Files
dusklight/src/d/d_demo.cpp
T
qwertyquerty 767ba3bb14 Ongoing gameplay dev (#49)
* launch.json cwd

* bodge to load gci for testing

* stub card stat

* gameplay bodges

* viewport, ub fixes

* add release with debug info cmake variant

* be fixes, sound stub

* viewport h

* d_msg_flow BE

* be fopAcM_createItemFromEnemyID

* update launch configuration to use iso

* more audio stubs

* Attempt to set viewport and get messages for brightness check

* skip opening scene again, fixed JMessage::TResourceContainer::TCResource::Do_destroy

* add guards for viewport changes

* moar endian swapping to get Link sitting in PROC_OPENING_SCENE and for dialogues

* BE d_msg_class i_data

* stub bgm start

* fix div by 0 error (for now)

* TEMP_BROKEN in d_menu_ring

* REQUIRES_GX_LINES

* properly stub renderingAmap::draw with REQUIRES_GX_LINES

* better stubbing outside of stubs

* fix event data getting swapped multiple times

* evil draw vp fix

* Stub log imgui

This redirects all spammy logs to an imgui window that is cleared per frame.

This fixes the serious performance dip of the logging, and makes the regular log readable.

* Oops move those optimization changes I accidentally committed behind a flag

DUSK_SELECTED_OPT

* gx_line macro in map

* fix audio stubbing

* switch to CARD API aurora impl

* remove kabufuda from link libs

* refactor imgui stuff and add input viewer

* merge stub log with refactor

* accidentally committed a metaforce header shh

* basic map loader

* ImGuiConsole: Add missing <thread> include

* you may now play as luigi (you may now load stages with bridges)

* bloom fix

* bloom leak fix

* cloud shadow fix

* add soft reset button to imgui menu

* if it broke dont not fix it

* i swear i committed this

* BE swap indMtx in JPAResource::setPTev

* wnark ct fix

* frsqrte implementation from kinoko

* Fix Clang compile error in JAISeq::prepare_getSeqData_

* Add endian conversions to dMsgFlow_c::getInitNodeIndex

This fixes a freeze when Fado tries to stop you from leaving the
starting area.

* Add RAII GXTexObj wrapper; fix almost all leaks

* Update aurora for indirect texturing

* Update aurora for CARD fix

* Fix Clang build

* More d_msg_flow endian fixes

Fixes softlock when trying to talk to Fado and possibly other NPCs.

* no frame limiter

* get pause menu working

* proper frame limiting

* particle pointer size fix

* improve map loader a bit

---------

Co-authored-by: Jasper St. Pierre <jstpierre@mecheye.net>
Co-authored-by: TakaRikka <takarikka@outlook.com>
Co-authored-by: CraftyBoss <talibabdulmaalik@gmail.com>
Co-authored-by: Luke Street <luke@street.dev>
Co-authored-by: Lurs <2795933+Lurs@users.noreply.github.com>
Co-authored-by: PJB3005 <pieterjan.briers+git@gmail.com>
Co-authored-by: tgsm <doodrabbit@hotmail.com>
Co-authored-by: Max Roncace <me@caseif.net>
Co-authored-by: Phillip Stephens <antidote.crk@gmail.com>
2026-03-12 04:01:03 -07:00

