get_player_status()->getRupeeMax(),
}),
rightPane, {});
leftPane.register_control(
leftPane.add_child<NumberButton>(NumberButton::Props{
.key = "Max Oil",
.getValue = [] { return get_player_status()->getMaxOil(); },
.setValue = [](int value) { return get_player_status()->setMaxOil(value); },
.max = UINT16_MAX, // TODO: actual max
}),
rightPane, {});
leftPane.register_control(
leftPane.add_child<NumberButton>(NumberButton::Props{
.key = "Oil",
.getValue = [] { return get_player_status()->getOil(); },
.setValue = [](int value) { return get_player_status()->setOil(value); },
.max = UINT16_MAX, // TODO: actual max
}),
rightPane, {});
leftPane.add_section("Equipment");
const auto genSelectItemComboBox = [&leftPane, &rightPane](
const Rml::String& label, u8& selectItemData) {
leftPane.register_control(
leftPane.add_select_button({
.key = label,
.getValue = [&selectItemData] { return item_label_for_slot(selectItemData); },
}),
rightPane, [&selectItemData](Pane& pane) {
populate_select_item_picker(pane, selectItemData);
});
};
genSelectItemComboBox("Equip X", get_player_status()->mSelectItem[0]);
genSelectItemComboBox("Equip Y", get_player_status()->mSelectItem[1]);
genSelectItemComboBox("Combo Equip X", get_player_status()->mMixItem[0]);
genSelectItemComboBox("Combo Equip Y", get_player_status()->mMixItem[1]);
leftPane.register_control(
leftPane.add_select_button({
.key = "Clothes",
.getValue = [] { return get_item_name(get_player_status()->mSelectEquip[0]); },
}),
rightPane, [](Pane& pane) { populate_select_clothes_picker(pane); });
leftPane.register_control(
leftPane.add_select_button({
.key = "Sword",
.getValue = [] { return get_item_name(get_player_status()->mSelectEquip[1]); },
}),
rightPane, [](Pane& pane) {
populate_select_equip_picker(
pane, get_player_status()->mSelectEquip[1], swordEntries);
});
leftPane.register_control(
leftPane.add_select_button({
.key = "Shield",
.getValue = [] { return get_item_name(get_player_status()->mSelectEquip[2]); },
}),
rightPane, [](Pane& pane) {
populate_select_equip_picker(
pane, get_player_status()->mSelectEquip[2], shieldEntries);
});
leftPane.register_control(
leftPane.add_select_button({
.key = "Scent",
.getValue = [] { return get_item_name(get_player_status()->mSelectEquip[3]); },
}),
rightPane, [](Pane& pane) {
populate_select_equip_picker(
pane, get_player_status()->mSelectEquip[3], smellEntries);
});
leftPane.register_control(
leftPane.add_select_button({
.key = "Wallet Size",
.getValue = [] { return walletSizeNames[get_player_status()->getWalletSize()]; },
}),
rightPane, [](Pane& pane) { populate_wallet_picker(pane); });
leftPane.register_control(
leftPane.add_select_button({
.key = "Form",
.getValue = [] { return formNames[get_player_status()->getTransformStatus()]; },
}),
rightPane, [](Pane& pane) { populate_form_picker(pane); });
leftPane.add_section("World");
leftPane.register_control(
leftPane.add_child<NumberButton>(NumberButton::Props{
.key = "Day",
.getValue = [] { return get_player_status_b()->getDate(); },
.setValue =
[](int value) { get_player_status_b()->setDate(static_cast<u16>(value)); },
.max = UINT16_MAX,
}),
rightPane, {});
leftPane.register_control(
leftPane.add_child<NumberButton>(NumberButton::Props{
.key = "Hour",
.getValue = [] { return dKy_getdaytime_hour(); },
.setValue = [](int value) { set_clock_time(value, dKy_getdaytime_minute()); },
.max = 23,
}),
rightPane, {});
leftPane.register_control(
leftPane.add_child<NumberButton>(NumberButton::Props{
.key = "Minute",
