Files
dusklight/src/d/actor/d_a_npc_tkj2.cpp
T
LagoLunatic 6ec6fce8cb Fix JUT_ASSERT and several other macros (#2711)
* Fix JUT_ASSERT to be a nested define

* Switch names that appear in asserts to be constants instead of defines

* Replace `0` in asserts with `NULL` or `FALSE`

* Fix fpclassify

* Fix ARRAY_SIZE

* Use G_CM3D_F_INF

* More fixes for fpclassify

* Remove FLOAT_LABEL

* Remove incorrect FLAG_ON macro

* Remove UNK_BSS macro

* Silence clangd unused header warning for PCH
2025-09-28 13:11:07 -07:00

1203 lines
40 KiB
C++

/**
* @file d_a_npc_tkj2.cpp
*
*/
#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_npc_tkj2.h"
#include "d/d_cc_d.h"
#include "d/d_s_play.h"
enum Tkj2_RES_File_ID {
/* BCK */
/* 0x06 */ BCK_TKJ_FLY = 0x6,
/* 0x07 */ BCK_TKJ_FLY_FALL,
/* 0x08 */ BCK_TKJ_F_TALK_A,
/* 0x09 */ BCK_TKJ_MOGAKU,
/* 0x0A */ BCK_TKJ_WAIT_A,
/* 0x0B */ BCK_TKJ_WALK_A,
/* BMDR */
/* 0x0E */ BMDR_TKJ = 0xE,
/* BTK */
/* 0x11 */ BTK_TKJ = 0x11,
/* BTP */
/* 0x14 */ BTP_TKJ = 0x14,
};
enum Joint {
/* 0x00 */ JNT_CENTER,
/* 0x01 */ JNT_ARML1,
/* 0x02 */ JNT_ARML2,
/* 0x03 */ JNT_HANDL,
/* 0x04 */ JNT_TUBASAL,
/* 0x05 */ JNT_ARMR1,
/* 0x06 */ JNT_ARMR2,
/* 0x07 */ JNT_HANDR,
/* 0x08 */ JNT_TUBASAR,
/* 0x09 */ JNT_LEGL,
/* 0x0A */ JNT_FOOTL1,
/* 0x0B */ JNT_FOOTL2,
/* 0x0C */ JNT_LEGR,
/* 0x0D */ JNT_FOOTR1,
/* 0x0E */ JNT_FOOTR2,
/* 0x0F */ JNT_NECK1,
/* 0x10 */ JNT_NECK2,
/* 0x11 */ JNT_HEAD,
/* 0x12 */ JNT_CHIN,
/* 0x13 */ JNT_MOUTH,
};
enum Action {
/* 0x0 */ ACTION_NORMAL,
/* 0x1 */ ACTION_CARRY,
/* 0x2 */ ACTION_FLY,
/* 0x3 */ ACTION_DROP,
/* 0x4 */ ACTION_RETURN,
/* 0x6 */ ACTION_DROP_2 = 0x6,
};
/* 80B10DEC-80B10E20 0000EC 0034+00 1/1 0/0 0/0 .text __ct__16daNpc_Tkj2_HIO_cFv */
daNpc_Tkj2_HIO_c::daNpc_Tkj2_HIO_c() {
field_0x4 = -1;
basic_size = 1.0f;
hook_hit_size = 1.0f;
boots_struggle_sp = 2.0f;
}
/* 80B10E20-80B10ECC 000120 00AC+00 6/6 0/0 0/0 .text anm_init__FP14npc_tkj2_classifUcf */
static void anm_init(npc_tkj2_class* i_this, int i_index, f32 i_morf, u8 i_attr, f32 i_rate) {
i_this->mpModelMorf->setAnm((J3DAnmTransform*)dComIfG_getObjectRes("Tkj2", i_index), i_attr, i_morf, i_rate, 0.0f, -1.0f);
i_this->field_0x5f4 = i_index;
}
/* 80B10ECC-80B1101C 0001CC 0150+00 1/1 0/0 0/0 .text nodeCallBack__FP8J3DJointi */
static int nodeCallBack(J3DJoint* i_joint, int param_2) {
if (param_2 == 0) {
int jntNo = i_joint->getJntNo();
J3DModel* model = j3dSys.getModel();
npc_tkj2_class* i_this = (npc_tkj2_class*)model->getUserArea();
if (i_this != NULL) {
MTXCopy(model->getAnmMtx(jntNo), *calc_mtx);
if (jntNo == JNT_NECK1) {
cMtx_XrotM(*calc_mtx, i_this->field_0xa8e / 2);
cMtx_ZrotM(*calc_mtx, i_this->field_0xa90 / 2);
} else if (jntNo == JNT_NECK2) {
cMtx_YrotM(*calc_mtx, i_this->field_0xa92);
cMtx_XrotM(*calc_mtx, i_this->field_0xa8e / 2);
cMtx_ZrotM(*calc_mtx, i_this->field_0xa90 / 2);
}
model->setAnmMtx(jntNo, *calc_mtx);
MTXCopy(*calc_mtx, J3DSys::mCurrentMtx);
}
}
return 1;
}
/* 80B1101C-80B11130 00031C 0114+00 1/0 0/0 0/0 .text daNpc_Tkj2_Draw__FP14npc_tkj2_class */
static int daNpc_Tkj2_Draw(npc_tkj2_class* i_this) {
fopAc_ac_c* a_this = &i_this->actor;
J3DModel* model = i_this->mpModelMorf->getModel();
g_env_light.settingTevStruct(0, &a_this->current.pos, &a_this->tevStr);
g_env_light.setLightTevColorType_MAJI(model, &a_this->tevStr);
i_this->mpBtkAnm->entry(model->getModelData());
i_this->mpBtpAnm->entry(model->getModelData());
i_this->mpModelMorf->entryDL();
if (!fopAcM_checkCarryNow(a_this)) {
cXyz pos;
pos.set(a_this->current.pos.x, a_this->current.pos.y + 100.0f, a_this->current.pos.z);
i_this->mShadowKey = dComIfGd_setShadow(i_this->mShadowKey, 1, model, &pos, 400.0f, 40.0f,
a_this->current.pos.y, i_this->mObjAcch.GetGroundH(), i_this->mObjAcch.m_gnd,
&a_this->tevStr, 0, 1.0f, dDlst_shadowControl_c::getSimpleTex());
}
return 1;
}
/* 80B11130-80B1119C 000430 006C+00 1/1 0/0 0/0 .text npc_tkj2_carry_check__FP14npc_tkj2_class */
static void npc_tkj2_carry_check(npc_tkj2_class* i_this) {
fopAc_ac_c* a_this = &i_this->actor;
if (fopAcM_checkCarryNow(a_this)) {
cLib_offBit<u32>(a_this->attention_info.flags, 0x10);
