Files
dusklight/include/dolphin/os/OSContext.h
T
TakaRikka cd401d41d6 j2d / map_path work, d_drawlist / d_attention cleanup (#208)
* work on fop actor / actor mng, daalink, d_a_obj_item

* d_a_title mostly decompiled

* daalink / d_event / JMessage / dmsg_out_font work

* msg_scrn_base / msg_scrn_boss

* some work on mDo machine, d_menu_save, d_tresure, and various

* remove asm

* progress

* finish d_menu_save / d_pane_class_alpha / d_pane_class / rename some data

* rename more data

* remove asm / progress

* match all of d_pane_class

* fixes / some dKankyo doc

* bunch of j2d work. d_drawlist / d_attention cleanup

* progress / asm

* cleanup wip

* decompile JStage

* setup some more JStudio structs

* set up d_demo classes

* some d_demo work

* cleanup dolphin os stuff

* some initial dEvent documentation

* some At collision documentation

* match JUTConsole::doDraw

* dbgs work / split up some of d_a_alink into .inc files

* d_a_alink_spinner work
2022-08-30 15:22:17 -06:00

48 lines
1.2 KiB
C

#ifndef OSCONTEXT_H
#define OSCONTEXT_H
#include "dolphin/types.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef void (*OSSwitchThreadCallback)(struct OSThread* from, struct OSThread* to);
typedef struct OSContext {
/* 0x000 */ u32 gpr[32];
/* 0x080 */ u32 cr;
/* 0x084 */ u32 lr;
/* 0x088 */ u32 ctr;
/* 0x08C */ u32 xer;
/* 0x090 */ f64 fpr[32];
/* 0x190 */ u32 padding_1;
/* 0x194 */ u32 fpscr;
/* 0x198 */ u32 srr0;
/* 0x19C */ u32 srr1;
/* 0x1A0 */ u16 mode;
/* 0x1A2 */ u16 state;
/* 0x1A4 */ u32 gqr[8];
/* 0x1C4 */ f64 ps[32];
} OSContext;
void __OSLoadFPUContext(void);
void __OSSaveFPUContext(OSContext* context);
void OSSaveFPUContext(OSContext* context);
void OSSetCurrentContext(OSContext* context);
OSContext* OSGetCurrentContext(void);
void OSSaveContext(OSContext* context);
void OSLoadContext(OSContext* context);
void OSClearContext(OSContext* context);
void OSInitContext(OSContext* context, u32 pc, u32 lr);
void OSDumpContext(OSContext* context);
static void OSSwitchFPUContext(OSContext* context);
void __OSContextInit(void);
void OSFillFPUContext(OSContext* context);
#ifdef __cplusplus
};
#endif
#endif /* OSCONTEXT_H */