Files
dusklight/src/Z2AudioLib/Z2Creature.cpp
T
LagoLunatic 832d38999e Various small matches (#2879)
* Misc debug matches

* Fix JASBasicWaveBank weak func order

* Remove more dol2asm stuff, fix missing includes

* Some data fixes

* Update comments

* d_file_sel_warning is already OK

* Fix Z2 splits

* Fix movebox namespace

* Fix inlining issue in m_Do_ext

* Fix Z2 splits for P and J
2025-11-27 21:34:18 -08:00

1136 lines
40 KiB
C++

#include "Z2AudioLib/Z2Creature.h"
#include "Z2AudioLib/Z2Param.h"
#include "Z2AudioLib/Z2Calc.h"
#include "Z2AudioLib/Z2AudioMgr.h"
static void Z2_E_sw_modPitch(Z2SoundHandlePool*, u32);
static void Z2_E_ms_modVol(Z2SoundHandlePool*, u32);
static void Z2_E_mm_modPitch(Z2SoundHandlePool*, u32);
static void Z2_B_zan_modPitch(Z2SoundHandlePool*, u32);
/* ############################################################################################## */
/* 80451358-80451360 -00001 0008+00 0/0 1/1 0/0 .sbss None */
/* 80451358 0001+00 data_80451358 None */
/* 80451359 0007+00 data_80451359 None */
s8 data_80451358;
s8 data_80451359;
/* 80455BD8-80455BDC 0041D8 0004+00 1/1 0/0 0/0 .sdata2 sAreaDefault */
static Z2EnemyArea const sAreaDefault = {true, 700, 1100, 1500};
/* 80455BE0-80455BE4 0041E0 0004+00 1/1 0/0 0/0 .sdata2 sAreaFloating */
static Z2EnemyArea const sAreaFloating = {false, 700, 1100, 1500};
/* 80455BE8-80455BEC 0041E8 0004+00 1/1 0/0 0/0 .sdata2 sAreaWide */
static Z2EnemyArea const sAreaWide = {true, 700, 1500, 3300};
/* 80455BF0-80455BF4 0041F0 0004+00 1/1 0/0 0/0 .sdata2 sAreaWideFloating */
static Z2EnemyArea const sAreaWideFloating = {false, 700, 1500, 3300};
/* 80455BF8-80455BFC 0041F8 0004+00 1/1 0/0 0/0 .sdata2 sAreaSmall */
static Z2EnemyArea const sAreaSmall = {true, 300, 700, 1000};
/* 80455C00-80455C04 004200 0004+00 1/1 0/0 0/0 .sdata2 sAreaSmallFloating */
static Z2EnemyArea const sAreaSmallFloating = {false, 500, 800, 1200};
struct EnemyInfo {
char mName[8];
Z2EnemyArea mEnemyArea;
};
/* 803CB230-803CB630 028350 0400+00 1/1 0/0 0/0 .data mEnemyInfo */
static EnemyInfo mEnemyInfo[64] = {
{"Dummy", sAreaDefault},
{"E_s1", {true, 700, 1200, 2000}},
{"E_yk", sAreaSmallFloating},
{"E_yr", sAreaWideFloating},
{"E_yg", {true, 300, 500, 700}},
{"E_yc", sAreaWideFloating},
{"E_yd", {true, 500, 900, 1500}},
{"E_rdy", sAreaDefault},
{"E_ymb", {false, 10, 20, 30}},
{"", sAreaDefault},
{"E_wb", sAreaDefault},
{"E_rd", sAreaDefault},
{"E_dn", sAreaDefault},
{"E_kr", sAreaWideFloating},
{"E_st", sAreaDefault},
{"E_tk", {true, 700, 1500, 2500}},
{"E_tk2", {true, 700, 1500, 2500}},
{"E_cr", sAreaSmall},
{"E_df", sAreaDefault},
{"E_fs", sAreaDefault},
{"E_SB", sAreaDefault},
{"E_PM", sAreaDefault},
{"E_db", {true, 500, 900, 1800}},
{"E_kg", sAreaSmall},
{"E_sh", sAreaDefault},
{"E_sf", sAreaDefault},
{"E_bs", {true, 200, 400, 600}},
{"E_SM", sAreaDefault},
{"E_ba", sAreaSmallFloating},
{"E_bu", sAreaFloating},
{"E_HM", sAreaDefault},
{"E_ge", sAreaFloating},
