mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-05-23 22:45:05 -04:00
6ec6fce8cb
* Fix JUT_ASSERT to be a nested define * Switch names that appear in asserts to be constants instead of defines * Replace `0` in asserts with `NULL` or `FALSE` * Fix fpclassify * Fix ARRAY_SIZE * Use G_CM3D_F_INF * More fixes for fpclassify * Remove FLOAT_LABEL * Remove incorrect FLAG_ON macro * Remove UNK_BSS macro * Silence clangd unused header warning for PCH
466 lines
14 KiB
C++
466 lines
14 KiB
C++
/**
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* d_a_obj_fallobj.cpp
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*
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*/
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#include "d/dolzel_rel.h" // IWYU pragma: keep
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#include "d/actor/d_a_obj_fallobj.h"
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#include "d/actor/d_a_player.h"
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#include "d/d_bg_w.h"
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#include "d/d_debug_viewer.h"
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#include "d/d_procname.h"
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#ifdef DEBUG
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daObjFallObj_HIO_c::daObjFallObj_HIO_c() {
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mMovementShake = 0;
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mStaticShake = 0;
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mNoFall = 0;
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mCheckDisplay = 0;
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}
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void daObjFallObj_HIO_c::genMessage(JORMContext* ctx) {
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// Falling Object
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ctx->genLabel("落下OBJ", 0, 0, NULL, 0xffff, 0xffff, 0x200, 0x18);
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// Movement Shake
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ctx->genSlider("移動時揺れ", &mMovementShake, 0, 1000, 0, NULL, 0xffff, 0xffff, 0x200, 0x18);
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// Static Shake
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ctx->genSlider("静止時揺れ", &mStaticShake, 0, 1000, 0, NULL, 0xffff, 0xffff, 0x200, 0x18);
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// No Fall
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ctx->genCheckBox("落下しない", &mNoFall, 1, 0, NULL, 0xffff, 0xffff, 0x200, 0x18);
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// Check Display
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ctx->genCheckBox("チェック表示", &mCheckDisplay, 1, 0, NULL, 0xffff, 0xffff, 0x200, 0x18);
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}
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static daObjFallObj_HIO_c l_HIO;
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#endif
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/* 80BE39B8-80BE3A24 000078 006C+00 1/1 0/0 0/0 .text initBaseMtx__14daObjFallObj_cFv */
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void daObjFallObj_c::initBaseMtx() {
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mDoMtx_stack_c::transS(current.pos);
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mDoMtx_stack_c::ZXYrotM(shape_angle);
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MTXCopy(mDoMtx_stack_c::get(), mMtx);
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mpModel->setBaseScale(scale);
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setBaseMtx();
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}
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/* 80BE3A24-80BE3A88 0000E4 0064+00 2/2 0/0 0/0 .text setBaseMtx__14daObjFallObj_cFv */
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void daObjFallObj_c::setBaseMtx() {
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mDoMtx_stack_c::transS(current.pos);
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mDoMtx_stack_c::YrotM(shape_angle.y);
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mpModel->setBaseTRMtx(mDoMtx_stack_c::get());
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MTXCopy(mDoMtx_stack_c::get(), mBgMtx);
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}
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/* 80BE4B20-80BE4B24 -00001 0004+00 3/3 0/0 0/0 .data l_arcName */
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static char* l_arcName = "K_drock00";
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/* 80BE4B24-80BE4B3C 000004 0018+00 1/1 0/0 0/0 .data l_cull_box */
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static Vec l_cull_box[2] = {
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{-200.0f, -10000.0f, -200.0f},
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{200.0f, 600.0f, 200.0f},
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};
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/* 80BE3A88-80BE3BA8 000148 0120+00 1/0 0/0 0/0 .text Create__14daObjFallObj_cFv */
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int daObjFallObj_c::Create() {
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u8 uVar1 = field_0x5d8 - 1;
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if (uVar1 != 0) {
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cXyz acStack_30(0.0f, -300.0f, 0.0f);
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u32 params = uVar1 | (getTime() << 8);
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mChildId = fopAcM_createChildFromOffset(
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PROC_Obj_FallObj, fopAcM_GetID(this), params, &acStack_30, fopAcM_GetRoomNo(this), &shape_angle,
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&scale, -1, 0);
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} else {
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mChildId = fpcM_ERROR_PROCESS_ID_e;
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}
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mFallTime = getFallTime();
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initBaseMtx();
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fopAcM_SetMtx(this, mMtx);
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fopAcM_setCullSizeBox(this, l_cull_box[0].x, l_cull_box[0].y, l_cull_box[0].z, l_cull_box[1].x,
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l_cull_box[1].y, l_cull_box[1].z);
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fopAcM_SetGravity(this, -6.0f);
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mSoundObj.init(¤t.pos, 1);
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return 1;
