mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-06-05 10:47:27 -04:00
1bd947b6dd
* add shield assets * add shieldD assets * add GCN US assets * add GCN JP asset enums * add GCN PAL asset enums * add WII asset enums * add WII Rev 2 asset enums * add all other files * change asset include directory to force "res/" prefix * remove wrong duplicate marks * Allow cpp files to reference arc enums * rename all resource files to not begin with "res_" * update res_arc tool to use argparse * remove Stage enums
50 lines
1.1 KiB
C
50 lines
1.1 KiB
C
#ifndef RES_SHOE_H
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#define RES_SHOE_H
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enum dRes_INDEX_SHOE {
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/* BCK */
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dRes_INDEX_SHOE_BCK_SHOE_TALK_A_e=0x5,
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/* BMDR */
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dRes_INDEX_SHOE_BMD_SHOE_e=0x8,
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dRes_INDEX_SHOE_BMD_SHOE_CLOTH_e=0x9,
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/* BTP */
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dRes_INDEX_SHOE_BTP_SHOE_e=0xC,
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};
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enum dRes_ID_SHOE {
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/* BCK */
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dRes_ID_SHOE_BCK_SHOE_TALK_A_e=0x5,
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/* BMDR */
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dRes_ID_SHOE_BMD_SHOE_e=0x8,
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dRes_ID_SHOE_BMD_SHOE_CLOTH_e=0x9,
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/* BTP */
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dRes_ID_SHOE_BTP_SHOE_e=0xC,
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};
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enum SHOE_JNT {
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SHOE_JNT_CENTER_e=0x0,
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SHOE_JNT_BACKBONE_e=0x1,
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SHOE_JNT_NECK_e=0x2,
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SHOE_JNT_HEAD_e=0x3,
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SHOE_JNT_SHOULDERL_e=0x4,
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SHOE_JNT_ARML1_e=0x5,
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SHOE_JNT_ARML2_e=0x6,
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SHOE_JNT_HANDL_e=0x7,
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SHOE_JNT_SHOULDERR_e=0x8,
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SHOE_JNT_ARMR1_e=0x9,
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SHOE_JNT_ARMR2_e=0xA,
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SHOE_JNT_HANDR_e=0xB,
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SHOE_JNT_WAIST_e=0xC,
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SHOE_JNT_LEGL1_e=0xD,
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SHOE_JNT_LEGL2_e=0xE,
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SHOE_JNT_FOOTL_e=0xF,
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SHOE_JNT_LEGR1_e=0x10,
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SHOE_JNT_LEGR2_e=0x11,
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SHOE_JNT_FOOTR_e=0x12,
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};
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enum SHOE_CLOTH_JNT {
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SHOE_CLOTH_JNT_SHOE_CLOTH_e=0x0,
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};
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#endif /* !RES_SHOE_H */ |