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dusklight/src/d/actor/d_a_npc_zrz.cpp
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Luke Street 29c96f5c65 Some GCC compilation fixes (#3114)
* Fix 6-byte multichar literals

* Add `struct` to `e_ga_class::ga_s`

* Fix remaining wrong forward declares (struct/class)

* Replace `#include <string>` with `#include <cstring>`

* Guard FLT_EPSILON define to prevent redefinition

* Add missing `#include <cstring>` for direct cstring function usage
2026-02-28 12:11:00 -08:00

2470 lines
67 KiB
C++

/**
* @file d_a_npc_zrz.cpp
* NPC - Rutela
*/
#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_npc_zrz.h"
#include "d/actor/d_a_npc.h"
#include "SSystem/SComponent/c_math.h"
#include "JSystem/J3DGraphBase/J3DMaterial.h"
#include "d/actor/d_a_obj_grave_stone.h"
#include "d/actor/d_a_obj_zra_rock.h"
#include "Z2AudioLib/Z2Instances.h"
#include <cstring>
static NPC_ZRZ_HIO_CLASS l_HIO;
daNpc_zrZ_HIOParam const daNpc_zrZ_Param_c::m = {
700.0f, // mAttnOffsetY
0.0f, // mGravity
1.0f, // mScale
1400.0f, // mShadowDepth
255.0f, // mCcWeight
700.0f, // mCylH
0.0f, // mWallH
30.0f, // mWallR
0.0f, // mBodyUpAngle
0.0f, // mBodyDownAngle
10.0f, // mBodyLeftAngle
-10.0f, // mBodyRightAngle
30.0f, // mHeadUpAngle
-10.0f, // mHeadDownAngle
45.0f, // mHeadLeftAngle
-45.0f, // mHeadRightAngle
0.6f, // mNeckAngleScl
12.0f, // mMorfFrames
3, // mSpeakDistIdx
6, // mSpeakAngleIdx
5, // mTalkDistIdx
6, // mTalkAngleIdx
80.0f, // mAttnFovY
500.0f, // mAttnRadius
300.0f, // mAttnUpperY
-300.0f, // mAttnLowerY
60,
8, // mDamageTimer
0, // mTestExpression
0, // mTestMotion
0, // mTestLookMode
false, // mTest
false,
1200.0f,
1000.0f, // mFollowDst
3000.0f, // mRestoreDst
25.0f, // mMaxSpeed
400.0f, // mClothesGetDst
200.0f,
};
static daNpc_GetParam1 l_bmdGetParamList[1] = {
{9, 0},
};
static daNpc_GetParam1 l_bmdGTGetParamList[1] = {
{13, 1}, // gt
};
static daNpc_GetParam1 l_bckGetParamList[5] = {
{-1, 0},
{-1, 0},
{6, 0},
{0, 0},
{0, 0},
};
static daNpc_GetParam1 l_bckGTGetParamList[5] = {
{-1, 1},
{8, 1}, // f_talk_a
{10, 1}, // wait_gt_a
{9, 1}, // lead
{7, 1}, // comeon
};
static daNpc_GetParam1 l_btpGetParamList[1] = {
{15, 0},
};
static daNpc_GetParam1 l_btpGTGetParamList[1] = {
{19, 1}, // gt
};
static daNpc_GetParam1 l_btkGetParamList[1] = {
{12, 0},
};
static daNpc_GetParam1 l_btkGTGetParamList[1] = {
{16, 1}, // gt
};
static daNpc_GetParam1 l_evtGetParamList[8] = {
{0, 0},
{1, 1},
{2, 1},
{3, 1},
{4, 1},
{5, 1},
{6, 1},
{7, 1},
};
static int l_loadRes_ZRZa[3] = {0, -1, -1};
static int l_loadRes_ZRZ_GT[3] = {1, -1, -1};
static int l_loadRes_ZRZ0[3] = {0, -1, -1};
static int* l_loadRes_list[3] = {
l_loadRes_ZRZa,
l_loadRes_ZRZ_GT,
l_loadRes_ZRZ0,
};
static char* l_resNames[2] = {
"zrZ",
"zrZ_GT",
};
static char* l_evtNames[8] = {
NULL,
"HELP_PRINCE",
"COME_HERE",
"RESTORE_LINK",
"CLOTHES_GET",
"GET_AFTER",
"SEAL_RELEASE",
"SR_SKIP",
};
static char* l_myName = "zrZ";
char* daNpc_zrZ_c::mEvtCutNameList[8] = {
"",
"HELP_PRINCE",
"COME_HERE",
"RESTORE_LINK",
"CLOTHES_GET",
"GET_AFTER",
"SEAL_RELEASE",
"SR_SKIP",
};
daNpc_zrZ_c::EventFn daNpc_zrZ_c::mEvtCutList[8] = {
NULL,
&daNpc_zrZ_c::ECut_helpPrince,
&daNpc_zrZ_c::ECut_comeHere,
&daNpc_zrZ_c::ECut_restoreLink,
&daNpc_zrZ_c::ECut_clothesGet,
&daNpc_zrZ_c::ECut_getAfter,
&daNpc_zrZ_c::ECut_sealRelease,
&daNpc_zrZ_c::ECut_srSkip,
};
#if DEBUG
daNpc_zrZ_HIO_c::daNpc_zrZ_HIO_c() {
m = daNpc_zrZ_Param_c::m;
}
void daNpc_zrZ_HIO_c::listenPropertyEvent(const JORPropertyEvent* event) {
// NONMATCHING
}
void daNpc_zrZ_HIO_c::genMessage(JORMContext* ctx) {
// NONMATCHING
}
#endif
daNpc_zrZ_c::daNpc_zrZ_c() {
/* empty function */
}
daNpc_zrZ_c::~daNpc_zrZ_c() {
for (int i = 0; l_loadRes_list[mType][i] >= 0; i++) {
dComIfG_resDelete(&mPhase[i], l_resNames[l_loadRes_list[mType][i]]);
}
if (heap != NULL) {
mAnm_p->stopZelAnime();
}
#if DEBUG
if (mpHIO != NULL) {
mpHIO->removeHIO();
}
#endif
}
cPhs_Step daNpc_zrZ_c::create() {
fopAcM_ct(this, daNpc_zrZ_c);
mType = getTypeFromParam();
mDemoMode = getDemoMode();
mSwitch1 = home.angle.z & 0xff;
mSwitch2 = (home.angle.z >> 8) & 0xff;
mSwitch3 = fopAcM_GetParam(this) >> 0x18;
if (home.angle.x != 0xffff) {
mFlowID = home.angle.x;
} else {
mFlowID = -1;
}
if (isDelete()) {
return cPhs_ERROR_e;
}
int res_count = 0;
int i;
for (i = 0; l_loadRes_list[mType][i] >= 0; i++) {
cPhs_Step step = dComIfG_resLoad(&mPhase[i],
l_resNames[l_loadRes_list[mType][i]]);
if (step == cPhs_ERROR_e || step == cPhs_UNK3_e) {
return cPhs_ERROR_e;
}
if (step == cPhs_COMPLEATE_e) {
res_count++;
}
}
if (res_count == i) {
if (!fopAcM_entrySolidHeap(this, createHeapCallBack, 0x5230)) {
return cPhs_ERROR_e;
}
fopAcM_SetMtx(this, mAnm_p->getModel()->getBaseTRMtx());
fopAcM_setCullSizeBox(this, -300.0f, -50.0f, -300.0f, 300.0f, 800.0f, 300.0f);
mCreatureSound.init(&current.pos, &eyePos, 3, 1);
#if DEBUG
mpHIO = &l_HIO;
mpHIO->entryHIO("ゾ-ラ族長");
#endif
mAcchCir.SetWall(mpHIO->m.common.width, mpHIO->m.common.knee_length);
mAcch.Set(fopAcM_GetPosition_p(this), fopAcM_GetOldPosition_p(this), this, 1, &mAcchCir,
fopAcM_GetSpeed_p(this), fopAcM_GetAngle_p(this), fopAcM_GetShapeAngle_p(this));
mCcStts.Init(mpHIO->m.common.weight, 0, this);
mCcCyl.Set(mCcDCyl);
mCcCyl.SetStts(&mCcStts);
mCcCyl.SetTgHitCallback(tgHitCallBack);
mAcch.CrrPos(dComIfG_Bgsp());
mGndChk = mAcch.m_gnd;
mGroundH = mAcch.GetGroundH();
setEnvTevColor();
setRoomNo();
reset();
Execute();
return cPhs_COMPLEATE_e;
} else {
return cPhs_INIT_e;
}
}
int daNpc_zrZ_c::CreateHeap() {
J3DModelData* model_data = NULL;
if (mType == 1) {
if (l_bmdGTGetParamList[0].fileIdx >= 0) {
model_data = static_cast<J3DModelData*>(
dComIfG_getObjectRes(l_resNames[l_bmdGTGetParamList[0].arcIdx],
l_bmdGTGetParamList[0].fileIdx));
}
} else {
if (l_bmdGetParamList[0].fileIdx >= 0) {
model_data = static_cast<J3DModelData*>(
dComIfG_getObjectRes(l_resNames[l_bmdGetParamList[0].arcIdx],
l_bmdGetParamList[0].fileIdx));
}
}
mAnm_p = new mDoExt_McaMorfSO(model_data, NULL, NULL, NULL, -1, 1.0f, 0, -1,
&mCreatureSound, 0x80000, 0x11020284);
if (mAnm_p != NULL && mAnm_p->getModel() == NULL) {
mAnm_p->stopZelAnime();
mAnm_p = NULL;
}
if (mAnm_p == NULL) {
return 0;
}
if (!mInvisibleModel.create(mAnm_p->getModel(), 1)) {
return 0;
}
J3DModel* model = mAnm_p->getModel();
for (u16 i = 0; i < model_data->getJointNum(); i++) {
model_data->getJointNodePointer(i)->setCallBack(ctrlJointCallBack);
