Files
dusklight/src/d/actor/d_a_obj_fallobj.cpp
T
LagoLunatic 6ec6fce8cb Fix JUT_ASSERT and several other macros (#2711)
* Fix JUT_ASSERT to be a nested define

* Switch names that appear in asserts to be constants instead of defines

* Replace `0` in asserts with `NULL` or `FALSE`

* Fix fpclassify

* Fix ARRAY_SIZE

* Use G_CM3D_F_INF

* More fixes for fpclassify

* Remove FLOAT_LABEL

* Remove incorrect FLAG_ON macro

* Remove UNK_BSS macro

* Silence clangd unused header warning for PCH
2025-09-28 13:11:07 -07:00

466 lines
14 KiB
C++

/**
* d_a_obj_fallobj.cpp
*
*/
#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_obj_fallobj.h"
#include "d/actor/d_a_player.h"
#include "d/d_bg_w.h"
#include "d/d_debug_viewer.h"
#include "d/d_procname.h"
#ifdef DEBUG
daObjFallObj_HIO_c::daObjFallObj_HIO_c() {
mMovementShake = 0;
mStaticShake = 0;
mNoFall = 0;
mCheckDisplay = 0;
}
void daObjFallObj_HIO_c::genMessage(JORMContext* ctx) {
// Falling Object
ctx->genLabel("落下OBJ", 0, 0, NULL, 0xffff, 0xffff, 0x200, 0x18);
// Movement Shake
ctx->genSlider("移動時揺れ", &mMovementShake, 0, 1000, 0, NULL, 0xffff, 0xffff, 0x200, 0x18);
// Static Shake
ctx->genSlider("静止時揺れ", &mStaticShake, 0, 1000, 0, NULL, 0xffff, 0xffff, 0x200, 0x18);
// No Fall
ctx->genCheckBox("落下しない", &mNoFall, 1, 0, NULL, 0xffff, 0xffff, 0x200, 0x18);
// Check Display
ctx->genCheckBox("チェック表示", &mCheckDisplay, 1, 0, NULL, 0xffff, 0xffff, 0x200, 0x18);
}
static daObjFallObj_HIO_c l_HIO;
#endif
/* 80BE39B8-80BE3A24 000078 006C+00 1/1 0/0 0/0 .text initBaseMtx__14daObjFallObj_cFv */
void daObjFallObj_c::initBaseMtx() {
mDoMtx_stack_c::transS(current.pos);
mDoMtx_stack_c::ZXYrotM(shape_angle);
MTXCopy(mDoMtx_stack_c::get(), mMtx);
mpModel->setBaseScale(scale);
setBaseMtx();
}
/* 80BE3A24-80BE3A88 0000E4 0064+00 2/2 0/0 0/0 .text setBaseMtx__14daObjFallObj_cFv */
void daObjFallObj_c::setBaseMtx() {
mDoMtx_stack_c::transS(current.pos);
mDoMtx_stack_c::YrotM(shape_angle.y);
mpModel->setBaseTRMtx(mDoMtx_stack_c::get());
MTXCopy(mDoMtx_stack_c::get(), mBgMtx);
}
/* 80BE4B20-80BE4B24 -00001 0004+00 3/3 0/0 0/0 .data l_arcName */
static char* l_arcName = "K_drock00";
/* 80BE4B24-80BE4B3C 000004 0018+00 1/1 0/0 0/0 .data l_cull_box */
static Vec l_cull_box[2] = {
{-200.0f, -10000.0f, -200.0f},
{200.0f, 600.0f, 200.0f},
};
/* 80BE3A88-80BE3BA8 000148 0120+00 1/0 0/0 0/0 .text Create__14daObjFallObj_cFv */
int daObjFallObj_c::Create() {
u8 uVar1 = field_0x5d8 - 1;
if (uVar1 != 0) {
cXyz acStack_30(0.0f, -300.0f, 0.0f);
u32 params = uVar1 | (getTime() << 8);
mChildId = fopAcM_createChildFromOffset(
PROC_Obj_FallObj, fopAcM_GetID(this), params, &acStack_30, fopAcM_GetRoomNo(this), &shape_angle,
&scale, -1, 0);
} else {
mChildId = fpcM_ERROR_PROCESS_ID_e;
}
mFallTime = getFallTime();
initBaseMtx();
fopAcM_SetMtx(this, mMtx);
fopAcM_setCullSizeBox(this, l_cull_box[0].x, l_cull_box[0].y, l_cull_box[0].z, l_cull_box[1].x,
l_cull_box[1].y, l_cull_box[1].z);
fopAcM_SetGravity(this, -6.0f);
mSoundObj.init(&current.pos, 1);
return 1;
}
/* 80BE3BA8-80BE3BD4 000268 002C+00 2/2 0/0 0/0 .text getFallTime__14daObjFallObj_cFv */
s16 daObjFallObj_c::getFallTime() {
u32 time = getTime();
if (time == 0) {
return 1;