1123 lines
28 KiB
C++

#include "d/dolzel.h" // IWYU pragma: keep
#include "d/d_demo.h"
#include "d/d_debug_viewer.h"
#include "d/d_msg_class.h"
#include "d/d_msg_object.h"
#include "f_op/f_op_camera_mng.h"
#include "m_Do/m_Do_graphic.h"
#include "d/actor/d_a_movie_player.h"
#include "JSystem/JGadget/pointer.h"
#include "JSystem/JGadget/define.h"
#include <cstring>
s16 dDemo_c::m_branchId = -1;
namespace {
jstudio_tAdaptor_message::~jstudio_tAdaptor_message() {}
void jstudio_tAdaptor_message::adaptor_do_MESSAGE(JStudio::data::TEOperationData iType,
const void* pContent, u32 uSize) {
switch (iType) {
case JStudio::data::UNK_0x19: {
JUT_ASSERT(107, pContent!=NULL);
JUT_ASSERT(108, uSize==4);
u32 content = *(BE(u32)*)pContent;
dMsgObject_setDemoMessage(content);
break;
}
default:
#if DEBUG
JGadget_outMessage msg(JGadget_outMessage::warning, __FILE__, 124);
msg << "unknown data-type : " << iType << "\n demo-object : " << adaptor_getID_string();
int x = 0;
#else
break;
#endif
}
}
jstudio_tCreateObject_message::~jstudio_tCreateObject_message() {}
bool
jstudio_tCreateObject_message::create(JStudio::TObject** ppObject,
const JStudio::stb::data::TParse_TBlock_object& iBlock) {
JUT_ASSERT(168, ppObject!=NULL);
u32 type = iBlock.get_type();
switch (type) {
case 'JMSG':
{
jstudio_tAdaptor_message* adaptor = JKR_NEW jstudio_tAdaptor_message();
if (adaptor == NULL) {
return false;
}
JGadget::TPointer_delete<JStudio::TAdaptor_message> sp8(adaptor);
JStudio::TObject_message* object = JStudio::TCreateObject::createFromAdaptor<jstudio_tAdaptor_message>(iBlock, adaptor);
if (object == NULL) {
return false;
}
sp8.set(NULL);
*ppObject = object;
}
return true;
default:
return false;
}
}
}; // namespace
dDemo_actor_c::dDemo_actor_c() {
mFlags = 0;
mTrans.set(0.0f, 0.0f, 0.0f);
mScale.set(1.0f, 1.0f, 1.0f);
mRotate.set(0, 0, 0);
mModel = NULL;
mAnmFrameMax = FLT_MAX;
mTexAnmFrameMax = FLT_MAX;
}
dDemo_actor_c::~dDemo_actor_c() {
fopAc_ac_c* actor = getActor();
if (actor != NULL) {
actor->demoActorID = 0;
}
mActorId = -1;
mOldAnmId = -1;
mBtpId = -1;
mBtkId = -1;
mBrkId = -1;
#if DEBUG
if(dComIfGp_event_getMode() == 0) {
g_dComIfG_gameInfo.play.getEvent()->setDebugStb(0);
}
#endif
}
fopAc_ac_c* dDemo_actor_c::getActor() {
return fopAcM_SearchByID(mActorId);
}
void dDemo_actor_c::setActor(fopAc_ac_c* pActor) {
if (pActor == NULL) {
mActorId = fpcM_ERROR_PROCESS_ID_e;
} else {
mActorId = fopAcM_GetID(pActor);
}
mOldAnmId = -1;
mBtpId = -1;
mBtkId = -1;
mBrkId = -1;
}
f32 dDemo_actor_c::getPrm_Morf() {
if (checkEnable(ENABLE_ANM_TRANSITION_e)) {
return mAnmTransition;
}
if (!checkEnable(1)) {
return 0.0f;
}
dDemo_prm_data* prm = mPrm.mData;
switch (mPrm.field_0x0) {
case ID_UNK_1:
if (field_0x54 < 4) {
return 0.0f;
}
return prm->field_0x4;
case ID_UNK_2:
if (field_0x54 < 7) {
return 0.0f;
}
return prm->field_0x7;
case ID_UNK_4:
if (field_0x54 < 6) {
return 0.0f;
}
return prm->field_0x6;
case ID_UNK_5:
if (field_0x54 < 0xB) {
return 0.0f;
}
return prm->field_0xb;
case ID_UNK_6:
if (field_0x54 < 0xF) {
return 0.0f;
}
return prm->field_0xf;
default:
return 0.0f;
}
}
dDemo_system_c* dDemo_c::m_system;
JStudio::TControl* dDemo_c::m_control;
JStudio_JStage::TCreateObject* dDemo_c::m_stage;
JStudio_JAudio2::TCreateObject* dDemo_c::m_audio;
dDemo_particle_c* dDemo_c::m_particle;
