Files
dusklight/src/d/actor/d_a_npc_sola.cpp
T
2026-03-30 02:21:28 -07:00

513 lines
14 KiB
C++

/**
* @file d_a_npc_sola.cpp
*
*/
#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_npc_sola.h"
#include <cstring>
enum Bans_RES_File_ID {
/* BCK */
/* 0x04 */ BCK_SOLA_WAIT_A = 0x4,
/* BMDE */
/* 0x07 */ BMDR_SOLA = 0x7,
};
enum RES_Name {
/* 0x0 */ NONE,
/* 0x1 */ SOLA,
};
static int l_bmdData[1][2] = {
{BMDR_SOLA, SOLA},
};
static daNpcT_evtData_c l_evtList[2] = {
{"", 0},
{"NO_RESPONSE", 0},
};
static char* l_resNameList[2] = {
"",
"solA",
};
static s8 l_loadResPtrn0[2] = {1, -1};
static s8* l_loadResPtrnList[1] = {l_loadResPtrn0};
static daNpcT_faceMotionAnmData_c l_faceMotionAnmData[1] = {
{-1, J3DFrameCtrl::EMode_NONE, NONE, -1, J3DFrameCtrl::EMode_NONE, NONE, FALSE},
};
static daNpcT_motionAnmData_c l_motionAnmData[1] = {
{BCK_SOLA_WAIT_A, J3DFrameCtrl::EMode_LOOP, SOLA, -1, J3DFrameCtrl::EMode_NONE, NONE, 0, 0},
};
static daNpcT_MotionSeqMngr_c::sequenceStepData_c l_faceMotionSequenceData[4] = {
{0, -1, 0},
{-1, 0, 0},
{-1, 0, 0},
{-1, 0, 0},
};
static daNpcT_MotionSeqMngr_c::sequenceStepData_c l_motionSequenceData[4] = {
{0, -1, 0},
{-1, 0, 0},
{-1, 0, 0},
{-1, 0, 0},
};
char* daNpc_solA_c::mCutNameList[1] = {""};
daNpc_solA_c::cutFunc daNpc_solA_c::mCutList[1] = {
NULL,
};
daNpc_solA_HIOParam const daNpc_solA_Param_c::m = {
220.0f, -3.0f, 1.0f, 400.0f, 255.0f, 200.0f, 35.0f, 30.0f, 0.0f, 0.0f, 10.0f,
-10.0f, 30.0f, -10.0f, 45.0f, -45.0f, 0.6f, 12.0f, 3, 6, 5, 6,
0.0f, 0.0f, 0.0f, 0.0f, 60, 8, 0, 0, 0, false, false,
4.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f,
};
static NPC_SOLA_HIO_CLASS l_HIO;
#if DEBUG
daNpc_solA_HIO_c::daNpc_solA_HIO_c() {
m = daNpc_solA_Param_c::m;
}
void daNpc_solA_HIO_c::listenPropertyEvent(const JORPropertyEvent* event) {
// NONMATCHING
}
void daNpc_solA_HIO_c::genMessage(JORMContext* ctx) {
// NONMATCHING
}
#endif
daNpc_solA_c::~daNpc_solA_c() {
if (heap != NULL) {
mpMorf[0]->stopZelAnime();
}
#if DEBUG
if (mpHIO != NULL) {
mpHIO->removeHIO();
}
#endif
deleteRes(l_loadResPtrnList[field_0xf80], (const char**)l_resNameList);
}
int daNpc_solA_c::create() {
daNpcT_ct(this, daNpc_solA_c, l_faceMotionAnmData, l_motionAnmData, l_faceMotionSequenceData, 4,
l_motionSequenceData, 4, l_evtList, l_resNameList);
field_0xf80 = getType();
mFlowNodeNo = getFlowNodeNo();
mTwilight = false;
int rv = loadRes(l_loadResPtrnList[field_0xf80], (const char**)l_resNameList);
if (rv == cPhs_COMPLEATE_e) {
if (!fopAcM_entrySolidHeap(this, createHeapCallBack, 0)) {
return cPhs_ERROR_e;
}
if (isDelete()) {
return cPhs_ERROR_e;
}
fopAcM_SetMtx(this, mpMorf[0]->getModel()->getBaseTRMtx());
fopAcM_setCullSizeBox(this, -300.0f, -50.0f, -300.0f, 300.0f, 450.0f, 300.0f);
mSound.init(&current.pos, &eyePos, 3, 1);
#if DEBUG
mpHIO = &l_HIO;
mpHIO->entryHIO("ハイリア兵");
#endif
mAcch.Set(fopAcM_GetPosition_p(this), fopAcM_GetOldPosition_p(this), this, 1, &mAcchCir,
