Files
dusklight/src/d/d_map_path_fmap.cpp
T
Pieter-Jan Briers b289dece80 26 02 27 pjb dev 2 (#41)
* fix kankyo UB

* Fix TEV Stage DL writing

BE issue

* BE Fixes in materials/shapes

* Move to Aurora GD impl

* JUTDataFileHeader

* j3d: load vertex and texture not through GD

* Endian swap vertex data (mostly)

* Just exit(0) when closing the game

Fix crashes :godo:

* fix fopAcM_ct_placement and remove memcpy

* J3D: track vertex arrays correctly, swap work

* fix visibility, turn off overridden new/delete when we call into aurora

* event: cut name be

* Default window improvements

Double size, allow OS to decide position

* survive TParse::parseHeader_next

* color swap fix

* swap endian/fixes oob function pointer

* Remove GXGetViewportv stub

Aurora has it now

* Set array pointers via GD again

Relies on https://github.com/encounter/aurora/pull/35

* Let Aurora decide graphics backend

* disable procbar drawing

* Fix TColor endianness conversion issues

Fixes the wrong color for the flashing logo

* cam param swap

* simplify vtx loading, mat/amb color fix

* endian swap stb/fvb data

* aurora stat changes

* fix storage buffer crash

dont unnecessarily reassign vertex buffers in a way that forces aurora to recache things

* set bgobj spec fix

* add camera debug, endian swap more stb data, d_a_bg_obj::spec_data_c swapped

* JKRExpHeap: fix bad allocator slowdown

* solid tex

* texture caching

* log level

* fix window aspect ratio, disable bloom, endian swap camera type data

camera is now actually playing opening cutscene!!!!

* add GXDestroyTexObj to a couple stack init'd GXTexObjs, remove some diag printfs

* endian swap joint weight envelope data

* move to dusk config

* verbose arg errors

* better stub logging (for now)

* less logging, more BE

* more stubbing, move logging stuff around

* move all logging to aurora logging

* fix STUB_LOG, __FUNCTION__ isn't a string literal, wasn't building as it
was.

* update aurora

* fix heap alignment mismatch and always head align for now

* prevent them from fucking up my shit

* forward jut warning to DuskLog

* remove report logging

* maybe and i must emphasize maybe fix JMessage parsing

* this was a dumb idea

* preserve negative alignment for JKRHeap

* use normal free on macos and linux

* ^

* fix JMAHermiteInterpolation c impl

* endian swap J2DScreen mColor (oops)

* swap more J3D anim data, remove weird pointer addr check in J3DMaterial getMaterialAnm

* typo fix

* Fix aligned_alloc() size issues on POSIX

aligned_alloc() requires its input size to be a multiple of alignment. This wasn't being upheld so there were allocation failures in init code that made the game fail to start outside Windows.

Also just cleaned up some of this code a bit and removed fallback cases that *shouldn't* get hit.

* _Exit instead of exit()

Seriously I don't want destructors to run. Let the OS reclaim that shit.

* Reapply "Isolate JKRHeap operator overloads" (#39)

This reverts commit 3623b27f37.

* Fix some oopsies

* Fix hardcoded pointer size in JUTCacheFont::allocArray

* More operator overload fixes

Add void template specialization for jkrDelete

Add new[] placement overload. Apparently.

* Fix delete macros on nullptr

TIL C++ allows that.

* fix delete[]

* fix new(std::nothrow) overload

* fix avoid ub

* swap remaining anim data needed for title logo

* get rid of op 7

* move aurora_end_frame to correct spot

* juttexture destroy tex

* j2d animation be

* shutdown crash

* link warp material fix

* mDoExt_3DlineMat1_c fix

* hacky keyboard controls

* endian swap J2DResReference, add kb_pad to files.cmake

* fix some missing endian swaps in J2D, remove addr alignment check

* Remove heap unsetting in aurora calls

Never worked properly and not the right solution even if it did

* Don't print in DC stubs

They're fine to never implement

* Fix alignment stuff again

* Compile GF from dolphin lib

Doesn't seem to break anything and shuts up some stub warnings

* j3dtexture tlut obj fix

* addTexMtxIndexInDL fix

* don't recreate null tex data every frame

* the actual fix i wanted to push

* its kinda fakematch city over here

* insert hte efb copy

* limited window size / viewport support

* IsDelete FIX

---------

Co-authored-by: madeline <qwertytrogi@gmail.com>
Co-authored-by: Jasper St. Pierre <jstpierre@mecheye.net>
Co-authored-by: Jeffrey Crowell <jeff@crowell.biz>
Co-authored-by: TakaRikka <takarikka@outlook.com>
Co-authored-by: CraftyBoss <talibabdulmaalik@gmail.com>
Co-authored-by: Lurs <2795933+Lurs@users.noreply.github.com>
2026-03-08 15:27:15 -07:00

