Files
dusklight/include/d/actor/d_a_andsw.h
T
TakaRikka 178194ccb2 switch to dtk setup (#2203)
* switch to dtk setup

* some cleanup / fixes

* cleanup d_a_alink literals

* Restore doxygen, update CI & README.md (#1)

* Fix build image ref (#2)

---------

Co-authored-by: Luke Street <luke@street.dev>
2024-10-10 08:29:58 -06:00

44 lines
737 B
C++

#ifndef D_A_ANDSW_H
#define D_A_ANDSW_H
#include "d/d_com_inf_game.h"
/**
* @ingroup actors-unsorted
* @class daAndsw_c
* @brief
*
* @details
*
*/
class daAndsw_c : public fopAc_ac_c {
public:
u8 getSwNo() {
return fopAcM_GetParamBit(this,0,8);
}
u8 getSwNo2() {
return fopAcM_GetParamBit(this,8,8);
}
u16 getTimer() {
return fopAcM_GetParamBit(this,16,8);
}
u8 getType() {
return fopAcM_GetParamBit(this,24,8);
}
/* 80457978 */ int Create();
/* 804579B8 */ int create();
/* 80457A20 */ int execute();
/* 80457ABC */ int _delete();
/* 0x568 */ u8 mSwNo;
/* 0x568 */ u8 mSwNo2;
/* 0x56A */ s16 mTimer;
};
#endif /* D_A_ANDSW_H */