Files
dusklight/include/JSystem/JAudio2/JAUAudibleParam.h
T
Pheenoh 7154ac08e1 d_a_e_fz work, doxygen revamp (#2127)
* initial freezard actor struct + setActionMode OK

* daE_FZ_Draw

* setReflectAngle

* mBoundSoundset

* daE_FZ_Execute & execute

* demoDelete

* daE_FZ_Delete & _delete

* CreateHeap

* useHeapInit

* cc_set

* mtx_set

* action WIP

* way_gake_check

* executeRollMove

* executeMove

* draw WIP

* executeDamage

* checkpoint

* create

* checkpoint

* daE_FZ_c::executeWait

* checkpoint

* daE_FZ_c::damage_check almost done

* rm asm

* rm headers

* setup_profile WIP + doxygen update

* fix merge issues

* docs fix?

* fix2

* doxygen updates

* setup g_profile_E_FZ, profile setup script WIP

* update github actions

* update progress.md
2024-04-12 00:10:30 -06:00

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C

#ifndef JAUAUDIBLEPARAM_H
#define JAUAUDIBLEPARAM_H
/**
* @ingroup jsystem-jaudio
*
*/
struct JAUAudibleParam {
f32 getDopplerPower() const {
return (u32)((*(u8*)&field_0x0.raw >> 4) & 0xf) * (1.0f / 15.0f);
}
union {
struct {
u16 f0;
u16 f1;
} half;
struct {
u8 b0_0 : 4;
u8 b0_4 : 1;
u8 b0_5 : 1;
u8 b0_6 : 1;
u8 b0_7 : 1;
u8 b1_0 : 1;
u8 b1_1 : 1;
u8 b1_2_7 : 6;
u8 b2;
u8 b3;
} bytes;
u32 raw;
} field_0x0;
};
#endif /* JAUAUDIBLEPARAM_H */