618 lines
20 KiB
C++

#include "d/dolzel.h" // IWYU pragma: keep
#include "d/d_com_inf_game.h"
#include "d/d_map_path_fmap.h"
#include <cstring>
void fmpTresTypeGroupDataList_c::addTypeGroupData(u8 i_typeGroupNo,
dTres_c::data_s const* i_tresData) {
fmpTresTypeGroupData_c* next = mpNextData;
fmpTresTypeGroupData_c* fmpTresTypeGroupData_p = JKR_NEW fmpTresTypeGroupData_c();
if (mpTypeGroupDataHead == NULL) {
mpTypeGroupDataHead = fmpTresTypeGroupData_p;
}
fmpTresTypeGroupData_p->setTresData(i_tresData);
fmpTresTypeGroupData_p->setNextData(NULL);
fmpTresTypeGroupData_p->setTypeGroupNo(i_typeGroupNo);
if (next != NULL) {
next->setNextData(fmpTresTypeGroupData_p);
}
mpNextData = fmpTresTypeGroupData_p;
}
bool dMenu_Fmap_room_data_c::isArrival() {
u8 table_no = mp_parentStage->getStageArc()->mVisitedRoomSaveTableNo;
return dComIfGs_isSaveVisitedRoom(table_no, m_roomNo) != false;
}
void dMenu_Fmap_room_data_c::buildTresTypeGroup(int i_stageNo, int i_roomIndex, int i_roomNo) {
dTres_c::list_class* tresure_p = mp_fmapData->getTresure();
if (tresure_p != NULL) {
int num = tresure_p->field_0x0;
dTres_c::data_s* data_p = tresure_p->field_0x4->getDataPointer();
if (mp_fmpTresTypeGroupDataListAll == NULL) {
mp_fmpTresTypeGroupDataListAll = JKR_NEW fmpTresTypeGroupDataListAll_c();
}
for (int i = 0; i < num; i++) {
data_p->mRoomNo = i_roomNo;
u8 typeGroupNo = dTres_c::getTypeToTypeGroupNo(data_p->mType);
mp_fmpTresTypeGroupDataListAll->addTypeGroupData(typeGroupNo, data_p);
data_p++;
}
}
}
void dMenu_Fmap_room_data_c::buildFmapRoomData(int i_stageNo, int i_index, f32 i_regionOffsetX,
f32 i_regionOffsetZ, f32 i_stageOffsetX,
f32 i_stageOffsetZ) {
int roomNo = m_roomNo;
if (mp_fmapData != NULL) {
buildTresTypeGroup(i_stageNo, i_index, roomNo);
}
}
bool dMenu_Fmap_stage_data_c::isArrival() {
bool is_arrival = false;
dMenu_Fmap_room_data_c* room = mp_roomTop;
int table_no = mpStageArc->getVisitedRoomSaveTableNo();
for (; !is_arrival && room != NULL; room = room->getNextData()) {
// fakematch: should be room->getRoomNo()
is_arrival = dComIfGs_isSaveVisitedRoom(table_no, room->m_roomNo) != false;
}
return is_arrival;
}
int dMenu_Fmap_stage_data_c::buildFmapStageData(int i_stageNo, f32 i_regionOffsetX,
f32 i_regionOffsetZ) {
dMenu_Fmap_room_data_c* room = mp_roomTop;
f32 stage_min_x = FLT_MAX;
f32 stage_min_z = FLT_MAX;
f32 stage_max_x = -FLT_MAX;
f32 stage_max_z = -FLT_MAX;
int room_no = 0;
for (; room != NULL; room_no++, room = room->getNextData()) {
room->buildFmapRoomData(i_stageNo, room_no, i_regionOffsetX, i_regionOffsetZ,
m_offsetX, m_offsetZ);
f32 room_min_x = room->getFileList2MinX();
f32 room_min_z = room->getFileList2MinZ();
f32 room_max_x = room->getFileList2MaxX();
f32 room_max_z = room->getFileList2MaxZ();
if (room_min_x < stage_min_x) {
stage_min_x = room_min_x;
}
if (room_min_z < stage_min_z) {
stage_min_z = room_min_z;
}
if (room_max_x > stage_max_x) {
stage_max_x = room_max_x;
}
if (room_max_z > stage_max_z) {
stage_max_z = room_max_z;
}
}
if (room_no > 0) {
m_stageMinX = stage_min_x;
m_stageMinZ = stage_min_z;
m_stageMaxX = stage_max_x;
m_stageMaxZ = stage_max_z;
