mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-06-23 07:19:53 -04:00
1bd947b6dd
* add shield assets * add shieldD assets * add GCN US assets * add GCN JP asset enums * add GCN PAL asset enums * add WII asset enums * add WII Rev 2 asset enums * add all other files * change asset include directory to force "res/" prefix * remove wrong duplicate marks * Allow cpp files to reference arc enums * rename all resource files to not begin with "res_" * update res_arc tool to use argparse * remove Stage enums
45 lines
1021 B
C
45 lines
1021 B
C
#ifndef RES_KAKASHI_H
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#define RES_KAKASHI_H
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enum dRes_INDEX_KAKASHI {
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/* BCK */
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dRes_INDEX_KAKASHI_BCK_KAKASHI_FALL_e=0x5,
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/* BMDR */
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dRes_INDEX_KAKASHI_BMD_BACKETL_e=0x8,
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dRes_INDEX_KAKASHI_BMD_BACKETR_e=0x9,
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dRes_INDEX_KAKASHI_BMD_KAKASHI_e=0xA,
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/* EVT */
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dRes_INDEX_KAKASHI_DAT_EVENT_LIST_e=0xD,
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};
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enum dRes_ID_KAKASHI {
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/* BCK */
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dRes_ID_KAKASHI_BCK_KAKASHI_FALL_e=0x5,
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/* BMDR */
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dRes_ID_KAKASHI_BMD_BACKETL_e=0x8,
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dRes_ID_KAKASHI_BMD_BACKETR_e=0x9,
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dRes_ID_KAKASHI_BMD_KAKASHI_e=0xA,
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/* EVT */
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dRes_ID_KAKASHI_DAT_EVENT_LIST_e=0xD,
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};
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enum BACKETL_JNT {
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BACKETL_JNT_BACKETL_MODEL_e=0x0,
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};
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enum BACKETR_JNT {
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BACKETR_JNT_KAKASHIR_MODEL_e=0x0,
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};
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enum KAKASHI_JNT {
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KAKASHI_JNT_BODY1_e=0x0,
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KAKASHI_JNT_BODY2_e=0x1,
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KAKASHI_JNT_ARM_e=0x2,
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KAKASHI_JNT_ARMER_e=0x3,
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KAKASHI_JNT_BACKET_NECK_e=0x4,
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KAKASHI_JNT_BUCKET_e=0x5,
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KAKASHI_JNT_HANDLE_e=0x6,
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KAKASHI_JNT_HEAD_e=0x7,
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};
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#endif /* !RES_KAKASHI_H */ |