fopAcM_GetSpeed_p(this), fopAcM_GetAngle_p(this), fopAcM_GetShapeAngle_p(this));
mAcch.CrrPos(dComIfG_Bgsp());
mGndChk = mAcch.m_gnd;
mGroundH = mAcch.GetGroundH();
setEnvTevColor();
setRoomNo();
mCcStts.Init(mpHIO->m.common.weight, 0, this);
mCyl.Set(mCcDCyl);
mCyl.SetStts(&mCcStts);
mCyl.SetTgHitCallback(tgHitCallBack);
reset();
mCreating = true;
Execute();
mCreating = false;
}
return rv;
}
int daNpc_solA_c::CreateHeap() {
J3DModel* model;
J3DModelData* mdlData_p;
enum XXX { x0 = 0, x1 = 1 };
int bmd_get_idx = mTwilight == 1 ? x0 : x0;
int res_name_idx = l_bmdData[bmd_get_idx][1];
int sp_0x2c = l_bmdData[bmd_get_idx][0];
mdlData_p = (J3DModelData*)dComIfG_getObjectRes(l_resNameList[res_name_idx], sp_0x2c);
mpMorf[0] = JKR_NEW mDoExt_McaMorfSO(mdlData_p, NULL, NULL, NULL, -1, 1.0f, 0, -1, &mSound, 0x80000,
0x11020284);
if (mpMorf[0] && mpMorf[0]->getModel() == NULL) {
mpMorf[0]->stopZelAnime();
mpMorf[0] = NULL;
}
if (mpMorf[0] == NULL) {
return 0;
} else {
model = mpMorf[0]->getModel();
for (u16 jointNo = 0; jointNo < mdlData_p->getJointNum(); jointNo++) {
mdlData_p->getJointNodePointer(jointNo)->setCallBack(ctrlJointCallBack);
}
model->setUserArea((uintptr_t)this);
if (setFaceMotionAnm(0, false) && setMotionAnm(0, 0.0f, FALSE)) {
return 1;
}
}
return 0;
}
int daNpc_solA_c::Delete() {
fopAcM_GetID(this);
this->~daNpc_solA_c();
return 1;
}
int daNpc_solA_c::Execute() {
return execute();
}
int daNpc_solA_c::Draw() {
if (mpMatAnm[0] != NULL) {
J3DModelData* mdlData_p = mpMorf[0]->getModel()->getModelData();
mdlData_p->getMaterialNodePointer(getEyeballMaterialNo())->setMaterialAnm(mpMatAnm[0]);
}
return draw(FALSE, FALSE, mpHIO->m.common.real_shadow_size, NULL, 100.0f, FALSE, FALSE, FALSE);
}
BOOL daNpc_solA_c::createHeapCallBack(fopAc_ac_c* a_this) {
return static_cast<daNpc_solA_c*>(a_this)->CreateHeap();
}
BOOL daNpc_solA_c::ctrlJointCallBack(J3DJoint* i_joint, int param_1) {
daNpc_solA_c* i_this;
J3DModel* model;
if (param_1 == 0) {
model = j3dSys.getModel();
i_this = (daNpc_solA_c*)model->getUserArea();
if (i_this != NULL) {
i_this->ctrlJoint(i_joint, model);
}
}
return true;
}
bool daNpc_solA_c::getType() {
return false;
}
int daNpc_solA_c::getFlowNodeNo() {
u16 nodeNo = home.angle.x;
if (nodeNo == 0xffff) {
return -1;
}
return nodeNo;
}
int daNpc_solA_c::isDelete() {
return field_0xf80 ? 1 : 0;
}
void daNpc_solA_c::reset() {
initialize();
int size = (u8*)&field_0xf9c - (u8*)&mNextAction;
memset(&mNextAction, 0, size);
if (mpMatAnm[0] != NULL) {
mpMatAnm[0]->initialize();
}
setAngle(home.angle.y);
}
void daNpc_solA_c::setParam() {
selectAction();
srchActors();
s16 talk_distance = mpHIO->m.common.talk_distance;
s16 talk_angle = mpHIO->m.common.talk_angle;
attention_info.distances[fopAc_attn_LOCK_e] =
daNpcT_getDistTableIdx(mpHIO->m.common.attention_distance,
mpHIO->m.common.attention_angle);
attention_info.distances[fopAc_attn_TALK_e] = attention_info.distances[fopAc_attn_LOCK_e];
