Files
dusklight/libs/JSystem/include/JSystem/JAudio2/JASProbe.h
T
Luke Street eed14acdc6 Annotate all data with DUSK_GAME_DATA (#2214)
The hope of auto-importing data via lld MinGW
+ pseudo_reloc is now dead thanks to ARM64,
so I just wrote a script to go annotate every
exported data symbol in the game instead.
2026-07-14 13:49:21 -06:00

29 lines
516 B
C

#ifndef JASPROBE_H
#define JASPROBE_H
#include <types.h>
/**
* @ingroup jsystem-jaudio
*
*/
struct JASProbe {
static void start(s32, char const*);
void start(char const*);
void stop();
static void stop(s32);
static DUSK_GAME_DATA JASProbe* sProbeTable[16];
/* 0x000 */ char const* mName;
/* 0x004 */ s32 mStartTime;
/* 0x008 */ f32 _08;
/* 0x00C */ f32 _0C;
/* 0x010 */ f32 _10;
/* 0x014 */ f32 _14;
/* 0x018 */ f32 _18[100];
/* 0x1A8 */ u32 _1A8;
};
#endif /* JASPROBE_H */