}
model->setUserArea((uintptr_t)this);
mpMatAnm = new daNpcF_MatAnm_c();
if (mpMatAnm == NULL) {
return 0;
}
if (!setExpressionAnm(ANM_F_TALK_A, false)) {
return 0;
}
setMotionAnm(ANM_WAIT_GT_A, 0.0f);
return 1;
}
int daNpc_zrZ_c::Delete() {
this->~daNpc_zrZ_c();
return 1;
}
int daNpc_zrZ_c::Execute() {
return execute();
}
int daNpc_zrZ_c::Draw() {
mAnm_p->getModel()->getModelData()->getMaterialNodePointer(1)->setMaterialAnm(mpMatAnm);
if (mType == 1) {
return draw(chkAction(&daNpc_zrZ_c::test), false, mpHIO->m.common.real_shadow_size, NULL, false);
} else {
return daNpcF_c::draw(chkAction(&daNpc_zrZ_c::test), false, mpHIO->m.common.real_shadow_size,
NULL, false);
}
}
int daNpc_zrZ_c::draw(int i_isTest, int param_1, f32 i_shadowDepth, _GXColorS10* i_fogColor,
int i_hideDamage) {
f32 damage_ratio, frame;
J3DModel* model = mAnm_p->getModel();
J3DModelData* modelData = model->getModelData();
field_0x9f3 = 1;
if (!mHide) {
if (!i_hideDamage && mDamageTimer != 0 && mTotalDamageTimer != 0) {
damage_ratio = (f32)mDamageTimer / (f32)mTotalDamageTimer;
} else {
damage_ratio = 0.0f;
}
if (cM3d_IsZero(damage_ratio) == FALSE) {
tevStr.TevColor.r = (s16)(damage_ratio * 20.0f);
tevStr.TevColor.g = 0;
} else if (i_isTest) {
tevStr.TevColor.g = 20;
tevStr.TevColor.r = 0;
} else if (i_fogColor != NULL) {
tevStr.TevColor.r = i_fogColor->r;
tevStr.TevColor.g = i_fogColor->g;
tevStr.TevColor.b = i_fogColor->b;
tevStr.TevColor.a = i_fogColor->a;
} else {
tevStr.TevColor.g = 0;
tevStr.TevColor.r = 0;
}
if (tevStr.TevColor.a == 0) {
return 1;
}
g_env_light.settingTevStruct(7, &current.pos, &tevStr);
g_env_light.setLightTevColorType_MAJI(model->getModelData(), &tevStr);
if (!drawDbgInfo()) {
if (mAnmFlags & ANM_PLAY_BTP) {
mBtpAnm.entry(&modelData->getMaterialTable(), (s16)mBtpAnm.getFrame());
}
if (mAnmFlags & ANM_PLAY_BTK) {
frame = mBtkAnm.getFrame();
mBtkAnm.entry(&modelData->getMaterialTable(), frame);
}
if (mAnmFlags & ANM_PLAY_BRK) {
frame = mBrkAnm.getFrame();
mBrkAnm.entry(&modelData->getMaterialTable(), frame);
}
if (param_1) {
fopAcM_setEffectMtx(this, modelData);
}
if (dKy_darkworld_check()) {
dComIfGd_setListDark();
mInvisibleModel.entryDL(NULL);
dComIfGd_setList();
} else {
mInvisibleModel.entryDL(NULL);
}
if (mAnmFlags & ANM_PLAY_BTP) {
mBtpAnm.remove(modelData);
}
if (mAnmFlags & ANM_PLAY_BTK) {
mBtkAnm.remove(modelData);
}
if (mAnmFlags & ANM_PLAY_BRK) {
mBrkAnm.remove(modelData);
}
drawOtherMdls();
}
}
return 1;
}
int daNpc_zrZ_c::ctrlJoint(J3DJoint* i_joint, J3DModel* i_model) {
int jnt_no = i_joint->getJntNo();
int lookat_joints[3] = {1, 3, 4};
Mtx base_mtx, inv_rot;
cXyz pos;
if (jnt_no == 0) {
mDoMtx_stack_c::copy(mAnm_p->getModel()->getAnmMtx(1));
mDoMtx_stack_c::multVecZero(&mLookatPos[0]);
mDoMtx_stack_c::copy(mAnm_p->getModel()->getAnmMtx(3));
mDoMtx_stack_c::multVecZero(&mLookatPos[1]);
mDoMtx_stack_c::copy(mAnm_p->getModel()->getAnmMtx(4));
mDoMtx_stack_c::multVecZero(&mLookatPos[2]);
}
mDoMtx_stack_c::copy(i_model->getAnmMtx(jnt_no));
switch (jnt_no) {
case 1: // backbone1
case 3: // neck
case 4: // head
setLookatMtx(jnt_no, lookat_joints, mpHIO->m.common.neck_rotation_ratio);
break;
case 14: // armL1
case 22: // armR1
case 29: // waist
if (jnt_no == 29) {
himoCalc();
}
MTXCopy(mDoMtx_stack_c::get(), base_mtx);
pos.set(base_mtx[0][3], base_mtx[1][3], base_mtx[2][3]);
base_mtx[0][3] = base_mtx[1][3] = base_mtx[2][3] = 0.0f;
mDoMtx_stack_c::ZXYrotS(mCurAngle);
mDoMtx_stack_c::inverse();
MTXCopy(mDoMtx_stack_c::get(), inv_rot);
mDoMtx_stack_c::transS(pos);
mDoMtx_stack_c::ZXYrotM(mCurAngle);
mDoMtx_stack_c::ZXYrotM(mLimbAngle);
mDoMtx_stack_c::concat(inv_rot);
mDoMtx_stack_c::concat(base_mtx);
break;
}
if (jnt_no == 1) {
mDoMtx_stack_c::YrotM(field_0x908[0].z);
mDoMtx_stack_c::ZrotM(-field_0x908[0].x);
} else if (jnt_no == 4) {
mDoMtx_stack_c::YrotM(field_0x908[2].z);
mDoMtx_stack_c::ZrotM(field_0x908[2].x);
}
i_model->setAnmMtx(jnt_no, mDoMtx_stack_c::get());
MTXCopy(mDoMtx_stack_c::get(), J3DSys::mCurrentMtx);
if ((jnt_no == 4 || jnt_no == 12) && (mAnmFlags & ANM_PLAY_BCK)) {
J3DAnmTransform* bck_anm = mBckAnm.getBckAnm();
mBckAnm.changeBckOnly(mAnm_p->getAnm());
mAnm_p->changeAnm(bck_anm);
}
return 1;
}
int daNpc_zrZ_c::createHeapCallBack(fopAc_ac_c* i_this) {
return static_cast<daNpc_zrZ_c*>(i_this)->CreateHeap();
}
int daNpc_zrZ_c::ctrlJointCallBack(J3DJoint* i_joint, int param_1) {
if (param_1 == 0) {
daNpc_zrZ_c* _this = (daNpc_zrZ_c*)j3dSys.getModel()->getUserArea();
if (_this != NULL) {
_this->ctrlJoint(i_joint, j3dSys.getModel());
}
}
return 1;
}
static void* s_sub(void* i_proc, void* i_this) {
if (fopAc_IsActor(i_proc) && fopAcM_GetName(i_proc) == PROC_Obj_GraveStone) {
return i_proc;
}
return NULL;
}
static void* s_subCloth(void* i_proc, void* i_this) {
if (fopAc_IsActor(i_proc) && fopAcM_GetName(i_proc) == PROC_Obj_ZoraCloth) {
return i_proc;
}
return NULL;
}
static void* s_subRock(void* i_proc, void* i_this) {
if (fopAc_IsActor(i_proc) && fopAcM_GetName(i_proc) == PROC_Obj_ZraRock) {
return i_proc;
}
return NULL;
}
void daNpc_zrZ_c::setParam() {
ActionFn action = mpNextActionFn;
u32 attn_flags = fopAc_AttnFlag_TALK_e | fopAc_AttnFlag_SPEAK_e;
selectAction();
if (!mTwilight && daPy_py_c::checkNowWolf()) {
attn_flags = 0;
}
if (mpNextActionFn != action) {
for (int i = 2; i < 2; i++) {
mActorMngr[i].initialize();
}
}
field_0x1434 = 0;
field_0x1438 = 0;
attention_info.distances[fopAc_attn_LOCK_e] = getDistTableIdx(5, 6);
attention_info.distances[fopAc_attn_TALK_e] = attention_info.distances[fopAc_attn_LOCK_e];
attention_info.distances[fopAc_attn_SPEAK_e] = getDistTableIdx(3, 6);
attention_info.flags = attn_flags;
scale.set(mpHIO->m.common.scale,
mpHIO->m.common.scale,
mpHIO->m.common.scale);
mAcchCir.SetWallR(mpHIO->m.common.width);
mAcchCir.SetWallH(mpHIO->m.common.knee_length);
gravity = mpHIO->m.common.gravity;
u32 uvar4 = cLib_minMaxLimit<u32>(tevStr.TevColor.a * 100 / 0xff, 1, 100);
mCreatureSound.startCreatureSoundLevel(Z2SE_ZRZ_MV, uvar4, -1);
}
BOOL daNpc_zrZ_c::main() {
if (!doEvent()) {
doNormalAction(1);
}
attention_info.flags = 0;
if (!mpHIO->m.common.debug_mode_ON
&& (!dComIfGp_event_runCheck() || (mOrderNewEvt && dComIfGp_getEvent()->isOrderOK())))
{
if (mOrderEvtNo != EVT_NONE) {
eventInfo.setArchiveName(l_resNames[l_evtGetParamList[mOrderEvtNo].arcIdx]);
}
orderEvent(mOrderSpeakEvt, l_evtNames[l_evtGetParamList[mOrderEvtNo].fileIdx],
0xffff, 4, 0xff, 1);
}
if (field_0x9ee) {