.getValue = [] { return dKy_getdaytime_minute(); },
.setValue = [](int value) { set_clock_time(dKy_getdaytime_hour(), value); },
.max = 59,
}),
rightPane, {});
leftPane.register_control(
leftPane.add_child<NumberButton>(NumberButton::Props{
.key = "Transform Level",
.getValue =
[] {
return std::popcount(static_cast<unsigned>(
get_player_status_b()->mTransformLevelFlag & 0x7));
},
.setValue =
[](int value) {
get_player_status_b()->mTransformLevelFlag =
static_cast<u8>((1u << value) - 1u);
},
.max = 3,
}),
rightPane, {});
leftPane.register_control(
leftPane.add_child<NumberButton>(NumberButton::Props{
.key = "Twilight Clear Level",
.getValue =
[] {
return std::popcount(static_cast<unsigned>(
get_player_status_b()->mDarkClearLevelFlag & 0x7));
},
.setValue =
[](int value) {
get_player_status_b()->mDarkClearLevelFlag =
static_cast<u8>((1u << value) - 1u);
},
.max = 3,
}),
rightPane, {});
});
add_tab("Location", [this](Rml::Element* content) {
auto& leftPane = add_child<Pane>(content, Pane::Type::Controlled);
auto& rightPane = add_child<Pane>(content, Pane::Type::Uncontrolled);
leftPane.add_section("Save Location");
leftPane
.register_control(leftPane.add_select_button({
.key = "Stage",
.getValue =
[] {
return stage_label_for_file(
fixed_string(get_player_return_place()->mName));
},
}),
rightPane,
[](Pane& pane) {
populate_stage_picker(
pane, [] { return fixed_string(get_player_return_place()->mName); },
[](const char* stageFile) {
set_fixed_string(
get_player_return_place()->mName, Rml::String(stageFile));
});
})
.set_disabled(true);
leftPane.register_control(
leftPane.add_child<NumberButton>(NumberButton::Props{
.key = "Room",
.getValue = [] { return get_player_return_place()->mRoomNo; },
.setValue =
[](int value) { get_player_return_place()->mRoomNo = static_cast<s8>(value); },
.min = std::numeric_limits<s8>::min(),
.max = std::numeric_limits<s8>::max(),
}),
rightPane, {});
leftPane.register_control(
leftPane.add_child<NumberButton>(NumberButton::Props{
.key = "Spawn ID",
.getValue = [] { return get_player_return_place()->mPlayerStatus; },
.setValue =
[](int value) {
get_player_return_place()->mPlayerStatus = static_cast<u8>(value);
},
.max = std::numeric_limits<u8>::max(),
}),
rightPane, {});
leftPane.add_section("Horse Location");
leftPane.register_control(leftPane.add_child<StringButton>(StringButton::Props{
.key = "Horse Position",
.getValue =
[] {
const auto* horsePlace = get_horse_place();
return fmt::format("{}, {}, {}",
static_cast<float>(horsePlace->mPos.x),
static_cast<float>(horsePlace->mPos.y),
static_cast<float>(horsePlace->mPos.z));
},
.setValue =
[](Rml::String value) {
float x = 0.0f;
float y = 0.0f;
float z = 0.0f;
if (parse_vec3(value, x, y, z)) {
auto* horsePlace = get_horse_place();
horsePlace->mPos.x = x;
horsePlace->mPos.y = y;
horsePlace->mPos.z = z;
}
},
}),
rightPane, {});
leftPane.register_control(
leftPane.add_child<NumberButton>(NumberButton::Props{
.key = "Horse Angle",
.getValue = [] { return get_horse_place()->mAngleY; },
.setValue = [](int value) { get_horse_place()->mAngleY = static_cast<s16>(value); },
.min = std::numeric_limits<s16>::min(),
.max = std::numeric_limits<s16>::max(),
}),
rightPane, {});
leftPane
.register_control(
leftPane.add_select_button({
.key = "Horse Stage",
.getValue =
[] { return stage_label_for_file(fixed_string(get_horse_place()->mName)); },
}),
rightPane,
[](Pane& pane) {
populate_stage_picker(
pane, [] { return fixed_string(get_horse_place()->mName); },
[](const char* stageFile) {