{"E_hz", {false, 500, 800, 1300}},
{"E_ws", sAreaSmallFloating},
{"E_oc", sAreaDefault},
{"E_fz", sAreaDefault},
{"E_fb", sAreaDefault},
{"E_bg", sAreaSmall},
{"E_mm", {true, 500, 800, 1500}},
{"E_nz", {true, 500, 700, 1100}},
{"E_po", sAreaWide},
{"E_rb", sAreaDefault},
{"E_sg", {true, 500, 700, 900}},
{"E_hb", {true, 500, 900, 1500}},
{"E_gb", {true, 1600, 3000, 4000}},
{"E_ms", {true, 500, 700, 1100}},
{"E_dd", sAreaDefault},
{"E_bi", {true, 500, 700, 900}},
{"E_tt", sAreaSmallFloating},
{"E_ai", sAreaDefault},
{"E_dk", sAreaSmall},
{"E_ww", sAreaWide},
{"E_gi", sAreaDefault},
{"E_sm2", sAreaDefault},
{"E_sw", {true, 400, 600, 1500}},
{"E_rdb", {true, 500, 1000, 1500}},
{"E_kk", sAreaDefault},
{"E_hp", sAreaDefault},
{"E_zh", sAreaDefault},
{"E_gm", sAreaSmall},
{"B_GG", {false, 1000, 2000, 4000}},
{"E_mf", sAreaDefault},
{"E_zm", sAreaDefault},
{"B_tn", sAreaDefault},
};
/* 802C03C8-802C0420 2BAD08 0058+00 3/3 3/3 129/129 .text __ct__10Z2CreatureFv */
Z2Creature::Z2Creature() {
mpPos = NULL;
}
/* 802C0420-802C04E8 2BAD60 00C8+00 1/1 4/4 91/91 .text __dt__10Z2CreatureFv */
Z2Creature::~Z2Creature() {
deleteObject();
}
/* 802C04E8-802C0530 2BAE28 0048+00 4/2 2/2 0/0 .text deleteObject__10Z2CreatureFv */
void Z2Creature::deleteObject() {
mSoundObjAnime.stopAnime();
mSoundObjAnime.deleteObject();
mSoundObjSimple1.deleteObject();
mSoundObjSimple2.deleteObject();
}
/* 802C0530-802C05B0 2BAE70 0080+00 5/5 1/1 125/125 .text init__10Z2CreatureFP3VecP3VecUcUc */
void Z2Creature::init(Vec* animePosPtr, Vec* simplePosPtr, u8 animeHandleNum, u8 simpleHandleNum) {
if (animePosPtr) {
mSoundObjAnime.init(animePosPtr, animeHandleNum);
mpPos = animePosPtr;
}
if (simplePosPtr) {
mSoundObjSimple1.init(simplePosPtr, simpleHandleNum);
}
}
/* 802C05B0-802C0618 2BAEF0 0068+00 2/2 1/1 0/0 .text init__10Z2CreatureFP3VecP3VecP3VecUcUcUc */
void Z2Creature::init(Vec* animePosPtr, Vec* simplePosPtr, Vec* simple2PosPtr, u8 animeHandleNum, u8 simpleHandleNum,
u8 simple2HandleNum) {
init(animePosPtr, simplePosPtr, animeHandleNum, simpleHandleNum);
if (simple2PosPtr) {
mSoundObjSimple2.init(simple2PosPtr, simple2HandleNum);
}
}
/* 802C0618-802C0628 2BAF58 0010+00 7/0 2/0 0/0 .text
* setSoundStarter__10Z2CreatureFP14Z2SoundStarter */
void Z2Creature::setSoundStarter(Z2SoundStarter* soundStarter) {
mSoundObjAnime.setSoundStarter(soundStarter);
mSoundObjSimple1.setSoundStarter(soundStarter);
mSoundObjSimple2.setSoundStarter(soundStarter);
}
/* 802C0628-802C064C 2BAF68 0024+00 0/0 4/4 2/2 .text initAnime__10Z2CreatureFPvbff */
void Z2Creature::initAnime(void* animation, bool param_1, f32 startFrame, f32 param_3) {
mSoundObjAnime.initAnime(animation, param_1, startFrame, param_3);
}
/* 802C064C-802C06D0 2BAF8C 0084+00 7/3 2/1 0/0 .text framework__10Z2CreatureFUlSc */
void Z2Creature::framework(u32 mapinfo, s8 reverb) {
mSoundObjAnime.framework(mapinfo, reverb);
mSoundObjSimple1.framework(mapinfo, reverb);
mSoundObjSimple2.framework(mapinfo, reverb);