i_this->mAction = 1;
i_this->field_0x60a = 0;
a_this->speed.y = 0.0f;
a_this->speedF = 0.0f;
i_this->field_0x630 = 0;
i_this->mStts.Init(100, 0, a_this);
}
}
/* 80B1119C-80B111F4 00049C 0058+00 1/1 0/0 0/0 .text mode_init_boomCarry__FP14npc_tkj2_class */
static void mode_init_boomCarry(npc_tkj2_class* i_this) {
fopAc_ac_c* a_this = &i_this->actor;
i_this->mObjAcch.ClrMoveBGOnly();
i_this->mObjAcch.ClrGrndNone();
i_this->mBoomerangMove.initOffset(&a_this->current.pos, i_this->field_0x88c.GetTgHitGObj());
i_this->field_0x5f2 = 1;
}
/* 80B111F4-80B1142C 0004F4 0238+00 1/1 0/0 0/0 .text Wind_effect__FP14npc_tkj2_class */
static void Wind_effect(npc_tkj2_class* i_this) {
fopAc_ac_c* a_this = &i_this->actor;
i_this->field_0x5eb = 0;
if (i_this->field_0x88c.ChkTgHit()) {
if (!fopAcM_checkCarryNow(a_this) && i_this->field_0x5f2 == 0 && i_this->field_0x5ea == 0) {
dCcD_GObjInf* tgHitObj = i_this->field_0x88c.GetTgHitGObj();
if (tgHitObj->GetAtMtrl() == dCcD_MTRL_WIND) {
if (i_this->field_0x5eb == 0) {
i_this->mpModelMorf->setPlaySpeed(VREG_F(1) + 2.0f);
if (i_this->mAction == 0) {
i_this->field_0x60a = 0;
a_this->speedF = 5.0f;
a_this->speed.y = 20.0f;
i_this->mAction = 2;
i_this->field_0x60a = 0;
}
}
cXyz* atVecP = tgHitObj->GetAtVecP();
*atVecP *= yREG_F(2) + 2.0f;
cLib_addCalc(&i_this->field_0x5fc.x, atVecP->x, 0.1f, 100.0f, 0.0f);
cLib_addCalc(&i_this->field_0x5fc.y, atVecP->y, 0.1f, 100.0f, 0.0f);
cLib_addCalc(&i_this->field_0x5fc.z, atVecP->z, 0.1f, 100.0f, 0.0f);
s16 sVar1 = (s16)cM_atan2s(i_this->field_0x5fc.x, i_this->field_0x5fc.z);
if (i_this->field_0x5fc.x != 0.0f || i_this->field_0x5fc.z != 0.0f) {
if ((s16)(sVar1 - i_this->field_0x5c4) < 0) {
cLib_addCalcAngleS(&a_this->shape_angle.z, 0x2000, 0x10, 0x1000, 0);
} else {
cLib_addCalcAngleS(&a_this->shape_angle.z, 0xFFFFE000, 2, 0x1000, 0);
}
}
i_this->field_0x5c4 = cM_atan2s(i_this->field_0x5fc.x, i_this->field_0x5fc.z);
i_this->field_0x5eb = 1;
}
}
} else {
cLib_chaseAngleS(&a_this->shape_angle.z, 0, 0x500);
}
if (i_this->field_0x5eb == 0) {
cXyz sp30(0.0f, 0.0f, 0.0f);
cLib_addCalc(&i_this->field_0x5fc.x, sp30.x, 0.1f, 100.0f, 0.0f);
cLib_addCalc(&i_this->field_0x5fc.y, sp30.y, 0.1f, 100.0f, 0.0f);
cLib_addCalc(&i_this->field_0x5fc.z, sp30.z, 0.1f, 100.0f, 0.0f);
}
a_this->current.pos += i_this->field_0x5fc;
}
/* 80B1142C-80B1169C 00072C 0270+00 1/1 0/0 0/0 .text CheckRoof__FP14npc_tkj2_class */
static void CheckRoof(npc_tkj2_class* i_this) {
fopAc_ac_c* a_this = &i_this->actor;
cXyz end;
cXyz spc8(0.0f, 50.0f, 1000.0f);
dBgS_LinChk lin_chk;
for (int i = 0; i < 4; i++) {
cLib_offsetPos(&end, &a_this->current.pos, a_this->shape_angle.y + i * 0x4000, &spc8);
lin_chk.Set(&a_this->current.pos, &end, NULL);
if (dComIfG_Bgsp().LineCross(&lin_chk)) {
cM3dGPla plane;
dComIfG_Bgsp().GetTriPla(lin_chk, &plane);
cXyz* np = plane.GetNP();
cXyz spd4(0.0f, 1.0f, 0.0f);
cXyz spe0;
cXyz spec(0.0f, 0.0f, 0.0f);
cXyz spf8(0.0f, np->y, np->z);
i_this->field_0x5ec.z = -cM_atan2s(np->x, spec.abs(spf8));
i_this->field_0x5ec.x = cM_atan2s(np->z, np->y);
i_this->field_0x630 = 1;
a_this->current.pos = lin_chk.GetCross();
return;
}
}
}
/* 80B116E4-80B11AB0 0009E4 03CC+00 1/1 0/0 0/0 .text CheckWall__FP14npc_tkj2_classs */
static bool CheckWall(npc_tkj2_class* i_this, s16 param_2) {
fopAc_ac_c* a_this = &i_this->actor;
cXyz sp1b0(0.0f, -100.0f, a_this->speedF);
cXyz sp1bc(0.0f, 100.0f, 0.0f);
cXyz sp1c8(0.0f, 100.0f, 100.0f);
cXyz sp1d4(0.0f, -100.0f, 100.0f);
dBgS_LinChk lin_chk_1, lin_chk_2, lin_chk_3;
mDoMtx_stack_c::transS(a_this->current.pos);
mDoMtx_stack_c::ZXYrotM(i_this->field_0x5ec);
mDoMtx_stack_c::YrotM(param_2);
mDoMtx_stack_c::multVec(&sp1b0, &sp1b0);
mDoMtx_stack_c::multVec(&sp1bc, &sp1bc);
mDoMtx_stack_c::multVec(&sp1c8, &sp1c8);
mDoMtx_stack_c::multVec(&sp1d4, &sp1d4);
lin_chk_1.Set(&sp1bc, &sp1b0, NULL);
lin_chk_2.Set(&sp1bc, &sp1c8, NULL);
lin_chk_3.Set(&sp1c8, &sp1d4, NULL);
if (dComIfG_Bgsp().LineCross(&lin_chk_2)) {
return false;
}
if (!dComIfG_Bgsp().LineCross(&lin_chk_3)) {
return false;
}
if (dComIfG_Bgsp().LineCross(&lin_chk_1)) {
cM3dGPla plane;
