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https://github.com/TwilitRealm/dusklight
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178194ccb2
* switch to dtk setup * some cleanup / fixes * cleanup d_a_alink literals * Restore doxygen, update CI & README.md (#1) * Fix build image ref (#2) --------- Co-authored-by: Luke Street <luke@street.dev>
100 lines
3.5 KiB
C++
100 lines
3.5 KiB
C++
#ifndef D_A_NPC_BESU_H
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#define D_A_NPC_BESU_H
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#include "d/actor/d_a_npc.h"
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/**
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* @ingroup actors-npcs
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* @class daNpc_Besu_c
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* @brief Beth
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*
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* @details
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*
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*/
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class daNpc_Besu_c : public fopAc_ac_c {
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public:
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/* 80536E4C */ ~daNpc_Besu_c();
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/* 8053701C */ void create();
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/* 805372FC */ void CreateHeap();
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/* 80537914 */ void Delete();
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/* 80537948 */ void Execute();
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/* 80537968 */ void Draw();
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/* 805379FC */ void createHeapCallBack(fopAc_ac_c*);
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/* 80537A1C */ void ctrlJointCallBack(J3DJoint*, int);
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/* 80537A74 */ void getType();
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/* 80537B34 */ void isDelete();
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/* 80537DE4 */ void reset();
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/* 80537FD0 */ void chkNurse();
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/* 80537FFC */ void chkBesu3();
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/* 80538028 */ void afterJntAnm(int);
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/* 805380A4 */ void setParam();
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/* 805382D0 */ void checkChangeEvt();
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/* 80538490 */ void setAfterTalkMotion();
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/* 8053853C */ void srchActors();
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/* 805387D0 */ void evtTalk();
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/* 80538870 */ void evtCutProc();
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/* 80538938 */ void action();
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/* 80538B54 */ void beforeMove();
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/* 80538C18 */ void setAttnPos();
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/* 805391B8 */ void setCollision();
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/* 80539494 */ bool drawDbgInfo();
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/* 8053949C */ void drawOtherMdl();
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/* 805395F4 */ void setCupAnm(int, int, f32);
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/* 805396C4 */ void afterSetMotionAnm(int, int, f32, int);
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/* 805396F8 */ void getFaceMotionAnm(daNpcT_faceMotionAnmData_c);
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/* 805397B0 */ void changeAnm(int*, int*);
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/* 80539840 */ void changeBck(int*, int*);
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/* 805398DC */ void changeBtp(int*, int*);
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/* 80539968 */ void changeBtk(int*, int*);
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/* 80539994 */ void selectAction();
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/* 80539ACC */ void chkAction(int (daNpc_Besu_c::*)(void*));
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/* 80539AF8 */ void setAction(int (daNpc_Besu_c::*)(void*));
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/* 80539BA0 */ void mop(int, int);
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/* 80539CF4 */ void cutConversationAboutSaru(int);
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/* 80539E48 */ void cutConversationAboutPachinko(int);
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/* 8053A45C */ void cutConversationAboutWoodSwd(int);
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/* 8053A7A0 */ void cutSwdTutorial(int);
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/* 8053AA6C */ void cutFindMonkey(int);
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/* 8053AF5C */ void cutGetWoodSwd(int);
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/* 8053B058 */ void cutCacaricoConversation(int);
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/* 8053B250 */ void cutSurprise(int);
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/* 8053B530 */ void cutConversationInHotel(int);
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/* 8053B820 */ void cutConversationAboutDeathMt(int);
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/* 8053BA60 */ void cutConversationAboutGoron(int);
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/* 8053BD18 */ void cutNurse(int);
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/* 8053BE84 */ void cutClothTry(int);
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/* 8053BF60 */ void cutThankYou(int);
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/* 8053C08C */ void wait(void*);
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/* 8053CAA0 */ void swdTutorial(void*);
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/* 8053CBB8 */ void nurse(void*);
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/* 8053CF78 */ void giveHotWater(void*);
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/* 8053D078 */ void talk(void*);
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/* 8053E588 */ daNpc_Besu_c(daNpcT_faceMotionAnmData_c const*, daNpcT_motionAnmData_c const*,
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daNpcT_MotionSeqMngr_c::sequenceStepData_c const*, int,
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daNpcT_MotionSeqMngr_c::sequenceStepData_c const*, int,
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daNpcT_evtData_c const*, char**);
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/* 8053E6A8 */ s32 getEyeballMaterialNo();
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/* 8053E6B0 */ s32 getHeadJointNo();
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/* 8053E6B8 */ s32 getNeckJointNo();
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/* 8053E6C0 */ bool getBackboneJointNo();
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/* 8053E6C8 */ void checkChangeJoint(int);
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/* 8053E6D8 */ void checkRemoveJoint(int);
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static void* mCutNameList[15];
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static u8 mCutList[180];
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private:
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/* 0x568 */ u8 field_0x568[0x1138 - 0x568];
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};
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STATIC_ASSERT(sizeof(daNpc_Besu_c) == 0x1138);
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class daNpc_Besu_Param_c {
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public:
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/* 8053E6E8 */ ~daNpc_Besu_Param_c();
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static u8 const m[144];
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};
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#endif /* D_A_NPC_BESU_H */
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