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}
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/* 80BE3BA8-80BE3BD4 000268 002C+00 2/2 0/0 0/0 .text getFallTime__14daObjFallObj_cFv */
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s16 daObjFallObj_c::getFallTime() {
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u32 time = getTime();
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if (time == 0) {
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return 1;
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}
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if (time == 0xff) {
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return 150;
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}
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return time * 15;
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}
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/* 80BE3BD4-80BE3C28 000294 0054+00 1/1 0/0 0/0 .text getFallHeight__14daObjFallObj_cFv
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*/
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f32 daObjFallObj_c::getFallHeight() {
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u32 pos = getPos();
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if (pos == 0xff) {
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return 450.0f;
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}
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return pos * 50.0f + 300.0f;
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}
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/* 80BE3C28-80BE3C98 0002E8 0070+00 1/0 0/0 0/0 .text CreateHeap__14daObjFallObj_cFv */
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int daObjFallObj_c::CreateHeap() {
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J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes(l_arcName, 4);
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JUT_ASSERT(260, modelData != NULL);
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mpModel = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000084);
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return mpModel != NULL ? TRUE : FALSE;
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}
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/* 80BE3C98-80BE3D24 000358 008C+00 1/1 0/0 0/0 .text create1st__14daObjFallObj_cFv */
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int daObjFallObj_c::create1st() {
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field_0x5d8 = 1;
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int phase = dComIfG_resLoad(&mPhaseReq, l_arcName);
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if (phase == cPhs_COMPLEATE_e) {
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phase =
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MoveBGCreate(l_arcName, 7, dBgS_MoveBGProc_Typical, 0x2700, NULL);
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if (phase == cPhs_ERROR_e) {
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return phase;
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}
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#ifdef DEBUG
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// Falling obj
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l_HIO.entryHIO("落下OBJ");
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#endif
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}
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return phase;
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}
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/* 80BE3D24-80BE4138 0003E4 0414+00 1/0 0/0 0/0 .text Execute__14daObjFallObj_cFPPA3_A4_f
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*/
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int daObjFallObj_c::Execute(Mtx** i_mtx) {
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cXyz cStack_d8(0.0f, 150.0f, 160.0f);
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mDoMtx_stack_c::transS(current.pos);
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mDoMtx_stack_c::ZXYrotM(shape_angle);
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mDoMtx_stack_c::multVec(&cStack_d8, &cStack_d8);
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attention_info.position = cStack_d8;
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eyePos = cStack_d8;
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daPy_py_c* player = daPy_getPlayerActorClass();
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f32 dVar12 = fabsf(player->current.pos.y - cStack_d8.y);
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f32 dVar13 = cStack_d8.absXZ(player->current.pos);
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f32 dVar14 = player->current.pos.abs(cStack_d8);
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dBgS_LinChk linChk;
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linChk.Set(&player->eyePos, &attention_info.position, this);
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bool bVar1 = false;
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if (!dComIfG_Bgsp().LineCross(&linChk) && !checkHang2() && dVar12 < dVar13 && dVar14 < 2150.0f && mAction == ACTION_WAIT) {
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bVar1 = true;
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}
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if (bVar1) {
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attention_info.distances[fopAc_attn_BATTLE_e] = 0x22;
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attention_info.flags |= fopAc_AttnFlag_BATTLE_e;
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} else {
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attention_info.distances[fopAc_attn_BATTLE_e] = 0x0;
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attention_info.flags &= ~fopAc_AttnFlag_BATTLE_e;
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}
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field_0x5e0 += 1;
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action();
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*i_mtx = &mBgMtx;
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setBaseMtx();
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mSoundObj.framework(0, dComIfGp_getReverb(fopAcM_GetRoomNo(this)));
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return 1;
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}
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/* 80BE4138-80BE4228 0007F8 00F0+00 1/1 0/0 0/0 .text action__14daObjFallObj_cFv */
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void daObjFallObj_c::action() {
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bool isHang = checkHang();