dComIfG_Bgsp().GetTriPla(lin_chk_1, &plane);
cXyz* np = plane.GetNP();
cXyz sp1e0(0.0f, 0.0f, 0.0f);
cXyz sp1ec(0.0f, np->y, np->z);
f32 fVar1 = sp1e0.abs(sp1ec);
a_this->current.pos = lin_chk_1.GetCross();
s16 sVar1 = -cM_atan2s(np->x, fVar1);
s16 sVar2 = cM_atan2s(np->z, np->y);
cLib_chaseAngleS(&i_this->field_0x5ec.x, sVar2, 0x150);
cLib_chaseAngleS(&i_this->field_0x5ec.z, sVar1, 0x150);
return true;
}
return false;
}
/* 80B11AB0-80B11BD0 000DB0 0120+00 3/3 0/0 0/0 .text GndCheck2__FP14npc_tkj2_class */
static bool GndCheck2(npc_tkj2_class* i_this) {
dBgS_ObjGndChk obj_gnd_chk;
cXyz sp78(i_this->field_0x5b8.x, i_this->field_0x5b8.y + 100.0f, i_this->field_0x5b8.z);
obj_gnd_chk.SetPos(&sp78);
sp78.y = dComIfG_Bgsp().GroundCross(&obj_gnd_chk);
if (i_this->field_0x5b8.y - sp78.y > 500.0f) {
return true;
}
return false;
}
/* 80B11C48-80B11CCC 000F48 0084+00 2/2 0/0 0/0 .text GndCheck__FP14npc_tkj2_class4cXyz */
static bool GndCheck(npc_tkj2_class* i_this, cXyz param_2) {
fopAc_ac_c* a_this = &i_this->actor;
cXyz sp14;
cMtx_YrotS(*calc_mtx, i_this->field_0x5c4);
MtxPosition(&param_2, &sp14);
sp14 += a_this->current.pos;
if (a_this->current.pos.y - a_this->home.pos.y < -500.0f) {
return true;
}
return false;
}
/* 80B11CCC-80B120DC 000FCC 0410+00 1/1 0/0 0/0 .text npc_tkj2_normal__FP14npc_tkj2_class */
static void npc_tkj2_normal(npc_tkj2_class* i_this) {
fopAc_ac_c* a_this = &i_this->actor;
cXyz sp38, sp44;
f32 fVar1 = 0.0f;
cXyz sp50(0.0f, 100.0f, 0.0f);
switch (i_this->field_0x60a) {
case 0:
i_this->field_0x610[0] = cM_rndF(70.0f) + 50.0f;
anm_init(i_this, BCK_TKJ_WAIT_A, 3.0f, J3DFrameCtrl::EMode_LOOP, 1.0f);
i_this->field_0x60a++;
if (i_this->field_0x630 != 0) {
i_this->field_0x60a++;
}
break;
case 1:
if (i_this->field_0x610[0] == 0) {
i_this->field_0x60a = 10;
sp50.set(0.0f, 100.0f, 200.0f);
sp38 = a_this->home.pos - a_this->current.pos;
sp38.x += cM_rndFX(300.0f);
sp38.z += cM_rndFX(300.0f);
i_this->field_0x5c4 = cM_atan2s(sp38.x, sp38.z);
if (GndCheck(i_this, sp50)) {
i_this->field_0x5c4 = a_this->current.angle.y + 0x8000 + (s16)cM_rndFX(4000.0f);
} else if (fopAcM_wayBgCheck(a_this, 100.0f, 30.0f)) {
i_this->field_0x5c4 = a_this->current.angle.y + 0x8000 + (s16)cM_rndFX(4000.0f);
}
i_this->field_0x610[0] = cM_rndF(60.0f) + 30.0f;
anm_init(i_this, BCK_TKJ_WALK_A, 5.0f, J3DFrameCtrl::EMode_LOOP, 1.0f);
}
break;
case 2:
if (i_this->field_0x610[0] == 0) {
i_this->field_0x60a = 11;
sp50.set(0.0f, 100.0f, 200.0f);
sp38 = a_this->home.pos - a_this->current.pos;
sp44.set(0.0f, 0.0f, 0.0f);
mDoMtx_stack_c::ZXYrotS(i_this->field_0x5ec);
mDoMtx_stack_c::multVec(&sp38, &sp44);
sp44.x += cM_rndFX(300.0f);
sp44.z += cM_rndFX(300.0f);
i_this->field_0x5c4 = cM_atan2s(sp44.x, sp44.z);
if (!CheckWall(i_this, i_this->field_0x5c4)) {
i_this->field_0x5c4 += 0x8000;
}
i_this->field_0x610[0] = cM_rndF(60.0f) + 30.0f;
anm_init(i_this, BCK_TKJ_WALK_A, 5.0f, J3DFrameCtrl::EMode_LOOP, 1.0f);
}
break;
case 10:
fVar1 = 5.0f;
sp50.set(0.0f, 100.0f, 100.0f);
if (GndCheck(i_this, sp50)) {
i_this->field_0x60a = 1;
i_this->field_0x610[0] = 0;
}
if (i_this->field_0x610[0] == 0) {
i_this->field_0x60a = 0;
a_this->speedF = 0.0f;
fVar1 = 3.0f;
}
break;
case 11:
fVar1 = 5.0f;
if (!CheckWall(i_this, a_this->current.angle.y)) {
fVar1 = 0.0f;
}
if (i_this->field_0x610[0] == 0) {
i_this->field_0x60a = 0;
}
break;
}
cLib_addCalcAngleS2(&a_this->current.angle.y, i_this->field_0x5c4, 8, 0x400);
cLib_addCalc2(&a_this->speedF, fVar1, 1.0f, 5.0f);
}
/* 80B120DC-80B122AC 0013DC 01D0+00 1/1 0/0 0/0 .text return_pos_get__FP14npc_tkj2_class */
static cXyz return_pos_get(npc_tkj2_class* i_this) {
fopAc_ac_c* player = (fopAc_ac_c*)dComIfGp_getPlayer(0);
dBgS_GndChk gnd_chk;
cXyz sp84, sp90;
for (int i = 0; i < 3; i++) {
if (i == 0) {
cMtx_YrotS(*calc_mtx, player->shape_angle.y);
} else if (i == 1) {
cMtx_YrotS(*calc_mtx, player->shape_angle.y - 0x4000);
} else {
cMtx_YrotS(*calc_mtx, player->shape_angle.y + 0x4000);
}
sp84.x = 0.0f;
sp84.y = 100.0f;
sp84.z = -100.0f;
MtxPosition(&sp84, &sp90);
sp90 += player->current.pos;
gnd_chk.SetPos(&sp90);
