mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-09-08 02:26:34 -04:00
eed14acdc6
The hope of auto-importing data via lld MinGW + pseudo_reloc is now dead thanks to ARM64, so I just wrote a script to go annotate every exported data symbol in the game instead.
29 lines
516 B
C
29 lines
516 B
C
#ifndef JASPROBE_H
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#define JASPROBE_H
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#include <types.h>
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/**
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* @ingroup jsystem-jaudio
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*
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*/
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struct JASProbe {
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static void start(s32, char const*);
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void start(char const*);
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void stop();
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static void stop(s32);
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static DUSK_GAME_DATA JASProbe* sProbeTable[16];
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/* 0x000 */ char const* mName;
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/* 0x004 */ s32 mStartTime;
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/* 0x008 */ f32 _08;
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/* 0x00C */ f32 _0C;
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/* 0x010 */ f32 _10;
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/* 0x014 */ f32 _14;
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/* 0x018 */ f32 _18[100];
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/* 0x1A8 */ u32 _1A8;
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};
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#endif /* JASPROBE_H */
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