Files
dusklight/src/d/actor/d_a_obj_eff.cpp
T
TakaRikka dfa8efa97b project cleanup (#2895)
* some wii OS fixes

* remove old dol2asm comments

* remove dol2asm.h

* remove function address comments

* normalize ATTRIBUTE_ALIGN usage

* DECL_WEAK macro

* fix gcc attribute weak macro

* wrap more mwcc specific things in ifdefs

* fixes

* fix revo sdk version flags

* fixes
2025-11-30 15:23:42 -07:00

74 lines
1.5 KiB
C++

/**
* d_a_obj_eff.cpp
*
*/
#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_obj_eff.h"
#include "d/d_com_inf_game.h"
#include "d/d_procname.h"
int daObjEff::Act_c::_create() {
fopAcM_ct(this, Act_c);
if (daObj::PrmAbstract<Act_c::Prm_e>(this, PRM_8, PRM_0) == 3) {
dComIfGp_particle_setColor(0x00E7, &current.pos, NULL, NULL, NULL, 0.0f, 55, NULL, &scale,
NULL, fopAcM_GetRoomNo(this), &scale);
}
return cPhs_ERROR_e;
}
namespace daObjEff {
namespace {
int Mthd_Create(void* i_this) {
return static_cast<daObjEff::Act_c*>(i_this)->_create();
}
int Mthd_Delete(void* i_this) {
return 1;
}
int Mthd_Execute(void* i_this) {
return 1;
}
int Mthd_Draw(void* i_this) {
return 1;
}
int Mthd_IsDelete(void* i_this) {
return 1;
}
}; // namespace
}; // namespace daObjEff
namespace daObjEff {
namespace {
static actor_method_class Mthd_Table = {
(process_method_func)Mthd_Create, (process_method_func)Mthd_Delete,
(process_method_func)Mthd_Execute, (process_method_func)Mthd_IsDelete,
(process_method_func)Mthd_Draw,
};
};
}; // namespace daObjEff
extern actor_process_profile_definition g_profile_Obj_Eff = {
fpcLy_CURRENT_e,
9,
fpcPi_CURRENT_e,
PROC_Obj_Eff,
&g_fpcLf_Method.base,
sizeof(daObjEff::Act_c),
0,
0,
&g_fopAc_Method.base,
267,
&daObjEff::Mthd_Table,
0x40000,
fopAc_ACTOR_e,
fopAc_CULLBOX_0_e,
};