mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-07-12 21:45:19 -04:00
229527daf7
* Clean up various inlines/fakematches/comments * Copy OptRuby inline name from TWW debug * Resolve all dEvt_control_c related fakematches, return pointer instead of reference * Fix some more missing inline usages
206 lines
4.4 KiB
C++
206 lines
4.4 KiB
C++
/**
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* d_a_alldie.cpp
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* Activates a switch when all enemies are defeated
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*/
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#include "d/dolzel_rel.h" // IWYU pragma: keep
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#include "d/actor/d_a_alldie.h"
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#include "d/d_com_inf_game.h"
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#include "f_op/f_op_actor_mng.h"
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u8 daAlldie_c::getEventNo() {
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return fopAcM_GetParam(this) >> 0x18;
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}
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u8 daAlldie_c::getSwbit() {
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return fopAcM_GetParam(this) >> 0x8;
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}
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int daAlldie_c::actionWait() {
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return 1;
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}
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int daAlldie_c::actionCheck() {
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if (fopAcM_myRoomSearchEnemy(fopAcM_GetRoomNo(this)) == NULL) {
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mAction = ACT_TIMER;
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mTimer = 65;
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}
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return 1;
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}
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int daAlldie_c::actionTimer() {
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if (fopAcM_myRoomSearchEnemy(fopAcM_GetRoomNo(this)) != NULL) {
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mAction = ACT_CHECK;
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} else {
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if (mTimer > 0) {
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mTimer--;
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} else {
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if (mEventIdx == -1) {
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mAction = ACT_WAIT;
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} else {
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mAction = ACT_ORDER;
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}
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dComIfGs_onSwitch(getSwbit(), fopAcM_GetRoomNo(this));
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}
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}
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return 1;
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}
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int daAlldie_c::actionOrder() {
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if (eventInfo.checkCommandDemoAccrpt()) {
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mAction = ACT_EVENT;
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} else {
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fopAcM_orderOtherEventId(this, mEventIdx, getEventNo(), -1, 0, 1);
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}
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return 1;
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}
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int daAlldie_c::actionEvent() {
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if (dComIfGp_evmng_endCheck(mEventIdx)) {
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dComIfGp_getEvent()->reset();
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if (mNextEventIdx != -1) {
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mAction = ACT_NEXT;
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fopAcM_orderOtherEventId(this, mNextEventIdx, mMapToolID, -1, 0, 1);
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} else {
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mAction = ACT_WAIT;
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mMapToolID = -1;
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}
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}
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return 1;
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}
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int daAlldie_c::actionNext() {
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if (eventInfo.checkCommandDemoAccrpt()) {
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mEventIdx = mNextEventIdx;
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s8 roomNo = fopAcM_GetRoomNo(this);
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mNextEventIdx = -1;
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dStage_MapEvent_dt_c* map_evt = dEvt_control_c::searchMapEventData(mMapToolID, roomNo);
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if (map_evt != NULL) {
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mMapToolID = map_evt->field_0x5;
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mNextEventIdx = dComIfGp_getEventManager().getEventIdx(this, mMapToolID);
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} else {
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mMapToolID = -1;
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}
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mAction = ACT_EVENT;
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actionEvent();
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} else {
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fopAcM_orderOtherEventId(this, mNextEventIdx, mMapToolID, -1, 0, 1);
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}
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return 1;
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}
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int daAlldie_c::execute() {
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switch (mAction) {
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case ACT_CHECK:
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actionCheck();
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break;
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case ACT_TIMER:
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actionTimer();
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break;
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case ACT_ORDER:
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actionOrder();
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break;
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case ACT_EVENT:
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actionEvent();
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break;
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case ACT_NEXT:
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actionNext();
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break;
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default:
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actionWait();
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break;
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}
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return 1;
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}
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static int daAlldie_Draw(daAlldie_c*) {
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return 1;
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}
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static int daAlldie_Execute(daAlldie_c* i_this) {
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i_this->execute();
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return 1;
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}
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static int daAlldie_IsDelete(daAlldie_c*) {
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return 1;
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}
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static int daAlldie_Delete(daAlldie_c* i_this) {
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i_this->~daAlldie_c();
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return 1;
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}
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int daAlldie_c::create() {
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fopAcM_ct(this, daAlldie_c);
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s8 roomNo = fopAcM_GetRoomNo(this);
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if (!dComIfGs_isSwitch(getSwbit(), fopAcM_GetRoomNo(this))) {
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mAction = ACT_CHECK;
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} else {
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mAction = ACT_WAIT;
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}
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shape_angle.z = 0;
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shape_angle.x = 0;
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current.angle.z = 0;
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current.angle.x = 0;
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mEventIdx = dComIfGp_getEventManager().getEventIdx(this, getEventNo());
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mMapToolID = -1;
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mNextEventIdx = -1;
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dStage_MapEvent_dt_c* map_evt = dEvt_control_c::searchMapEventData(getEventNo(), roomNo);
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if (map_evt != NULL) {
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mMapToolID = map_evt->field_0x5;
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mNextEventIdx = dComIfGp_getEventManager().getEventIdx(this, mMapToolID);
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}
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eventInfo.setEventId(mEventIdx);
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eventInfo.setMapToolId(getEventNo());
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return cPhs_COMPLEATE_e;
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}
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static int daAlldie_Create(fopAc_ac_c* i_this) {
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return static_cast<daAlldie_c*>(i_this)->create();
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}
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static actor_method_class l_daAlldie_Method = {
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(process_method_func)daAlldie_Create,
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(process_method_func)daAlldie_Delete,
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(process_method_func)daAlldie_Execute,
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(process_method_func)daAlldie_IsDelete,
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(process_method_func)daAlldie_Draw,
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};
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actor_process_profile_definition g_profile_ALLDIE = {
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fpcLy_CURRENT_e,
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2,
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fpcPi_CURRENT_e,
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PROC_ALLDIE,
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&g_fpcLf_Method.base,
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sizeof(daAlldie_c),
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0,
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0,
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&g_fopAc_Method.base,
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278,
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&l_daAlldie_Method,
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0x44000,
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fopAc_ACTOR_e,
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fopAc_CULLBOX_6_e,
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};
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