Files
dusklight/include/d/actor/d_a_obj_bhbridge.h
T
TakaRikka 178194ccb2 switch to dtk setup (#2203)
* switch to dtk setup

* some cleanup / fixes

* cleanup d_a_alink literals

* Restore doxygen, update CI & README.md (#1)

* Fix build image ref (#2)

---------

Co-authored-by: Luke Street <luke@street.dev>
2024-10-10 08:29:58 -06:00

34 lines
748 B
C++

#ifndef D_A_OBJ_BHBRIDGE_H
#define D_A_OBJ_BHBRIDGE_H
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-objects
* @class daObjBhbridge_c
* @brief BH Bridge?
*
* @details
*
*/
class daObjBhbridge_c : public fopAc_ac_c {
public:
/* 80BB5318 */ void RideOn_Angle(s16&, f32, s16, f32);
/* 80BB5380 */ void Check_RideOn();
/* 80BB558C */ void initBaseMtx();
/* 80BB55B8 */ void setBaseMtx();
/* 80BB5934 */ void CreateHeap();
/* 80BB59AC */ void Create();
/* 80BB5A14 */ void Execute(f32 (**)[3][4]);
/* 80BB5E10 */ void Draw();
/* 80BB5EB4 */ void Delete();
private:
/* 0x568 */ u8 field_0x568[0x810 - 0x568];
};
STATIC_ASSERT(sizeof(daObjBhbridge_c) == 0x810);
#endif /* D_A_OBJ_BHBRIDGE_H */