jstudio_tCreateObject_message* dDemo_c::m_message;
JStudio::TFactory* dDemo_c::m_factory;
jmessage_tControl* dDemo_c::m_mesgControl;
dDemo_object_c* dDemo_c::m_object;
const u8* dDemo_c::m_data;
int dDemo_c::m_frame;
cXyz* dDemo_c::m_translation;
f32 dDemo_c::m_rotationY;
u32 dDemo_c::m_frameNoMsg;
s32 dDemo_c::m_mode;
u32 dDemo_c::m_status;
u16 dDemo_c::m_branchType;
const u8* dDemo_c::m_branchData;
#if DEBUG
u16 dDemo_c::m_branchNum = 0;
#endif
int dDemo_actor_c::getDemoIDData(int* o_arg0, int* o_arg1, int* o_arg2, u16* o_resID,
u8* param_4) {
JStudio::stb::TParseData_fixed<51, TValueIterator_misaligned<u32> > data(getPrm()->getData());
static JStudio::stb::TParseData_fixed<51, TValueIterator_misaligned<u32> > dummy;
static JGadget::binary::TValueIterator_misaligned<u32> it = dummy.begin();
if (it == data.end()) {
it = dummy.begin();
return 0;
}
if (it == dummy.begin()) {
it = data.begin();
}
u32 var_r31 = *it;
*o_arg0 = var_r31 >> 0x1E;
*o_arg1 = (var_r31 >> 0x18) & 0xF;
*o_arg2 = (var_r31 >> 0x10) & 0xF;
*o_resID = var_r31 & 0xFFFF;
if (param_4 != NULL) {
*param_4 = (var_r31 >> 0x17) & 1;
}
it++;
return 1;
}
static void* dDemo_getJaiPointer(char const* arcName, u32 anmID, int param_2, u16* param_3) {
if (param_2 <= 0 || param_3 == NULL) {
return NULL;
}
int i;
int var_r31;
for (i = var_r31 = 0; i < param_2; i++, var_r31 += 2) {
if ((u16)anmID == param_3[var_r31]) {
return dComIfG_getObjectIDRes(arcName, param_3[var_r31 + 1]);
}
}
return NULL;
}
int dDemo_setDemoData(fopAc_ac_c* i_actor, u8 i_flags, mDoExt_McaMorf* i_morf, char const* i_arcName,
int param_4, u16* param_5, u32 param_6, s8 i_reverb) {
dDemo_actor_c* demo_actor = dDemo_c::getActor(i_actor->demoActorID);
if (demo_actor == NULL) {
return 0;
}
u8 flags = demo_actor->checkEnable(i_flags);
if (flags & dDemo_actor_c::ENABLE_TRANS_e) {
i_actor->old.pos = i_actor->current.pos = demo_actor->getTrans();
}
if (flags & dDemo_actor_c::ENABLE_ROTATE_e) {
i_actor->shape_angle = demo_actor->getRatate();
}
if (flags & dDemo_actor_c::ENABLE_SCALE_e) {
i_actor->scale = demo_actor->getScale();
}
if (flags & dDemo_actor_c::ENABLE_ANM_TRANSITION_e) {
i_actor->gravity = demo_actor->getPrm_Morf();
}
if (i_morf == NULL) {
return 1;
}
demo_actor->setModel(i_morf->getModel());
u32 anmID;
void* ptr;
const char* a_name;
J3DAnmTransform* i_key;
f32 prmMorf;
if (flags & dDemo_actor_c::ENABLE_ANM_e) {
anmID = demo_actor->getAnmId();
if (anmID != demo_actor->getOldAnmId()) {
if (anmID & 0x10000) {
a_name = dStage_roomControl_c::getDemoArcName();
JUT_ASSERT(0x267, a_name != NULL);
} else {
a_name = i_arcName;
}
demo_actor->setOldAnmId(anmID);
i_key = (J3DAnmTransform*)dComIfG_getObjectIDRes(a_name, anmID & 0xffff);
JUT_ASSERT(626, i_key != NULL);
ptr = dDemo_getJaiPointer(a_name, anmID & 0xffff, param_4, param_5);
prmMorf = demo_actor->getPrm_Morf();
i_morf->setAnm(i_key, -1, prmMorf, 1.0f, 0.0f, -1.0f, ptr);
demo_actor->setAnmFrameMax(i_morf->getEndFrame());
}
}
f32 anm_frame;
if (flags & dDemo_actor_c::ENABLE_ANM_FRAME_e) {
anm_frame = demo_actor->getAnmFrame();
if (anm_frame > 1.0f) {
anm_frame -= 1.0f;
i_morf->setFrame(anm_frame);
i_morf->play(&i_actor->current.pos, param_6, i_reverb);
} else {
i_morf->setFrame(anm_frame);
}
} else {
i_morf->play(&i_actor->current.pos, param_6, i_reverb);
