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https://github.com/TwilitRealm/dusklight
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178194ccb2
* switch to dtk setup * some cleanup / fixes * cleanup d_a_alink literals * Restore doxygen, update CI & README.md (#1) * Fix build image ref (#2) --------- Co-authored-by: Luke Street <luke@street.dev>
45 lines
1.0 KiB
C++
45 lines
1.0 KiB
C++
#ifndef D_A_OBJ_AUTOMATA_H
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#define D_A_OBJ_AUTOMATA_H
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#include "f_op/f_op_actor_mng.h"
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/**
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* @ingroup actors-objects
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* @class daObj_AutoMata_c
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* @brief Falbi's Music Box
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*
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* @details
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*
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*/
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class daObj_AutoMata_c : public fopAc_ac_c {
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public:
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/* 80BA56EC */ ~daObj_AutoMata_c();
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/* 80BA5990 */ void create();
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/* 80BA5F88 */ void CreateHeap();
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/* 80BA60A0 */ void Delete();
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/* 80BA60D4 */ void Execute();
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/* 80BA639C */ void Draw();
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/* 80BA6480 */ void createHeapCallBack(fopAc_ac_c*);
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/* 80BA64A0 */ void srchTHouse(fopAc_ac_c*, void*);
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/* 80BA6500 */ void setAnm(int, bool);
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/* 80BA6634 */ void setEnvTevColor();
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/* 80BA6690 */ void setRoomNo();
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/* 80BA66D4 */ void setMtx();
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/* 80BA674C */ void setSe();
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private:
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/* 0x568 */ u8 field_0x568[0xb38 - 0x568];
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};
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STATIC_ASSERT(sizeof(daObj_AutoMata_c) == 0xb38);
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class daObj_AutoMata_Param_c {
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public:
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/* 80BA6BA4 */ ~daObj_AutoMata_Param_c();
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static u8 const m[12];
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};
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#endif /* D_A_OBJ_AUTOMATA_H */
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