Files
dusklight/assets/ShieldD/res/Object/H_KKanban.h
T
roeming da03a43cef Adding tons of enum resource files (#2886)
* add shield assets

* add shieldD assets

* add GCN US assets

* add GCN JP asset enums

* add GCN PAL asset enums

* add WII asset enums

* add WII Rev 2 asset enums

* add all other files

* change asset include directory to force "res/" prefix

* remove wrong duplicate marks

* Allow cpp files to reference arc enums

* rename all resource files to not begin with "res_"

* update res_arc tool to use argparse

* remove Stage enums
2025-11-28 19:10:04 -08:00

24 lines
563 B
C

#ifndef RES_H_KKANBAN_H
#define RES_H_KKANBAN_H
enum dRes_INDEX_H_KKANBAN {
/* BMDR */
dRes_INDEX_H_KKANBAN_BMD_H_KAKARIKOKANBAN_e=0x4,
/* DZB */
dRes_INDEX_H_KKANBAN_DZB_H_KAKARIKOKANBAN_e=0x7,
};
enum dRes_ID_H_KKANBAN {
/* BMDR */
dRes_ID_H_KKANBAN_BMD_H_KAKARIKOKANBAN_e=0x4,
/* DZB */
dRes_ID_H_KKANBAN_DZB_H_KAKARIKOKANBAN_e=0x7,
};
enum H_KAKARIKOKANBAN_JNT {
H_KAKARIKOKANBAN_JNT_H_KAKARIKOKANBAN_e=0x0,
H_KAKARIKOKANBAN_JNT_MOVE_e=0x1,
H_KAKARIKOKANBAN_JNT_NO_MOVE_e=0x2,
};
#endif /* !RES_H_KKANBAN_H */