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switch (mAction) {
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case ACTION_WAIT:
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action_wait(isHang);
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break;
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case ACTION_COUNTDOWN:
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action_countdown();
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break;
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case ACTION_FALL:
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action_fall();
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break;
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case ACTION_FALL_START:
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action_fallStart();
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break;
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case ACTION_END:
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action_end();
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break;
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case ACTION_FOLLOW_FALL:
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action_follow_fall();
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break;
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}
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if (mVibrationOn && !field_0x5e4) {
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dComIfGp_getVibration().StopQuake(0x1f);
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mVibrationOn = false;
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// Shaking Stop!
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OS_REPORT("揺れ停止!\n");
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}
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field_0x5e5 = field_0x5e4;
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field_0x5e4 = false;
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}
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/* 80BE4228-80BE42C0 0008E8 0098+00 1/1 0/0 0/0 .text action_wait__14daObjFallObj_cFb */
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bool daObjFallObj_c::action_wait(bool param_1) {
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if (param_1) {
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mTimer = 10;
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mAction = ACTION_FALL_START;
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}
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if (parentActorID != fpcM_ERROR_PROCESS_ID_e) {
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fopAc_ac_c* parent = fopAcM_SearchByID(parentActorID);
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if (parent != NULL && checkFallStart(parent)) {
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mAction = ACTION_FOLLOW_FALL;
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}
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}
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return param_1;
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}
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/* 80BE42C0-80BE43E4 000980 0124+00 1/1 0/0 0/0 .text action_fallStart__14daObjFallObj_cFv */
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bool daObjFallObj_c::action_fallStart() {
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cLib_calcTimer(&mTimer);
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if (mTimer >= 8) {
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speed.y = -25.0f;
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current.pos.y += speed.y;
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if (mTimer == 9) {
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mSoundObj.startSound(Z2SE_OBJ_POLE_FALL_START, 0, -1);
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}
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} else {
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if (mTimer == 7) {
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dComIfGp_getVibration().StartShock(8, 0x1f, cXyz(0.0f, 1.0f, 0.0f));
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// Start vibration failed
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OS_REPORT("落下スタート振動!\n");
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} else if (mTimer == 0) {
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dComIfGp_getVibration().StartQuake(4, 0x1e, cXyz(0.0f, 1.0f, 0.0f));
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// Shaking started
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OS_REPORT("揺れ開始!\n");
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mVibrationOn = true;
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mAction = ACTION_COUNTDOWN;
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}
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}
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return false;
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}
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/* 80BE43E4-80BE45F4 000AA4 0210+00 1/1 0/0 0/0 .text action_countdown__14daObjFallObj_cFv */
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void daObjFallObj_c::action_countdown() {
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bool bVar1 = true;
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daPy_py_c* player = daPy_getPlayerActorClass();
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if (bVar1) {
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speed.y = -(getFallHeight() - 50.0f) / getFallTime();
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current.pos.y += speed.y;
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mSoundObj.startLevelSound(Z2SE_OBJ_POLE_FALLING, 0, -1);
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if (cLib_calcTimer(&mFallTime) == 0) {
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mpBgW->OffPushPullOk();
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speed.y = 0;
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mAction = ACTION_FALL;
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}
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}
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if (player->getSpeedF() != 0.0f) {
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field_0x5de = 0;
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} else {
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field_0x5de = 0;
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}
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cLib_chaseS(&field_0x5dc, field_0x5de, 0x32);