sp90.y = dComIfG_Bgsp().GroundCross(&gnd_chk);
if (fabsf(player->current.pos.y - dComIfG_Bgsp().GroundCross(&gnd_chk)) < 50.0f) {
return sp90;
}
}
return player->current.pos;
}
/* 80B14500-80B14504 000008 0004+00 2/2 0/0 0/0 .bss None */
static u8 l_initHIO;
/* 80B14510-80B14524 000018 0014+00 4/4 0/0 0/0 .bss l_HIO */
static daNpc_Tkj2_HIO_c l_HIO;
/* 80B122AC-80B125D0 0015AC 0324+00 1/1 0/0 0/0 .text npc_tkj2_carry__FP14npc_tkj2_class */
static s8 npc_tkj2_carry(npc_tkj2_class* i_this) {
fopAc_ac_c* a_this = &i_this->actor;
cXyz sp30, sp3c, sp48;
daPy_py_c* player = (daPy_py_c*)dComIfGp_getPlayer(0);
cLib_addCalcAngleS2(&a_this->current.angle.y, player->shape_angle.y, 1, 0x2000);
i_this->field_0x88c.OffCoSetBit();
a_this->speed.y = 0.0f;
s8 rv = 0;
cXyz& speed = fopAcM_GetSpeed(player);
a_this->home.pos = a_this->current.pos;
i_this->mStts.ClrCcMove();
switch (i_this->field_0x60a) {
case 0:
anm_init(i_this, BCK_TKJ_MOGAKU, 1.0f, J3DFrameCtrl::EMode_LOOP, 1.0f);
i_this->field_0x60a++;
// fallthrough
case 1:
if (i_this->mpModelMorf->checkFrame(0.0f)) {
i_this->mSound.startCreatureVoice(Z2SE_TKJ_V_CATCHED_CRY, -1);
}
if (player->checkEquipHeavyBoots() && speed.y != 0.0f) {
i_this->mpModelMorf->setPlaySpeed(l_HIO.boots_struggle_sp);
} else if (i_this->field_0x88c.ChkTgHit()) {
if (i_this->field_0x88c.GetTgHitGObj()->GetAtMtrl() == dCcD_MTRL_WIND) {
i_this->mpModelMorf->setPlaySpeed(2.0f);
i_this->field_0x88c.ClrTgHit();
}
} else if (speed.y != 0.0f) {
i_this->mpModelMorf->setPlaySpeed(1.0f);
} else {
i_this->mpModelMorf->setPlaySpeed(1.0f);
}
break;
}
if (!fopAcM_checkCarryNow(a_this)) {
if (player->checkGrabThrow()) {
i_this->mSound.startCreatureVoice(Z2SE_TKJ_V_THROWN_CRY, -1);
i_this->field_0x60a = 0;
a_this->speedF = 20.0f;
a_this->speed.y = 15.0f;
i_this->mAction = 2;
i_this->field_0x60a = 0;
} else if (i_this->mObjAcch.ChkGroundHit()) {
i_this->mAction = 0;
i_this->field_0x60a = 0;
i_this->field_0x610[0] = 15;
} else if (speed.y < 0.0f) {
i_this->mAction = 6;
i_this->field_0x60a = 0;
} else {
i_this->mAction = 3;
i_this->field_0x60a = 0;
}
fopAcM_carryOffRevise(a_this);
rv = 1;
a_this->home.pos = return_pos_get(i_this);
}
if (fopAcM_checkCarryNow(a_this)) {
if (daPy_getLinkPlayerActorClass()->checkAutoJump()) {
if (strcmp(dComIfGp_getStartStageName(), "D_MN07") == 0 && fopAcM_GetRoomNo(a_this) == 1) {
fopAcM_onSwitch(a_this, 0x44);
}
}
}
return rv;
}
/* 80B125D0-80B12750 0018D0 0180+00 1/1 0/0 0/0 .text npc_tkj2_fly__FP14npc_tkj2_class */
static void npc_tkj2_fly(npc_tkj2_class* i_this) {
fopAc_ac_c* a_this = &i_this->actor;
fopAc_ac_c* player = dComIfGp_getPlayer(0);
f32 fVar1;
switch (i_this->field_0x60a) {
case 0:
anm_init(i_this, BCK_TKJ_FLY, 1.0f, J3DFrameCtrl::EMode_LOOP, 1.0f);
i_this->field_0x60a++;
i_this->field_0x610[0] = 50;
fVar1 = 1.0f;
i_this->field_0x5b8 = a_this->home.pos;
break;
case 1:
fVar1 = 0.3f;
break;
}
cLib_addCalc2(&a_this->speedF, 20.0f, fVar1, 10.0f);
i_this->field_0x5d0 = -1.0f;
if (i_this->field_0x5eb != 0) {
i_this->field_0x5d0 = 0.0f;
a_this->speed.y = 0.0f;
a_this->speedF *= 0.5f;
}
if (a_this->speed.y < -20.0f) {
a_this->speed.y = -20.0f;
}
if (i_this->field_0x610[0] == 0) {
i_this->mAction = 4;
i_this->field_0x60a = 0;
i_this->field_0x5f8 = 0x500;
if (GndCheck2(i_this)) {
i_this->field_0x5b8 = fopAcM_GetPosition(player);
}
} else if (i_this->mObjAcch.ChkGroundHit()) {
i_this->mAction = 0;
i_this->field_0x60a = 0;
a_this->home.pos = a_this->current.pos;
}
}
/* 80B12750-80B12810 001A50 00C0+00 1/1 0/0 0/0 .text npc_tkj2_drop__FP14npc_tkj2_class */
static void npc_tkj2_drop(npc_tkj2_class* i_this) {
fopAc_ac_c* a_this = &i_this->actor;
switch (i_this->field_0x60a) {
case 0:
anm_init(i_this, BCK_TKJ_FLY_FALL, 2.0f, J3DFrameCtrl::EMode_NONE, 0.5f);
i_this->field_0x60a++;
break;
case 1:
break;
}
i_this->field_0x5d0 = -2.0f;
if (i_this->mObjAcch.ChkGroundHit()) {
i_this->mAction = 0;
i_this->field_0x60a = 0;
a_this->home.pos = a_this->current.pos;
}
cLib_addCalc2(&a_this->speedF, 20.0f, 0.5f, 10.0f);
}
/* 80B12810-80B12D20 001B10 0510+00 1/1 0/0 0/0 .text npc_tkj2_return__FP14npc_tkj2_class */
