mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-06-01 17:27:19 -04:00
df0ffcd87c
* f_op debug 1 * f_op debug 2 * f_op debug 3 * f_op debug 4 * f_op debug 5 * f_op_debug fix build * f_op linking * remove goto in fopac_create * fix regressions * fix regressions * pr comments
42 lines
948 B
C++
42 lines
948 B
C++
/**
|
|
* f_op_scene_pause.cpp
|
|
* Scene Process Pause
|
|
*/
|
|
|
|
#include "f_op/f_op_scene_pause.h"
|
|
#include "f_op/f_op_scene.h"
|
|
#include "f_pc/f_pc_manager.h"
|
|
|
|
int fopScnPause_Enable(scene_class* i_scene) {
|
|
if (i_scene != NULL) {
|
|
fpcM_PauseEnable(i_scene, 1);
|
|
fpcM_PauseEnable(i_scene, 2);
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int fopScnPause_Disable(scene_class* i_scene) {
|
|
if (i_scene != NULL) {
|
|
process_node_class* process_node = fpcM_Layer(i_scene);
|
|
|
|
if (process_node == NULL) {
|
|
fpcM_PauseDisable(i_scene, 1);
|
|
fpcM_PauseDisable(i_scene, 2);
|
|
} else if (fpcEx_IsExist(process_node->base.id) == TRUE) {
|
|
if (!fpcM_IsPause(process_node, 1)) {
|
|
fpcM_PauseDisable(i_scene, 1);
|
|
}
|
|
|
|
if (!fpcM_IsPause(process_node, 2)) {
|
|
fpcM_PauseDisable(i_scene, 2);
|
|
}
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|