Files
dusklight/include/d/d_eye_hl.h
T
TakaRikka c9e2a73dda general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065)
* typedef for cPhs_Step

* make sdk includes consistent

* d_menu_quit / d_msg_scrn_explain debug

* d_a_obj_testcube mostly done

* d_debug_pad mostly done

* jstudio tool library headers

* some JStudioCameraEditor headers

* d_jcam_editor mostly done

* try fixing some shield regressions

* d_bg_parts mostly done

* fix merge errors

* debug fix
2026-01-24 23:36:23 -08:00

38 lines
657 B
C++

#ifndef D_D_EYE_HL_H
#define D_D_EYE_HL_H
#include <dolphin/types.h>
class J3DModelData;
struct ResTIMG;
class dEyeHL_c;
class dEyeHL_mng_c {
public:
static void update();
static void entry(dEyeHL_c*);
static void remove(dEyeHL_c*);
static dEyeHL_c* m_obj;
};
class dEyeHL_c {
public:
dEyeHL_c() {
m_timg = NULL;
m_pre = NULL;
m_next = NULL;
}
void entry(J3DModelData*, char const*);
void remove();
virtual ~dEyeHL_c() { remove(); }
/* 0x04 */ ResTIMG* m_timg;
/* 0x08 */ s16 m_lodBias;
/* 0x0C */ dEyeHL_c* m_pre;
/* 0x10 */ dEyeHL_c* m_next;
};
#endif /* D_D_EYE_HL_H */