Files
dusklight/include/d/bg/d_bg_s_cap_poly.h
T
Pheenoh 7154ac08e1 d_a_e_fz work, doxygen revamp (#2127)
* initial freezard actor struct + setActionMode OK

* daE_FZ_Draw

* setReflectAngle

* mBoundSoundset

* daE_FZ_Execute & execute

* demoDelete

* daE_FZ_Delete & _delete

* CreateHeap

* useHeapInit

* cc_set

* mtx_set

* action WIP

* way_gake_check

* executeRollMove

* executeMove

* draw WIP

* executeDamage

* checkpoint

* create

* checkpoint

* daE_FZ_c::executeWait

* checkpoint

* daE_FZ_c::damage_check almost done

* rm asm

* rm headers

* setup_profile WIP + doxygen update

* fix merge issues

* docs fix?

* fix2

* doxygen updates

* setup g_profile_E_FZ, profile setup script WIP

* update github actions

* update progress.md
2024-04-12 00:10:30 -06:00

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C++

#ifndef D_BG_D_BG_S_CAPT_POLY_H
#define D_BG_D_BG_S_CAPT_POLY_H
#include "d/bg/d_bg_s_chk.h"
struct dBgS_CaptPoly;
typedef void (*CaptPolyCallback)(dBgS_CaptPoly&, cBgD_Vtx_t*, u16, u16, u16, cM3dGPla*);
struct dBgS_CaptPoly : public cBgS_Chk, public dBgS_Chk {
public:
cM3dGAab* GetBndP() { return &m_pos;}
/* 0x2C */ cM3dGAab m_pos;
/* 0x48 */ CaptPolyCallback m_callback;
};
#endif