}
return 1;
}
static void branchFile(char const* resName) {
u8* branchData = (u8*)dComIfG_getObjectRes(dStage_roomControl_c::getDemoArcName(), resName);
JUT_ASSERT(712, branchData != NULL);
dDemo_c::setBranchData(branchData);
}
void dDemo_actor_c::JSGSetData(u32 id, void const* pdata, u32 param_2) {
if (id == ID_UNK_1) {
JStudio::stb::TParseData_fixed<50, TValueIterator_misaligned<u16> > data(pdata);
if (!data.isEnd() && data.isValid()) {
JGadget::binary::TValueIterator_misaligned<u16> value(data.begin());
dDemo_c::setBranchType(*value);
OS_REPORT("JSGSetData: 分岐条件<%d>\n", *value);
}
} else if (id == ID_UNK_2) {
JUT_ASSERT(728, dDemo_c::getBranchId() >= 0);
JStudio::stb::TParseData_string string_data(pdata);
u32 num = string_data.size();
// "JSGSetData: Branch<n=%d "
OS_REPORT("JSGSetData: 分岐<n=%d ", num);
JUT_ASSERT(0x2DD, num == dDemo_c::getBranchNum());
JUT_ASSERT(0x2DF, num > dDemo_c::getBranchId());
const char* str = string_data.getData();
for (s16 i = 0; i < dDemo_c::getBranchId(); i++) {
OS_REPORT("\"%s\"", str);
str += strlen(str) + 1;
}
// "Select<%d:\"%s\">\n"
OS_REPORT(" 選択<%d:\"%s\">\n", dDemo_c::getBranchId(), str);
if (strcmp(str, "-") != 0) {
branchFile(str);
}
} else if (id == ID_UNK_3) {
JStudio::stb::TParseData_string data(pdata);
u32 num = data.size();
JUT_ASSERT(0x2ED, num == 1);
const char* str = data.getData();
// "JSGSetData: Change<\"%s\">\n"
OS_REPORT("JSGSetData: 切り替え<\"%s\">\n", str);
branchFile(str);
} else {
JUT_ASSERT(0x2F3, id == ID_NORMAL);
mPrm.field_0x0 = id;
mPrm.mData = (dDemo_prm_data*)pdata;
field_0x54 = param_2;
onEnable(1);
}
}
void dDemo_actor_c::JSGSetTranslation(Vec const& i_trans) {
if (-1.0E+32f < i_trans.x && i_trans.x < 1.0E+32f && -1.0E+32f < i_trans.y && i_trans.y < 1.0E+32f && -1.0E+32f < i_trans.z && i_trans.z < 1.0E+32f) {
mTrans.x = i_trans.x;
mTrans.y = i_trans.y;
mTrans.z = i_trans.z;
onEnable(ENABLE_TRANS_e);
} else {
// "\n\n!!JSGSetTranslation outside of range. x[%f]y[%f]z[%f]\n"
OS_REPORT("\n\n!!JSGSetTranslationで範囲外の指定がされました。x[%f]y[%f]z[%f]\n", i_trans.x, i_trans.y, i_trans.z);
JUT_ASSERT(789, FALSE);
}
}
void dDemo_actor_c::JSGSetScaling(Vec const& i_scale) {
mScale.x = i_scale.x;
mScale.y = i_scale.y;
mScale.z = i_scale.z;
onEnable(ENABLE_SCALE_e);
}
void dDemo_actor_c::JSGSetRotation(Vec const& i_rotate) {
mRotate.x = DEG2S(i_rotate.x);
mRotate.y = DEG2S(i_rotate.y);
mRotate.z = DEG2S(i_rotate.z);
onEnable(ENABLE_ROTATE_e);
}
void dDemo_actor_c::JSGSetShape(u32 i_shape) {
mShape = i_shape;
onEnable(ENABLE_SHAPE_e);
}
void dDemo_actor_c::JSGSetAnimation(u32 i_anmID) {
mAnmId = i_anmID;
mAnmFrameMax = FLT_MAX;
onEnable(ENABLE_ANM_e);
}
void dDemo_actor_c::JSGSetAnimationFrame(f32 i_frame) {
mAnmFrame = i_frame;
onEnable(ENABLE_ANM_FRAME_e);
}
void dDemo_actor_c::JSGSetAnimationTransition(f32 i_trans) {
mAnmTransition = i_trans;
onEnable(ENABLE_ANM_TRANSITION_e);
}
void dDemo_actor_c::JSGSetTextureAnimation(u32 i_anm) {
mTexAnm = i_anm;
onEnable(ENABLE_TEX_ANM);
}
void dDemo_actor_c::JSGSetTextureAnimationFrame(f32 i_frame) {
mTexAnmFrame = i_frame;
onEnable(ENABLE_TEX_ANM_FRAME_e);
}
static view_class* getView() {
if (!dComIfGp_getWindowNum()) {
return NULL;
}
dDlst_window_c* window = dComIfGp_getWindow(0);
int camID = window->getCameraID();
return &dComIfGp_getCamera(camID)->view;
