Files
dusklight/include/JSystem/JAudio2/JASLfo.h
T
Pheenoh 7154ac08e1 d_a_e_fz work, doxygen revamp (#2127)
* initial freezard actor struct + setActionMode OK

* daE_FZ_Draw

* setReflectAngle

* mBoundSoundset

* daE_FZ_Execute & execute

* demoDelete

* daE_FZ_Delete & _delete

* CreateHeap

* useHeapInit

* cc_set

* mtx_set

* action WIP

* way_gake_check

* executeRollMove

* executeMove

* draw WIP

* executeDamage

* checkpoint

* create

* checkpoint

* daE_FZ_c::executeWait

* checkpoint

* daE_FZ_c::damage_check almost done

* rm asm

* rm headers

* setup_profile WIP + doxygen update

* fix merge issues

* docs fix?

* fix2

* doxygen updates

* setup g_profile_E_FZ, profile setup script WIP

* update github actions

* update progress.md
2024-04-12 00:10:30 -06:00

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C

#ifndef JASLFO_H
#define JASLFO_H
#include "dolphin/types.h"
/**
* @ingroup jsystem-jaudio
*
*/
struct JASLfo {
/* 8029BD14 */ JASLfo();
/* 8029BD44 */ f32 getValue() const;
/* 8029BDD8 */ void incCounter(f32);
/* 8029BE2C */ void resetCounter();
void setDepth(f32 param_0) { mDepth = param_0; }
void setPitch(f32 param_0) { mPitch = param_0; }
void setDelay(u16 param_0) { mDelay = param_0; }
static void updateFreeRun(f32 param_0) { sFreeRunLfo.incCounter(param_0); }
static JASLfo sFreeRunLfo;
/* 0x00 */ u32 field_0x0;
/* 0x04 */ u32 field_0x4;
/* 0x08 */ f32 field_0x8;
/* 0x0C */ f32 mDepth;
/* 0x10 */ f32 mPitch;
/* 0x14 */ u16 mDelay;
/* 0x16 */ u16 field_0x16;
};
#endif /* JASLFO_H */