} else {
m_stageMinX = 0.0f;
m_stageMinZ = 0.0f;
m_stageMaxX = 0.0f;
m_stageMaxZ = 0.0f;
}
return room_no;
}
dMenu_Fmap_stage_data_c* dMenu_Fmap_region_data_c::getMenuFmapStageData(int param_0) {
dMenu_Fmap_stage_data_c* stage = mpMenuFmapStageDataTop;
for (int i = 0; stage != NULL && i < param_0; i++) {
stage = stage->getNextData();
}
return stage;
}
int dMenu_Fmap_region_data_c::getPointStagePathInnerNo(f32 i_pointX, f32 i_pointZ, int i_stageNo,
int* o_stageNo, int* o_roomNo) {
int line_num, group_num, floor_num;
BE(f32)* point;
BE(u16)* point_index;
dDrawPath_c::line_class* line;
dDrawPath_c::group_class* group;
dDrawPath_c::floor_class* floor;
BE(f32)* points;
dMenu_Fmap_room_data_c* room;
dMenu_Fmap_stage_data_c* stage;
int point_num, point_no;
int stage_no = 0;
bool outside, found;
int floor_no, group_no, line_no;
int found_stage_no = -1;
int dir, prev_dir;
int found_room_no = -1;
cXyz vec1, vec2, cross;
vec1.y = 0.0f;
vec2.y = 0.0f;
stage = mpMenuFmapStageDataTop;
for(; stage != NULL; stage = stage->getNextData(), stage_no++) {
if (stage->getStageArc() == NULL) continue;
int save_table_no = stage->getStageArc()->getVisitedRoomSaveTableNo();
room = stage->getFmapRoomDataTop();
for (; room != NULL; room = room->getNextData()) {
if (!(i_stageNo == stage_no || stage->isArrival())) continue;
// fakematch: should be room->getRoomNo()
if (!dComIfGs_isSaveVisitedRoom(save_table_no, room->m_roomNo)) continue;
f32 offsetX = mRegionOffsetX + stage->getOffsetX();
f32 offsetZ = mRegionOffsetZ + stage->getOffsetZ();
dMenu_Fmap_data_c* map_data = room->getFmapData();
if (map_data == NULL) continue;
dDrawPath_c::room_class* path = map_data->getMapPath();
if (path == NULL) continue;
floor = path->mpFloor;
points = path->mpFloatData;
if (floor == NULL) continue;
found = false;
floor_num = path->mFloorNum;
for (floor_no = 0; !found && floor_no < floor_num; floor_no++, floor++) {
group_num = floor->mGroupNum;
group = floor->mpGroup;
if (group == NULL) continue;
for (group_no = 0; !found && group_no < group_num; group_no++, group++) {
line_num = group->mLineNum;
if (line_num <= 0) continue;
line = group->mpLine;
if (line == NULL) continue;
for (line_no = 0; !found && line_no < line_num; line_no++, line++) {
if (line->field_0x1 != 3) continue;
point_num = line->mDataNum;
if (!(point_num >= 3)) continue;
outside = false;
point_index = line->mpData;
BE(f32)* prev_point = &points[point_index[0] * 2];
point = &points[point_index[1] * 2];
point_no = 2;
point_index += 2;
do {
vec1.x = prev_point[0] + offsetX - i_pointX;
vec1.z = prev_point[1] + offsetZ - i_pointZ;
vec2.x = point[0] + offsetX - i_pointX;
vec2.z = point[1] + offsetZ - i_pointZ;
PSVECCrossProduct(&vec1, &vec2, &cross);
if (cross.y >= 0.0f) {
dir = 0;
} else {
dir = -1;
}
if (point_no > 2 && dir != prev_dir) {
outside = true;
break;
}
prev_dir = dir;
prev_point = point;
point = &points[*point_index * 2];
point_no++;
point_index++;
} while (point_no <= point_num);
if (!outside) {
found = true;
found_stage_no = stage_no;
found_room_no = room->getRoomNo();
}
}
}
}
}
}
if (o_stageNo != NULL) {
*o_stageNo = found_stage_no;
