Files
dusklight/assets/Shield/res/Object/Demo31_16.h
T
roeming 1bd947b6dd Adding tons of enum resource files (#2886)
* add shield assets

* add shieldD assets

* add GCN US assets

* add GCN JP asset enums

* add GCN PAL asset enums

* add WII asset enums

* add WII Rev 2 asset enums

* add all other files

* change asset include directory to force "res/" prefix

* remove wrong duplicate marks

* Allow cpp files to reference arc enums

* rename all resource files to not begin with "res_"

* update res_arc tool to use argparse

* remove Stage enums
2025-11-28 19:10:04 -08:00

34 lines
1.2 KiB
C

#ifndef RES_DEMO31_16_H
#define RES_DEMO31_16_H
enum dRes_INDEX_DEMO31_16 {
/* BCK */
dRes_INDEX_DEMO31_16_BCK_DEMO31_RBBB_CUT01_GP_1_O_e=0x5,
dRes_INDEX_DEMO31_16_BCK_DEMO31_RD2_CUT01_GP_1_O_e=0x6,
dRes_INDEX_DEMO31_16_BCK_DEMO31_RD2_CUT01_GP_2_O_e=0x7,
dRes_INDEX_DEMO31_16_BCK_DEMO31_RDWB_CUT01_GP_1_O_e=0x8,
dRes_INDEX_DEMO31_16_BCK_DEMO31_RDWB_CUT01_GP_2_O_e=0x9,
/* BMDR */
dRes_INDEX_DEMO31_16_BMD_DEMO31_RBBB_CUT00_GP_1_e=0xC,
dRes_INDEX_DEMO31_16_BMD_DEMO31_RD2_CUT00_GP_1_e=0xD,
dRes_INDEX_DEMO31_16_BMD_DEMO31_RDWB_CUT00_GP_1_e=0xE,
/* EVT */
dRes_INDEX_DEMO31_16_STB_DEMO31_16_e=0x11,
};
enum dRes_ID_DEMO31_16 {
/* BCK */
dRes_ID_DEMO31_16_BCK_DEMO31_RBBB_CUT01_GP_1_O_e=0x0,
dRes_ID_DEMO31_16_BCK_DEMO31_RD2_CUT01_GP_1_O_e=0x1,
dRes_ID_DEMO31_16_BCK_DEMO31_RD2_CUT01_GP_2_O_e=0x6,
dRes_ID_DEMO31_16_BCK_DEMO31_RDWB_CUT01_GP_1_O_e=0x7,
dRes_ID_DEMO31_16_BCK_DEMO31_RDWB_CUT01_GP_2_O_e=0x8,
/* BMDR */
dRes_ID_DEMO31_16_BMD_DEMO31_RBBB_CUT00_GP_1_e=0x2,
dRes_ID_DEMO31_16_BMD_DEMO31_RD2_CUT00_GP_1_e=0x3,
dRes_ID_DEMO31_16_BMD_DEMO31_RDWB_CUT00_GP_1_e=0x4,
/* EVT */
dRes_ID_DEMO31_16_STB_DEMO31_16_e=0x5,
};
#endif /* !RES_DEMO31_16_H */