Files
dusklight/src/SSystem/SComponent/c_bg_s_shdw_draw.cpp
T
TakaRikka dfa8efa97b project cleanup (#2895)
* some wii OS fixes

* remove old dol2asm comments

* remove dol2asm.h

* remove function address comments

* normalize ATTRIBUTE_ALIGN usage

* DECL_WEAK macro

* fix gcc attribute weak macro

* wrap more mwcc specific things in ifdefs

* fixes

* fix revo sdk version flags

* fixes
2025-11-30 15:23:42 -07:00

19 lines
360 B
C++

/**
* c_bg_s_shdw_draw.cpp
*
*/
#include "SSystem/SComponent/c_bg_s_shdw_draw.h"
cBgS_ShdwDraw::cBgS_ShdwDraw() {}
cBgS_ShdwDraw::~cBgS_ShdwDraw() {}
void cBgS_ShdwDraw::Set(cXyz& bound_min, cXyz& bound_max) {
mM3dGAab.Set(&bound_min, &bound_max);
}
void cBgS_ShdwDraw::SetCallback(cBgS_ShdwDraw_Callback callback) {
mCallbackFun = callback;
}