Files
dusklight/src/d/actor/d_a_obj_metalbox.cpp
T
Huitzi 56890c32e8 Actor status consolidation & process profile definition editing (#3117)
* Consolidate fopAcM_STATUS into fopAc_Status_e

* Add _e suffix to fopAcStts enums

* Prepare for profile enumeration
* Correct typo in scene_process_profile_definition
* Manually handle g_profile_Obj_DamCps (inline preprocessing)
* Correct g_profile_TAG_LV5SOUP procname to enum
* Create d_priority.h

* Update process profile definitions
* Moved inline comments to the left
* Add missing fopAcStts enums
* Add d_priority.h include in f_pc_leaf.h
* Manually update d_a_obj_damCps profile

* Replace fopAcStts enums replacing and anticipatory profile size correction
* Changed profile size from literal to sizeof() in anticipation of PR #3116
* Provided putative names to staff-related status enums
* Replaced appropriate literals with fopAcStts enums

* Fix borked merge

* Rename item number enums and move to d_item_data.h

* Rename process profile name & draw priority enums

* Move process profile name & draw priority enums to appropriate files
* Moved fpcNm_ enums from d/d_procname.h to f_pc/f_pc_name.h
* Moved fpcDwPi_ enums from d/d_priority.h to f_pc/f_pc_draw_priority.h

* ACTUALLY (whoops) stage merge

* Correct item mistranslation

Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>

---------

Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
2026-03-09 18:33:31 -07:00

125 lines
3.2 KiB
C++

/**
* @file d_a_obj_metalbox.cpp
*
*/
#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_obj_metalbox.h"
#include "d/d_com_inf_game.h"
static char const* l_arcName = "L_mbox_00";
void daObjMBox_c::initBaseMtx() {
mpModel->setBaseScale(scale);
setBaseMtx();
}
void daObjMBox_c::setBaseMtx() {
mDoMtx_stack_c::transS(current.pos.x, current.pos.y, current.pos.z);
mDoMtx_stack_c::YrotM(shape_angle.y);
mpModel->setBaseTRMtx(mDoMtx_stack_c::get());
PSMTXCopy(mDoMtx_stack_c::now, mBgMtx);
}
int daObjMBox_c::Create() {
initBaseMtx();
fopAcM_SetMtx(this, mpModel->getBaseTRMtx());
mAcchCir.SetWall(30.0f, 30.0f);
mAcch.Set(fopAcM_GetPosition_p(this), fopAcM_GetOldPosition_p(this), this, 1, &mAcchCir,
fopAcM_GetSpeed_p(this), NULL, NULL);
fopAcM_setCullSizeBox2(this, mpModel->getModelData());
return 1;
}
int daObjMBox_c::CreateHeap() {
J3DModelData* objectRes = (J3DModelData*)dComIfG_getObjectRes(l_arcName, 4);
mpModel = mDoExt_J3DModel__create(objectRes, 0x80000, 0x11000084);
if (mpModel == NULL) {
return 0;
}
return 1;
}
int daObjMBox_c::create() {
fopAcM_ct(this, daObjMBox_c);
int phase_state = dComIfG_resLoad(&mPhase, l_arcName);
if (phase_state == cPhs_COMPLEATE_e) {
phase_state = MoveBGCreate(l_arcName, 7, dBgS_MoveBGProc_TypicalRotY, 0xc40, 0);
if (phase_state == cPhs_ERROR_e) {
return phase_state;
}
}
return phase_state;
}
int daObjMBox_c::Execute(Mtx** param_0) {
*param_0 = &mBgMtx;
setBaseMtx();
return 1;
}
int daObjMBox_c::Draw() {
g_env_light.settingTevStruct(0x10, &current.pos, &tevStr);
g_env_light.setLightTevColorType_MAJI(mpModel, &tevStr);
dComIfGd_setListBG();
mDoExt_modelUpdateDL(mpModel);
dComIfGd_setList();
return 1;
}
int daObjMBox_c::Delete() {
dComIfG_resDelete(&mPhase, l_arcName);
return 1;
}
static int daObjMBox_Draw(daObjMBox_c* i_this) {
return i_this->MoveBGDraw();
}
static int daObjMBox_Execute(daObjMBox_c* i_this) {
return i_this->MoveBGExecute();
}
static int daObjMBox_Delete(daObjMBox_c* i_this) {
return i_this->MoveBGDelete();
}
static int daObjMBox_Create(fopAc_ac_c* i_this) {
fopAcM_GetID(i_this);
return static_cast<daObjMBox_c*>(i_this)->create();
}
static actor_method_class l_daObjMBox_Method = {
(process_method_func)daObjMBox_Create,
(process_method_func)daObjMBox_Delete,
(process_method_func)daObjMBox_Execute,
0,
(process_method_func)daObjMBox_Draw,
};
actor_process_profile_definition g_profile_Obj_MetalBox = {
/* Layer ID */ fpcLy_CURRENT_e,
/* List ID */ 3,
/* List Prio */ fpcPi_CURRENT_e,
/* Proc Name */ fpcNm_Obj_MetalBox_e,
/* Proc SubMtd */ &g_fpcLf_Method.base,
/* Size */ sizeof(daObjMBox_c),
/* Size Other */ 0,
/* Parameters */ 0,
/* Leaf SubMtd */ &g_fopAc_Method.base,
/* Draw Prio */ fpcDwPi_Obj_MetalBox_e,
/* Actor SubMtd */ &l_daObjMBox_Method,
/* Status */ fopAcStts_UNK_0x40000_e | fopAcStts_CULL_e,
/* Group */ fopAc_ACTOR_e,
/* Cull Type */ fopAc_CULLBOX_CUSTOM_e,
};