}
if (o_roomNo != NULL) {
*o_roomNo = found_room_no;
}
return 1;
}
int dMenu_Fmap_region_data_c::buildFmapRegionData(int param_0) {
f32 region_min_x = FLT_MAX;
f32 region_min_z = FLT_MAX;
f32 region_max_x = -FLT_MAX;
f32 region_max_z = -FLT_MAX;
dMenu_Fmap_stage_data_c* stage = mpMenuFmapStageDataTop;
int stage_no = 0;
for (; stage != NULL; stage_no++, stage = stage->getNextData()) {
stage->buildFmapStageData(stage_no, mRegionOffsetX, mRegionOffsetZ);
f32 stage_min_x = stage->getStageMinX() + stage->getOffsetX();
f32 stage_min_z = stage->getStageMinZ() + stage->getOffsetZ();
f32 stage_max_x = stage->getStageMaxX() + stage->getOffsetX();
f32 stage_max_z = stage->getStageMaxZ() + stage->getOffsetZ();
if (stage_min_x < region_min_x) {
region_min_x = stage_min_x;
}
if (stage_min_z < region_min_z) {
region_min_z = stage_min_z;
}
if (stage_max_x > region_max_x) {
region_max_x = stage_max_x;
}
if (stage_max_z > region_max_z) {
region_max_z = stage_max_z;
}
}
if (stage_no > 0) {
mRegionMinX = region_min_x;
mRegionMinZ = region_min_z;
mRegionMaxX = region_max_x;
mRegionMaxZ = region_max_z;
} else {
mRegionMinX = 0.0f;
mRegionMaxX = 0.0f;
mRegionMinZ = 0.0f;
mRegionMaxZ = 0.0f;
}
return stage_no;
}
void dMenu_Fmap_world_data_c::create(dMenu_Fmap_region_data_c* i_regionData) {
mp_fmapRegionData = i_regionData;
buildFmapWorldData();
}
int dMenu_Fmap_world_data_c::buildFmapWorldData() {
f32 min_x = FLT_MAX;
f32 min_z = FLT_MAX;
f32 max_x = -FLT_MAX;
f32 max_z = -FLT_MAX;
dMenu_Fmap_region_data_c* region = mp_fmapRegionData;
int region_no = 0;
for (; region != NULL; region_no++, region = region->getNextData()) {
f32 region_min_x = region->getRegionMinX() + region->getRegionOffsetX();
f32 region_min_z = region->getRegionMinZ() + region->getRegionOffsetZ();
f32 region_max_x = region->getRegionMaxX() + region->getRegionOffsetX();
f32 region_max_z = region->getRegionMaxZ() + region->getRegionOffsetZ();
if (region_min_x < min_x) {
min_x = region_min_x;
}
if (region_min_z < min_z) {
min_z = region_min_z;
}
if (region_max_x > max_x) {
max_x = region_max_x;
}
if (region_max_z > max_z) {
max_z = region_max_z;
}
}
if (region_no > 0) {
m_worldMinX = min_x;
m_worldMinZ = min_z;
m_worldMaxX = max_x;
m_worldMaxZ = max_z;
} else {
m_worldMinX = 0.0f;
m_worldMaxX = 0.0f;
m_worldMinZ = 0.0f;
m_worldMaxZ = 0.0f;
}
return region_no;
}
bool dMenuFmapIconPointer_c::init(dMenu_Fmap_region_data_c* i_regionData,
dMenu_Fmap_stage_data_c* i_stageData, u8 i_typeGroupNo,
int i_stayStageNo, int i_stayRoomNo) {
stage_stag_info_class* stag_info = dComIfGp_getStage()->getStagInfo();
if (stag_info == NULL) {
return false;
}
mSaveTbl = dStage_stagInfo_GetSaveTbl(stag_info);
mpRegionData = i_regionData;
mpStageData = i_stageData;
mType = dTres_c::getTypeGroupNoToType(i_typeGroupNo);
mTypeGroupNo = i_typeGroupNo;
mStayStageNo = i_stayStageNo;
mStayRoomNo = i_stayRoomNo;
mStageNo = 0;
getFirstRoomData();
return true;
}
bool dMenuFmapIconPointer_c::getFirstData() {
bool ret = false;
if (!strcmp(mpStageData->getStageName(), dComIfGp_getStartStageName())) {
mpTresTypeGroupData = dTres_c::getFirstData(mTypeGroupNo);
