mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-06-09 03:59:34 -04:00
1bd947b6dd
* add shield assets * add shieldD assets * add GCN US assets * add GCN JP asset enums * add GCN PAL asset enums * add WII asset enums * add WII Rev 2 asset enums * add all other files * change asset include directory to force "res/" prefix * remove wrong duplicate marks * Allow cpp files to reference arc enums * rename all resource files to not begin with "res_" * update res_arc tool to use argparse * remove Stage enums
163 lines
6.0 KiB
C
163 lines
6.0 KiB
C
#ifndef RES_NPC_KS_H
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#define RES_NPC_KS_H
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enum dRes_INDEX_NPC_KS {
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/* BCK */
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dRes_INDEX_NPC_KS_BCK_SARU_BAKUCHU_e=0x5,
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dRes_INDEX_NPC_KS_BCK_SARU_BIKKURI_e=0x6,
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dRes_INDEX_NPC_KS_BCK_SARU_CALL_e=0x7,
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dRes_INDEX_NPC_KS_BCK_SARU_CALLBACK_e=0x8,
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dRes_INDEX_NPC_KS_BCK_SARU_CALLBACK_K_e=0x9,
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dRes_INDEX_NPC_KS_BCK_SARU_CALL_K_e=0xA,
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dRes_INDEX_NPC_KS_BCK_SARU_CLAP_WAIT_e=0xB,
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dRes_INDEX_NPC_KS_BCK_SARU_CLIMB_e=0xC,
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dRes_INDEX_NPC_KS_BCK_SARU_FALL_e=0xD,
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dRes_INDEX_NPC_KS_BCK_SARU_FIRE_K_e=0xE,
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dRes_INDEX_NPC_KS_BCK_SARU_GODOWN_e=0xF,
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dRes_INDEX_NPC_KS_BCK_SARU_HANGCALL_e=0x10,
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dRes_INDEX_NPC_KS_BCK_SARU_HANGWAIT_A_e=0x11,
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dRes_INDEX_NPC_KS_BCK_SARU_HANGWAIT_B_e=0x12,
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dRes_INDEX_NPC_KS_BCK_SARU_HANGWAIT_C_e=0x13,
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dRes_INDEX_NPC_KS_BCK_SARU_HELP_e=0x14,
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dRes_INDEX_NPC_KS_BCK_SARU_HELP_B_e=0x15,
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dRes_INDEX_NPC_KS_BCK_SARU_HELP_C_e=0x16,
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dRes_INDEX_NPC_KS_BCK_SARU_HOLDING_e=0x17,
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dRes_INDEX_NPC_KS_BCK_SARU_HUNGING_e=0x18,
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dRes_INDEX_NPC_KS_BCK_SARU_INDICATE_e=0x19,
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dRes_INDEX_NPC_KS_BCK_SARU_JUMPRUN_e=0x1A,
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dRes_INDEX_NPC_KS_BCK_SARU_JUMPRUN_K_e=0x1B,
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dRes_INDEX_NPC_KS_BCK_SARU_JUMPWALK_e=0x1C,
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dRes_INDEX_NPC_KS_BCK_SARU_JUMPWALK_K_e=0x1D,
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dRes_INDEX_NPC_KS_BCK_SARU_JUMP_ATTN_e=0x1E,
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dRes_INDEX_NPC_KS_BCK_SARU_JUMP_L_e=0x1F,
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dRes_INDEX_NPC_KS_BCK_SARU_JUMP_S_e=0x20,
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dRes_INDEX_NPC_KS_BCK_SARU_JUMP_T_e=0x21,
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dRes_INDEX_NPC_KS_BCK_SARU_KAGO_JUMP_e=0x22,
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dRes_INDEX_NPC_KS_BCK_SARU_LAND_e=0x23,
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dRes_INDEX_NPC_KS_BCK_SARU_RECOVER_e=0x24,
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dRes_INDEX_NPC_KS_BCK_SARU_RELIEF_e=0x25,
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dRes_INDEX_NPC_KS_BCK_SARU_ROTATE_e=0x26,
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dRes_INDEX_NPC_KS_BCK_SARU_SCARED_e=0x27,
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dRes_INDEX_NPC_KS_BCK_SARU_SCAREDLOOK_K_e=0x28,
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dRes_INDEX_NPC_KS_BCK_SARU_SCARED_B_e=0x29,
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dRes_INDEX_NPC_KS_BCK_SARU_SCARED_K_e=0x2A,
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dRes_INDEX_NPC_KS_BCK_SARU_SCARED_LOOK_e=0x2B,
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dRes_INDEX_NPC_KS_BCK_SARU_SHAKE_K_e=0x2C,
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dRes_INDEX_NPC_KS_BCK_SARU_STOPCALL_e=0x2D,
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dRes_INDEX_NPC_KS_BCK_SARU_SURPRISE_K_e=0x2E,