mExpressionMorfOverride = 0.0f;
mMotionMorfOverride = 0.0f;
field_0x9ee = false;
}
playExpression();
playMotion();
mAcch.SetGrndNone();
mAcch.SetWallNone();
gravity = 0.0f;
speed.setall(0.0f);
speedF = 0.0f;
mModulationOffset = 8.5f - cM_scos(mModulationParam * 0x10000 / 90) * 8.5f;
mModulationParam--;
if (mModulationParam <= 0) {
mModulationParam = 90;
mModulationOffset = 0.0f;
}
return TRUE;
}
BOOL daNpc_zrZ_c::ctrlBtk() {
if (mpMatAnm != NULL) {
J3DAnmTextureSRTKey* btk_anm = NULL;
if (mType == 1) {
if (l_btkGTGetParamList[0].fileIdx >= 0) {
btk_anm = getTexSRTKeyAnmP(l_resNames[l_btkGTGetParamList[0].arcIdx],
l_btkGTGetParamList[0].fileIdx);
}
} else {
if (l_btkGetParamList[0].fileIdx >= 0) {
btk_anm = getTexSRTKeyAnmP(l_resNames[l_btkGetParamList[0].arcIdx],
l_btkGetParamList[0].fileIdx);
}
}
if (btk_anm == mBtkAnm.getBtkAnm()) {
mpMatAnm->setNowOffsetX(cM_ssin(mEyeAngle.y) * 0.2f * -1.0f);
mpMatAnm->setNowOffsetY(cM_ssin(mEyeAngle.x) * 0.2f);
mpMatAnm->onEyeMoveFlag();
return TRUE;
}
mpMatAnm->offEyeMoveFlag();
}
return FALSE;
}
void daNpc_zrZ_c::setAttnPos() {
static cXyz eyeOffset(-10.0f, 10.0f, 0.0f);
f32 offset = mpHIO->m.common.attention_offset;
cXyz center, vec2, vec3, vec4;
mDoMtx_stack_c::YrotS(field_0x990);
cLib_addCalc2(&field_0x984[0], 0.0f, 0.1f, 125.0f);
cLib_addCalc2(&field_0x984[2], 0.0f, 0.1f, 125.0f);
for (int i = 0; i < 3; i++) {
vec3.set(0.0f, 0.0f, field_0x984[i] * cM_ssin(field_0x992));
mDoMtx_stack_c::multVec(&vec3, &vec4);
field_0x908[i].x = -vec4.z;
field_0x908[i].z = -vec4.x;
}
cLib_chaseS(&field_0x992, 0, 0x555);
if (mLookMode == LOOK_RESET) {
for (int i = 0; i < 3; i++) {
mLookatAngle[i].setall(0);
}
}
J3DModelData* model_data = mAnm_p->getModel()->getModelData();
setMtx();
lookat();
mDoMtx_stack_c::copy(mAnm_p->getModel()->getAnmMtx(4));
mDoMtx_stack_c::multVecZero(&mHeadPos);
mDoMtx_stack_c::multVec(&eyeOffset, &eyePos);
eyeOffset.y = 0.0f;
mDoMtx_stack_c::multVec(&eyeOffset, &vec3);
mHeadAngle.x = cLib_targetAngleX(&mHeadPos, &vec3);
mHeadAngle.y = cLib_targetAngleY(&mHeadPos, &vec3);
cXyz* attn_pos = mLookat.getAttnPos();
if (attn_pos != NULL) {
vec2 = *attn_pos - eyePos;
mEyeAngle.y = -(mLookatAngle[2].y + mCurAngle.y);
mEyeAngle.y += cM_atan2s(vec2.x, vec2.z);
mEyeAngle.x = -cM_atan2s(vec2.y, vec2.absXZ());
mEyeAngle.x += mHeadAngle.x;
} else {
mEyeAngle.x = mEyeAngle.y = 0;
}
f32 extra_height = 0.0f;
f32 extra_radius = 0.0f;
vec2.set(0.0f, 0.0f, 0.0f);
mDoMtx_stack_c::transS(current.pos);
mDoMtx_stack_c::ZXYrotM(mCurAngle.x, mCurAngle.y, mCurAngle.z);
mDoMtx_stack_c::multVec(&vec2, &center);
attention_info.position.set(center.x, center.y + offset, center.z);
if (!mHide && !mTwilight) {
if (!mIsDamaged) {
mCcCyl.SetTgType(0xd8fbfdff);
mCcCyl.SetTgSPrm(0x1f);
mCcCyl.OnTgNoHitMark();
} else {
mCcCyl.SetTgType(0);
mCcCyl.SetTgSPrm(0);
}
mCcCyl.SetC(center);
mCcCyl.SetH(mpHIO->m.common.height + extra_height);
mCcCyl.SetR(mpHIO->m.common.width + extra_radius);
dComIfG_Ccsp()->Set(&mCcCyl);
mCcCyl.SetCoSPrm(0x69);
}
}
void daNpc_zrZ_c::setMtx() {
J3DModel* model = mAnm_p->getModel();
cXyz pos = current.pos;
pos.y += mModulationOffset;
mDoMtx_stack_c::transS(pos);
mDoMtx_stack_c::ZXYrotM(mCurAngle);
mDoMtx_stack_c::scaleM(scale);
model->setBaseTRMtx(mDoMtx_stack_c::get());
model->setUserArea((uintptr_t)this);
if (mAnmFlags & ANM_PLAY_BCK) {
mBckAnm.getBckAnm()->setFrame(mBckAnm.getFrame());
mAnm_p->modelCalc();
} else {
mAnm_p->modelCalc();
}
}
bool daNpc_zrZ_c::setExpressionAnm(int i_idx, bool i_modify) {
J3DAnmTransform* bck_anm = NULL;
mAnmFlags &= ~ANM_EXPRESSION_FLAGS;
if (mType == 1) {
if (l_bckGTGetParamList[i_idx].fileIdx >= 0) {
bck_anm = getTrnsfrmKeyAnmP(l_resNames[l_bckGTGetParamList[i_idx].arcIdx],
l_bckGTGetParamList[i_idx].fileIdx);
}
} else {
if (l_bckGetParamList[i_idx].fileIdx >= 0) {
bck_anm = getTrnsfrmKeyAnmP(l_resNames[l_bckGetParamList[i_idx].arcIdx],
l_bckGetParamList[i_idx].fileIdx);
}
}
bool res = false;
switch (i_idx) {
case 0:
case 1:
res = setExpressionBtp(0);
break;
default:
bck_anm = NULL;
break;
}
if (!res) {
return false;
}
if (bck_anm == NULL) {
return true;
}
if (setBckAnm(bck_anm, 1.0f, J3DFrameCtrl::EMode_NONE, 0, -1, i_modify)) {
mAnmFlags |= ANM_PLAY_BCK | ANM_PAUSE_BCK;
mExpressionLoops = 0;
return true;
}
return false;
}
bool daNpc_zrZ_c::setExpressionBtp(int i_idx) {
J3DAnmTexPattern* btp_anm = NULL;
int attr = J3DFrameCtrl::EMode_NONE;
mAnmFlags &= ~(ANM_PLAY_BTP | ANM_PAUSE_BTP | ANM_FLAG_800);
if (mType == 1) {
if (l_btpGTGetParamList[i_idx].fileIdx >= 0) {
btp_anm = getTexPtrnAnmP(l_resNames[l_btpGTGetParamList[i_idx].arcIdx],
l_btpGTGetParamList[i_idx].fileIdx);
}
} else {
if (l_btpGetParamList[i_idx].fileIdx >= 0) {
btp_anm = getTexPtrnAnmP(l_resNames[l_btpGetParamList[i_idx].arcIdx],
l_btpGetParamList[i_idx].fileIdx);
}
}
switch (i_idx) {
case 0:
attr = J3DFrameCtrl::EMode_LOOP;
break;
default:
btp_anm = NULL;
break;
}
if (btp_anm == NULL) {
return true;
}
if (setBtpAnm(btp_anm, mAnm_p->getModel()->getModelData(), 1.0f, attr)) {
mAnmFlags |= ANM_PLAY_BTP | ANM_PAUSE_BTP;
if (i_idx == 0) {
mAnmFlags |= ANM_FLAG_800;
}
return true;
}
return false;
}
void daNpc_zrZ_c::setExpression(int i_expression, f32 i_morf) {
if (i_expression >= 0 && i_expression < 2) {
mExpression = i_expression;
mExpressionMorfOverride = i_morf;
mExpressionPrevPhase = -1;
mExpressionPhase = 0;
}
}
void daNpc_zrZ_c::setMotionAnm(int i_idx, f32 i_morf) {
J3DAnmTransformKey* bck_anm = NULL;
J3DAnmTextureSRTKey* btk_anm = NULL;
int attr = J3DFrameCtrl::EMode_LOOP;
mAnmFlags &= ~ANM_MOTION_FLAGS;
if (mType == 1) {
if (l_bckGTGetParamList[i_idx].fileIdx >= 0) {
bck_anm = getTrnsfrmKeyAnmP(l_resNames[l_bckGTGetParamList[i_idx].arcIdx],
l_bckGTGetParamList[i_idx].fileIdx);
}
} else {
if (l_bckGetParamList[i_idx].fileIdx >= 0) {
bck_anm = getTrnsfrmKeyAnmP(l_resNames[l_bckGetParamList[i_idx].arcIdx],
l_bckGetParamList[i_idx].fileIdx);
}
}
switch (i_idx) {
case 2:
case 3:
break;
case 4:
attr = J3DFrameCtrl::EMode_NONE;
break;
default:
bck_anm = NULL;
btk_anm = NULL;
break;
}
if (mType == 1) {
if (l_btkGTGetParamList[0].fileIdx >= 0) {
btk_anm = getTexSRTKeyAnmP(l_resNames[l_btkGTGetParamList[0].arcIdx],
l_btkGTGetParamList[0].fileIdx);
}
} else {
if (l_btkGetParamList[0].fileIdx >= 0) {
btk_anm = getTexSRTKeyAnmP(l_resNames[l_btkGetParamList[0].arcIdx],
l_btkGetParamList[0].fileIdx);
}
}
if (btk_anm != NULL && setBtkAnm(btk_anm, mAnm_p->getModel()->getModelData(), 1.0f, 2)) {