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shape_angle.x = field_0x5dc * cM_scos(field_0x5e0 * 1500);
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shape_angle.z = field_0x5dc * cM_ssin(field_0x5e0 * 2000);
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if (parentActorID != fpcM_ERROR_PROCESS_ID_e) {
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fopAc_ac_c* parent = fopAcM_SearchByID(parentActorID);
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if (parent != NULL && checkFallStart(parent)) {
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mAction = ACTION_FOLLOW_FALL;
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}
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}
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}
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/* 80BE45F4-80BE466C 000CB4 0078+00 1/1 0/0 0/0 .text action_fall__14daObjFallObj_cFv */
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void daObjFallObj_c::action_fall() {
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speed.y += gravity;
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if (speed.y < fopAcM_GetMaxFallSpeed(this)) {
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speed.y = fopAcM_GetMaxFallSpeed(this);
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}
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current.pos.y += speed.y;
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if (fabsf(home.pos.y - current.pos.y) > 10000.0f) {
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fopAcM_delete(this);
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}
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}
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/* 80BE466C-80BE4670 000D2C 0004+00 1/1 0/0 0/0 .text action_end__14daObjFallObj_cFv */
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void daObjFallObj_c::action_end() {}
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/* 80BE4670-80BE4700 000D30 0090+00 1/1 0/0 0/0 .text action_follow_fall__14daObjFallObj_cFv */
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void daObjFallObj_c::action_follow_fall() {
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if (parentActorID != fpcM_ERROR_PROCESS_ID_e) {
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fopAc_ac_c* parent = fopAcM_SearchByID(parentActorID);
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if (parent != NULL) {
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current.pos.y += parent->speed.y;
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}
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if (fabsf(home.pos.y - current.pos.y) > 10000.0f) {
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fopAcM_delete(this);
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}
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}
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}
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/* 80BE4700-80BE47A0 000DC0 00A0+00 2/2 0/0 0/0 .text checkHang__14daObjFallObj_cFv */
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bool daObjFallObj_c::checkHang() {
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bool rv = false;
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daPy_py_c* player = daPy_getPlayerActorClass();
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if (dComIfGp_checkPlayerStatus1(0, 0x2000000) && fopAcM_searchPlayerDistanceXZ(this) < 250.0f &&
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player->current.pos.y > current.pos.y - 100.0f &&
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player->current.pos.y < current.pos.y + 300.0f)
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{
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rv = true;
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field_0x5e4 = true;
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}
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return rv;
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}
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/* 80BE47A0-80BE48A4 000E60 0104+00 1/1 0/0 0/0 .text checkHang2__14daObjFallObj_cFv */
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bool daObjFallObj_c::checkHang2() {
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fpc_ProcID procId;
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if (parentActorID == fpcM_ERROR_PROCESS_ID_e) {
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procId = fopAcM_GetID(this);
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} else {
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fpc_ProcID currentProcId = fopAcM_GetID(this);
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procId = parentActorID;
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while (true) {
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fopAc_ac_c* parentActor = fopAcM_SearchByID(procId);
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if (parentActor != NULL) {
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currentProcId = procId;
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procId = parentActor->parentActorID;
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} else {
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procId = currentProcId;
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break;
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}
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if (procId == fpcM_ERROR_PROCESS_ID_e) {
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procId = currentProcId;
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break;
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}
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}
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}
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fpc_ProcID currentProcId = procId;
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while (true) {
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daObjFallObj_c* fallObj = (daObjFallObj_c*)fopAcM_SearchByID(currentProcId);
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if (fallObj == NULL) {
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return false;
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}
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if (fallObj->checkHang()) {
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return true;
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}
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currentProcId = fallObj->mChildId;
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if (currentProcId == fpcM_ERROR_PROCESS_ID_e) {
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return false;
