Files
dusklight/src/SSystem/SComponent/c_bg_s_poly_info.cpp
T
TakaRikka dfa8efa97b project cleanup (#2895)
* some wii OS fixes

* remove old dol2asm comments

* remove dol2asm.h

* remove function address comments

* normalize ATTRIBUTE_ALIGN usage

* DECL_WEAK macro

* fix gcc attribute weak macro

* wrap more mwcc specific things in ifdefs

* fixes

* fix revo sdk version flags

* fixes
2025-11-30 15:23:42 -07:00

61 lines
1.2 KiB
C++

/**
* c_bg_s_poly_info.cpp
*
*/
#include "SSystem/SComponent/c_bg_s_poly_info.h"
#include "JSystem/JUtility/JUTAssert.h"
cBgS_PolyInfo::cBgS_PolyInfo() {
ClearPi();
}
cBgS_PolyInfo::~cBgS_PolyInfo() {}
bool cBgS_PolyInfo::ChkSetInfo() const {
if (mPolyIndex == 0xFFFF || mBgIndex == 0x100) {
return false;
} else {
return true;
}
}
void cBgS_PolyInfo::ClearPi() {
mPolyIndex = -1;
mBgIndex = 0x100;
unk_0x04 = 0;
mActorId = -1;
}
void cBgS_PolyInfo::SetPolyInfo(const cBgS_PolyInfo& poly) {
*this = poly;
}
void cBgS_PolyInfo::SetActorInfo(int bg_index, void* p_data, fpc_ProcID actor_id) {
JUT_ASSERT(74, 0 <= bg_index);
mBgIndex = bg_index;
unk_0x04 = p_data;
mActorId = actor_id;
}
bool cBgS_PolyInfo::ChkSafe(const void* param_1, fpc_ProcID actor_id) const {
if (unk_0x04 == param_1 && mActorId == actor_id) {
return true;
} else {
return false;
}
}
void cBgS_PolyInfo::SetPolyIndex(int poly_index) {
JUT_ASSERT(103, 0 <= poly_index);
mPolyIndex = poly_index;
}
bool cBgS_PolyInfo::ChkBgIndex() const {
if (mBgIndex == 0x100) {
return false;
}
return true;
}