mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-05-30 00:16:19 -04:00
1bd947b6dd
* add shield assets * add shieldD assets * add GCN US assets * add GCN JP asset enums * add GCN PAL asset enums * add WII asset enums * add WII Rev 2 asset enums * add all other files * change asset include directory to force "res/" prefix * remove wrong duplicate marks * Allow cpp files to reference arc enums * rename all resource files to not begin with "res_" * update res_arc tool to use argparse * remove Stage enums
41 lines
1.0 KiB
C
41 lines
1.0 KiB
C
#ifndef RES_INS2_H
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#define RES_INS2_H
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enum dRes_INDEX_INS2 {
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/* BCK */
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dRes_INDEX_INS2_BCK_INS_K_LOOKING_e=0x5,
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dRes_INDEX_INS2_BCK_INS_K_SEARCHING_A_e=0x6,
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dRes_INDEX_INS2_BCK_INS_K_SEARCHING_B_e=0x7,
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dRes_INDEX_INS2_BCK_INS_K_STEP_e=0x8,
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dRes_INDEX_INS2_BCK_INS_K_WAIT_e=0x9,
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dRes_INDEX_INS2_BCK_INS_K_WALK_e=0xA,
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/* BMDE */
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dRes_INDEX_INS2_BMD_INS_KAGO_e=0xD,
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/* BMDR */
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dRes_INDEX_INS2_BMD_INS_UMBRELLA_e=0x10,
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};
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enum dRes_ID_INS2 {
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/* BCK */
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dRes_ID_INS2_BCK_INS_K_LOOKING_e=0x5,
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dRes_ID_INS2_BCK_INS_K_SEARCHING_A_e=0x6,
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dRes_ID_INS2_BCK_INS_K_SEARCHING_B_e=0x7,
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dRes_ID_INS2_BCK_INS_K_STEP_e=0x8,
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dRes_ID_INS2_BCK_INS_K_WAIT_e=0x9,
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dRes_ID_INS2_BCK_INS_K_WALK_e=0xA,
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/* BMDE */
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dRes_ID_INS2_BMD_INS_KAGO_e=0xD,
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/* BMDR */
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dRes_ID_INS2_BMD_INS_UMBRELLA_e=0x10,
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};
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enum INS_KAGO_JNT {
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INS_KAGO_JNT_INS_KAGO_MODEL_e=0x0,
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};
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enum INS_UMBRELLA_JNT {
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INS_UMBRELLA_JNT_CENTER_e=0x0,
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INS_UMBRELLA_JNT_SPIDER_e=0x1,
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};
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#endif /* !RES_INS2_H */ |