mAnmFlags |= ANM_PLAY_BTK | ANM_PAUSE_BTK;
}
if (bck_anm != NULL && setMcaMorfAnm(bck_anm, 1.0f, i_morf, attr, 0, -1)) {
mAnmFlags |= ANM_PLAY_MORF | ANM_PAUSE_MORF;
mMotionLoops = 0;
}
}
void daNpc_zrZ_c::setMotion(int i_motion, f32 i_morf, BOOL i_restart) {
s16 motion = i_motion;
if (i_restart || mMotion != motion) {
if (i_motion >= 0 && i_motion < 3) {
mMotion = motion;
mMotionMorfOverride = i_morf;
mMotionPrevPhase = -1;
mMotionPhase = 0;
}
}
}
BOOL daNpc_zrZ_c::drawDbgInfo() {
return false;
}
void daNpc_zrZ_c::drawOtherMdls() {
/* empty function */
}
u8 daNpc_zrZ_c::getTypeFromParam() {
switch (fopAcM_GetParam(this) & 0xff) {
case 0:
return 1;
case 1:
return 0;
default:
return 1;
}
}
BOOL daNpc_zrZ_c::isDelete() {
if (((mDemoMode == DEMO_COME_HERE || mDemoMode == DEMO_WAIT)
&& dComIfGs_isSwitch(mSwitch1, fopAcM_GetRoomNo(this)))
|| (mDemoMode == DEMO_COME_HERE_2 && (!dComIfGs_isSwitch(mSwitch1, fopAcM_GetRoomNo(this))
|| dComIfGs_isSwitch(mSwitch2, fopAcM_GetRoomNo(this)))))
{
return true;
} else {
return false;
}
}
void daNpc_zrZ_c::reset() {
initialize();
mpMatAnm->initialize();
mPath.initialize();
if (mPath.setPathInfo(getPathNoFromParam(), fopAcM_GetRoomNo(this), 0)) {
mPath.setRange(100.0f);
}
mLookat.initialize();
for (int i = 0; i < 2; i++) {
mActorMngr[i].initialize();
}
mpNextActionFn = NULL;
mpActionFn = NULL;
field_0x1434 = 0;
field_0x1438 = 0;
field_0x143c = 0;
field_0x1440 = 0;
mLookMode = -1;
mMode = 0;
mHide = false;
if (mDemoMode == DEMO_WAIT) {
mIsLeading = false;
tevStr.TevColor.a = 0;
mpNextActionFn = &daNpc_zrZ_c::wait;
} else if (mDemoMode == DEMO_COME_HERE || mDemoMode == DEMO_COME_HERE_2) {
mIsLeading = false;
tevStr.TevColor.a = 0xff;
} else {
mIsLeading = true;
tevStr.TevColor.a = 0xff;
}
setLookMode(LOOK_NONE);
current.pos = home.pos;
old.pos = current.pos;
current.angle.set(0, home.angle.y, 0);
old.angle = current.angle;
shape_angle = current.angle;
mCurAngle = current.angle;
mOldAngle = mCurAngle;
speedF = 0.0f;
speed.setall(0.0f);
mItemID = -1;
mModulationParam = 90;
mModulationOffset = 0.0f;
mIsMoving = false;
mSpeed = 0.0f;
mMoveAngle.x = current.angle.x;
mMoveAngle.y = current.angle.y + 0x8000;
mMoveAngle.z = current.angle.z;
mpGravestoneActor = NULL;
mpClothActor = NULL;
mpRockActor = NULL;
mLimbCalcPos = current.pos;
mLimbCalcPos.y -= mpHIO->m.field_0x80;
mLimbAngle.set(0, 0, 0);
mClothesObtained = false;
mMusicSet = false;
mSealReleased = false;
field_0x9ee = true;
}
void daNpc_zrZ_c::playExpression() {
daNpcF_anmPlayData dat0a = {ANM_F_TALK_A, mpHIO->m.common.morf_frame, 1};
daNpcF_anmPlayData dat0b = {ANM_NONE, mpHIO->m.common.morf_frame, 0};
daNpcF_anmPlayData* pDat0[2] = {&dat0a, &dat0b};
daNpcF_anmPlayData dat1 = {ANM_NONE, mpHIO->m.common.morf_frame, 0};
daNpcF_anmPlayData* pDat1[1] = {&dat1};
daNpcF_anmPlayData** ppDat[2] = {
pDat0, pDat1,
};
if (mExpression >= 0 && mExpression < 2) {
playExpressionAnm(ppDat);
}
}
void daNpc_zrZ_c::playMotion() {
daNpcF_anmPlayData dat0 = {ANM_WAIT_GT_A, mpHIO->m.common.morf_frame, 0};
daNpcF_anmPlayData* pDat0[1] = {&dat0};
daNpcF_anmPlayData dat1a = {ANM_COMEON, mpHIO->m.common.morf_frame, 1};
daNpcF_anmPlayData dat1b = {ANM_WAIT_GT_A, mpHIO->m.common.morf_frame, 0};
daNpcF_anmPlayData* pDat1[2] = {&dat1a, &dat1b};
daNpcF_anmPlayData dat2 = {ANM_LEAD, mpHIO->m.common.morf_frame, 0};
daNpcF_anmPlayData* pDat2[1] = {&dat2};
daNpcF_anmPlayData** ppDat[3] = {
pDat0, pDat1, pDat2,
};
if (mMotion >= 0 && mMotion < 3) {
playMotionAnm(ppDat);
}
}
BOOL daNpc_zrZ_c::chkAction(ActionFn i_action) {
return mpActionFn == i_action;
}
BOOL daNpc_zrZ_c::setAction(ActionFn i_action) {
mMode = 3;
if (mpActionFn != NULL) {
(this->*mpActionFn)(NULL);
}
mMode = 0;
mpActionFn = i_action;
if (mpActionFn != NULL) {
(this->*mpActionFn)(NULL);
}
return true;
}
BOOL daNpc_zrZ_c::selectAction() {
mpNextActionFn = NULL;
if (mpHIO->m.common.debug_mode_ON) {
mpNextActionFn = &daNpc_zrZ_c::test;
} else {
switch (mDemoMode) {
case DEMO_COME_HERE:
mpNextActionFn = &daNpc_zrZ_c::comeHere;
break;
case DEMO_COME_HERE_2:
mpNextActionFn = &daNpc_zrZ_c::comeHere2;
break;
default:
mpNextActionFn = &daNpc_zrZ_c::wait;
break;
}
}
return true;
}
void daNpc_zrZ_c::doNormalAction(BOOL param_0) {
if (param_0 && hitChk2(&mCcCyl, true, false)) {
int timer;
if (mCutType == daPy_py_c::CUT_TYPE_TURN_RIGHT) {
timer = 20;
} else {
timer = mpHIO->m.common.damage_time;
}
setDamage(timer, EXPR_NONE, MOT_WAIT_GT_A);
setLookMode(LOOK_RESET);
} else {
if (mIsDamaged && mDamageTimer == 0) {
mMode = 0;
mIsDamaged = false;
}
}
mOrderEvtNo = EVT_NONE;
if (mpNextActionFn != NULL) {
if (mpActionFn == mpNextActionFn) {
(this->*mpActionFn)(NULL);
} else {
setAction(mpNextActionFn);
}
}
}
BOOL daNpc_zrZ_c::doEvent() {
BOOL ret = false;
if (dComIfGp_event_runCheck()) {
dEvent_manager_c& event_manager = dComIfGp_getEventManager();
if (eventInfo.checkCommandTalk() || eventInfo.checkCommandDemoAccrpt()) {
mOrderNewEvt = false;
}
if (eventInfo.checkCommandTalk()) {
if (chkAction(&daNpc_zrZ_c::talk)) {
(this->*mpActionFn)(NULL);
} else if (dComIfGp_event_chkTalkXY() == false || dComIfGp_evmng_ChkPresentEnd()) {
setAction(&daNpc_zrZ_c::talk);
}
ret = true;
} else {
if (mItemID != -1) {
dComIfGp_event_setItemPartnerId(mItemID);
mItemID = -1;
}
int staff_id = event_manager.getMyStaffId(l_myName, NULL, 0);
if (staff_id != -1) {
mStaffID = staff_id;
int act_idx = event_manager.getMyActIdx(staff_id, mEvtCutNameList,
ARRAY_SIZEU(mEvtCutNameList), 0, 0);
if ((this->*mEvtCutList[act_idx])(staff_id)) {
event_manager.cutEnd(staff_id);
}
ret = true;
}
if (eventInfo.checkCommandDemoAccrpt()) {
if (mEventIdx != -1 && event_manager.endCheck(mEventIdx)) {
switch (mOrderEvtNo) {
case EVT_GET_AFTER:
dComIfGp_event_reset();
mOrderEvtNo = EVT_NONE;
mEventIdx = -1;
dComIfGs_onSwitch(mSwitch2, fopAcM_GetRoomNo(this));
fopAcM_delete(this);
break;
case EVT_CLOTHES_GET:
dComIfGp_event_reset();
mClothesObtained = true;
mOrderEvtNo = EVT_CLOTHES_GET;
mEventIdx = -1;
dComIfGs_onSwitch(mSwitch2, fopAcM_GetRoomNo(this));
fopAcM_delete(this);
break;
case EVT_HELP_PRINCE:
dComIfGp_event_reset();
mOrderEvtNo = EVT_NONE;
mEventIdx = -1;
fopAcM_delete(this);
break;
case EVT_SEAL_RELEASE:
dComIfGp_event_reset();
mOrderEvtNo = EVT_NONE;
mEventIdx = -1;
if (mpRockActor != NULL) {
fopAcM_delete(mpRockActor);
}
break;
default:
dComIfGp_event_reset();
mOrderEvtNo = EVT_NONE;
mEventIdx = -1;
break;
}
} else {