}
f32 dDemo_camera_c::JSGGetProjectionNear() const {
view_class* view = getView();
if (view == NULL) {
return 0.0f;
}
return view->near_;
}
void dDemo_camera_c::JSGSetProjectionNear(f32 i_projNear) {
mProjNear = i_projNear;
onEnable(ENABLE_PROJ_NEAR_e);
}
f32 dDemo_camera_c::JSGGetProjectionFar() const {
view_class* view = getView();
if (view == NULL) {
return 1.0f;
}
return view->far_;
}
void dDemo_camera_c::JSGSetProjectionFar(f32 i_projFar) {
mProjFar = i_projFar;
onEnable(ENABLE_PROJ_FAR_e);
}
f32 dDemo_camera_c::JSGGetProjectionFovy() const {
view_class* view = getView();
if (view == NULL) {
return 60.0f;
}
return view->fovy;
}
void dDemo_camera_c::JSGSetProjectionFovy(f32 i_projFovy) {
mProjFovy = i_projFovy;
onEnable(ENABLE_PROJ_FOVY_e);
}
f32 dDemo_camera_c::JSGGetProjectionAspect() const {
view_class* view = getView();
if (view == NULL) {
return mDoGph_gInf_c::getAspect();
}
return view->aspect;
}
void dDemo_camera_c::JSGSetProjectionAspect(f32 i_aspect) {
mProjAspect = i_aspect;
onEnable(ENABLE_PROJ_ASPECT_e);
}
void dDemo_camera_c::JSGGetViewPosition(Vec* o_position) const {
view_class* view = getView();
if (view == NULL) {
o_position->x = 0.0f;
o_position->y = 0.0f;
o_position->z = 0.0f;
} else {
*o_position = view->lookat.eye;
}
}
void dDemo_camera_c::JSGSetViewPosition(Vec const& i_position) {
mViewPos.x = i_position.x;
mViewPos.y = i_position.y;
mViewPos.z = i_position.z;
onEnable(ENABLE_VIEW_POS_e);
}
void dDemo_camera_c::JSGGetViewUpVector(Vec* o_upVec) const {
view_class* view = getView();
if (view == NULL) {
o_upVec->x = 0.0f;
o_upVec->y = 1.0f;
o_upVec->z = 0.0f;
} else {
*o_upVec = view->lookat.up;
}
}
void dDemo_camera_c::JSGSetViewUpVector(Vec const& i_upVec) {
mViewUpVector.x = i_upVec.x;
mViewUpVector.y = i_upVec.y;
mViewUpVector.z = i_upVec.z;
onEnable(ENABLE_VIEW_UP_VEC_e);
}
void dDemo_camera_c::JSGGetViewTargetPosition(Vec* o_targetPos) const {
view_class* view = getView();
if (view == NULL) {
o_targetPos->x = 0.0f;
o_targetPos->y = 0.0f;
o_targetPos->z = 1.0f;
} else {
*o_targetPos = view->lookat.center;
}
}
void dDemo_camera_c::JSGSetViewTargetPosition(Vec const& i_targetPos) {
mViewTargetVector.x = i_targetPos.x;
mViewTargetVector.y = i_targetPos.y;
mViewTargetVector.z = i_targetPos.z;
onEnable(ENABLE_VIEW_TARG_POS_e);
}
f32 dDemo_camera_c::JSGGetViewRoll() const {
view_class* view = getView();
if (view == NULL) {
return 0.0f;
}
return S2DEG(view->bank);
}
void dDemo_camera_c::JSGSetViewRoll(f32 i_roll) {
mViewRoll = i_roll;
onEnable(ENABLE_VIEW_ROLL_e);
}
void dDemo_ambient_c::JSGSetColor(GXColor i_color) {
mColor = i_color;
onEnable(ENABLE_COLOR_e);
}
void dDemo_light_c::JSGSetLightType(JStage::TELight i_lightType) {
mLightType = i_lightType;
onEnable(ENABLE_LIGHT_TYPE_e);
}
void dDemo_light_c::JSGSetPosition(Vec const& i_pos) {
mPosition.x = i_pos.x;
mPosition.y = i_pos.y;
mPosition.z = i_pos.z;
onEnable(ENABLE_POSITION_e);
}
void dDemo_light_c::JSGSetColor(GXColor i_color) {
mColor = i_color;
onEnable(ENABLE_COLOR_e);
}
void dDemo_light_c::JSGSetDistanceAttenuation(f32 param_0, f32 param_1, GXDistAttnFn i_distAttenFn) {
field_0x24 = param_0;
field_0x28 = param_1;
mDistAttenFn = i_distAttenFn;
onEnable(ENABLE_DIST_ATTEN_e);
}
void dDemo_light_c::JSGSetAngleAttenuation(f32 param_0, GXSpotFn i_spotFn) {
