Files
dusklight/src/d/actor/d_a_obj_onsenFire.cpp
T
Pieter-Jan Briers 5d68762590 Add a *ton* of const and constexpr around the codebase. (#1864)
* Add a *ton* of const and constexpr around the codebase.

This makes the codebase compile without strings being cast to non-const char*. I also went through and added constexpr where appropriate for tons of static data.

* Make process definitions const too

Might as well
2026-05-27 23:12:16 -06:00

63 lines
2.1 KiB
C++

/**
* d_a_obj_onsenFire.cpp
* Object - Hotspring Fire
*/
#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_obj_onsenFire.h"
#include "f_pc/f_pc_name.h"
int daObjOnsenFire_c::create() {
fopAcM_ct(this, daObjOnsenFire_c);
/* dSv_event_flag_c::F_0377 - Castle Town - Goron spring water shop open! */
if (!dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[377])) {
return cPhs_ERROR_e;
}
return cPhs_COMPLEATE_e;
}
int daObjOnsenFire_c::execute() {
dComIfGp_particle_setSimple(0x100,&current.pos,0xff,g_whiteColor,g_whiteColor,0,0.0f);
dComIfGp_particle_setSimple(0x101,&current.pos,0xff,g_whiteColor,g_whiteColor,0,0.0f);
dComIfGp_particle_setSimple(0x103,&current.pos,0xff,g_whiteColor,g_whiteColor,0,0.0f);
Z2GetAudioMgr()->seStartLevel(Z2SE_OBJ_ONSEN_WARM_FIRE,&current.pos,0,0,1.0f,1.0f,-1.0f,-1.0f,0);
return 1;
}
static int daObjOnsenFire_Create(fopAc_ac_c* i_this) {
return static_cast<daObjOnsenFire_c*>(i_this)->create();
}
static int daObjOnsenFire_Execute(daObjOnsenFire_c* i_this) {
return i_this->execute();
}
static int daObjOnsenFire_Delete(daObjOnsenFire_c* i_this) {
i_this->~daObjOnsenFire_c();
return 1;
}
static DUSK_CONST actor_method_class l_daObjOnsenFire_Method = {
(process_method_func)daObjOnsenFire_Create,
(process_method_func)daObjOnsenFire_Delete,
(process_method_func)daObjOnsenFire_Execute
};
DUSK_PROFILE actor_process_profile_definition DUSK_CONST g_profile_OBJ_ONSEN_FIRE = {
/* Layer ID */ fpcLy_CURRENT_e,
/* List ID */ 3,
/* List Prio */ fpcPi_CURRENT_e,
/* Proc Name */ fpcNm_OBJ_ONSEN_FIRE_e,
/* Proc SubMtd */ &g_fpcLf_Method.base,
/* Size */ sizeof(daObjOnsenFire_c),
/* Size Other */ 0,
/* Parameters */ 0,
/* Leaf SubMtd */ &g_fopAc_Method.base,
/* Draw Prio */ fpcDwPi_OBJ_ONSEN_FIRE_e,
/* Actor SubMtd */ &l_daObjOnsenFire_Method,
/* Status */ fopAcStts_UNK_0x40000_e | fopAcStts_UNK_0x4000_e,
/* Group */ fopAc_ACTOR_e,
/* Cull Type */ fopAc_CULLBOX_CUSTOM_e,
};