Files
dusklight/include/d/actor/d_a_obj_pdwall.h
T
TakaRikka 178194ccb2 switch to dtk setup (#2203)
* switch to dtk setup

* some cleanup / fixes

* cleanup d_a_alink literals

* Restore doxygen, update CI & README.md (#1)

* Fix build image ref (#2)

---------

Co-authored-by: Luke Street <luke@street.dev>
2024-10-10 08:29:58 -06:00

33 lines
669 B
C++

#ifndef D_A_OBJ_PDWALL_H
#define D_A_OBJ_PDWALL_H
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-objects
* @class daObjPDwall_c
* @brief P - D Wall?
*
* @details
*
*/
class daObjPDwall_c : public fopAc_ac_c {
public:
/* 80CAC7F8 */ void create1st();
/* 80CAC8DC */ void setMtx();
/* 80CACA44 */ void CreateHeap();
/* 80CACBA8 */ void Create();
/* 80CACCE0 */ void Execute(f32 (**)[3][4]);
/* 80CACF14 */ void Draw();
/* 80CACFD4 */ void Delete();
/* 80CAD140 */ ~daObjPDwall_c();
private:
/* 0x568 */ u8 field_0x568[0xa18 - 0x568];
};
STATIC_ASSERT(sizeof(daObjPDwall_c) == 0xa18);
#endif /* D_A_OBJ_PDWALL_H */