Files
dusklight/include/d/actor/d_a_obj_keyhole.h
T
TakaRikka 178194ccb2 switch to dtk setup (#2203)
* switch to dtk setup

* some cleanup / fixes

* cleanup d_a_alink literals

* Restore doxygen, update CI & README.md (#1)

* Fix build image ref (#2)

---------

Co-authored-by: Luke Street <luke@street.dev>
2024-10-10 08:29:58 -06:00

41 lines
801 B
C++

#ifndef D_A_OBJ_KEYHOLE_H
#define D_A_OBJ_KEYHOLE_H
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-objects
* @class obj_keyhole_class
* @brief Small Key Door Chains?
*
* @details
*
*/
class obj_keyhole_class : public fopAc_ac_c {
public:
void setOpen() { mOpenState = 1; }
bool checkOpenEnd() { return mOpenState == 3; }
private:
/* 0x0568 */ u8 field_0x0568[0x2ca4 - 0x568];
/* 0x2ca4 */ u8 mOpenState;
/* 0x2ca5 */ u8 field_0x2ca5[0x2cb8 - 0x2ca5];
};
STATIC_ASSERT(sizeof(obj_keyhole_class) == 0x2CB8);
class kh_chain_s {
public:
/* 80C436A0 */ ~kh_chain_s();
/* 80C437A4 */ kh_chain_s();
};
class daObj_Keyhole_HIO_c {
public:
/* 80C4124C */ daObj_Keyhole_HIO_c();
/* 80C4394C */ ~daObj_Keyhole_HIO_c();
};
#endif /* D_A_OBJ_KEYHOLE_H */