switch (mOrderEvtNo) {
case EVT_SEAL_RELEASE:
setSkipZev(EVT_SEAL_RELEASE, EVT_SR_SKIP);
dComIfGp_getEvent()->onSkipFade();
break;
}
}
}
}
int expression, motion;
int prev_msg_timer = mMsgTimer;
if (ctrlMsgAnm(expression, motion, this, false) != 0) {
if (!field_0x9eb) {
setExpression(expression, -1.0f);
setMotion(motion, -1.0f, false);
}
} else if (prev_msg_timer != 0 && !field_0x9eb) {
setExpressionTalkAfter();
}
} else {
mMsgTimer = 0;
if (mStaffID != -1) {
mpActionFn = NULL;
mStaffID = -1;
}
}
return ret;
}
BOOL daNpc_zrZ_c::setSkipZev(int i_idx1, int i_idx2) {
if (!strcmp(dComIfGp_getEventManager().getRunEventName(), l_evtNames[i_idx1])) {
dComIfGp_getEvent()->setSkipZev(this, l_evtNames[i_idx2]);
return true;
}
return false;
}
void daNpc_zrZ_c::setLookMode(int i_lookMode) {
if (i_lookMode >= 0 && i_lookMode < 5 && i_lookMode != mLookMode) {
mLookMode = i_lookMode;
}
}
void daNpc_zrZ_c::lookat() {
fopAc_ac_c* attn_actor = NULL;
J3DModel* model = mAnm_p->getModel();
BOOL snap = false;
f32 body_down_angle = mpHIO->m.common.body_angleX_min;
f32 body_up_angle = mpHIO->m.common.body_angleX_max;
f32 body_right_angle = mpHIO->m.common.body_angleY_min;
f32 body_left_angle = mpHIO->m.common.body_angleY_max;
f32 head_down_angle = mpHIO->m.common.head_angleX_min;
f32 head_up_angle = mpHIO->m.common.head_angleX_max;
f32 head_right_angle = mpHIO->m.common.head_angleY_min;
f32 head_left_angle = mpHIO->m.common.head_angleY_max;
s16 angle_delta = mCurAngle.y - mOldAngle.y;
cXyz lookat_pos[3] = {mLookatPos[0], mLookatPos[1], mLookatPos[2]};
csXyz* lookat_angle[3] = {&mLookatAngle[0], &mLookatAngle[1], &mLookatAngle[2]};
switch (mLookMode) {
case LOOK_NONE:
break;
case LOOK_RESET:
snap = true;
break;
case LOOK_PLAYER:
case LOOK_PLAYER_TALK:
attn_actor = daPy_getPlayerActorClass();
if (mLookMode == LOOK_PLAYER_TALK) {
head_right_angle = -80.0f;
head_left_angle = 80.0f;
}
break;
case LOOK_ACTOR:
attn_actor = mActorMngr[1].getActorP();
break;
}
if (attn_actor != NULL) {
mLookPos = attn_actor->attention_info.position;
if (mLookMode != LOOK_PLAYER && mLookMode != LOOK_PLAYER_TALK && mLookMode != LOOK_ACTOR) {
mLookPos.y -= 40.0f;
}
mLookat.setAttnPos(&mLookPos);
} else {
mLookat.setAttnPos(NULL);
}
mLookat.setParam(body_down_angle, body_up_angle, body_right_angle, body_left_angle,
0.0f, 0.0f, 0.0f, 0.0f,
head_down_angle, head_up_angle, head_right_angle, head_left_angle,
mCurAngle.y, lookat_pos);
mLookat.calc(this, model->getBaseTRMtx(), lookat_angle, snap, angle_delta, false);
}
void daNpc_zrZ_c::setExpressionTalkAfter() {
setExpression(EXPR_NONE, -1.0f);
}
void daNpc_zrZ_c::lightReady() {
setLightPos();
mLight.mColor.r = 0;
mLight.mColor.g = 0;
mLight.mColor.b = 0;
mLight.mPow = 0.0f;
mLight.mFluctuation = 0.0f;
mAllcolRatio = 1.0f;
mUseLightEffect = false;
}
void daNpc_zrZ_c::setLightPos() {
fopAc_ac_c* gravestone = (fopAc_ac_c*)fpcM_Search(s_sub, this);
if (gravestone != NULL) {
cXyz offset(0.0f, 0.0f, 0.0f);
cXyz pos;
cLib_offsetPos(&pos, &gravestone->current.pos, gravestone->current.angle.y, &offset);
mLight.mPosition.set(pos.x, pos.y, pos.z);
}
}
void daNpc_zrZ_c::lightPowerCalc(int param_0) {
if (param_0 == 30) {
mLight.mPow = (50 - mEventTimer) * 70.0f / 50.0f;
} else if (mLightEffectFrame > 200) {
cLib_addCalc0(&mLight.mPow, 0.05f, 5.0f);
} else {
mLight.mPow = cM_ssin(mLightEffectFrame * 3500) * 14.0f + 70.0f;
}
}
void daNpc_zrZ_c::lightColorProc() {
static int const key_frame[4] = {
0, 50, 190, 220,
};
static GXColorS10 const key_color[4] = {
{0x00, 0x00, 0x00, 0xFF},
{0xFF, 0xC3, 0x8A, 0xFF},
{0xFF, 0xC3, 0x8A, 0xFF},
{0x00, 0x00, 0x00, 0xFF},
};
if (mLightEffectFrame >= 220) {
return;
}
int prev_key_frame, next_key_frame, next, i;
for (i = 0; i < 4; i++) {
if (key_frame[i] <= mLightEffectFrame && key_frame[i + 1] > mLightEffectFrame) {
// The following is present to cause dbg asm to use r31 for stack reg:
int nested_var;
prev_key_frame = key_frame[i];
next_key_frame = key_frame[i + 1];
next = i + 1;
break;
}
}
int frames = next_key_frame - prev_key_frame;
GXColorS10 color;
color.r = std::fabs(key_color[i + 1].r - key_color[i].r) / frames;
color.g = std::fabs(key_color[i + 1].g - key_color[i].g) / frames;
color.b = std::fabs(key_color[i + 1].b - key_color[i].b) / frames;
++color.r;
++color.g;
++color.b;
cLib_chaseS(&mLight.mColor.r, key_color[next].r, color.r);
cLib_chaseS(&mLight.mColor.g, key_color[next].g, color.g);
cLib_chaseS(&mLight.mColor.b, key_color[next].b, color.b);
}
static u8 const lit_5782[8] = {
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
};
BOOL daNpc_zrZ_c::ECut_helpPrince(int i_staffID) {
dEvent_manager_c& event_manager = dComIfGp_getEventManager();
daPy_py_c* player = daPy_getPlayerActorClass();
BOOL ret = false;
int prm = -1;
int timer = 0;
csXyz angle;
int* prm_p = dComIfGp_evmng_getMyIntegerP(i_staffID, "prm");
if (prm_p != NULL) {
prm = *prm_p;
}
int* timer_p = dComIfGp_evmng_getMyIntegerP(i_staffID, "timer");
if (timer_p != NULL) {
timer = *timer_p;
}
if (event_manager.getIsAddvance(i_staffID)) {
switch (prm) {
case 11:
initTalk(0x3e9, NULL);
setLookMode(LOOK_NONE);
Z2GetAudioMgr()->muteSceneBgm(90, 0.0f);
mIsLeading = true;
daNpcF_offTmpBit(0xb);
daNpcF_offTmpBit(0xc);
daNpcF_offTmpBit(0xd);
daNpcF_offTmpBit(0xe);
daNpcF_offTmpBit(0xf);
daNpcF_offTmpBit(0x33);
daNpcF_offTmpBit(0x34);
break;
case 20:
mEventTimer = timer;
break;
case 40:
mEventTimer = timer;
break;
case 50: {
initTalk(0x3e9, NULL);
angle = player->current.angle;
angle.y = fopAcM_searchPlayerAngleY(this) + 0x8000;
cXyz pos(-898.02f, 14.565f, -1002.517f);
player->setPlayerPosAndAngle(&pos, &angle);
break;
}
case 51:
break;
case 60:
initTalk(0x3e9, NULL);
setAngle(fopAcM_searchPlayerAngleY(this));
setLookMode(LOOK_PLAYER);
break;
case 70:
break;
case 71:
initTalk(0x3e9, NULL);
break;
case 80:
initTalk(0x3e9, NULL);
break;
case 81:
break;
case 82:
break;
case 83:
break;
case 90:
initTalk(0x3e9, NULL);
break;
case 91:
break;
case 92:
break;
case 93:
break;
case 100:
initTalk(0x3e9, NULL);
break;
case 101:
break;
case 102:
break;
case 103:
mEventTimer = timer;
Z2GetAudioMgr()->subBgmStop();
Z2GetAudioMgr()->unMuteSceneBgm(90);
break;
case 110:
initTalk(0x3e9, NULL);
break;
case 111:
break;
case 112:
break;
case 113:
break;
}
}
switch (prm) {
case 11:
if (talkProc(NULL, true, NULL)) {
ret = true;
if (!mMusicSet) {
mMusicSet = true;
Z2GetAudioMgr()->subBgmStart(Z2BGM_LUTERA1);
}
}
setAngle(fopAcM_searchPlayerAngleY(this));