set_fixed_string(get_horse_place()->mName, Rml::String(stageFile));
});
})
.set_disabled(true);
leftPane.register_control(
leftPane.add_child<NumberButton>(NumberButton::Props{
.key = "Horse Room",
.getValue = [] { return get_horse_place()->mRoomNo; },
.setValue = [](int value) { get_horse_place()->mRoomNo = static_cast<s8>(value); },
.min = std::numeric_limits<s8>::min(),
.max = std::numeric_limits<s8>::max(),
}),
rightPane, {});
leftPane.register_control(
leftPane.add_child<NumberButton>(NumberButton::Props{
.key = "Horse Spawn ID",
.getValue = [] { return get_horse_place()->mSpawnId; },
.setValue = [](int value) { get_horse_place()->mSpawnId = static_cast<u8>(value); },
.max = std::numeric_limits<u8>::max(),
}),
rightPane, {});
});
add_tab("Inventory", [this](Rml::Element* content) {
auto& leftPane = add_child<Pane>(content, Pane::Type::Controlled);
auto& rightPane = add_child<Pane>(content, Pane::Type::Uncontrolled);
leftPane.add_section("Item Wheel");
leftPane.register_control(leftPane.add_button("Default All").on_pressed([&rightPane] {
mDoAud_seStartMenu(kSoundItemChange);
for (int slot = 0; slot < 24; ++slot) {
dComIfGs_setItem(slot, get_slot_default(slot));
}
rightPane.clear();
}),
rightPane, {});
leftPane.register_control(leftPane.add_button("Clear All").on_pressed([&rightPane] {
mDoAud_seStartMenu(kSoundItemChange);
for (int slot = 0; slot < 24; ++slot) {
dComIfGs_setItem(slot, dItemNo_NONE_e);
}
rightPane.clear();
}),
rightPane, {});
for (int slot = 0; slot < 24; ++slot) {
leftPane.register_control(
leftPane.add_select_button({
.key = fmt::format("Slot {0:02d}", slot),
.getValue = [slot] { return get_item_name(get_player_item()->mItems[slot]); },
}),
rightPane, [slot](Pane& pane) { populate_item_slot_picker(pane, slot); });
}
leftPane.add_section("Amounts");
leftPane.register_control(
leftPane.add_child<NumberButton>(NumberButton::Props{
.key = "Arrows Amount",
.getValue = [] { return get_player_item_record()->mArrowNum; },
.setValue =
[](int value) { get_player_item_record()->mArrowNum = static_cast<u8>(value); },
.max = std::numeric_limits<u8>::max(),
}),
rightPane, {});
leftPane.register_control(
leftPane.add_child<NumberButton>(NumberButton::Props{
.key = "Slingshot Amount",
.getValue = [] { return get_player_item_record()->mPachinkoNum; },
.setValue =
[](int value) {
get_player_item_record()->mPachinkoNum = static_cast<u8>(value);
},
.max = std::numeric_limits<u8>::max(),
}),
rightPane, {});
for (int bag = 0; bag < 3; ++bag) {
leftPane.register_control(
leftPane.add_child<NumberButton>(NumberButton::Props{
.key = fmt::format("Bomb Bag {} Amount", bag + 1),
.getValue = [bag] { return get_player_item_record()->mBombNum[bag]; },
.setValue =
[bag](int value) {
get_player_item_record()->mBombNum[bag] = static_cast<u8>(value);
},
.max = std::numeric_limits<u8>::max(),
}),
rightPane, {});
}
for (int bottle = 0; bottle < 4; ++bottle) {
leftPane.register_control(
leftPane.add_child<NumberButton>(NumberButton::Props{
.key = fmt::format("Bottle {} Amount", bottle + 1),
.getValue = [bottle] { return get_player_item_record()->mBottleNum[bottle]; },
.setValue =
[bottle](int value) {
get_player_item_record()->mBottleNum[bottle] = static_cast<u8>(value);
},
.max = std::numeric_limits<u8>::max(),
}),
rightPane, {});
}
leftPane.add_section("Capacities");
leftPane.register_control(
leftPane.add_child<NumberButton>(NumberButton::Props{
.key = "Arrows Max",
.getValue = [] { return get_player_item_max()->mItemMax[0]; },