static void npc_tkj2_return(npc_tkj2_class* i_this) {
fopAc_ac_c* a_this = &i_this->actor;
fopAc_ac_c* player = dComIfGp_getPlayer(0);
cXyz sp4c;
sp4c.x = i_this->field_0x5b8.x - a_this->current.pos.x;
sp4c.z = i_this->field_0x5b8.z - a_this->current.pos.z;
i_this->field_0x5c4 = cM_atan2s(sp4c.x, sp4c.z);
JMAFastSqrt(sp4c.x * sp4c.x + sp4c.z * sp4c.z);
f32 fVar1;
switch (i_this->field_0x60a) {
case 0:
anm_init(i_this, BCK_TKJ_FLY, 1.0f, J3DFrameCtrl::EMode_LOOP, 0.5f);
i_this->field_0x60a++;
i_this->field_0x610[0] = 200;
i_this->field_0xa98 = 0.5f;
// fallthrough
case 1:
fVar1 = 0.2f;
cLib_addCalc2(&i_this->field_0xa98, 2.0f, 0.2f, 0.1f);
break;
}
i_this->mpModelMorf->setPlaySpeed(i_this->field_0xa98);
cLib_addCalc2(&a_this->speedF, 20.0f, fVar1, 2.0f);
i_this->field_0x5d0 = VREG_F(0);
cLib_addCalc2(&a_this->speed.y, (i_this->field_0x5b8.y + 100.0f + XREG_F(0) - a_this->current.pos.y) / (i_this->field_0x5b8.absXZ(a_this->current.pos) / a_this->speedF),
0.2f, XREG_F(2) + 1.5f);
if (i_this->field_0x5eb != 0) {
a_this->speed.y = 0.0f;
i_this->field_0x5d0 = 0.0f;
a_this->speedF *= 0.5f;
if (a_this->speedF < 10.0f) {
a_this->speedF = 10.0f;
}
}
cLib_addCalcAngleS2(&a_this->current.angle.y, i_this->field_0x5c4, 10, i_this->field_0x5f8);
cXyz sp58(a_this->current.pos.x, a_this->current.pos.y + 200.0f, a_this->current.pos.z);
f32 fVar2 = a_this->current.pos.absXZ(i_this->field_0x5b8);
cXyz sp64(0.0f, 100.0f, 0.0f);
if (i_this->field_0x610[0] == 0) {
if (i_this->field_0x5eb != 0) {
i_this->field_0x610[0] = 50;
} else {
a_this->home.pos = fopAcM_GetPosition(player);
i_this->field_0x5b8 = a_this->home.pos;
}
}
if (fVar2 < 100.0f) {
if (!GndCheck2(i_this)) {
anm_init(i_this, BCK_TKJ_FLY_FALL, 3.0f, J3DFrameCtrl::EMode_NONE, 1.0f);
i_this->mAction = 6;
i_this->field_0x60a = 0;
} else {
a_this->home.pos = fopAcM_GetPosition(player);
i_this->field_0x5b8 = a_this->home.pos;
}
}
if (i_this->mObjAcch.ChkGroundHit()) {
anm_init(i_this, BCK_TKJ_FLY_FALL, 3.0f, J3DFrameCtrl::EMode_NONE, 1.0f);
i_this->mAction = 6;
i_this->field_0x60a = 0;
}
}
/* 80B12D20-80B12E88 002020 0168+00 1/1 0/0 0/0 .text ObjHit__FP14npc_tkj2_class */
static void ObjHit(npc_tkj2_class* i_this) {
fopAc_ac_c* a_this = &i_this->actor;
i_this->field_0x620--;
if (i_this->field_0x620 <= 0) {
i_this->field_0x620 = 0;
}
if (i_this->field_0x620 > 0) {
i_this->field_0x88c.ClrTgHit();
if (i_this->field_0x630 == 0 && a_this->speedF != 0.0f) {
cLib_addCalc2(&a_this->speedF, 10.0f, 1.0f, 5.0f);
}
} else if (i_this->field_0x88c.ChkTgHit()) {
if (a_this->speedF == 0.0f) {
i_this->field_0x88c.ClrTgHit();
i_this->field_0x60a = 0;
a_this->speedF = 5.0f;
a_this->speed.y = 20.0f;
i_this->mAction = 2;
i_this->field_0x60a = 0;
anm_init(i_this, BCK_TKJ_FLY, 1.0f, J3DFrameCtrl::EMode_LOOP, 2.0f);
i_this->field_0x60a++;
i_this->field_0x610[0] = 50;
i_this->field_0x5b8 = a_this->home.pos;
} else {
i_this->field_0x620 = 20;
i_this->field_0x610[0] = 40;
i_this->mpModelMorf->setPlaySpeed(2.0f);
}
}
}
/* 80B12E88-80B1376C 002188 08E4+00 2/1 0/0 0/0 .text action__FP14npc_tkj2_class */
static void action(npc_tkj2_class* i_this) {
daPy_py_c* player = (daPy_py_c*)dComIfGp_getPlayer(0);
fopAc_ac_c* a_this = (fopAc_ac_c*)&i_this->actor;
cXyz sp38, sp44;
i_this->field_0x5d0 = -5.0f;
a_this->current.angle.z = 0;
if (i_this->field_0x630 != 0) {
a_this->gravity = 0.0f;
}
i_this->field_0x88c.OnCoSetBit();
i_this->field_0x5c8 = fopAcM_searchPlayerDistance(a_this);
i_this->field_0x5cc = fopAcM_searchPlayerAngleY(a_this);
s8 sVar1 = 0;
BOOL bVar1 = FALSE;
s8 sVar2 = 1;
cXyz sp50(0.0f, 100.0f, 0.0f);
i_this->field_0xa8c = 0;
switch (i_this->mAction) {
case ACTION_NORMAL:
npc_tkj2_normal(i_this);
sVar1 = 1;
bVar1 = TRUE;
if (i_this->field_0x630 != 0) {
sVar2 = 0;
}
if (i_this->field_0x88c.ChkTgHit()) {
cCcD_ObjHitInf* tgHitObj = i_this->field_0x88c.GetTgHitObj();
if (tgHitObj != NULL) {
if (tgHitObj->ChkAtType(AT_TYPE_BOOMERANG)) {
mode_init_boomCarry(i_this);
} else {
tgHitObj->ChkAtType(AT_TYPE_HOOKSHOT);
}
}
}
ObjHit(i_this);
break;
case ACTION_CARRY:
sVar2 = npc_tkj2_carry(i_this);
break;