break;
case 50:
ret = true;
break;
case 51:
if (talkProc(NULL, true, NULL)) {
ret = true;
}
break;
case 60:
if (talkProc(NULL, true, NULL)) {
ret = true;
}
break;
case 71:
if (talkProc(NULL, true, NULL)) {
ret = true;
}
break;
case 80:
ret = true;
break;
case 81:
ret = true;
break;
case 82:
if (talkProc(NULL, true, NULL)) {
ret = true;
}
break;
case 90:
ret = true;
break;
case 91:
ret = true;
break;
case 92:
ret = true;
break;
case 93:
if (talkProc(NULL, true, NULL)) {
ret = true;
}
break;
case 100:
ret = true;
break;
case 101:
ret = true;
break;
case 102:
if (talkProc(NULL, true, NULL)) {
ret = true;
}
break;
case 110:
ret = true;
break;
case 111:
ret = true;
break;
case 112:
ret = true;
break;
case 113:
if (talkProc(NULL, true, NULL)) {
if (!dComIfGs_isSwitch(mSwitch1, fopAcM_GetRoomNo(this))) {
dComIfGs_onSwitch(mSwitch1, fopAcM_GetRoomNo(this));
}
ret = true;
}
break;
case 20:
case 70:
if (cLib_calcTimer(&mEventTimer) == 0) {
ret = true;
}
break;
case 40:
if (cLib_calcTimer(&mEventTimer) == 0) {
ret = true;
tevStr.TevColor.a = 0xff;
} else {
tevStr.TevColor.a = (u8)((60 - mEventTimer) / 60.0f * 255.0f);
}
break;
case 103:
if (cLib_calcTimer(&mEventTimer) == 0) {
ret = true;
tevStr.TevColor.a = 0;
} else if (mEventTimer > 30) {
tevStr.TevColor.a = (u8)((mEventTimer - 30) / 30.0f * 255.0f);
} else {
tevStr.TevColor.a = 0;
}
break;
default:
ret = true;
break;
}
return ret;
}
BOOL daNpc_zrZ_c::ECut_comeHere(int i_staffID) {
dEvent_manager_c& event_manager = dComIfGp_getEventManager();
daPy_py_c* player = daPy_getPlayerActorClass();
BOOL ret = false;
int prm = -1;
csXyz angle;
bool facing_player;
int* prm_p = dComIfGp_evmng_getMyIntegerP(i_staffID, "prm");
if (prm_p != NULL) {
prm = *prm_p;
}
if (event_manager.getIsAddvance(i_staffID)) {
switch (prm) {
case 1:
mActorMngr[0].entry(daPy_getPlayerActorClass());
setLookMode(LOOK_PLAYER);
angle = player->current.angle;
angle.y = fopAcM_searchPlayerAngleY(this) + 0x8000;
player->setPlayerPosAndAngle(&player->current.pos, &angle);
dComIfGp_getEvent()->setPtT(this);
initTalk(8, NULL);
mIsLeading = true;
break;
}
}
switch (prm) {
case 1:
facing_player = false;
if (mCurAngle.y == fopAcM_searchPlayerAngleY(this)) {
facing_player = true;
} else {
if (step(fopAcM_searchPlayerAngleY(this), -1, -1, 15)) {
setExpression(EXPR_NONE, -1.0f);
setMotion(MOT_WAIT_GT_A, -1.0f, false);
mTurnMode = 0;
}
}
if (facing_player && talkProc(NULL, true, NULL)) {
setLookMode(LOOK_NONE);
ret = true;
}
break;
default:
ret = true;
break;
}
return ret;
}
BOOL daNpc_zrZ_c::ECut_restoreLink(int i_staffID) {
dEvent_manager_c& event_manager = dComIfGp_getEventManager();
BOOL ret = false;
int prm = -1;
int* prm_p = dComIfGp_evmng_getMyIntegerP(i_staffID, "prm");
if (prm_p != NULL) {
prm = *prm_p;
}
if (event_manager.getIsAddvance(i_staffID)) {
switch (prm) {
case 0:
pullbackPlayer(mpHIO->m.mRestoreDst - 500.0f);
setAngle(fopAcM_searchPlayerAngleY(this));
break;
case 1:
initTalk(0xd, NULL);
break;
}
}
switch (prm) {
case 0:
ret = true;
break;
case 1:
if (talkProc(NULL, true, NULL)) {
ret = true;
}
break;
default:
ret = true;
break;
}
return ret;
}
BOOL daNpc_zrZ_c::ECut_clothesGet(int i_staffID) {
dEvent_manager_c& event_manager = dComIfGp_getEventManager();
BOOL ret = false;
int prm = -1;
int item_no;
int* prm_p = dComIfGp_evmng_getMyIntegerP(i_staffID, "prm");
if (prm_p != NULL) {
prm = *prm_p;
}
if (event_manager.getIsAddvance(i_staffID)) {
switch (prm) {
case 0:
daNpcF_offTmpBit(0xe);
daNpcF_offTmpBit(0xf);
setLookMode(LOOK_NONE);
lightReady();
break;
case 1:
break;
case 10:
initTalk(9, NULL);
if (mpGravestoneActor != NULL) {
dComIfGp_getEvent()->setPtT(mpGravestoneActor);
dComIfGp_getEvent()->setPt2(mpGravestoneActor);
}
break;
case 11:
break;
case 20:
initTalk(9, NULL);
break;
case 30:
mEventTimer = 50;
if (mpGravestoneActor != NULL) {
mpGravestoneActor->speedF = -2.0f;
mpGravestoneActor->mTimer = 50;
}
mAllcolRatio = 1.0f;
mUseLightEffect = true;
break;
case 40:
mEventTimer = 0;
break;
case 50:
if (mpClothActor != NULL) {
dComIfGp_getEvent()->setPtT(mpClothActor);
}
mEventTimer = 20;
break;
case 60:
if (mpClothActor != NULL) {
fopAcM_delete(mpClothActor);
}
item_no = 0;
if (mFlow.getEventId(&item_no) == 1) {
mItemID = fopAcM_createItemForPresentDemo(&current.pos, item_no,
0, -1, -1, NULL, NULL);
}
break;
case 61:
mEventTimer = 30;
break;
case 70:
dComIfGp_getEvent()->setPtT(this);
break;
case 71:
mEventTimer = 30;
setLookMode(LOOK_NONE);
break;
case 80:
initTalk(9, NULL);
if (mpGravestoneActor != NULL) {
mpGravestoneActor->current.pos = mpGravestoneActor->home.pos;
}
break;
case 90:
mEventTimer = 0x78;
Z2GetAudioMgr()->bgmStop(90, 0);
break;
}
}
switch (prm) {
case 0:
ret = true;
break;
case 10:
if (talkProc(NULL, true, NULL)) {
ret = true;
}
break;
case 11:
ret = true;
break;
case 20:
if (mCurAngle.y != fopAcM_searchPlayerAngleY(this)) {
if (step(fopAcM_searchPlayerAngleY(this), -1, -1, 15)) {
mTurnMode = 0;
}
} else {
if (talkProc(NULL, true, NULL)) {
ret = true;
}
}
break;
case 30:
if (cLib_calcTimer(&mEventTimer) == 0) {
ret = true;
} else {
mAllcolRatio = mEventTimer * 0.45f / 50.0f + 0.55f;
dKy_set_allcol_ratio(mAllcolRatio);
}
break;
case 40:
if (cLib_calcTimer(&mEventTimer) == 0) {
ret = true;
}
break;
case 50:
if (cLib_calcTimer(&mEventTimer) == 0) {
ret = true;
}
break;
case 60:
ret = true;
break;
case 61:
mAllcolRatio = (30 - mEventTimer) * 0.45f / 30.0f + 0.55f;
if (cLib_calcTimer(&mEventTimer) == 0) {
mUseLightEffect = false;
dKy_efplight_cut(&mLight);
}
ret = true;
break;
case 70:
ret = true;
break;
case 71:
if (cLib_calcTimer(&mEventTimer) == 0) {
ret = true;
}
break;
case 80:
if (talkProc(NULL, true, NULL)) {
ret = true;
}
break;
case 90:
if (cLib_calcTimer(&mEventTimer) == 0) {
ret = true;
tevStr.TevColor.a = 0;
} else if (mEventTimer > 0) {
tevStr.TevColor.a = (u8)(mEventTimer / 120.0f * 255.0f);
} else {
tevStr.TevColor.a = 0;
}
break;
default:
ret = true;
break;
}
if (mUseLightEffect) {
dKy_efplight_set(&mLight);
lightPowerCalc(prm);
lightColorProc();
mLightEffectFrame++;
}
if (mAllcolRatio < 1.0f) {
dKy_set_allcol_ratio(mAllcolRatio);
cXyz pos(21105.0f, 750.0f, -50.0f);
GXColor color = {0xff, 0xc3, 0x8a, 0xff};
dKy_BossLight_set(&pos, &color, (1.0f - mAllcolRatio) * 1.5f, 0);
}
return ret;
}
BOOL daNpc_zrZ_c::ECut_getAfter(int i_staffID) {
dEvent_manager_c& event_manager = dComIfGp_getEventManager();
BOOL ret = false;
int prm = -1;
fopAc_ac_c* gravestone;