field_0x2c = param_0;
mSpotFn = i_spotFn;
onEnable(ENABLE_ANGLE_ATTEN_e);
}
void dDemo_light_c::JSGSetDirection(Vec const& i_direction) {
mDirection.x = i_direction.x;
mDirection.y = i_direction.y;
mDirection.z = i_direction.z;
onEnable(ENABLE_DIRECTION_e);
}
void dDemo_fog_c::JSGSetFogFunction(GXFogType i_fogType) {
mFogType = i_fogType;
onEnable(ENABLE_FOG_FN_e);
}
void dDemo_fog_c::JSGSetStartZ(f32 i_startZ) {
mStartZ = i_startZ;
onEnable(ENABLE_START_Z_e);
}
void dDemo_fog_c::JSGSetEndZ(f32 i_endZ) {
mEndZ = i_endZ;
onEnable(ENABLE_END_Z_e);
}
void dDemo_fog_c::JSGSetColor(GXColor i_color) {
mColor = i_color;
onEnable(ENABLE_COLOR_e);
}
dDemo_object_c::dDemo_object_c() {
mActorNum = 0;
mLightNum = 0;
mpCamera = NULL;
#if DEBUG
mpEditorCamera = NULL;
#endif
mpAmbient = NULL;
mpFog = NULL;
}
dDemo_object_c::~dDemo_object_c() {
remove();
#if DEBUG
removeEditorCamera();
#endif
}
JStage::TObject* dDemo_object_c::appendActor(fopAc_ac_c* p_actor) {
dDemo_actor_c* demoActor = dDemo_c::getActor(p_actor->demoActorID);
if (demoActor != NULL) {
return demoActor;
}
if (mActorNum >= 32) {
// "Too many Demo Actors!!\n"
OS_REPORT("デモアクター登録数オーバー!!\n");
return NULL;
}
demoActor = JKR_NEW dDemo_actor_c();
if (demoActor == NULL) {
// "Failed to get Demo Actor!!\n"
OS_REPORT("デモアクター確保失敗!!\n");
return NULL;
}
mpActors[mActorNum++] = demoActor;
demoActor->setActor(p_actor);
p_actor->demoActorID = mActorNum;
if (p_actor->model != NULL) {
demoActor->setModel((J3DModel*)p_actor->model);
}
return demoActor;
}
dDemo_actor_c* dDemo_object_c::getActor(u8 actorId) {
if (actorId == 0 || actorId > 32) {
return NULL;
}
return mpActors[actorId - 1];
}
dDemo_camera_c* dDemo_object_c::createCamera() {
if (mpCamera != NULL) {
// "2 demo cameras!!\n"
OS_REPORT("デモカメラが2つも!!\n");
return mpCamera;
}
mpCamera = JKR_NEW dDemo_camera_c();
return mpCamera;
}
#if DEBUG
dDemo_camera_c* dDemo_object_c::createEditorCamera() {
if (mpEditorCamera) {
OSReport("エディターカメラが2つも!!\n");
return mpEditorCamera;
}
mpEditorCamera = JKR_NEW dDemo_camera_c();
return mpEditorCamera;
}
#endif
dDemo_camera_c* dDemo_object_c::getActiveCamera() {
if (getCamera() != NULL) {
return getCamera();
}
return NULL;
}
JStage::TObject* dDemo_object_c::createAmbient() {
if (mpAmbient != NULL) {
// "2 demo ambient lights!\n"
OS_REPORT("デモアンビエントライトが2つも!!\n");
return mpAmbient;
}
mpAmbient = JKR_NEW dDemo_ambient_c();
return mpAmbient;
}
JStage::TObject* dDemo_object_c::appendLight() {
if (mLightNum >= 8) {
// "Too many Demo Lights!!\n"
OS_REPORT("デモライト登録数オーバー!!\n");
return NULL;
}
dDemo_light_c* demoLight = JKR_NEW dDemo_light_c();
if (demoLight == NULL) {
// "Failed to get Demo Light!!\n"
OS_REPORT("デモライト確保失敗!!\n");
return NULL;
}
mpLights[mLightNum++] = demoLight;
return demoLight;
}
JStage::TObject* dDemo_object_c::createFog() {
if (mpFog != NULL) {
// "2 demo fogs!\n"
OS_REPORT("デモフォグが2つも!!\n");
return mpFog;
}
mpFog = JKR_NEW dDemo_fog_c();
return mpFog;
}
void dDemo_object_c::remove() {
while (mActorNum != 0) {
JKR_DELETE(mpActors[--mActorNum]);
}
if (mpCamera != NULL) {
JKR_DELETE(mpCamera);
mpCamera = NULL;
}
if (mpAmbient != NULL) {
JKR_DELETE(mpAmbient);
mpAmbient = NULL;
}
while (mLightNum != 0) {
JKR_DELETE(mpLights[--mLightNum]);
}
if (mpFog != NULL) {
JKR_DELETE(mpFog);
mpFog = NULL;
}
}
