Files
dusklight/assets/ShieldD/res/Object/Lv9_puro.h
T
roeming da03a43cef Adding tons of enum resource files (#2886)
* add shield assets

* add shieldD assets

* add GCN US assets

* add GCN JP asset enums

* add GCN PAL asset enums

* add WII asset enums

* add WII Rev 2 asset enums

* add all other files

* change asset include directory to force "res/" prefix

* remove wrong duplicate marks

* Allow cpp files to reference arc enums

* rename all resource files to not begin with "res_"

* update res_arc tool to use argparse

* remove Stage enums
2025-11-28 19:10:04 -08:00

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C

#ifndef RES_LV9_PURO_H
#define RES_LV9_PURO_H
enum dRes_INDEX_LV9_PURO {
/* BMDR */
dRes_INDEX_LV9_PURO_BMD_LV9_PURO_e=0x3,
};
enum dRes_ID_LV9_PURO {
/* BMDR */
dRes_ID_LV9_PURO_BMD_LV9_PURO_e=0x3,
};
enum LV9_PURO_JNT {
LV9_PURO_JNT_LV9_PURO_e=0x0,
LV9_PURO_JNT_DAI_e=0x1,
LV9_PURO_JNT_KAITEN_e=0x2,
};
#endif /* !RES_LV9_PURO_H */