mirror of
https://github.com/TwilitRealm/dusklight
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824263fa6e
Roughly inspired by what I've learned from my work on Space Station 14, without some of the unnecessary cruft and complexity. Implementation is relatively simple once I figured out all the template order shenanigans.
25 lines
595 B
C++
25 lines
595 B
C++
#ifndef DUSK_SETTINGS_HPP
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#define DUSK_SETTINGS_HPP
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#include "config_var.hpp"
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namespace dusk::settings {
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using namespace dusk::config;
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namespace enhancements {
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extern ConfigVar<bool> FastIronBoots;
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extern ConfigVar<bool> InvertCameraXAxis;
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extern ConfigVar<bool> QuickTransform;
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extern ConfigVar<bool> RestoreWiiGlitches;
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extern ConfigVar<bool> EnableBloom;
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extern ConfigVar<bool> UseWaterProjectionOffset;
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extern ConfigVar<bool> MirrorMode;
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void Register();
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}
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void Register();
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}
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#endif // DUSK_SETTINGS_HPP
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