case ACTION_FLY:
npc_tkj2_fly(i_this);
break;
case ACTION_DROP:
npc_tkj2_drop(i_this);
cLib_addCalc2(&a_this->speedF, 5.0f, 0.3f, 1.0f);
if (GndCheck(i_this, sp50)) {
i_this->field_0x5b8 = a_this->home.pos;
i_this->field_0x60a = 0;
a_this->speedF = 5.0f;
a_this->speed.y = 10.0f;
i_this->mAction = 4;
if (GndCheck2(i_this)) {
i_this->field_0x5b8 = fopAcM_GetPosition(player);
}
i_this->field_0x5c4 = fopAcM_searchPlayerAngleY(a_this) + 0x8000;
i_this->field_0x5f8 = 0x500;
}
break;
case ACTION_DROP_2:
npc_tkj2_drop(i_this);
if (GndCheck2(i_this)) {
i_this->field_0x5b8 = fopAcM_GetPosition(player);
i_this->field_0x60a = 0;
a_this->speedF = 5.0f;
a_this->speed.y = 10.0f;
i_this->mAction = 4;
i_this->field_0x5f8 = 0x500;
i_this->field_0x5c4 = fopAcM_searchPlayerAngleY(a_this) + 0x8000;
}
break;
case ACTION_RETURN:
npc_tkj2_return(i_this);
break;
}
Wind_effect(i_this);
cLib_addCalc(&a_this->gravity, i_this->field_0x5d0, 0.5f, 10.0f, 0.0f);
if (i_this->field_0x5c8 < 200.0f) {
i_this->field_0xa8c = 1;
}
if (fopAcM_CheckStatus(a_this, fopAcM_STATUS_HOOK_CARRY_NOW)) {
i_this->field_0x5ea = 1;
} else if (i_this->field_0x5ea != 0) {
i_this->field_0x5ea = 0;
if (dComIfGp_checkPlayerStatus1(0, 0x2000000) || dComIfGp_checkPlayerStatus1(0, 0x10000)) {
i_this->mAction = 3;
i_this->field_0x630 = 0;
i_this->field_0x60a = 0;
a_this->speedF = 0.0f;
a_this->speed.y = 0.0f;
} else if (player->setForceGrab(a_this, 0, 1)) {
cLib_offBit<u32>(a_this->attention_info.flags, 0x10);
i_this->mAction = 1;
i_this->field_0x630 = 0;
i_this->field_0x60a = 0;
a_this->speedF = 0.0f;
a_this->speed.y = 0.0f;
}
}
if (sVar1 != 0 && i_this->field_0x630 == 0) {
if (GndCheck(i_this, sp50)) {
i_this->field_0x60a = 0;
a_this->speedF = 20.0f;
a_this->speed.y = 15.0f;
i_this->mAction = 2;
i_this->field_0x60a = 0;
} else if (a_this->speed.y <= -15.0f) {
i_this->mAction = 3;
i_this->field_0x60a = 0;
a_this->speed.y = 0.0f;
bVar1 = TRUE;
i_this->field_0x610[0] = 15;
}
}
cLib_addCalcAngleS2(&a_this->shape_angle.y, a_this->current.angle.y, 2, 0x2000);
if (i_this->field_0x630 == 0) {
if (i_this->field_0x630 != 0) {
mDoMtx_stack_c::ZXYrotS(i_this->field_0x5ec);
mDoMtx_stack_c::YrotM(a_this->current.angle.y);
} else {
mDoMtx_stack_c::YrotS(a_this->current.angle.y);
}
sp38.x = 0.0f;
sp38.y = 0.0f;
sp38.z = a_this->speedF;
mDoMtx_stack_c::multVec(&sp38, &sp44);
a_this->speed.x = sp44.x;
a_this->speed.z = sp44.z;
a_this->current.pos += a_this->speed;
a_this->speed.y += a_this->gravity;
if (a_this->speed.y < -80.0f) {
a_this->speed.y = -80.0f;
}
}
if (!fopAcM_checkCarryNow(a_this)) {
cXyz* ccMoveP = i_this->mStts.GetCCMoveP();
if (ccMoveP != NULL) {
a_this->current.pos.x += ccMoveP->x;
a_this->current.pos.y += ccMoveP->y;
a_this->current.pos.z += ccMoveP->z;
}
}
if (sVar2) {
i_this->mObjAcch.CrrPos(dComIfG_Bgsp());
}
if (i_this->field_0x610[2] == 0) {
i_this->field_0x610[2] = cM_rndF(100.0f) + 10.0f;
i_this->field_0x5e8 = 8;
}
if (i_this->field_0x5e8 != 0) {
i_this->field_0x5e8--;
i_this->field_0x5e4 = i_this->field_0x5e8;
if (i_this->field_0x5e4 > 5.0f) {
i_this->field_0x5e4 = 0.0f;
}
} else {
i_this->field_0x5e4 = 0.0f;
}
s16 sVar3 = 0;
s16 sVar4 = 0;
s16 sVar5 = BREG_S(0) + 6000;
s16 sVar6 = BREG_S(1) + 9000;
if (i_this->field_0xa8c != 0) {
sp38 = player->eyePos - a_this->current.pos;
sp38.y += TREG_F(1) + -110.0f;
s16 sVar7 = a_this->shape_angle.y - i_this->field_0x5cc;
if (sVar7 < 0x4000 && sVar7 > -0x4000) {
sVar3 = cM_atan2s(sp38.x, sp38.z) - a_this->shape_angle.y;
sVar4 = (s16)cM_atan2s(sp38.y, JMAFastSqrt(sp38.x * sp38.x + sp38.z * sp38.z));
if (sVar3 > sVar6) {
sVar3 = sVar6;
} else if (sVar3 < -sVar6) {
sVar3 = -sVar6;
}
if (sVar4 > sVar5) {
sVar4 = sVar5;
} else if (sVar4 < -sVar5) {
sVar4 = -sVar5;
}
}
if (i_this->field_0x610[3] == 0) {
i_this->field_0x610[3] = cM_rndF(20.0f) + 10.0f;
i_this->field_0xa94 = cM_rndFX(2000.0f);
}
} else {
i_this->field_0xa94 = 0;
}
cLib_addCalcAngleS2(&i_this->field_0xa8e, sVar3, 2, 0x600);
cLib_addCalcAngleS2(&i_this->field_0xa90, sVar4, 2, 0x600);
cLib_addCalcAngleS2(&i_this->field_0xa92, i_this->field_0xa94, 4, 300);
if (i_this->field_0x5f2 != 0) {