}
if (time == 0xff) {
return 150;
}
return time * 15;
}
/* 80BE3BD4-80BE3C28 000294 0054+00 1/1 0/0 0/0 .text getFallHeight__14daObjFallObj_cFv
*/
f32 daObjFallObj_c::getFallHeight() {
u32 pos = getPos();
if (pos == 0xff) {
return 450.0f;
}
return pos * 50.0f + 300.0f;
}
/* 80BE3C28-80BE3C98 0002E8 0070+00 1/0 0/0 0/0 .text CreateHeap__14daObjFallObj_cFv */
int daObjFallObj_c::CreateHeap() {
J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes(l_arcName, 4);
JUT_ASSERT(260, modelData != NULL);
mpModel = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000084);
return mpModel != NULL ? TRUE : FALSE;
}
/* 80BE3C98-80BE3D24 000358 008C+00 1/1 0/0 0/0 .text create1st__14daObjFallObj_cFv */
int daObjFallObj_c::create1st() {
field_0x5d8 = 1;
int phase = dComIfG_resLoad(&mPhaseReq, l_arcName);
if (phase == cPhs_COMPLEATE_e) {
phase =
MoveBGCreate(l_arcName, 7, dBgS_MoveBGProc_Typical, 0x2700, NULL);
if (phase == cPhs_ERROR_e) {
return phase;
}
#ifdef DEBUG
// Falling obj
l_HIO.entryHIO("落下OBJ");
#endif
}
return phase;
}
/* 80BE3D24-80BE4138 0003E4 0414+00 1/0 0/0 0/0 .text Execute__14daObjFallObj_cFPPA3_A4_f
*/
int daObjFallObj_c::Execute(Mtx** i_mtx) {
cXyz cStack_d8(0.0f, 150.0f, 160.0f);
mDoMtx_stack_c::transS(current.pos);
mDoMtx_stack_c::ZXYrotM(shape_angle);
mDoMtx_stack_c::multVec(&cStack_d8, &cStack_d8);
attention_info.position = cStack_d8;
eyePos = cStack_d8;
daPy_py_c* player = daPy_getPlayerActorClass();
f32 dVar12 = fabsf(player->current.pos.y - cStack_d8.y);
f32 dVar13 = cStack_d8.absXZ(player->current.pos);
f32 dVar14 = player->current.pos.abs(cStack_d8);
dBgS_LinChk linChk;
linChk.Set(&player->eyePos, &attention_info.position, this);
bool bVar1 = false;
if (!dComIfG_Bgsp().LineCross(&linChk) && !checkHang2() && dVar12 < dVar13 && dVar14 < 2150.0f && mAction == ACTION_WAIT) {
bVar1 = true;
}
if (bVar1) {
attention_info.distances[fopAc_attn_BATTLE_e] = 0x22;
attention_info.flags |= fopAc_AttnFlag_BATTLE_e;
} else {
attention_info.distances[fopAc_attn_BATTLE_e] = 0x0;
attention_info.flags &= ~fopAc_AttnFlag_BATTLE_e;
}
field_0x5e0 += 1;
action();
*i_mtx = &mBgMtx;
setBaseMtx();
mSoundObj.framework(0, dComIfGp_getReverb(fopAcM_GetRoomNo(this)));
return 1;
}
/* 80BE4138-80BE4228 0007F8 00F0+00 1/1 0/0 0/0 .text action__14daObjFallObj_cFv */
void daObjFallObj_c::action() {
bool isHang = checkHang();
switch (mAction) {
case ACTION_WAIT:
action_wait(isHang);
break;
case ACTION_COUNTDOWN:
action_countdown();
break;
case ACTION_FALL:
action_fall();
break;
case ACTION_FALL_START:
action_fallStart();
break;
case ACTION_END:
action_end();
break;
case ACTION_FOLLOW_FALL:
action_follow_fall();
break;
}
if (mVibrationOn && !field_0x5e4) {
dComIfGp_getVibration().StopQuake(0x1f);
mVibrationOn = false;
// Shaking Stop!
OS_REPORT("揺れ停止!\n");
}
field_0x5e5 = field_0x5e4;
field_0x5e4 = false;
}
/* 80BE4228-80BE42C0 0008E8 0098+00 1/1 0/0 0/0 .text action_wait__14daObjFallObj_cFb */
bool daObjFallObj_c::action_wait(bool param_1) {
if (param_1) {
mTimer = 10;
mAction = ACTION_FALL_START;
}
if (parentActorID != fpcM_ERROR_PROCESS_ID_e) {
fopAc_ac_c* parent = fopAcM_SearchByID(parentActorID);
if (parent != NULL && checkFallStart(parent)) {