#if DEBUG
void dDemo_object_c::removeEditorCamera() {
if (mpEditorCamera) {
JKR_DELETE(mpEditorCamera);
mpEditorCamera = NULL;
}
}
#endif
dDemo_fog_c::~dDemo_fog_c() {}
dDemo_light_c::~dDemo_light_c() {}
dDemo_ambient_c::~dDemo_ambient_c() {}
int dDemo_system_c::JSGFindObject(JStage::TObject** p_TObj, char const* actorName,
JStage::TEObject objType) const {
if (mpObject == NULL) {
// "No Demo Object Class!!"
OS_REPORT("デモオブジェクトクラスが無い!!");
return true;
}
if (objType == JStage::OBJECT_ACTOR || objType == JStage::OBJECT_UNDEFINED) {
if (DEBUG && dComIfGp_event_getMode() == 0) {
g_dComIfG_gameInfo.play.getEvent()->setDebugStb(true);
}
fopAc_ac_c* actor = fopAcM_searchFromName(actorName, 0, 0);
if (actor == NULL) {
if (objType == JStage::OBJECT_ACTOR && !strncmp(actorName, "d_act", 5)) {
actor =
(fopAc_ac_c*)fopAcM_fastCreate(actorName, 0, NULL, -1, NULL, NULL, NULL, NULL);
if (actor == NULL) {
// "Generic-actor<%s> creation failed!!\n"
OS_WARNING("汎用くん<%s>生成失敗!!\n", actorName);
return true;
}
fopAcM_setStageLayer(actor);
// "Generated Generic-actor<%s>!!\n"
OS_REPORT("汎用くん<%s>生成!!\n", actorName);
} else {
// "No Demo Actors available!!\n"
OS_WARNING("デモの出演者<%s>がいません!!\n", actorName);
return true;
}
}
*p_TObj = mpObject->appendActor(actor);
} else if (objType == JStage::OBJECT_CAMERA) {
if (DEBUG && !strcmp(actorName, "EditCam")) {
#if DEBUG
*p_TObj = mpObject->createEditorCamera();
#endif
} else {
*p_TObj = mpObject->createCamera();
}
} else if (objType == JStage::OBJECT_AMBIENT) {
*p_TObj = mpObject->createAmbient();
} else if (objType == JStage::OBJECT_LIGHT) {
*p_TObj = mpObject->appendLight();
} else if (objType == JStage::OBJECT_FOG) {
*p_TObj = mpObject->createFog();
} else {
// "Strange Demo Object type!! Type<%d>\n"
OS_REPORT("へんなデモオブジェクトタイプです!! タイプ<%d>\n", objType);
JUT_ASSERT(1755, FALSE);
}
if (*p_TObj == NULL) {
return true;
} else {
return false;
}
}
void dDemo_c::create() {
m_system = JKR_NEW dDemo_system_c();
JUT_ASSERT(1774, m_system != NULL);
m_control = JKR_NEW JStudio::TControl();
JUT_ASSERT(1776, m_control != NULL);
m_mesgControl = JKR_NEW jmessage_tControl();
JUT_ASSERT(1778, m_mesgControl != NULL);
m_stage = JKR_NEW JStudio_JStage::TCreateObject(m_system);
JUT_ASSERT(1781, m_stage != NULL);
JStudio_JAudio2::TCreateObject* p_audio = JKR_NEW JStudio_JAudio2::TCreateObject(Z2GetSoundStarter(), m_system);
m_audio = p_audio;
JUT_ASSERT(1787, m_audio != NULL);
p_audio->setPermit_onExit_notEnd(true);
m_particle = JKR_NEW dDemo_particle_c(dPa_control_c::getEmitterManager(), m_system);
JUT_ASSERT(1794, m_particle != NULL);
m_message = JKR_NEW jstudio_tCreateObject_message();
JUT_ASSERT(1797, m_message != NULL);
m_factory = JKR_NEW JStudio::TFactory();
JUT_ASSERT(1800, m_factory != NULL);
m_object = JKR_NEW dDemo_object_c();
JUT_ASSERT(1802, m_object != NULL);
m_control->setSecondPerFrame(1.0f / 30.0f);
m_control->setFactory(m_factory);
m_factory->appendCreateObject(m_stage);
m_factory->appendCreateObject(m_audio);
m_factory->appendCreateObject(m_particle);
m_factory->appendCreateObject(m_message);
m_system->setObject(m_object);
m_data = NULL;
m_mode = 0;
reset();
}
void dDemo_c::remove() {
end();
if (m_object != NULL) {
JKR_DELETE(m_object);
m_object = NULL;
}
if (m_factory != NULL) {
JKR_DELETE(m_factory);
m_factory = NULL;
}
