Files
dusklight/include/d/actor/d_a_obj_treesh.h
T
TakaRikka 178194ccb2 switch to dtk setup (#2203)
* switch to dtk setup

* some cleanup / fixes

* cleanup d_a_alink literals

* Restore doxygen, update CI & README.md (#1)

* Fix build image ref (#2)

---------

Co-authored-by: Luke Street <luke@street.dev>
2024-10-10 08:29:58 -06:00

39 lines
777 B
C++

#ifndef D_A_OBJ_TREESH_H
#define D_A_OBJ_TREESH_H
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-objects
* @class daTreeSh_c
* @brief Conifer Tree
*
* @details
*
*/
class daTreeSh_c : public fopAc_ac_c {
public:
/* 80D1F258 */ void initBaseMtx();
/* 80D1F294 */ void setBaseMtx();
/* 80D1F2E8 */ void CreateHeap();
/* 80D1F358 */ void Create();
/* 80D1F414 */ void create1st();
/* 80D1F49C */ void Execute(f32 (**)[3][4]);
/* 80D1F648 */ void Draw();
/* 80D1F6EC */ void Delete();
private:
/* 0x568 */ u8 field_0x568[0x5cc - 0x568];
};
STATIC_ASSERT(sizeof(daTreeSh_c) == 0x5cc);
class daTreeSh_HIO_c {
public:
/* 80D1F0CC */ daTreeSh_HIO_c();
/* 80D1F81C */ ~daTreeSh_HIO_c();
};
#endif /* D_A_OBJ_TREESH_H */