mAction = ACTION_FOLLOW_FALL;
}
}
return param_1;
}
/* 80BE42C0-80BE43E4 000980 0124+00 1/1 0/0 0/0 .text action_fallStart__14daObjFallObj_cFv */
bool daObjFallObj_c::action_fallStart() {
cLib_calcTimer(&mTimer);
if (mTimer >= 8) {
speed.y = -25.0f;
current.pos.y += speed.y;
if (mTimer == 9) {
mSoundObj.startSound(Z2SE_OBJ_POLE_FALL_START, 0, -1);
}
} else {
if (mTimer == 7) {
dComIfGp_getVibration().StartShock(8, 0x1f, cXyz(0.0f, 1.0f, 0.0f));
// Start vibration failed
OS_REPORT("落下スタート振動!\n");
} else if (mTimer == 0) {
dComIfGp_getVibration().StartQuake(4, 0x1e, cXyz(0.0f, 1.0f, 0.0f));
// Shaking started
OS_REPORT("揺れ開始!\n");
mVibrationOn = true;
mAction = ACTION_COUNTDOWN;
}
}
return false;
}
/* 80BE43E4-80BE45F4 000AA4 0210+00 1/1 0/0 0/0 .text action_countdown__14daObjFallObj_cFv */
void daObjFallObj_c::action_countdown() {
bool bVar1 = true;
daPy_py_c* player = daPy_getPlayerActorClass();
if (bVar1) {
speed.y = -(getFallHeight() - 50.0f) / getFallTime();
current.pos.y += speed.y;
mSoundObj.startLevelSound(Z2SE_OBJ_POLE_FALLING, 0, -1);
if (cLib_calcTimer(&mFallTime) == 0) {
mpBgW->OffPushPullOk();
speed.y = 0;
mAction = ACTION_FALL;
}
}
if (player->getSpeedF() != 0.0f) {
field_0x5de = 0;
} else {
field_0x5de = 0;
}
cLib_chaseS(&field_0x5dc, field_0x5de, 0x32);
shape_angle.x = field_0x5dc * cM_scos(field_0x5e0 * 1500);
shape_angle.z = field_0x5dc * cM_ssin(field_0x5e0 * 2000);
if (parentActorID != fpcM_ERROR_PROCESS_ID_e) {
fopAc_ac_c* parent = fopAcM_SearchByID(parentActorID);
if (parent != NULL && checkFallStart(parent)) {
mAction = ACTION_FOLLOW_FALL;
}
}
}
/* 80BE45F4-80BE466C 000CB4 0078+00 1/1 0/0 0/0 .text action_fall__14daObjFallObj_cFv */
void daObjFallObj_c::action_fall() {
speed.y += gravity;
if (speed.y < fopAcM_GetMaxFallSpeed(this)) {
speed.y = fopAcM_GetMaxFallSpeed(this);
}
current.pos.y += speed.y;
if (fabsf(home.pos.y - current.pos.y) > 10000.0f) {
fopAcM_delete(this);
}
}
/* 80BE466C-80BE4670 000D2C 0004+00 1/1 0/0 0/0 .text action_end__14daObjFallObj_cFv */
void daObjFallObj_c::action_end() {}
/* 80BE4670-80BE4700 000D30 0090+00 1/1 0/0 0/0 .text action_follow_fall__14daObjFallObj_cFv */
void daObjFallObj_c::action_follow_fall() {
if (parentActorID != fpcM_ERROR_PROCESS_ID_e) {
fopAc_ac_c* parent = fopAcM_SearchByID(parentActorID);
if (parent != NULL) {
current.pos.y += parent->speed.y;
}
if (fabsf(home.pos.y - current.pos.y) > 10000.0f) {
fopAcM_delete(this);
}
}
}
/* 80BE4700-80BE47A0 000DC0 00A0+00 2/2 0/0 0/0 .text checkHang__14daObjFallObj_cFv */
bool daObjFallObj_c::checkHang() {
bool rv = false;
daPy_py_c* player = daPy_getPlayerActorClass();
if (dComIfGp_checkPlayerStatus1(0, 0x2000000) && fopAcM_searchPlayerDistanceXZ(this) < 250.0f &&
player->current.pos.y > current.pos.y - 100.0f &&
player->current.pos.y < current.pos.y + 300.0f)
{
rv = true;
field_0x5e4 = true;
}
return rv;
}
/* 80BE47A0-80BE48A4 000E60 0104+00 1/1 0/0 0/0 .text checkHang2__14daObjFallObj_cFv */
bool daObjFallObj_c::checkHang2() {
fpc_ProcID procId;
if (parentActorID == fpcM_ERROR_PROCESS_ID_e) {
procId = fopAcM_GetID(this);
} else {
fpc_ProcID currentProcId = fopAcM_GetID(this);
procId = parentActorID;
while (true) {
