Files
dusklight/include/d/actor/d_a_obj_crvsteel.h
T
TakaRikka 178194ccb2 switch to dtk setup (#2203)
* switch to dtk setup

* some cleanup / fixes

* cleanup d_a_alink literals

* Restore doxygen, update CI & README.md (#1)

* Fix build image ref (#2)

---------

Co-authored-by: Luke Street <luke@street.dev>
2024-10-10 08:29:58 -06:00

37 lines
842 B
C++

#ifndef D_A_OBJ_CRVSTEEL_H
#define D_A_OBJ_CRVSTEEL_H
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-objects
* @class daObjCRVSTEEL_c
* @brief Caravan Steel
*
* @details
*
*/
class daObjCRVSTEEL_c : public fopAc_ac_c {
public:
/* 80BD5BFC */ void OpenSet(f32, f32);
/* 80BD5C18 */ void CloseSet(f32);
/* 80BD5C28 */ void CloseExecute();
/* 80BD5CA0 */ void OpenExecute();
/* 80BD5CC8 */ void Action();
/* 80BD5D10 */ void setBaseMtx();
/* 80BD5DB8 */ void CreateHeap();
/* 80BD5E30 */ void create();
/* 80BD60A8 */ void Create();
/* 80BD60EC */ void Execute(f32 (**)[3][4]);
/* 80BD6138 */ void Draw();
/* 80BD61BC */ void Delete();
private:
/* 0x568 */ u8 field_0x568[0x848 - 0x568];
};
STATIC_ASSERT(sizeof(daObjCRVSTEEL_c) == 0x848);
#endif /* D_A_OBJ_CRVSTEEL_H */