Files
dusklight/assets/Shield/res/Object/Taro0.h
T
roeming 1bd947b6dd Adding tons of enum resource files (#2886)
* add shield assets

* add shieldD assets

* add GCN US assets

* add GCN JP asset enums

* add GCN PAL asset enums

* add WII asset enums

* add WII Rev 2 asset enums

* add all other files

* change asset include directory to force "res/" prefix

* remove wrong duplicate marks

* Allow cpp files to reference arc enums

* rename all resource files to not begin with "res_"

* update res_arc tool to use argparse

* remove Stage enums
2025-11-28 19:10:04 -08:00

30 lines
800 B
C

#ifndef RES_TARO0_H
#define RES_TARO0_H
enum dRes_INDEX_TARO0 {
/* BCK */
dRes_INDEX_TARO0_BCK_TARO_DEFENSE_A_e=0x5,
dRes_INDEX_TARO0_BCK_TARO_F_CLOSE_e=0x6,
dRes_INDEX_TARO0_BCK_TARO_F_NORMAL_e=0x7,
dRes_INDEX_TARO0_BCK_TARO_STEP_e=0x8,
dRes_INDEX_TARO0_BCK_TARO_WAIT_A_e=0x9,
/* BTK */
dRes_INDEX_TARO0_BTK_TARO_e=0xC,
/* BTP */
dRes_INDEX_TARO0_BTP_TARO_F_CLOSE_e=0xF,
};
enum dRes_ID_TARO0 {
/* BCK */
dRes_ID_TARO0_BCK_TARO_DEFENSE_A_e=0x5,
dRes_ID_TARO0_BCK_TARO_F_CLOSE_e=0x6,
dRes_ID_TARO0_BCK_TARO_F_NORMAL_e=0x7,
dRes_ID_TARO0_BCK_TARO_STEP_e=0x8,
dRes_ID_TARO0_BCK_TARO_WAIT_A_e=0x9,
/* BTK */
dRes_ID_TARO0_BTK_TARO_e=0xC,
/* BTP */
dRes_ID_TARO0_BTP_TARO_F_CLOSE_e=0xF,
};
#endif /* !RES_TARO0_H */