fopAc_ac_c* parentActor = fopAcM_SearchByID(procId);
if (parentActor != NULL) {
currentProcId = procId;
procId = parentActor->parentActorID;
} else {
procId = currentProcId;
break;
}
if (procId == fpcM_ERROR_PROCESS_ID_e) {
procId = currentProcId;
break;
}
}
}
fpc_ProcID currentProcId = procId;
while (true) {
daObjFallObj_c* fallObj = (daObjFallObj_c*)fopAcM_SearchByID(currentProcId);
if (fallObj == NULL) {
return false;
}
if (fallObj->checkHang()) {
return true;
}
currentProcId = fallObj->mChildId;
if (currentProcId == fpcM_ERROR_PROCESS_ID_e) {
return false;
}
}
return false;
}
/* 80BE48A4-80BE4948 000F64 00A4+00 1/0 0/0 0/0 .text Draw__14daObjFallObj_cFv */
int daObjFallObj_c::Draw() {
g_env_light.settingTevStruct(0x10, &current.pos, &tevStr);
g_env_light.setLightTevColorType_MAJI(mpModel, &tevStr);
dComIfGd_setListBG();
mDoExt_modelUpdateDL(mpModel);
dComIfGd_setList();
#ifdef DEBUG
if (l_HIO.mCheckDisplay) {
mpBgW->CalcPlane();
daPy_py_c* player = daPy_getPlayerActorClass();
GXColor color = (GXColor){0xff, 0, 0, 0xff};
cXyz cStack_1c(attention_info.position);
cStack_1c.y = player->current.pos.y + 10.0f;
dDbVw_drawCircleXlu(cStack_1c, 2000.0f, color, 1, 0xc);
}
#endif
return 1;
}
/* 80BE4948-80BE4990 001008 0048+00 1/0 0/0 0/0 .text Delete__14daObjFallObj_cFv */
int daObjFallObj_c::Delete() {
mSoundObj.deleteObject();
dComIfG_resDelete(&mPhaseReq, l_arcName);
#ifdef DEBUG
l_HIO.removeHIO();
#endif
return 1;
}
/* 80BE4990-80BE4A04 001050 0074+00 1/0 0/0 0/0 .text daObjFallObj_create1st__FP14daObjFallObj_c
*/
static int daObjFallObj_create1st(daObjFallObj_c* i_this) {
fopAcM_SetupActor(i_this, daObjFallObj_c);
return i_this->create1st();
}
/* 80BE4A04-80BE4A24 0010C4 0020+00 1/0 0/0 0/0 .text
* daObjFallObj_MoveBGDelete__FP14daObjFallObj_c */
static int daObjFallObj_MoveBGDelete(daObjFallObj_c* i_this) {
return i_this->MoveBGDelete();
}
/* 80BE4A24-80BE4A44 0010E4 0020+00 1/0 0/0 0/0 .text
* daObjFallObj_MoveBGExecute__FP14daObjFallObj_c */
static int daObjFallObj_MoveBGExecute(daObjFallObj_c* i_this) {
return i_this->MoveBGExecute();
}
/* 80BE4A44-80BE4A70 001104 002C+00 1/0 0/0 0/0 .text daObjFallObj_MoveBGDraw__FP14daObjFallObj_c
*/
static int daObjFallObj_MoveBGDraw(daObjFallObj_c* i_this) {
return i_this->Draw();
}
/* 80BE4B3C-80BE4B5C -00001 0020+00 1/0 0/0 0/0 .data daObjFallObj_METHODS */
static actor_method_class daObjFallObj_METHODS = {
(process_method_func)daObjFallObj_create1st,
(process_method_func)daObjFallObj_MoveBGDelete,
(process_method_func)daObjFallObj_MoveBGExecute,
NULL,
(process_method_func)daObjFallObj_MoveBGDraw,
};
/* 80BE4B5C-80BE4B8C -00001 0030+00 0/0 0/0 1/0 .data g_profile_Obj_FallObj */
extern actor_process_profile_definition g_profile_Obj_FallObj = {
fpcLy_CURRENT_e, // mLayerID
3, // mListID
fpcPi_CURRENT_e, // mListPrio
PROC_Obj_FallObj, // mProcName
&g_fpcLf_Method.base, // sub_method
sizeof(daObjFallObj_c), // mSize
0, // mSizeOther
0, // mParameters
&g_fopAc_Method.base, // sub_method
552, // mPriority
&daObjFallObj_METHODS, // sub_method
0x00040100, // mStatus
fopAc_ACTOR_e, // mActorType
fopAc_CULLBOX_CUSTOM_e, // cullType
};
/* 80BE4B14-80BE4B14 000064 0000+00 0/0 0/0 0/0 .rodata @stringBase0 */