attention_info.distances[fopAc_attn_SPEAK_e] =
daNpcT_getDistTableIdx(talk_distance, talk_angle);
attention_info.flags = fopAc_AttnFlag_SPEAK_e | fopAc_AttnFlag_TALK_e;
scale.set(mpHIO->m.common.scale, mpHIO->m.common.scale,
mpHIO->m.common.scale);
mAcchCir.SetWallR(mpHIO->m.common.width);
mAcchCir.SetWallH(mpHIO->m.common.knee_length);
mCcStts.SetWeight(mpHIO->m.common.weight);
mCylH = mpHIO->m.common.height;
mWallR = mpHIO->m.common.width;
gravity = mpHIO->m.common.gravity;
mExpressionMorfFrame = mpHIO->m.common.expression_morf_frame;
mMorfFrames = mpHIO->m.common.morf_frame;
}
void daNpc_solA_c::setAfterTalkMotion() {
mFaceMotionSeqMngr.setNo(0, -1.0f, 0, 0);
}
void daNpc_solA_c::srchActors() {
/* empty function */
}
BOOL daNpc_solA_c::evtTalk() {
if (chkAction(&daNpc_solA_c::talk)) {
(this->*(mAction))(NULL);
} else {
mPreItemNo = 0;
if (dComIfGp_event_chkTalkXY()) {
if (!dComIfGp_evmng_ChkPresentEnd()) {
return 1;
}
mEvtNo = 1;
evtChange();
return 1;
}
setAction(&daNpc_solA_c::talk);
}
return 1;
}
BOOL daNpc_solA_c::evtCutProc() {
BOOL rv = 0;
int staffID = dComIfGp_getEventManager().getMyStaffId("solA", this, -1);
if (staffID != -1) {
mStaffId = staffID;
staffID = dComIfGp_getEventManager().getMyActIdx(
mStaffId, (char**)&daNpc_solA_c::mCutNameList, 1, 0, 0);
if ((this->*(mCutList[staffID]))(mStaffId)) {
dComIfGp_getEventManager().cutEnd(mStaffId);
}
rv = 1;
}
return rv;
}
void daNpc_solA_c::action() {
if (mNextAction != NULL) {
if (mAction == mNextAction) {
(this->*mAction)(NULL);
} else {
setAction(mNextAction);
}
}
}
void daNpc_solA_c::beforeMove() {
if (checkHide() || mNoDraw) {
attention_info.flags = 0;
}
}
void daNpc_solA_c::setAttnPos() {
cXyz local_38(30.0f, 0.0f, 0.0f);
mJntAnm.setParam(
this, mpMorf[0]->getModel(), &local_38, getBackboneJointNo(), getNeckJointNo(),
getHeadJointNo(), mpHIO->m.common.body_angleX_min,
mpHIO->m.common.body_angleX_max, mpHIO->m.common.body_angleY_min,
mpHIO->m.common.body_angleY_max, mpHIO->m.common.head_angleX_min,
mpHIO->m.common.head_angleX_max, mpHIO->m.common.head_angleY_min,
mpHIO->m.common.head_angleY_max,
mpHIO->m.common.neck_rotation_ratio, 0.0f, NULL);
f32 fVar1 = cM_s2rad(mCurAngle.y - field_0xd7e.y);
mJntAnm.calcJntRad(0.2f, 1.0f, fVar1);
setMtx();
mDoMtx_stack_c::copy(mpMorf[0]->getModel()->getAnmMtx(getHeadJointNo()));
mDoMtx_stack_c::multVec(&local_38, &eyePos);
mJntAnm.setEyeAngleX(eyePos, 1.0f, 0);
mJntAnm.setEyeAngleY(eyePos, mCurAngle.y, FALSE, 1.0f, 0);
attention_info.position = current.pos;
attention_info.position.y += mpHIO->m.common.attention_offset;
}
void daNpc_solA_c::setCollision() {
cXyz pos;
if (!mHide) {
int prm = mTwilight == true ? 0x69 : 0x79;
mCyl.SetCoSPrm(prm);
pos = current.pos;
f32 height = mpHIO->m.common.height;
f32 width = mpHIO->m.common.width;
mCyl.SetH(height);
mCyl.SetR(width);
mCyl.SetC(pos);
dComIfG_Ccsp()->Set(&mCyl);
}
mCyl.ClrCoHit();