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dRes_INDEX_NPC_KS_BCK_SARU_SWIM_e=0x2F,
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dRes_INDEX_NPC_KS_BCK_SARU_SWINGPOSE_e=0x30,
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dRes_INDEX_NPC_KS_BCK_SARU_TO_ROTATE_e=0x31,
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dRes_INDEX_NPC_KS_BCK_SARU_WAITSTAND_e=0x32,
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dRes_INDEX_NPC_KS_BCK_SARU_WAIT_A_e=0x33,
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dRes_INDEX_NPC_KS_BCK_SARU_WAIT_A_K_e=0x34,
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dRes_INDEX_NPC_KS_BCK_SARU_WAIT_B_e=0x35,
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dRes_INDEX_NPC_KS_BCK_SARU_WAIT_C_e=0x36,
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dRes_INDEX_NPC_KS_BCK_SARU_WALKCLAP_e=0x37,
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dRes_INDEX_NPC_KS_BCK_SARU_YOROKOBI_e=0x38,
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/* BMDR */
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dRes_INDEX_NPC_KS_BMD_SARU_e=0x3B,
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dRes_INDEX_NPC_KS_BMD_SARU_BARA_e=0x3C,
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dRes_INDEX_NPC_KS_BMD_SARU_STICK_e=0x3D,
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/* BTP */
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dRes_INDEX_NPC_KS_BTP_SARU_e=0x40,
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dRes_INDEX_NPC_KS_BTP_SARU_RELIEF_e=0x41,
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};
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enum dRes_ID_NPC_KS {
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/* BCK */
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dRes_ID_NPC_KS_BCK_SARU_BAKUCHU_e=0x5,
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dRes_ID_NPC_KS_BCK_SARU_BIKKURI_e=0x6,
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dRes_ID_NPC_KS_BCK_SARU_CALL_e=0x7,
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dRes_ID_NPC_KS_BCK_SARU_CALLBACK_e=0x8,
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dRes_ID_NPC_KS_BCK_SARU_CALLBACK_K_e=0x9,
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dRes_ID_NPC_KS_BCK_SARU_CALL_K_e=0xA,
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dRes_ID_NPC_KS_BCK_SARU_CLAP_WAIT_e=0xB,
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dRes_ID_NPC_KS_BCK_SARU_CLIMB_e=0xC,
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dRes_ID_NPC_KS_BCK_SARU_FALL_e=0xD,
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dRes_ID_NPC_KS_BCK_SARU_FIRE_K_e=0xE,
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dRes_ID_NPC_KS_BCK_SARU_GODOWN_e=0xF,
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dRes_ID_NPC_KS_BCK_SARU_HANGCALL_e=0x10,
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dRes_ID_NPC_KS_BCK_SARU_HANGWAIT_A_e=0x11,
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dRes_ID_NPC_KS_BCK_SARU_HANGWAIT_B_e=0x12,
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dRes_ID_NPC_KS_BCK_SARU_HANGWAIT_C_e=0x13,
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dRes_ID_NPC_KS_BCK_SARU_HELP_e=0x14,
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dRes_ID_NPC_KS_BCK_SARU_HELP_B_e=0x15,
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dRes_ID_NPC_KS_BCK_SARU_HELP_C_e=0x16,
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dRes_ID_NPC_KS_BCK_SARU_HOLDING_e=0x17,
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dRes_ID_NPC_KS_BCK_SARU_HUNGING_e=0x18,
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dRes_ID_NPC_KS_BCK_SARU_INDICATE_e=0x19,
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dRes_ID_NPC_KS_BCK_SARU_JUMPRUN_e=0x1A,
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dRes_ID_NPC_KS_BCK_SARU_JUMPRUN_K_e=0x1B,
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dRes_ID_NPC_KS_BCK_SARU_JUMPWALK_e=0x1C,
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dRes_ID_NPC_KS_BCK_SARU_JUMPWALK_K_e=0x1D,
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dRes_ID_NPC_KS_BCK_SARU_JUMP_ATTN_e=0x1E,
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dRes_ID_NPC_KS_BCK_SARU_JUMP_L_e=0x1F,
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dRes_ID_NPC_KS_BCK_SARU_JUMP_S_e=0x20,
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dRes_ID_NPC_KS_BCK_SARU_JUMP_T_e=0x21,
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dRes_ID_NPC_KS_BCK_SARU_KAGO_JUMP_e=0x22,
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dRes_ID_NPC_KS_BCK_SARU_LAND_e=0x23,
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dRes_ID_NPC_KS_BCK_SARU_RECOVER_e=0x24,
