mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-06-01 01:08:48 -04:00
56890c32e8
* Consolidate fopAcM_STATUS into fopAc_Status_e * Add _e suffix to fopAcStts enums * Prepare for profile enumeration * Correct typo in scene_process_profile_definition * Manually handle g_profile_Obj_DamCps (inline preprocessing) * Correct g_profile_TAG_LV5SOUP procname to enum * Create d_priority.h * Update process profile definitions * Moved inline comments to the left * Add missing fopAcStts enums * Add d_priority.h include in f_pc_leaf.h * Manually update d_a_obj_damCps profile * Replace fopAcStts enums replacing and anticipatory profile size correction * Changed profile size from literal to sizeof() in anticipation of PR #3116 * Provided putative names to staff-related status enums * Replaced appropriate literals with fopAcStts enums * Fix borked merge * Rename item number enums and move to d_item_data.h * Rename process profile name & draw priority enums * Move process profile name & draw priority enums to appropriate files * Moved fpcNm_ enums from d/d_procname.h to f_pc/f_pc_name.h * Moved fpcDwPi_ enums from d/d_priority.h to f_pc/f_pc_draw_priority.h * ACTUALLY (whoops) stage merge * Correct item mistranslation Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com> --------- Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
85 lines
2.4 KiB
C++
85 lines
2.4 KiB
C++
/**
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* d_a_guard_mng.cpp
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* Guard
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*/
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#include "d/dolzel_rel.h" // IWYU pragma: keep
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#include "d/actor/d_a_guard_mng.h"
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#include "f_pc/f_pc_executor.h"
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static void* s_sub(void* i_actorP, void* i_this) {
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if (fopAcM_IsActor(i_actorP)) {
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if (fopAcM_GetName(i_actorP) == fpcNm_NPC_CD3_e || fopAcM_GetName(i_actorP) == fpcNm_NPC_PASSER_e || fopAcM_GetName(i_actorP) == fpcNm_NPC_FGUARD_e) {
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static_cast<daGuardMng_c*>(i_this)->countMerchantNum();
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} else {
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if (fopAcM_GetName(i_actorP) == fpcNm_TAG_GUARD_e) {
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static_cast<daGuardMng_c*>(i_this)->checkAppearTag((daTagGuard_c *)i_actorP);
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}
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}
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}
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return 0;
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}
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u8 daGuardMng_c::checkMerchantNum() {
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field_0x56c = G_CM3D_F_INF;
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mMerchantNum = 0;
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fpcM_Search(s_sub,this);
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return mMerchantNum;
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}
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void daGuardMng_c::checkAppearTag(daTagGuard_c* i_this) {
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cXyz pos;
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if ((u8)i_this->getAppearPoint(&pos) != 0) {
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pos -= *fopAcM_GetPosition_p(dComIfGp_getPlayer(0));
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f32 pos_abs = pos.abs2();
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if (field_0x56c > pos_abs) {
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mpTagGuard = i_this;
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field_0x56c = pos_abs;
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}
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}
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}
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static int daGuardMng_Execute(daGuardMng_c* i_this) {
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return i_this->execute();
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}
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static int daGuardMng_IsDelete(daGuardMng_c* param_0) {
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return 1;
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}
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static int daGuardMng_Delete(daGuardMng_c* i_this) {
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i_this->~daGuardMng_c();
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return 1;
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}
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static int daGuardMng_Create(fopAc_ac_c* i_this) {
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return static_cast<daGuardMng_c*>(i_this)->create();
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}
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static actor_method_class l_daGuardMng_Method = {
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(process_method_func)daGuardMng_Create,
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(process_method_func)daGuardMng_Delete,
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(process_method_func)daGuardMng_Execute,
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(process_method_func)daGuardMng_IsDelete
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};
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actor_process_profile_definition g_profile_GUARD_MNG = {
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/* Layer ID */ fpcLy_CURRENT_e,
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/* List ID */ 7,
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/* List Prio */ fpcPi_CURRENT_e,
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/* Proc Name */ fpcNm_GUARD_MNG_e,
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/* Proc SubMtd */ &g_fpcLf_Method.base,
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/* Size */ sizeof(daGuardMng_c),
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/* Size Other */ 0,
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/* Parameters */ 0,
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/* Leaf SubMtd */ &g_fopAc_Method.base,
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/* Draw Prio */ fpcDwPi_GUARD_MNG_e,
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/* Actor SubMtd */ &l_daGuardMng_Method,
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/* Status */ fopAcStts_UNK_0x40000_e | fopAcStts_CULL_e,
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/* Group */ fopAc_ACTOR_e,
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/* Cull Type */ fopAc_CULLBOX_0_e,
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};
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