cLib_chaseAngleS(&i_this->field_0x5ec.x, 0, 0x100);
cLib_chaseAngleS(&i_this->field_0x5ec.z, 0, 0x100);
if (i_this->field_0x5f3 != 0) {
if (player->getGrabUpEnd() || player->getGrabUpStart()) {
i_this->mAction = 0;
i_this->field_0x630 = 0;
i_this->field_0x60a = 0;
a_this->speedF = 0.0f;
a_this->speed.y = 0.0f;
i_this->field_0x5f2 = 0;
i_this->field_0x5f3 = 0;
} else if (player->setForceGrab(a_this, 0, 1)) {
cLib_offBit<u32>(a_this->attention_info.flags, 0x10);
i_this->mAction = 1;
i_this->field_0x630 = 0;
i_this->field_0x60a = 0;
a_this->speedF = 0.0f;
a_this->speed.y = 0.0f;
i_this->field_0x5f2 = 0;
i_this->field_0x5f3 = 0;
} else {
i_this->mAction = 0;
i_this->field_0x630 = 0;
i_this->field_0x60a = 0;
a_this->speedF = 0.0f;
a_this->speed.y = 0.0f;
i_this->field_0x5f2 = 0;
i_this->field_0x5f3 = 0;
}
} else if (i_this->field_0x5c8 < 250.0f) {
i_this->field_0x5f3 = 1;
} else if (i_this->mBoomerangMove.posMove(&a_this->current.pos, &a_this->shape_angle.y, NULL, 0x1C00) != 0) {
i_this->mBoomerangMove.bgCheckAfterOffset(&a_this->current.pos);
a_this->current.pos.y += 0.5f;
}
}
if (i_this->mAction != 1) {
npc_tkj2_carry_check(i_this);
}
if (bVar1) {
cLib_onBit<u32>(a_this->attention_info.flags, 0x10);
} else {
cLib_offBit<u32>(a_this->attention_info.flags, 0x10);
}
}
/* 80B1376C-80B13B38 002A6C 03CC+00 2/1 0/0 0/0 .text daNpc_Tkj2_Execute__FP14npc_tkj2_class */
static int daNpc_Tkj2_Execute(npc_tkj2_class* i_this) {
fopAc_ac_c* a_this = &i_this->actor;
cXyz sp28(0.0f, 0.0f, 0.0f);
cXyz sp34;
for (int i = 0; i < 4; i++) {
if (i_this->field_0x610[i] != 0) {
i_this->field_0x610[i]--;
}
}
if (i_this->field_0x618 != 0) {
i_this->field_0x618--;
}
if (i_this->field_0x61a != 0) {
i_this->field_0x61a--;
}
action(i_this);
mDoMtx_stack_c::transS(a_this->current.pos.x, a_this->current.pos.y, a_this->current.pos.z);
if (i_this->field_0x630 != 0) {
mDoMtx_stack_c::ZXYrotM(i_this->field_0x5ec);
}
mDoMtx_stack_c::ZXYrotM(a_this->shape_angle);
mDoMtx_stack_c::scaleM(l_HIO.basic_size, l_HIO.basic_size, l_HIO.basic_size);
J3DModel* model = i_this->mpModelMorf->getModel();
model->setBaseTRMtx(mDoMtx_stack_c::get());
i_this->mpModelMorf->play(0, dComIfGp_getReverb(fopAcM_GetRoomNo(a_this)));
if ((i_this->field_0x5f4 == 6 && i_this->mpModelMorf->checkFrame(1.0f)) ||
(i_this->field_0x5f4 == 7 && (i_this->mpModelMorf->checkFrame(1.0f) || i_this->mpModelMorf->checkFrame(7.0f) || i_this->mpModelMorf->checkFrame(13.0f) || i_this->mpModelMorf->checkFrame(20.0f))) ||
(i_this->field_0x5f4 == 9 && (i_this->mpModelMorf->checkFrame(1.0f) || i_this->mpModelMorf->checkFrame(6.0f) || i_this->mpModelMorf->checkFrame(11.0f) || i_this->mpModelMorf->checkFrame(16.0f)))) {
i_this->mSound.startCreatureSound(Z2SE_TKJ_WING, 0, -1);
}
if ((i_this->field_0x5f4 == 7 && (i_this->mpModelMorf->checkFrame(17.0f) || i_this->mpModelMorf->checkFrame(19.0f))) ||
(i_this->field_0x5f4 == 0xB && (i_this->mpModelMorf->checkFrame(7.0f) || i_this->mpModelMorf->checkFrame(17.0f)))) {
i_this->mSound.startCreatureSound(Z2SE_TKJ_FOOTNOTE, 0, -1);
}
i_this->mpBtkAnm->setFrame(i_this->field_0x5e0);
i_this->mpBtpAnm->setFrame(i_this->field_0x5e4);
i_this->mpModelMorf->modelCalc();
MTXCopy(model->getAnmMtx(JNT_HEAD), *calc_mtx);
MtxPosition(&sp28, &a_this->eyePos);
a_this->attention_info.position = a_this->eyePos;
a_this->attention_info.position.y += 30.0f;
cXyz sp40(a_this->current.pos);
sp40.y += l_HIO.hook_hit_size * 20.0f;
i_this->field_0x88c.SetC(sp40);
i_this->field_0x88c.SetR(l_HIO.hook_hit_size * 40.0f);
dComIfG_Ccsp()->Set(&i_this->field_0x88c);
return 1;
}
/* 80B13B38-80B13B40 002E38 0008+00 1/0 0/0 0/0 .text daNpc_Tkj2_IsDelete__FP14npc_tkj2_class */
static int daNpc_Tkj2_IsDelete(npc_tkj2_class* i_this) {
return 1;
}
/* 80B13B40-80B13BA8 002E40 0068+00 1/0 0/0 0/0 .text daNpc_Tkj2_Delete__FP14npc_tkj2_class */
static int daNpc_Tkj2_Delete(npc_tkj2_class* i_this) {
fopAc_ac_c* a_this = &i_this->actor;
dComIfG_resDelete(&i_this->mPhase, "Tkj2");
if (i_this->field_0xa9c != 0) {
l_initHIO = 0;
}
if (a_this->heap != NULL) {
i_this->mpModelMorf->stopZelAnime();
}