mpTresData = mpTresTypeGroupData->getConstDataPointer();
} else {
mpFmpTresTypeGroupDataList = NULL;
mpFmpTresTypeGroupData = NULL;
mpTresData = NULL;
mpFmpTresTypeGroupDataListAll = mpRoomData->getTypeGroupDataListAll();
if (mpFmpTresTypeGroupDataListAll != NULL) {
mpFmpTresTypeGroupDataList =
mpFmpTresTypeGroupDataListAll->getTypeGroupDataList(mTypeGroupNo);
if (mpFmpTresTypeGroupDataList != NULL) {
mpFmpTresTypeGroupData = mpFmpTresTypeGroupDataList->getTypeGroupDataHead();
if (mpFmpTresTypeGroupData != NULL) {
do {
mpTresData = mpFmpTresTypeGroupData->getTresData();
if (mpTresData != NULL) {
ret = true;
break;
}
mpFmpTresTypeGroupData = mpFmpTresTypeGroupData->getNextData();
} while (mpTresData != NULL); // !@bug presumably supposed to be mpFmpTresTypeGroupData != NULL
}
}
}
}
return ret;
}
bool dMenuFmapIconPointer_c::getData() {
bool ret = false;
if (!strcmp(mpStageData->getStageName(), dComIfGp_getStartStageName())) {
if (mpTresTypeGroupData != NULL
&& mpRoomData->getRoomNo() == mpTresTypeGroupData->getRoomNo())
{
mpTresData = mpTresTypeGroupData->getConstDataPointer();
ret = true;
}
} else {
if (mpTresData != NULL) {
ret = true;
}
}
return ret;
}
void dMenuFmapIconPointer_c::getFirstRoomData() {
mpRoomData = mpStageData->getFmapRoomDataTop();
getFirstData();
}
bool dMenuFmapIconPointer_c::getNextRoomData() {
bool ret = false;
mpRoomData = mpRoomData->getNextData();
if (mpRoomData == NULL) {
ret = true;
}
return ret;
}
bool dMenuFmapIconPointer_c::getNextStageData() {
bool ret = false;
mStageNo++;
mpStageData = mpStageData->getNextData();
if (mpStageData == NULL) {
ret = true;
}
return ret;
}
bool dMenuFmapIconPointer_c::getNextData() {
bool ret = true;
if (!strcmp(mpStageData->getStageName(), dComIfGp_getStartStageName())) {
if (mpTresTypeGroupData != NULL) {
mpTresTypeGroupData = dTres_c::getNextData(mpTresTypeGroupData);
if (mpTresTypeGroupData != NULL) {
mpTresData = mpTresTypeGroupData->getConstDataPointer();
ret = false;
}
}
} else {
if (mpFmpTresTypeGroupData != NULL) {
mpFmpTresTypeGroupData = mpFmpTresTypeGroupData->getNextData();
if (mpFmpTresTypeGroupData != NULL) {
mpTresData = mpFmpTresTypeGroupData->getTresData();
if (mpTresData != NULL) {
ret = false;
}
}
}
}
return ret;
}
bool dMenuFmapIconPointer_c::nextData() {
bool ret = false;
if (getNextData()) {
if (getNextRoomData()) {
if (getNextStageData()) {
ret = true;
} else {
getFirstRoomData();
}
} else {
getFirstData();
}
}
return ret;
}
bool dMenuFmapIconPointer_c::getValidData() {
bool iVar1, iVar2 = false;
do {
iVar1 = getData();
if (!iVar1) {
iVar2 = nextData();
}
} while (!iVar2 && !iVar1);
return iVar2;
}
bool dMenuFmapIconDisp_c::getPosition(int* o_stageNo, int* o_roomNo, f32* o_posX, f32* o_posZ,
dTres_c::data_s const** o_tresData) {
f32 offset_x = mpRegionData->getRegionOffsetX() + mpStageData->getOffsetX();
f32 offset_z = mpRegionData->getRegionOffsetZ() + mpStageData->getOffsetZ();
if (o_posX != NULL) {
*o_posX = 0.0f;
}
if (o_posZ != NULL) {
*o_posZ = 0.0f;
}
if (o_stageNo != NULL) {
*o_stageNo = mStageNo;
}
if (o_roomNo != NULL) {
*o_roomNo = mpRoomData->getRoomNo();