.setValue =
[](int value) { get_player_item_max()->mItemMax[0] = static_cast<u8>(value); },
.max = std::numeric_limits<u8>::max(),
}),
rightPane, {});
leftPane.register_control(
leftPane.add_child<NumberButton>(NumberButton::Props{
.key = "Normal Bombs Max",
.getValue = [] { return get_player_item_max()->mItemMax[1]; },
.setValue =
[](int value) { get_player_item_max()->mItemMax[1] = static_cast<u8>(value); },
.max = std::numeric_limits<u8>::max(),
}),
rightPane, {});
leftPane.register_control(
leftPane.add_child<NumberButton>(NumberButton::Props{
.key = "Water Bombs Max",
.getValue = [] { return get_player_item_max()->mItemMax[2]; },
.setValue =
[](int value) { get_player_item_max()->mItemMax[2] = static_cast<u8>(value); },
.max = std::numeric_limits<u8>::max(),
}),
rightPane, {});
leftPane.register_control(
leftPane.add_child<NumberButton>(NumberButton::Props{
.key = "Bomblings Max",
.getValue = [] { return get_player_item_max()->mItemMax[3]; },
.setValue =
[](int value) { get_player_item_max()->mItemMax[3] = static_cast<u8>(value); },
.max = std::numeric_limits<u8>::max(),
}),
rightPane, {});
leftPane.add_section("Flags");
leftPane.register_control(leftPane.add_select_button({
.key = "Obtained Items",
.getValue = [] { return "Edit"; },
}),
rightPane, [](Pane& pane) { populate_item_flag_picker(pane); });
});
add_tab("Collection", [this](Rml::Element* content) {
auto& leftPane = add_child<Pane>(content, Pane::Type::Controlled);
auto& rightPane = add_child<Pane>(content, Pane::Type::Uncontrolled);
leftPane.add_section("Equipment");
leftPane.register_control(
leftPane.add_select_button({
.key = "Swords",
.getValue =
[] {
return count_label(
count_item_first_bits(swordEntries), swordEntries.size());
},
}),
rightPane,
[](Pane& pane) { populate_toggle_group(pane, item_toggle_entries(swordEntries)); });
leftPane.register_control(
leftPane.add_select_button({
.key = "Shields",
.getValue =
[] {
return count_label(
count_item_first_bits(shieldEntries), shieldEntries.size());
},
}),
rightPane,
[](Pane& pane) { populate_toggle_group(pane, item_toggle_entries(shieldEntries)); });
leftPane.register_control(leftPane.add_select_button({
.key = "Clothing",
.getValue = [] { return count_label(count_clothing(), 4); },
}),
rightPane, [](Pane& pane) { populate_collect_clothes_picker(pane); });
leftPane.add_section("Key Items");
leftPane.register_control(
leftPane.add_select_button({
.key = "Fused Shadows",
.getValue =
[] {
return count_label(
count_collect_crystals(fusedShadowEntries), fusedShadowEntries.size());
},
}),
rightPane, [](Pane& pane) {
populate_toggle_group(pane, collect_crystal_toggle_entries(fusedShadowEntries));
});
leftPane.register_control(
leftPane.add_select_button({
.key = "Mirror Shards",
.getValue =
[] {
return count_label(
count_collect_mirrors(mirrorShardEntries), mirrorShardEntries.size());
},
}),
rightPane, [](Pane& pane) {
populate_toggle_group(pane, collect_mirror_toggle_entries(mirrorShardEntries));
});
leftPane.add_section("Health & Souls");
leftPane.register_control(
leftPane.add_select_button({
.key = "Poe Souls",
.getValue = [] { return fmt::format("{} / 60", dComIfGs_getPohSpiritNum()); },
}),
rightPane, [](Pane& pane) { populate_poe_souls_picker(pane); });
leftPane.register_control(leftPane.add_select_button({
.key = "Max Life",
.getValue = [] { return max_life_label(); },
}),
rightPane, [](Pane& pane) { populate_max_life_picker(pane); });
leftPane.add_section("Golden Bugs");
for (const auto& bug : bugSpeciesEntries) {
