Files
dusklight/src/d/actor/d_a_obj_hsTarget.cpp
T
TakaRikka dfa8efa97b project cleanup (#2895)
* some wii OS fixes

* remove old dol2asm comments

* remove dol2asm.h

* remove function address comments

* normalize ATTRIBUTE_ALIGN usage

* DECL_WEAK macro

* fix gcc attribute weak macro

* wrap more mwcc specific things in ifdefs

* fixes

* fix revo sdk version flags

* fixes
2025-11-30 15:23:42 -07:00

113 lines
3.0 KiB
C++

/**
* d_a_obj_hsTarget.cpp
* Object - Hookshot Target
*/
#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_obj_hsTarget.h"
#include "d/d_com_inf_game.h"
#include "d/d_procname.h"
static const char* l_resNameIdx[2] = {"hsMato", "L7HsMato"};
daHsTarget_HIO_c::daHsTarget_HIO_c() {}
void daHsTarget_c::setBaseMtx() {
mDoMtx_stack_c::transS(current.pos.x, current.pos.y, current.pos.z);
mDoMtx_stack_c::ZXYrotM(shape_angle.x, shape_angle.y, shape_angle.z);
mpModel->setBaseScale(scale);
mpModel->setBaseTRMtx(mDoMtx_stack_c::get());
}
static const u32 l_bmdIdx[2] = {4, 4};
int daHsTarget_c::CreateHeap() {
mpModel = mDoExt_J3DModel__create(
(J3DModelData*)dComIfG_getObjectRes(l_resNameIdx[mIndex], l_bmdIdx[mIndex]),
0x80000, 0x11000084);
return mpModel != NULL ? 1 : 0;
}
static const u32 l_dzbIdx[2] = {7, 7};
int daHsTarget_c::create() {
fopAcM_ct(this, daHsTarget_c);
mIndex = getModelType();
if (mIndex == 0x0f) {
mIndex = 0;
}
int phase = dComIfG_resLoad(&mPhaseReq, l_resNameIdx[mIndex]);
if (phase == cPhs_COMPLEATE_e) {
if (MoveBGCreate(l_resNameIdx[mIndex], l_dzbIdx[mIndex],
dBgS_MoveBGProc_TypicalRotY, 0xac0, NULL) == cPhs_ERROR_e)
{
return cPhs_ERROR_e;
} else {
fopAcM_SetMtx(this, mpModel->mBaseTransformMtx);
fopAcM_setCullSizeBox2(this, mpModel->getModelData());
setBaseMtx();
}
}
return phase;
}
int daHsTarget_c::Execute(Mtx** param_0) {
*param_0 = &mpModel->getBaseTRMtx();
return 1;
}
int daHsTarget_c::Draw() {
g_env_light.settingTevStruct(0x40, &current.pos, &tevStr);
g_env_light.setLightTevColorType_MAJI(mpModel, &tevStr);
mDoExt_modelUpdateDL(mpModel);
return 1;
}
int daHsTarget_c::Delete() {
dComIfG_resDelete(&mPhaseReq, l_resNameIdx[mIndex]);
return 1;
}
static int daHsTarget_Draw(daHsTarget_c* i_this) {
return static_cast<dBgS_MoveBgActor*>(i_this)->MoveBGDraw();
}
static int daHsTarget_Execute(daHsTarget_c* i_this) {
return static_cast<dBgS_MoveBgActor*>(i_this)->MoveBGExecute();
}
static int daHsTarget_Delete(daHsTarget_c* i_this) {
return static_cast<dBgS_MoveBgActor*>(i_this)->MoveBGDelete();
}
static int daHsTarget_Create(fopAc_ac_c* i_this) {
return static_cast<daHsTarget_c*>(i_this)->create();
}
static daHsTarget_HIO_c l_HIO;
static actor_method_class l_daHsTarget_Method = {
(process_method_func)daHsTarget_Create, (process_method_func)daHsTarget_Delete,
(process_method_func)daHsTarget_Execute, (process_method_func)NULL,
(process_method_func)daHsTarget_Draw,
};
extern actor_process_profile_definition g_profile_Obj_HsTarget = {
fpcLy_CURRENT_e,
3,
fpcPi_CURRENT_e,
PROC_Obj_HsTarget,
&g_fpcLf_Method.base,
sizeof(daHsTarget_c),
0,
0,
&g_fopAc_Method.base,
501,
&l_daHsTarget_Method,
0x40100,
fopAc_ACTOR_e,
fopAc_CULLBOX_CUSTOM_e,
};