}
if (!strcmp(mpStageData->getStageName(), dComIfGp_getStartStageName())) {
if (mpTresTypeGroupData != NULL) {
if (o_tresData != NULL) {
*o_tresData = mpTresTypeGroupData->getConstDataPointer();
}
if (o_posX != NULL) {
*o_posX = offset_x + mpTresTypeGroupData->getPos()->x;
}
if (o_posZ != NULL) {
*o_posZ = offset_z + mpTresTypeGroupData->getPos()->z;
}
}
} else {
if (mpTresData != NULL) {
if (o_tresData != NULL) {
*o_tresData = mpTresData;
}
if (o_posX != NULL) {
*o_posX = offset_x + mpTresData->mPos.x;
}
if (o_posZ != NULL) {
*o_posZ = offset_z + mpTresData->mPos.z;
}
}
}
return false;
}
bool dMenuFmapIconDisp_c::isDrawDisp() {
dMenu_Fmap_stage_arc_data_c* stage_arc = mpStageData->getStageArc();
if (stage_arc == NULL) {
return false;
}
u8 save_table_no = stage_arc->getSaveTableNo();
s32 room_no = mpRoomData->getRoomNo();
bool bVar2 = (mStayStageNo == mStageNo && mStayRoomNo == room_no) || mpRoomData->isArrival();
bool ret = false;
bool bVar1;
switch (mTypeGroupNo) {
case 1:
case 8:
if (save_table_no == mSaveTbl) {
ret = bVar2 && (mpTresData->mSwBit == 0xff ||
(mpTresData->mSwBit != 0xff && dComIfGs_isSwitch(mpTresData->mSwBit, room_no)));
} else {
ret = bVar2 && (mpTresData->mSwBit == 0xff ||
(mpTresData->mSwBit != 0xff && mpTresData->mSwBit < 0x80
&& dComIfGs_isStageSwitch(save_table_no, mpTresData->mSwBit)));
}
break;
case 4:
bVar1 = false;
if (dComIfGp_isLightDropMapVisible()) {
if (dComIfGp_getStartStageDarkArea() == 2) {
int tres_no = mpTresData->mNo;
if (tres_no == 0x33 || tres_no == 0x34 || tres_no == 0x35) {
/* dSv_event_flag_c::M_086 - Twilight Hyrule Field - Show Boss Bug's Tear of Light on the map */
if (dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[119])) {
bVar1 = true;
}
} else {
bVar1 = true;
}
} else {
bVar1 = true;
}
}
if (bVar1 && mpTresData->mNo != 0xff && !dComIfGs_isStageTbox(save_table_no, mpTresData->mNo)) {
ret = true;
}
break;
case 5:
if (save_table_no == mSaveTbl) {
ret = (mpTresData->mNo == 0xff ||
(mpTresData->mNo != 0xff && !dComIfGs_isTbox(mpTresData->mNo)))
&& (mpTresData->mSwBit == 0xff || (mpTresData->mSwBit != 0xff
&& dComIfGs_isSwitch(mpTresData->mSwBit, room_no)));
} else {
ret = (mpTresData->mNo == 0xff || (mpTresData->mNo != 0xff
&& !dComIfGs_isStageTbox(save_table_no, mpTresData->mNo)))
&& (mpTresData->mSwBit == 0xff ||
(mpTresData->mSwBit != 0xff && mpTresData->mSwBit < 0x80 &&
dComIfGs_isStageSwitch(save_table_no, mpTresData->mSwBit)));
}
break;
case 6:
if (save_table_no == mSaveTbl) {
ret = dComIfGs_isSwitch(mpTresData->mSwBit, room_no) != FALSE;
} else if (mpTresData->mSwBit < 0x80) {
ret = dComIfGs_isStageSwitch(save_table_no, mpTresData->mSwBit) != FALSE;
}
break;
case 10:
ret = mpTresData->mNo != 0xff && dComIfGs_isStageTbox(save_table_no, mpTresData->mNo);
break;
case 13:
case 14:
if (save_table_no == mSaveTbl) {
ret = mpTresData->mSwBit == 0xff ||
(mpTresData->mSwBit != 0xff && dComIfGs_isSwitch(mpTresData->mSwBit, room_no));
} else {
ret = mpTresData->mSwBit == 0xff || (mpTresData->mSwBit < 0x80
&& dComIfGs_isStageSwitch(save_table_no, mpTresData->mSwBit));
}
break;
}
return ret;
}