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}
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}
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return false;
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}
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/* 80BE48A4-80BE4948 000F64 00A4+00 1/0 0/0 0/0 .text Draw__14daObjFallObj_cFv */
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int daObjFallObj_c::Draw() {
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g_env_light.settingTevStruct(0x10, ¤t.pos, &tevStr);
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g_env_light.setLightTevColorType_MAJI(mpModel, &tevStr);
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dComIfGd_setListBG();
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mDoExt_modelUpdateDL(mpModel);
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dComIfGd_setList();
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#ifdef DEBUG
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if (l_HIO.mCheckDisplay) {
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mpBgW->CalcPlane();
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daPy_py_c* player = daPy_getPlayerActorClass();
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GXColor color = (GXColor){0xff, 0, 0, 0xff};
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cXyz cStack_1c(attention_info.position);
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cStack_1c.y = player->current.pos.y + 10.0f;
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dDbVw_drawCircleXlu(cStack_1c, 2000.0f, color, 1, 0xc);
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}
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#endif
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return 1;
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}
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/* 80BE4948-80BE4990 001008 0048+00 1/0 0/0 0/0 .text Delete__14daObjFallObj_cFv */
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int daObjFallObj_c::Delete() {
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mSoundObj.deleteObject();
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dComIfG_resDelete(&mPhaseReq, l_arcName);
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#ifdef DEBUG
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l_HIO.removeHIO();
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#endif
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return 1;
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}
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/* 80BE4990-80BE4A04 001050 0074+00 1/0 0/0 0/0 .text daObjFallObj_create1st__FP14daObjFallObj_c
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*/
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static int daObjFallObj_create1st(daObjFallObj_c* i_this) {
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fopAcM_SetupActor(i_this, daObjFallObj_c);
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return i_this->create1st();
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}
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/* 80BE4A04-80BE4A24 0010C4 0020+00 1/0 0/0 0/0 .text
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* daObjFallObj_MoveBGDelete__FP14daObjFallObj_c */
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static int daObjFallObj_MoveBGDelete(daObjFallObj_c* i_this) {
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return i_this->MoveBGDelete();
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}
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/* 80BE4A24-80BE4A44 0010E4 0020+00 1/0 0/0 0/0 .text
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* daObjFallObj_MoveBGExecute__FP14daObjFallObj_c */
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static int daObjFallObj_MoveBGExecute(daObjFallObj_c* i_this) {
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return i_this->MoveBGExecute();
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}
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/* 80BE4A44-80BE4A70 001104 002C+00 1/0 0/0 0/0 .text daObjFallObj_MoveBGDraw__FP14daObjFallObj_c
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*/
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static int daObjFallObj_MoveBGDraw(daObjFallObj_c* i_this) {
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return i_this->Draw();
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}
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/* 80BE4B3C-80BE4B5C -00001 0020+00 1/0 0/0 0/0 .data daObjFallObj_METHODS */
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static actor_method_class daObjFallObj_METHODS = {
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(process_method_func)daObjFallObj_create1st,
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(process_method_func)daObjFallObj_MoveBGDelete,
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(process_method_func)daObjFallObj_MoveBGExecute,
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NULL,
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(process_method_func)daObjFallObj_MoveBGDraw,
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};
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/* 80BE4B5C-80BE4B8C -00001 0030+00 0/0 0/0 1/0 .data g_profile_Obj_FallObj */
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extern actor_process_profile_definition g_profile_Obj_FallObj = {
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fpcLy_CURRENT_e, // mLayerID
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3, // mListID
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fpcPi_CURRENT_e, // mListPrio
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PROC_Obj_FallObj, // mProcName
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&g_fpcLf_Method.base, // sub_method
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sizeof(daObjFallObj_c), // mSize
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0, // mSizeOther
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0, // mParameters
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&g_fopAc_Method.base, // sub_method
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552, // mPriority
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&daObjFallObj_METHODS, // sub_method
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0x00040100, // mStatus
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fopAc_ACTOR_e, // mActorType
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fopAc_CULLBOX_CUSTOM_e, // cullType
|
|
};
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|
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/* 80BE4B14-80BE4B14 000064 0000+00 0/0 0/0 0/0 .rodata @stringBase0 */
|