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https://github.com/TwilitRealm/dusklight
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178194ccb2
* switch to dtk setup * some cleanup / fixes * cleanup d_a_alink literals * Restore doxygen, update CI & README.md (#1) * Fix build image ref (#2) --------- Co-authored-by: Luke Street <luke@street.dev>
34 lines
719 B
C++
34 lines
719 B
C++
#ifndef D_A_OBJ_PDTILE_H
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#define D_A_OBJ_PDTILE_H
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#include "f_op/f_op_actor_mng.h"
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/**
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* @ingroup actors-objects
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* @class daObjPDtile_c
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* @brief P - Drop Tile
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*
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* @details
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*
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*/
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class daObjPDtile_c : public fopAc_ac_c {
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public:
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/* 80CAACE0 */ void create1st();
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/* 80CAAE80 */ void setMtx();
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/* 80CAAF90 */ void rideActor(fopAc_ac_c*);
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/* 80CAB1F0 */ void CreateHeap();
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/* 80CAB258 */ void Create();
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/* 80CAB374 */ void Execute(f32 (**)[3][4]);
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/* 80CABF50 */ void Draw();
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/* 80CAC094 */ void Delete();
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/* 80CAC374 */ ~daObjPDtile_c();
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private:
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/* 0x568 */ u8 field_0x568[0x7fc - 0x568];
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};
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STATIC_ASSERT(sizeof(daObjPDtile_c) == 0x7fc);
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#endif /* D_A_OBJ_PDTILE_H */
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