leftPane.register_control(leftPane.add_select_button({
.key = bug.name,
.getValue = [bug] { return bug_species_label(bug); },
}),
rightPane, [bug](Pane& pane) { populate_bug_species_picker(pane, bug); });
}
leftPane.add_section("Skills");
leftPane.register_control(
leftPane.add_select_button({
.key = "Hidden Skills",
.getValue =
[] {
return count_label(
count_event_bits(hiddenSkillEntries), hiddenSkillEntries.size());
},
}),
rightPane, [](Pane& pane) {
populate_toggle_group(pane, event_toggle_entries(hiddenSkillEntries));
});
leftPane.add_section("Logs");
leftPane.register_control(
leftPane.add_select_button({
.key = "Postman Letters",
.getValue = [] { return count_label(count_letters(), letterSenders.size()); },
}),
rightPane, [](Pane& pane) { populate_letters_picker(pane); });
leftPane.add_section("Fishing Log");
for (const auto& fish : fishSpeciesEntries) {
leftPane.register_control(leftPane.add_select_button({
.key = fish.name,
.getValue = [fish] { return fish_species_label(fish); },
}),
rightPane, [fish](Pane& pane) { populate_fish_species_picker(pane, fish); });
}
});
add_tab("Flags", [this](Rml::Element* content) {
// TODO
});
add_tab("Minigame", [this](Rml::Element* content) {
auto& leftPane = add_child<Pane>(content, Pane::Type::Controlled);
auto& rightPane = add_child<Pane>(content, Pane::Type::Uncontrolled);
leftPane.add_section("Records");
leftPane.register_control(
leftPane.add_child<NumberButton>(NumberButton::Props{
.key = "STAR Game Time (ms)",
.getValue =
[] {
return static_cast<int>(std::min<u32>(
get_minigame()->getHookGameTime(), std::numeric_limits<int>::max()));
},
.setValue =
[](int value) {
get_minigame()->setHookGameTime(static_cast<u32>(std::max(0, value)));
},
.max = std::numeric_limits<int>::max(),
}),
rightPane, {});
leftPane.register_control(
leftPane.add_child<NumberButton>(NumberButton::Props{
.key = "Snowboard Race Time (ms)",
.getValue =
[] {
return static_cast<int>(std::min<u32>(
get_minigame()->getRaceGameTime(), std::numeric_limits<int>::max()));
},
.setValue =
[](int value) {
get_minigame()->setRaceGameTime(static_cast<u32>(std::max(0, value)));
},
.max = std::numeric_limits<int>::max(),
}),
rightPane, {});
leftPane.register_control(
leftPane.add_child<NumberButton>(NumberButton::Props{
.key = "Fruit-Pop-Flight Score",
.getValue =
[] {
return static_cast<int>(std::min<u32>(
get_minigame()->getBalloonScore(), std::numeric_limits<int>::max()));
},
.setValue =
[](int value) {
get_minigame()->setBalloonScore(static_cast<u32>(std::max(0, value)));
},
.max = std::numeric_limits<int>::max(),
}),
rightPane, {});
});
add_tab("Config", [this](Rml::Element* content) {
auto& leftPane = add_child<Pane>(content, Pane::Type::Controlled);
auto& rightPane = add_child<Pane>(content, Pane::Type::Uncontrolled);
leftPane.add_section("Options");
leftPane.register_control(
leftPane.add_child<BoolButton>(BoolButton::Props{
.key = "Enable Vibration",
.getValue = [] { return get_player_config()->getVibration() != 0; },
.setValue = [](bool value) { get_player_config()->setVibration(value); },
}),
rightPane, {});
leftPane.register_control(leftPane.add_select_button({
.key = "Target Type",
.getValue = [] { return target_type_label(); },
}),
rightPane, [](Pane& pane) { populate_target_type_picker(pane); });
leftPane.register_control(leftPane.add_select_button({
.key = "Sound",
.getValue = [] { return sound_mode_label(); },
}),
rightPane, [](Pane& pane) { populate_sound_mode_picker(pane); });
});
}
} // namespace dusk::ui