Files
dusklight/include/f_op/f_op_scene.h
T
Pheenoh 7154ac08e1 d_a_e_fz work, doxygen revamp (#2127)
* initial freezard actor struct + setActionMode OK

* daE_FZ_Draw

* setReflectAngle

* mBoundSoundset

* daE_FZ_Execute & execute

* demoDelete

* daE_FZ_Delete & _delete

* CreateHeap

* useHeapInit

* cc_set

* mtx_set

* action WIP

* way_gake_check

* executeRollMove

* executeMove

* draw WIP

* executeDamage

* checkpoint

* create

* checkpoint

* daE_FZ_c::executeWait

* checkpoint

* daE_FZ_c::damage_check almost done

* rm asm

* rm headers

* setup_profile WIP + doxygen update

* fix merge issues

* docs fix?

* fix2

* doxygen updates

* setup g_profile_E_FZ, profile setup script WIP

* update github actions

* update progress.md
2024-04-12 00:10:30 -06:00

25 lines
612 B
C++

#ifndef F_F_OP_SCENE_H_
#define F_F_OP_SCENE_H_
#include "f_op/f_op_scene_tag.h"
struct request_of_phase_process_class;
class mDoDvdThd_command_c;
typedef struct scene_process_profile_definition {
/* 0x00 */ node_process_profile_definition mBase;
/* 0x20 */ process_method_class* mpMtd; // Subclass methods
/* 0x24 */ u32 field_0x24; // padding?
} scene_process_profile_definition;
class scene_class {
public:
/* 0x000 */ process_node_class mBase;
/* 0x1AC */ process_method_class * mpMtd;
/* 0x1B0 */ scene_tag_class mScnTg;
};
extern leafdraw_method_class g_fopScn_Method;
#endif