Files
dusklight/include/d/actor/d_a_obj_lv4prelvtr.h
T
TakaRikka 178194ccb2 switch to dtk setup (#2203)
* switch to dtk setup

* some cleanup / fixes

* cleanup d_a_alink literals

* Restore doxygen, update CI & README.md (#1)

* Fix build image ref (#2)

---------

Co-authored-by: Luke Street <luke@street.dev>
2024-10-10 08:29:58 -06:00

33 lines
701 B
C++

#ifndef D_A_OBJ_LV4PRELVTR_H
#define D_A_OBJ_LV4PRELVTR_H
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-objects
* @class daObjPRElvtr_c
* @brief Arbiter's Grounds Elevator?
*
* @details
*
*/
class daObjPRElvtr_c : public fopAc_ac_c {
public:
/* 80C685F8 */ void create1st();
/* 80C68688 */ void setMtx();
/* 80C686F8 */ void CreateHeap();
/* 80C68768 */ void Create();
/* 80C68844 */ void Execute(f32 (**)[3][4]);
/* 80C68944 */ void Draw();
/* 80C689E8 */ void Delete();
/* 80C68AF0 */ ~daObjPRElvtr_c();
private:
/* 0x568 */ u8 field_0x568[0x610 - 0x568];
};
STATIC_ASSERT(sizeof(daObjPRElvtr_c) == 0x610);
#endif /* D_A_OBJ_LV4PRELVTR_H */