int* prm_p = dComIfGp_evmng_getMyIntegerP(i_staffID, "prm");
if (prm_p != NULL) {
prm = *prm_p;
}
if (event_manager.getIsAddvance(i_staffID)) {
switch (prm) {
case 0:
break;
case 70:
mEventTimer = 30;
setLookMode(LOOK_NONE);
break;
case 80:
initTalk(9, NULL);
gravestone = (fopAc_ac_c*)fpcM_Search(s_sub, this);
if (gravestone != NULL) {
gravestone->current.pos = gravestone->home.pos;
}
break;
case 90:
mEventTimer = 120;
break;
}
}
switch (prm) {
case 0:
daPy_getPlayerActorClass()->changeDemoMoveAngle(fopAcM_searchPlayerAngleY(this) + 0x8000);
ret = true;
break;
case 70:
if (cLib_calcTimer(&mEventTimer) == 0) {
ret = true;
}
break;
case 80:
if (talkProc(NULL, true, NULL)) {
ret = true;
}
break;
case 90:
if (cLib_calcTimer(&mEventTimer) == 0) {
ret = true;
tevStr.TevColor.a = 0;
} else if (mEventTimer > 0) {
tevStr.TevColor.a = (u8)(mEventTimer / 120.0f * 255.0f);
} else {
tevStr.TevColor.a = 0;
}
break;
default:
ret = true;
break;
}
return ret;
}
BOOL daNpc_zrZ_c::ECut_sealRelease(int i_staffID) {
dEvent_manager_c& event_manager = dComIfGp_getEventManager();
BOOL ret = false;
int prm = -1;
int* prm_p = dComIfGp_evmng_getMyIntegerP(i_staffID, "prm");
if (prm_p != NULL) {
prm = *prm_p;
}
if (event_manager.getIsAddvance(i_staffID)) {
switch (prm) {
case 0:
mEventTimer = 20;
mSealReleased = true;
dComIfGp_getEvent()->setSkipProc(this, dEv_defaultSkipProc, 0);
mpRockActor->setDemoStart();
break;
case 10:
break;
case 20:
if (mpRockActor != NULL) {
mpRockActor->mBrkAnm.setPlaySpeed(1.0f);
Z2GetAudioMgr()->seStart(Z2SE_OBJ_ZORA_STN_VANISH, &mpRockActor->current.pos,
0, 0, 1.0f, 1.0f, -1.0f, -1.0f, 0);
}
break;
}
}
switch (prm) {
case 0:
if (cLib_calcTimer(&mEventTimer) == 0) {
ret = true;
}
break;
case 10:
if (tevStr.TevColor.a <= 0x1e) {
ret = true;
}
break;
case 20:
if (mpRockActor->mBrkAnm.isStop()) {
ret = true;
}
break;
default:
ret = true;
break;
}
if (prm >= 10) {
cXyz pos = mPath.getPntPos(mPath.getIdx());
if (!mPath.chkPassedDst(current.pos)) {
cLib_chaseS(&tevStr.TevColor.a, 8, 8);
cLib_addCalc2(&mSpeed, mpHIO->m.mMaxSpeed, 0.1f, 1.0f);
s16 ang_y = cLib_targetAngleY(&current.pos, &pos);
s16 ang_x = cLib_targetAngleX(&pos, &current.pos);
cLib_addCalcAngleS2(&mMoveAngle.y, ang_y, 2, 0x800);
cLib_addCalcAngleS2(&mMoveAngle.x, ang_x, 2, 0x800);
} else {
mSpeed = 0.0f;
cLib_chaseS(&tevStr.TevColor.a, 0xff, 8);
mIsMoving = false;
}
} else {
cLib_chaseF(&mSpeed, 0.0f, 3.0f);
mIsMoving = false;
}
cXyz move_speed(0.0f, 0.0f, mSpeed);
mDoMtx_stack_c::ZXYrotS(mMoveAngle);
mDoMtx_stack_c::multVec(&move_speed, &move_speed);
current.pos += move_speed;
cLib_addCalcAngleS2(&mCurAngle.y, -0x4000, 2, 0x800);
setAngle(mCurAngle.y);
return ret;
}
BOOL daNpc_zrZ_c::ECut_srSkip(int i_staffID) {
dEvent_manager_c& event_manager = dComIfGp_getEventManager();
int prm = -1;
int* prm_p = dComIfGp_evmng_getMyIntegerP(i_staffID, "prm");
if (prm_p != NULL) {
prm = *prm_p;
}
if (event_manager.getIsAddvance(i_staffID)) {
switch (prm) {
case 10:
mSpeed = 0.0f;
current.pos = mPath.getPntPos(mPath.getIdx());
old.pos = current.pos;
setAngle(fopAcM_searchPlayerAngleY(this));
tevStr.TevColor.a = 0xff;
mIsMoving = false;
if (mpRockActor != NULL) {
fopAcM_delete(mpRockActor);
mpRockActor = NULL;
}
Z2GetAudioMgr()->seStop(Z2SE_OBJ_ZORA_STN_VANISH, 0);
mSealReleased = true;
break;
}
}
return true;
}
void daNpc_zrZ_c::pullbackPlayer(f32 param_0) {
cXyz pos = mPath.getPntPos(mPath.getBeforeIdx());
pos.y += 1000.0f;
if (fopAcM_gc_c::gndCheck(&pos)) {
pos.y = fopAcM_gc_c::getGroundY();
}
s16 angle_y = cLib_targetAngleY(&pos, &current.pos);
daPy_getPlayerActorClass()->setPlayerPosAndAngle(&pos, angle_y, 0);
}
BOOL daNpc_zrZ_c::wait(void* param_0) {
switch (mMode) {
case 0:
setExpression(EXPR_NONE, -1.0f);
setMotion(MOT_WAIT_GT_A, -1.0f, false);
setLookMode(LOOK_NONE);
mTurnMode = 0;
mMode = 2;
// fallthrough
case 2:
if (!mIsLeading && daPy_getPlayerActorClass()->current.pos.z >= -120.0f
&& daPy_getPlayerActorClass()->checkSwimUp()) {
mOrderEvtNo = EVT_HELP_PRINCE;
mActorMngr[0].entry(daPy_getPlayerActorClass());
setLookMode(LOOK_PLAYER);
s16 angle_y = fopAcM_searchPlayerAngleY(this);
shape_angle.y = angle_y;
mCurAngle.y = angle_y;
current.angle.y = angle_y;
mOrderNewEvt = true;
} else if (!mIsDamaged) {
BOOL player_attn = mActorMngr[0].getActorP() != NULL;
if (chkFindPlayer2(player_attn, shape_angle.y)) {
if (!player_attn) {
mActorMngr[0].entry(daPy_getPlayerActorClass());
mTurnMode = 0;
}
} else {
if (player_attn) {
mActorMngr[0].remove();
mTurnMode = 0;
}
}
if (mActorMngr[0].getActorP() != NULL) {
setLookMode(LOOK_PLAYER);
} else {
setLookMode(LOOK_NONE);
if (home.angle.y != mCurAngle.y && step(home.angle.y, -1, -1, 15)) {
mMode = 0;
}
}
if (home.angle.y == mCurAngle.y) {
BOOL player_attn = mActorMngr[0].getActorP() != NULL;
fopAc_ac_c* attn_actor = getAttnActorP(
player_attn, srchAttnActor1, mpHIO->m.common.search_distance,
mpHIO->m.common.search_height, mpHIO->m.common.search_depth,
mpHIO->m.common.fov, shape_angle.y, 120, true
);
if (attn_actor != NULL) {
mActorMngr[1].entry(attn_actor);
setLookMode(LOOK_ACTOR);
}
} else {
mAttnChangeTimer = 0;
}
}
break;
case 3:
break;
}
return true;
}
BOOL daNpc_zrZ_c::comeHere(void* param_0) {
cXyz player_pos = daPy_getPlayerActorClass()->current.pos;
cXyz pnt_pos = mPath.getPntPos(mPath.getIdx());
switch (mMode) {
case 0:
if (mIsLeading) {
setExpression(EXPR_NONE, -1.0f);
setMotion(MOT_LEAD, -1.0f, false);
} else {
setExpression(EXPR_NONE, -1.0f);
setMotion(MOT_WAIT_GT_A, -1.0f, false);
}
setLookMode(LOOK_NONE);
mTurnMode = 0;
mMode = 2;
if (mPath.getIdx() == mPath.getBeforeIdx()) {
mPath.setNextIdxDst(current.pos);
}
// fallthrough
case 2:
cLib_addCalcAngleS2(&mCurAngle.y, fopAcM_searchPlayerAngleY(this), 2, 0x800);
setAngle(mCurAngle.y);
if (!mIsLeading) {
if ((pnt_pos - player_pos).absXZ() < mpHIO->m.mFollowDst) {
mActorMngr[0].entry(daPy_getPlayerActorClass());
setLookMode(LOOK_PLAYER);
setAngle(fopAcM_searchPlayerAngleY(this));
setMotion(MOT_LEAD, -1.0f, false);
mIsLeading = true;
} else if (!dComIfGs_isSwitch(mSwitch1, fopAcM_GetRoomNo(this))
&& (current.pos - player_pos).absXZ() > mpHIO->m.mRestoreDst)
{
mOrderEvtNo = EVT_RESTORE_LINK;
setAngle(fopAcM_searchPlayerAngleY(this));
}
} else {
if (mPath.chkPassedDst(current.pos)) {
if ((pnt_pos - player_pos).absXZ() < mpHIO->m.mFollowDst) {
mPath.setNextIdxDst(current.pos);
pnt_pos = mPath.getPntPos(mPath.getIdx());
mIsMoving = true;
} else {