if (m_message != NULL) {
JKR_DELETE(m_message);
m_message = NULL;
}
if (m_particle != NULL) {
JKR_DELETE(m_particle);
m_particle = NULL;
}
if (m_audio != NULL) {
JKR_DELETE(m_audio);
m_audio = NULL;
}
if (m_stage != NULL) {
JKR_DELETE(m_stage);
m_stage = NULL;
}
if (m_mesgControl != NULL) {
JKR_DELETE(m_mesgControl);
m_mesgControl = NULL;
}
if (m_control != NULL) {
JKR_DELETE(m_control);
m_control = NULL;
}
if (m_system != NULL) {
JKR_DELETE(m_system);
m_system = NULL;
}
}
dDemo_system_c::~dDemo_system_c() {}
jmessage_tControl::~jmessage_tControl() {}
int dDemo_c::start(u8 const* p_data, cXyz* p_translation, f32 rotationY) {
JUT_ASSERT(1886, m_system != NULL);
m_control->reset();
JStudio::TParse parser(m_control);
if (!parser.parse(p_data, 0)) {
// "Demo data read error!!\n"
OSReport_Error("デモデータ読み込みエラー!!\n");
return 0;
}
if (m_data == NULL) {
m_control->setSuspend(0);
}
m_control->forward(0);
m_translation = p_translation;
if (m_translation != NULL) {
static cXyz l_translation;
l_translation = *m_translation;
m_translation = &l_translation;
m_rotationY = rotationY;
m_control->transform_enable(true);
m_control->transform_setOrigin(*m_translation, m_rotationY);
}
m_mode = 1;
reset();
m_data = NULL;
m_branchData = (u8*)p_data;
return 1;
}
static void dummyString2() {
DEAD_STRING("デモデータ再読み込みエラー!!\n");
}
void dDemo_c::end() {
JUT_ASSERT(1956, m_system != NULL);
m_control->destroyObject_all();
m_object->remove();
m_data = NULL;
m_mode = 0;
}
void dDemo_c::branch() {
JUT_ASSERT(1995, m_system != NULL);
m_control->destroyObject_all();
const u8* branchData = m_branchData;
m_branchData = NULL;
int rt = start(branchData, m_translation, m_rotationY);
JUT_ASSERT(2007, rt);
}
int dDemo_c::update() {
JUT_ASSERT(2064, m_system != NULL);
if (m_data == NULL) {
if (m_branchData == NULL) {
return 0;
} else {
m_data = m_branchData;
m_branchData = NULL;
return 1;
}
} else if (isStatus(1)) {
OS_REPORT(">>>>>>>>>>>>>>>>>>>>>>>>>>>> Movie Start Wait !\n");
daMP_c::daMP_c_THPPlayerPlay();
if (isStatus(1)) {
return 1;
}
}
if (m_control->forward(1) != 0) {
m_frame++;
if (m_control->getSuspend() <= 0) {
m_frameNoMsg++;
}
} else {
m_mode = 2;
}
if (m_branchData != NULL) {
branch();
}
if (dComIfGs_staffroll_next_go_check() != 0) {
dScnKy_env_light_c* env_light = dKy_getEnvlight();
if (dComIfGs_staffroll_next_go_check() > 10) {
env_light->staffroll_next_timer = 0;
m_mode = 2;
} else {
if (dComIfGs_staffroll_next_go_check() == 1) {
mDoGph_gInf_c::fadeOut(0.1f, g_blackColor);
}
env_light->staffroll_next_timer++;
}
}
#if DEBUG
dDbVw_Report(480, 30, "Frame %d", m_frame);
dDbVw_Report(480, 40, "NoMSg %d", m_frameNoMsg);
#endif
return 1;
}
void dDemo_c::setBranchType(u16 type) {
m_branchType = type;
m_branchId = -1;
#if DEBUG
m_branchNum = 0;
#endif
}
void dDemo_c::setBranchId(u16 param_0, s16 branchId) {
if (param_0 != m_branchType) {
return;
}
m_branchId = branchId;
}
void dDemo_c::reset() {
m_frame = 0;
m_frameNoMsg = 0;
m_status = 0;
m_branchData = NULL;
}
JPABaseEmitter* dDemo_particle_c::emitter_create(u32 i_id) {
cXyz pos(0.0f, 0.0f, 0.0f);
JPABaseEmitter* emitter = dComIfGp_particle_set(i_id, &pos, NULL, NULL, 0xFF, NULL, dComIfGp_roomControl_getStayNo(), NULL, NULL, NULL);
return emitter;
}
dDemo_particle_c::~dDemo_particle_c() {}
dDemo_camera_c::~dDemo_camera_c() {}