Files
dusklight/include/JSystem/JUtility/JUTTexture.h
T
TakaRikka cd401d41d6 j2d / map_path work, d_drawlist / d_attention cleanup (#208)
* work on fop actor / actor mng, daalink, d_a_obj_item

* d_a_title mostly decompiled

* daalink / d_event / JMessage / dmsg_out_font work

* msg_scrn_base / msg_scrn_boss

* some work on mDo machine, d_menu_save, d_tresure, and various

* remove asm

* progress

* finish d_menu_save / d_pane_class_alpha / d_pane_class / rename some data

* rename more data

* remove asm / progress

* match all of d_pane_class

* fixes / some dKankyo doc

* bunch of j2d work. d_drawlist / d_attention cleanup

* progress / asm

* cleanup wip

* decompile JStage

* setup some more JStudio structs

* set up d_demo classes

* some d_demo work

* cleanup dolphin os stuff

* some initial dEvent documentation

* some At collision documentation

* match JUTConsole::doDraw

* dbgs work / split up some of d_a_alink into .inc files

* d_a_alink_spinner work
2022-08-30 15:22:17 -06:00

86 lines
2.3 KiB
C++

#ifndef JUTTEXTURE_H
#define JUTTEXTURE_H
#include "JSystem/JUtility/JUTPalette.h"
#include "dolphin/types.h"
/*
* Acts as the header to image data. Usually texture data immediately follows it,
* so any pointer arithmetic to go past the end of this structure is so that a
* variable sized allocated buffer can be accessed.
*/
struct ResTIMG {
/* 0x00 */ u8 format;
/* 0x01 */ u8 alphaEnabled;
/* 0x02 */ u16 width;
/* 0x04 */ u16 height;
/* 0x06 */ u8 wrapS;
/* 0x07 */ u8 wrapT;
/* 0x08 */ u8 palettesEnabled;
/* 0x09 */ u8 paletteFormat;
/* 0x0A */ u16 paletteCount;
/* 0x0C */ u32 paletteOffset;
/* 0x10 */ u8 mipmapEnabled;
/* 0x11 */ u8 doEdgeLOD;
/* 0x12 */ u8 biasClamp;
/* 0x13 */ u8 maxAnisotropy;
/* 0x14 */ u8 minFilter;
/* 0x15 */ u8 magFilter;
/* 0x16 */ s8 minLOD;
/* 0x17 */ s8 maxLOD;
/* 0x18 */ u8 mipmapCount;
/* 0x19 */ u8 unknown;
/* 0x1A */ s16 LODBias;
/* 0x1C */ u32 texDataOffset;
}; // Size: 0x20
class JUTTexture {
public:
JUTTexture() {
setCaptureFlag(false);
mEmbPalette = NULL;
mTexInfo = NULL;
}
JUTTexture(const ResTIMG* p_timg, u8 param_1) {
mEmbPalette = NULL;
storeTIMG(p_timg, param_1);
setCaptureFlag(false);
}
~JUTTexture();
void storeTIMG(ResTIMG const*, JUTPalette*, _GXTlut);
void storeTIMG(ResTIMG const*, u8);
void storeTIMG(ResTIMG const*, JUTPalette*);
void attachPalette(JUTPalette*);
void init();
void initTexObj(_GXTlut);
void initTexObj();
void load(_GXTexMapID);
const ResTIMG* getTexInfo() const { return mTexInfo; }
void setCaptureFlag(bool flag) { mFlags &= 2 | flag; }
u8 getCaptureFlag() const { return mFlags & 1; }
u8 getEmbPaletteDelFlag() const { return mFlags & 2; }
u8 getTlutName() const { return mTlutName; }
private:
/* 0x00 */ GXTexObj mTexObj;
/* 0x20 */ const ResTIMG* mTexInfo;
/* 0x24 */ void* mTexData;
/* 0x28 */ JUTPalette* mEmbPalette;
/* 0x2C */ JUTPalette* field_0x2c;
/* 0x30 */ u8 mWrapS;
/* 0x31 */ u8 mWrapT;
/* 0x32 */ u8 mMinFilter;
/* 0x33 */ u8 mMagFilter;
/* 0x34 */ s16 mMinLOD;
/* 0x36 */ s16 mMaxLOD;
/* 0x38 */ s16 mLODBias;
/* 0x3A */ u8 mTlutName;
/* 0x3B */ u8 mFlags;
/* 0x3C */ void* field_0x3c;
};
#endif /* JUTTEXTURE_H */