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dRes_ID_NPC_KS_BCK_SARU_RELIEF_e=0x25,
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dRes_ID_NPC_KS_BCK_SARU_ROTATE_e=0x26,
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dRes_ID_NPC_KS_BCK_SARU_SCARED_e=0x27,
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dRes_ID_NPC_KS_BCK_SARU_SCAREDLOOK_K_e=0x28,
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dRes_ID_NPC_KS_BCK_SARU_SCARED_B_e=0x29,
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dRes_ID_NPC_KS_BCK_SARU_SCARED_K_e=0x2A,
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dRes_ID_NPC_KS_BCK_SARU_SCARED_LOOK_e=0x2B,
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dRes_ID_NPC_KS_BCK_SARU_SHAKE_K_e=0x2C,
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dRes_ID_NPC_KS_BCK_SARU_STOPCALL_e=0x2D,
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dRes_ID_NPC_KS_BCK_SARU_SURPRISE_K_e=0x2E,
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dRes_ID_NPC_KS_BCK_SARU_SWIM_e=0x2F,
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dRes_ID_NPC_KS_BCK_SARU_SWINGPOSE_e=0x30,
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dRes_ID_NPC_KS_BCK_SARU_TO_ROTATE_e=0x31,
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dRes_ID_NPC_KS_BCK_SARU_WAITSTAND_e=0x32,
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dRes_ID_NPC_KS_BCK_SARU_WAIT_A_e=0x33,
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dRes_ID_NPC_KS_BCK_SARU_WAIT_A_K_e=0x34,
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dRes_ID_NPC_KS_BCK_SARU_WAIT_B_e=0x35,
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dRes_ID_NPC_KS_BCK_SARU_WAIT_C_e=0x36,
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dRes_ID_NPC_KS_BCK_SARU_WALKCLAP_e=0x37,
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dRes_ID_NPC_KS_BCK_SARU_YOROKOBI_e=0x38,
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/* BMDR */
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dRes_ID_NPC_KS_BMD_SARU_e=0x3B,
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dRes_ID_NPC_KS_BMD_SARU_BARA_e=0x3C,
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dRes_ID_NPC_KS_BMD_SARU_STICK_e=0x3D,
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/* BTP */
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dRes_ID_NPC_KS_BTP_SARU_e=0x40,
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dRes_ID_NPC_KS_BTP_SARU_RELIEF_e=0x41,
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};
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enum SARU_JNT {
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SARU_JNT_CENTER_e=0x0,
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SARU_JNT_BACKBONE_1_e=0x1,
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SARU_JNT_BACKBONE_2_e=0x2,
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SARU_JNT_NECK_e=0x3,
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SARU_JNT_HEAD_e=0x4,
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SARU_JNT_CHIN_e=0x5,
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SARU_JNT_MOUTH_e=0x6,
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SARU_JNT_SHOULDER_L_e=0x7,
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SARU_JNT_ARM_L_1_e=0x8,
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SARU_JNT_ARM_L_2_e=0x9,
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SARU_JNT_HAND_L_e=0xA,
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SARU_JNT_SHOULDER_R_e=0xB,
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SARU_JNT_ARM_R_1_e=0xC,
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SARU_JNT_ARM_R_2_e=0xD,
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SARU_JNT_HAND_R_e=0xE,
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SARU_JNT_WAIST_e=0xF,
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SARU_JNT_LEG_L_1_e=0x10,
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SARU_JNT_LEG_L_2_e=0x11,
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SARU_JNT_FOOT_L_e=0x12,
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SARU_JNT_LEG_R_1_e=0x13,
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SARU_JNT_LEG_R_2_e=0x14,
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SARU_JNT_FOOT_R_e=0x15,
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};
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enum SARU_BARA_JNT {
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SARU_BARA_JNT_SARU_BARA_e=0x0,
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};
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enum SARU_STICK_JNT {
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SARU_STICK_JNT_SARU_STICK_A_e=0x0,
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};
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#endif /* !RES_NPC_KS_H */ |