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dusklight/src/d/actor/d_a_npc_kdk.cpp
T
Pieter-Jan Briers 5d68762590 Add a *ton* of const and constexpr around the codebase. (#1864)
* Add a *ton* of const and constexpr around the codebase.

This makes the codebase compile without strings being cast to non-const char*. I also went through and added constexpr where appropriate for tons of static data.

* Make process definitions const too

Might as well
2026-05-27 23:12:16 -06:00

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844 B
C++

/**
* @file d_a_npc_kdk.cpp
*
*/
#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_npc_kdk.h"
DUSK_PROFILE actor_process_profile_definition DUSK_CONST g_profile_NPC_KDK = {
/* Layer ID */ fpcLy_CURRENT_e,
/* List ID */ 7,
/* List Prio */ fpcPi_CURRENT_e,
/* Proc Name */ fpcNm_NPC_KDK_e,
/* Proc SubMtd */ &g_fpcLf_Method.base,
/* Size */ sizeof(daNpcKdk_c),
/* Size Other */ 0,
/* Parameters */ 0,
/* Leaf SubMtd */ &g_fopAc_Method.base,
/* Draw Prio */ fpcDwPi_NPC_KDK_e,
/* Actor SubMtd */ NULL,
/* Status */ fopAcStts_UNK_0x40000_e | fopAcStts_UNK_0x4000_e | fopAcStts_CULL_e | fopAcStts_UNK_0x4_e | fopAcStts_UNK_0x2_e | fopAcStts_UNK_0x1_e,
/* Group */ fopAc_NPC_e,
/* Cull Type */ fopAc_CULLBOX_CUSTOM_e,
};