mIsMoving = false;
}
} else {
mIsMoving = true;
}
if (mPath.getIdx() == mPath.getNextIdx()) {
if (!dComIfGs_isSwitch(mSwitch1, fopAcM_GetRoomNo(this))) {
dComIfGs_onSwitch(mSwitch1, fopAcM_GetRoomNo(this));
}
cLib_chaseS(&tevStr.TevColor.a, 0, 4);
if (tevStr.TevColor.a == 0) {
fopAcM_delete(this);
}
}
if (mIsMoving) {
cLib_addCalc2(&mSpeed, mpHIO->m.mMaxSpeed, 0.1f, 1.0f);
s16 angle_y = cLib_targetAngleY(&current.pos, &pnt_pos);
s16 angle_x = cLib_targetAngleX(&pnt_pos, &current.pos);
cLib_addCalcAngleS2(&mMoveAngle.y, angle_y, 2, 0x800);
cLib_addCalcAngleS2(&mMoveAngle.x, angle_x, 2, 0x800);
} else {
cLib_chaseF(&mSpeed, 0.0f, 3.0f);
}
cXyz move_speed(0.0f, 0.0f, mSpeed);
mDoMtx_stack_c::ZXYrotS(mMoveAngle);
mDoMtx_stack_c::multVec(&move_speed, &move_speed);
current.pos += move_speed;
if (!dComIfGs_isSwitch(mSwitch1, fopAcM_GetRoomNo(this))
&& (current.pos - player_pos).absXZ() > mpHIO->m.mRestoreDst)
{
mOrderEvtNo = EVT_RESTORE_LINK;
setAngle(fopAcM_searchPlayerAngleY(this));
}
}
break;
case 3:
mSpeed = 0.0f;
break;
}
return true;
}
BOOL daNpc_zrZ_c::comeHere2(void* param_0) {
switch (mMode) {
case 0: {
setExpression(EXPR_NONE, -1.0f);
setMotion(MOT_LEAD, -1.0f, false);
mTurnMode = 0;
mMode = 2;
cXyz pnt_pos = mPath.getPntPos(mPath.getIdx());
current.angle.y = cLib_targetAngleY(&current.pos, &pnt_pos);
// fallthrough
}
case 2:
if (mpGravestoneActor == NULL) {
mpGravestoneActor = (daGraveStone_c*)fpcM_Search(s_sub, this);
}
if (mpClothActor == NULL) {
mpClothActor = (fopAc_ac_c*)fpcM_Search(s_subCloth, this);
}
if (mpRockActor == NULL) {
mpRockActor = (daObjZraRock_c*)fpcM_Search(s_subRock, this);
}
cLib_addCalcAngleS2(&mCurAngle.y, fopAcM_searchPlayerAngleY(this), 2, 0x800);
setAngle(mCurAngle.y);
if (!mMusicSet && dComIfGs_isSwitch(mSwitch3, fopAcM_GetRoomNo(this))) {
mMusicSet = true;
Z2GetAudioMgr()->changeBgmStatus(1);
}
if (!mIsLeading) {
setLookMode(LOOK_PLAYER);
cXyz player_pos = daPy_getPlayerActorClass()->current.pos;
cXyz pnt_pos = mPath.getPntPos(mPath.getIdx());
if (mPath.chkPassedDst(current.pos)) {
if (mPath.getIdx() == mPath.getNextIdx()) {
mIsMoving = false;
setMotion(MOT_WAIT_GT_A, -1.0f, false);
if ((current.pos - player_pos).absXZ() < mpHIO->m.mClothesGetDst
&& player_pos.y > 450.0f)
{
mClothesObtained = true;
mOrderEvtNo = EVT_CLOTHES_GET;
}
} else if ((pnt_pos - player_pos).absXZ() < mpHIO->m.mFollowDst) {
mPath.setNextIdxDst(current.pos);
pnt_pos = mPath.getPntPos(mPath.getIdx());
mIsMoving = true;
} else {
mIsMoving = false;
}
} else {
mIsMoving = true;
}
if (mIsMoving) {
if (mPath.getArg0() == 0) {
if (!mSealReleased) {
mOrderEvtNo = EVT_SEAL_RELEASE;
break;
} else {
cLib_chaseS(&tevStr.TevColor.a, 0x14, 8);
}
} else {
cLib_chaseS(&tevStr.TevColor.a, 0xff, 8);
}
cLib_addCalc2(&mSpeed, mpHIO->m.mMaxSpeed, 0.1f, 1.0f);
s16 angle_y = cLib_targetAngleY(&current.pos, &pnt_pos);
s16 angle_x = cLib_targetAngleX(&pnt_pos, &current.pos);
cLib_addCalcAngleS2(&mMoveAngle.y, angle_y, 2, 0x800);
cLib_addCalcAngleS2(&mMoveAngle.x, angle_x, 2, 0x800);
} else {
cLib_chaseF(&mSpeed, 0.0f, 3.0f);
cLib_chaseS(&tevStr.TevColor.a, 0xff, 8);
}
cXyz move_speed(0.0f, 0.0f, mSpeed);
mDoMtx_stack_c::ZXYrotS(mMoveAngle);
mDoMtx_stack_c::multVec(&move_speed, &move_speed);
current.pos += move_speed;
if ((current.pos - player_pos).absXZ() > mpHIO->m.mRestoreDst) {
mOrderEvtNo = EVT_RESTORE_LINK;
setAngle(fopAcM_searchPlayerAngleY(this));
}
}
break;
case 3:
mSpeed = 0.0f;
break;
}
return true;
}
BOOL daNpc_zrZ_c::talk(void* param_0) {
BOOL ret = false;
BOOL talk = false;
switch (mMode) {
case 0:
if (mIsDamaged) {
break;
}
initTalk(mFlowID, NULL);
mTurnMode = 0;
mMode = 2;
// fallthrough
case 2:
if (field_0x9ea) {
talk = true;
} else {
setLookMode(LOOK_PLAYER_TALK);
mActorMngr[0].entry(daPy_getPlayerActorClass());
if (mCurAngle.y == fopAcM_searchPlayerAngleY(this)) {
talk = true;
} else if (step(fopAcM_searchPlayerAngleY(this), -1, -1, 15)) {
setExpression(EXPR_NONE, -1.0f);
setMotion(MOT_WAIT_GT_A, -1.0f, false);
mTurnMode = 0;
}
}
if (talk && talkProc(NULL, true, NULL)) {
ret = true;
}
if (ret) {
mMode = 3;
if (!field_0x9ec) {
dComIfGp_event_reset();
}
field_0x9ec = false;
}
break;
case 3:
break;
}
return ret;
}
BOOL daNpc_zrZ_c::test(void* param_0) {
switch (mMode) {
case 0:
speedF = 0.0f;
speed.setall(0.0f);
mMode = 2;
// fallthrough
case 2:
if (mpHIO->m.common.face_expression != mExpression) {
setExpression(mpHIO->m.common.face_expression, mpHIO->m.common.morf_frame);
}
setMotion(mpHIO->m.common.motion, mpHIO->m.common.morf_frame, false);
setLookMode(mpHIO->m.common.look_mode);
mOrderEvtNo = EVT_NONE;
attention_info.flags = 0;
break;
case 3:
break;
}
return true;
}
void daNpc_zrZ_c::himoCalc() {
cXyz vec1 = current.pos;
vec1.y += 470.0f;
cXyz vec2 = mLimbCalcPos - vec1;
vec2.normalize();
vec2 = vec2 * mpHIO->m.field_0x80;
cXyz vec3(0.0f, -mpHIO->m.field_0x80, 0.0f);
cLib_addCalcPos2(&vec2, vec3, 0.2f, 25.0f);
mLimbCalcPos = vec2 + vec1;
mDoMtx_stack_c::push();
mDoMtx_stack_c::copy(mAnm_p->getModel()->getAnmMtx(29));
mDoMtx_stack_c::inverse();
mDoMtx_stack_c::multVec(&mLimbCalcPos, &mLimbCalcRelPos);
mDoMtx_stack_c::pop();
mLimbAngle.x = cM_atan2s(mLimbCalcRelPos.y, mLimbCalcRelPos.x);
mLimbAngle.y = 0;
mLimbAngle.z = cM_atan2s(mLimbCalcRelPos.z, mLimbCalcRelPos.x);
}
static cPhs_Step daNpc_zrZ_Create(void* i_this) {
return static_cast<daNpc_zrZ_c*>(i_this)->create();
}
static int daNpc_zrZ_Delete(void* i_this) {
return static_cast<daNpc_zrZ_c*>(i_this)->Delete();
}
static int daNpc_zrZ_Execute(void* i_this) {
return static_cast<daNpc_zrZ_c*>(i_this)->Execute();
}
static int daNpc_zrZ_Draw(void* i_this) {
return static_cast<daNpc_zrZ_c*>(i_this)->Draw();
}
static int daNpc_zrZ_IsDelete(void* i_this) {
return 1;
}
AUDIO_INSTANCES;
static actor_method_class daNpc_zrZ_MethodTable = {
(process_method_func)daNpc_zrZ_Create,
(process_method_func)daNpc_zrZ_Delete,
(process_method_func)daNpc_zrZ_Execute,
(process_method_func)daNpc_zrZ_IsDelete,
(process_method_func)daNpc_zrZ_Draw,
};
actor_process_profile_definition g_profile_NPC_ZRZ = {
fpcLy_CURRENT_e, // mLayerID
7, // mListID
fpcPi_CURRENT_e, // mListPrio
PROC_NPC_ZRZ, // mProcName
&g_fpcLf_Method.base, // sub_method
sizeof(daNpc_zrZ_c), // mSize
0, // mSizeOther
0, // mParameters
&g_fopAc_Method.base, // sub_method
390, // mPriority
&daNpc_zrZ_MethodTable, // sub_method
0x08044100, // mStatus
fopAc_NPC_e, // mActorType
fopAc_CULLBOX_CUSTOM_e, // cullType
};