mCyl.ClrTgHit();
}
int daNpc_solA_c::drawDbgInfo() {
return false;
}
void daNpc_solA_c::drawOtherMdl() {
/* empty function */
}
int daNpc_solA_c::selectAction() {
mNextAction = NULL;
mNextAction = &daNpc_solA_c::wait;
return 1;
}
int daNpc_solA_c::chkAction(int (daNpc_solA_c::*param_0)(void*)) {
return mAction == param_0;
}
int daNpc_solA_c::setAction(int (daNpc_solA_c::*param_0)(void*)) {
mMode = MODE_EXIT;
if (mAction != NULL) {
(this->*(mAction))(NULL);
}
mMode = MODE_ENTER;
mAction = param_0;
if (mAction != NULL) {
(this->*(mAction))(NULL);
}
return 1;
}
int daNpc_solA_c::wait(void* param_0) {
switch (mMode) {
case MODE_ENTER:
case MODE_INIT:
mFaceMotionSeqMngr.setNo(0, -1.0f, FALSE, 0);
mMotionSeqMngr.setNo(0, -1.0f, FALSE, 0);
mMode = MODE_RUN;
case MODE_RUN:
if (srchPlayerActor()) {
mJntAnm.lookPlayer(0);
} else {
if (home.angle.y != mCurAngle.y) {
if (step(home.angle.y, -1, -1, 15, 0)) {
mMode = MODE_INIT;
}
}
mJntAnm.lookNone(0);
}
break;
case MODE_EXIT:
break;
}
return 1;
}
int daNpc_solA_c::talk(void* param_0) {
int bVar1 = 0;
switch (mMode) {
case MODE_ENTER:
case MODE_INIT:
initTalk(mFlowNodeNo, NULL);
mMode = MODE_RUN;
case MODE_RUN:
if (!mTwilight) {
mJntAnm.lookPlayer(0);
if (mCurAngle.y == fopAcM_searchPlayerAngleY(this)) {
bVar1 = TRUE;
} else {
if (step(fopAcM_searchPlayerAngleY(this), -1, -1, 15, 0)) {
bVar1 = TRUE;
}
}
} else {
bVar1 = TRUE;
}
if (bVar1 && talkProc(NULL, FALSE, NULL, FALSE)) {
mPlayerActorMngr.entry(daPy_getPlayerActorClass());
dComIfGp_event_reset();
mMode = MODE_EXIT;
}
break;
case MODE_EXIT:
break;
}
return 0;
}
static int daNpc_solA_Create(void* param_0) {
return static_cast<daNpc_solA_c*>(param_0)->create();
}
static int daNpc_solA_Delete(void* param_0) {
return static_cast<daNpc_solA_c*>(param_0)->Delete();
}
static int daNpc_solA_Execute(void* param_0) {
return static_cast<daNpc_solA_c*>(param_0)->Execute();
}
static int daNpc_solA_Draw(void* param_0) {
return static_cast<daNpc_solA_c*>(param_0)->Draw();
}
static int daNpc_solA_IsDelete(void* param_0) {
return 1;
}
static actor_method_class daNpc_solA_MethodTable = {
(process_method_func)daNpc_solA_Create, (process_method_func)daNpc_solA_Delete,
(process_method_func)daNpc_solA_Execute, (process_method_func)daNpc_solA_IsDelete,
(process_method_func)daNpc_solA_Draw,
};
actor_process_profile_definition g_profile_NPC_SOLA = {
/* Layer ID */ fpcLy_CURRENT_e,
/* List ID */ 7,
/* List Prio */ fpcPi_CURRENT_e,
/* Proc Name */ fpcNm_NPC_SOLA_e,
/* Proc SubMtd */ &g_fpcLf_Method.base,
/* Size */ sizeof(daNpc_solA_c),
/* Size Other */ 0,
/* Parameters */ 0,
/* Leaf SubMtd */ &g_fopAc_Method.base,
/* Draw Prio */ fpcDwPi_NPC_SOLA_e,
/* Actor SubMtd */ &daNpc_solA_MethodTable,
/* Status */ fopAcStts_UNK_0x40000_e | fopAcStts_UNK_0x4000_e | fopAcStts_CULL_e | fopAcStts_UNK_0x4_e | fopAcStts_UNK_0x2_e | fopAcStts_UNK_0x1_e,
/* Group */ fopAc_NPC_e,
/* Cull Type */ fopAc_CULLBOX_CUSTOM_e,
};