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https://github.com/TwilitRealm/dusklight
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178194ccb2
* switch to dtk setup * some cleanup / fixes * cleanup d_a_alink literals * Restore doxygen, update CI & README.md (#1) * Fix build image ref (#2) --------- Co-authored-by: Luke Street <luke@street.dev>
48 lines
1.2 KiB
C++
48 lines
1.2 KiB
C++
#ifndef D_A_E_OT_H
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#define D_A_E_OT_H
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#include "f_op/f_op_actor_mng.h"
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/**
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* @ingroup actors-enemies
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* @class daE_OT_c
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* @brief ???
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*
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* @details
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*
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*/
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class daE_OT_c : public fopEn_enemy_c {
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/* 8073A314 */ void draw();
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/* 8073A454 */ void setBck(int, u8, f32, f32);
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/* 8073A4F8 */ void setActionMode(int, int);
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/* 8073A510 */ void damage_check();
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/* 8073A7B0 */ void checkWaterSurface();
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/* 8073A838 */ void setWaterEffect();
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/* 8073A99C */ void setEggBreakEffect();
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/* 8073AA40 */ void setDeathLightEffect();
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/* 8073AB38 */ void setEggStay();
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/* 8073AC14 */ void executeEgg();
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/* 8073AF70 */ void executeBorn();
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/* 8073B0D0 */ void executeAttack();
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/* 8073B428 */ void executePanic();
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/* 8073B854 */ void executeDamage();
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/* 8073BB9C */ void action();
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/* 8073BD78 */ void mtx_set();
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/* 8073BE10 */ void cc_set();
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/* 8073BF84 */ void execute();
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/* 8073C058 */ void _delete();
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/* 8073C0EC */ void CreateHeap();
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/* 8073C31C */ void create();
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private:
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/* 0x5ac */ u8 field_0x5ac[0xb98 - 0x5ac];
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};
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STATIC_ASSERT(sizeof(daE_OT_c) == 0xb98);
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class daE_OT_HIO_c {
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/* 8073A2CC */ daE_OT_HIO_c();
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/* 8073C9B0 */ ~daE_OT_HIO_c();
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};
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#endif /* D_A_E_OT_H */ |