return 1;
}
/* 80B13BA8-80B13E20 002EA8 0278+00 1/1 0/0 0/0 .text useHeapInit__FP10fopAc_ac_c */
static int useHeapInit(fopAc_ac_c* a_this) {
npc_tkj2_class* i_this = (npc_tkj2_class*)a_this;
i_this->mpModelMorf = new mDoExt_McaMorfSO((J3DModelData*)dComIfG_getObjectRes("Tkj2", BMDR_TKJ), NULL, NULL,
(J3DAnmTransform*)dComIfG_getObjectRes("Tkj2", BCK_TKJ_WAIT_A), 0, 1.0f, 0, -1, &i_this->mSound, 0x80000, 0x11020284);
if (i_this->mpModelMorf == NULL || i_this->mpModelMorf->getModel() == NULL) {
return 0;
}
J3DModel* model = i_this->mpModelMorf->getModel();
model->setUserArea((uintptr_t)i_this);
for (u16 i = 0; i < model->getModelData()->getJointNum(); i++) {
model->getModelData()->getJointNodePointer(i)->setCallBack(nodeCallBack);
}
i_this->mpBtkAnm = new mDoExt_btkAnm();
if (i_this->mpBtkAnm == NULL) {
return 0;
}
if (i_this->mpBtkAnm->init(i_this->mpModelMorf->getModel()->getModelData(), (J3DAnmTextureSRTKey*)dComIfG_getObjectRes("Tkj2", BTK_TKJ),
1, 0, 1.0f, 0, -1) == 0) {
return 0;
}
i_this->mpBtpAnm = new mDoExt_btpAnm();
if (i_this->mpBtpAnm == NULL) {
return 0;
}
if (i_this->mpBtpAnm->init(i_this->mpModelMorf->getModel()->getModelData(), (J3DAnmTexPattern*)dComIfG_getObjectRes("Tkj2", BTP_TKJ),
1, 0, 1.0f, 0, -1) == 0) {
return 0;
}
return 1;
}
/* 80B13E68-80B1411C 003168 02B4+00 1/0 0/0 0/0 .text daNpc_Tkj2_Create__FP10fopAc_ac_c */
static cPhs__Step daNpc_Tkj2_Create(fopAc_ac_c* a_this) {
fopAcM_SetupActor(a_this, npc_tkj2_class);
npc_tkj2_class* i_this = (npc_tkj2_class*)a_this;
cPhs__Step phase = (cPhs__Step)dComIfG_resLoad(&i_this->mPhase, "Tkj2");
if (phase == cPhs_COMPLEATE_e) {
OS_REPORT("NPC_TKJ2 PARAM %x\n", fopAcM_GetParam(a_this));
i_this->field_0x5b4 = fopAcM_GetParam(a_this);
a_this->shape_angle.x = 0;
a_this->current.angle.x = 0;
if (!fopAcM_entrySolidHeap(a_this, useHeapInit, 0x2F00)) {
OS_REPORT("//////////////NPC_TKJ2 SET NON !!\n");
return cPhs_ERROR_e;
}
if (l_initHIO == 0) {
i_this->field_0xa9c = 1;
l_initHIO = 1;
l_HIO.field_0x4 = -1;
}
#ifdef DEBUG
fopAcM_OnStatus(a_this, 0);
#endif
a_this->attention_info.flags = 0;
i_this->mAction = 0;
fopAcM_SetMtx(a_this, i_this->mpModelMorf->getModel()->getBaseTRMtx());
i_this->mObjAcch.Set(fopAcM_GetPosition_p(a_this), fopAcM_GetOldPosition_p(a_this), a_this, 1, &i_this->mAcchCir,
fopAcM_GetSpeed_p(a_this), NULL, NULL);
i_this->mAcchCir.SetWall(70.0f, 80.0f);
a_this->health = 100;
a_this->field_0x560 = 100;
if (i_this->field_0x5b4 == 1) {
CheckRoof(i_this);
}
if (i_this->field_0x630 != 0) {
i_this->mStts.Init(0xFF, 0, a_this);
} else {
i_this->mStts.Init(100, 0, a_this);
}
static dCcD_SrcSph cc_sph_src = {
{
{0x0, {{0x0, 0x0, 0x0}, {0x14202, 0x11}, 0x75}}, // mObj
{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x2}, // mGObjAt
{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x2}, // mGObjTg
{0x0}, // mGObjCo
}, // mObjInf
{
{{0.0f, 0.0f, 0.0f}, 20.0f} // mSph
} // mSphAttr
};
i_this->field_0x88c.Set(cc_sph_src);
i_this->field_0x88c.SetStts(&i_this->mStts);
a_this->attention_info.distances[fopAc_attn_CARRY_e] = 7;
i_this->mSound.init(&a_this->current.pos, &a_this->eyePos, 3, 1);
i_this->field_0x88c.OnTgNoHitMark();
i_this->field_0x5fc.set(0.0f, 0.0f, 0.0f);
daNpc_Tkj2_Execute(i_this);
}
return phase;
}
/* 80B14414-80B14434 -00001 0020+00 1/0 0/0 0/0 .data l_daNpc_Tkj2_Method */
static actor_method_class l_daNpc_Tkj2_Method = {
(process_method_func)daNpc_Tkj2_Create,
(process_method_func)daNpc_Tkj2_Delete,
(process_method_func)daNpc_Tkj2_Execute,
(process_method_func)daNpc_Tkj2_IsDelete,
(process_method_func)daNpc_Tkj2_Draw,
};
/* 80B14434-80B14464 -00001 0030+00 0/0 0/0 1/0 .data g_profile_NPC_TKJ2 */
extern actor_process_profile_definition g_profile_NPC_TKJ2 = {
fpcLy_CURRENT_e, // mLayerID
7, // mListID
fpcPi_CURRENT_e, // mListPrio
PROC_NPC_TKJ2, // mProcName
&g_fpcLf_Method.base, // sub_method
sizeof(npc_tkj2_class), // mSize
0, // mSizeOther
0, // mParameters
&g_fopAc_Method.base, // sub_method
696, // mPriority
&l_daNpc_Tkj2_Method, // sub_method
0x000C4000, // mStatus
fopAc_ACTOR_e, // mActorType
fopAc_CULLBOX_0_e, // cullType
};