}
/* 802C06D0-802C06F4 2BB010 0024+00 0/0 3/3 2/2 .text updateAnime__10Z2CreatureFff */
void Z2Creature::updateAnime(f32 param_0, f32 param_1) {
mSoundObjAnime.updateAnime(param_0, param_1);
}
/* 802C06F4-802C0720 2BB034 002C+00 0/0 0/0 7/7 .text stopAnime__10Z2CreatureFv */
void Z2Creature::stopAnime() {
deleteObject();
}
/* 802C0720-802C087C 2BB060 015C+00 4/0 2/0 0/0 .text
* startCreatureSound__10Z2CreatureF10JAISoundIDUlSc */
Z2SoundHandlePool* Z2Creature::startCreatureSound(JAISoundID soundID, u32 mapinfo, s8 reverb) {
switch (soundID) {
case Z2SE_KOSARU_V_KAGO_WAIT:
return mSoundObjSimple1.startSound(soundID, mapinfo, 0);
default:
Z2SoundHandlePool* handle = mSoundObjAnime.startSound(soundID, mapinfo, reverb);
if (handle != NULL && *handle) {
switch (soundID) {
case Z2SE_FAIRY_S_FLY:
f32 pitch = Z2Calc::getParamByExp((f32)mapinfo, 30.0f, 100.0f, 0.3f,
0.8f, 1.2f, Z2Calc::CURVE_NEGATIVE);
f32 volume = Z2Calc::getParamByExp((f32)mapinfo, 30.0f, 100.0f, 0.3f,
0.5f, 1.0f, Z2Calc::CURVE_NEGATIVE);
(*handle)->getAuxiliary().moveVolume(volume, 0);
(*handle)->getAuxiliary().movePitch(pitch, 0);
}
}
return handle;
}
}
/* 802C087C-802C0A4C 2BB1BC 01D0+00 4/0 2/0 0/0 .text
* startCreatureSoundLevel__10Z2CreatureF10JAISoundIDUlSc */
Z2SoundHandlePool* Z2Creature::startCreatureSoundLevel(JAISoundID soundID, u32 mapinfo, s8 reverb) {
switch (soundID) {
case Z2SE_FAIRY_S_LV:
Z2GetAudioMgr()->seStartLevel(soundID, mpPos, 0, 0, 1.0f, 1.0f, -1.0f, -1.0f, 0);
return NULL;
default:
Z2SoundHandlePool* handle = mSoundObjAnime.startLevelSound(soundID, mapinfo, reverb);
if (handle != NULL && *handle) {
if (soundID == Z2SE_YM_SNOBO_RIDE || soundID == Z2SE_YW_SNOBO_RIDE) {
f32 volume = 0.0f;
if (mapinfo != 0) {
volume = Z2Calc::getParamByExp((f32)mapinfo, 0.0f, 92.0f, 0.25f,
0.4f, 1.0f, Z2Calc::CURVE_NEGATIVE);
}
f32 pitch = Z2Calc::getParamByExp((f32)mapinfo, 0.0f, 92.0f, 0.3f,
0.5f, 1.2f, Z2Calc::CURVE_NEGATIVE);
(*handle)->getAuxiliary().moveVolume(volume, 0);
(*handle)->getAuxiliary().movePitch(pitch, 0);
} else if (soundID == Z2SE_ZRZ_MV) {
f32 volume = (f32)mapinfo / 100.0f;
(*handle)->getAuxiliary().moveVolume(volume, 0);
}
}
return handle;
}
}
/* 802C0A4C-802C0AF8 2BB38C 00AC+00 4/1 2/0 0/0 .text
* startCreatureVoice__10Z2CreatureF10JAISoundIDSc */
Z2SoundHandlePool* Z2Creature::startCreatureVoice(JAISoundID soundID, s8 reverb) {
switch (soundID) {
case Z2SE_MDN_V_FLY_OUT:
case Z2SE_MDN_V_MGN_TAME:
case Z2SE_MDN_V_CLINGST:
case Z2SE_MDN_V_LV_PANIC:
case Z2SE_MDN_V_HIT:
case Z2SE_MDN_V_LOOKABOUT_1:
case Z2SE_MDN_V_WLSWIMDIE:
case Z2SE_MDN_V_WAITD:
case Z2SE_MDN_V_SWAITA:
case Z2SE_MDN_V_SWAITB_1:
case Z2SE_MDN_V_SWAITB_3:
case Z2SE_MDN_V_SWAITC:
case Z2SE_MDN_V_SWAITD:
case Z2SE_MDN_V_LEADSWAIT:
case Z2SE_MDN_V_HIP:
case Z2SE_MDN_V_WLDIEA:
case Z2SE_MDN_V_ENTRANCE:
case Z2SE_MDN_V_DOOROP:
case Z2SE_MDN_V_ROPEWAIT_1:
case Z2SE_MDN_V_ROPEWAIT_2:
case Z2SE_MDN_V_ROPEFALTER:
case Z2SE_MDN_V_WAITTP:
if (Z2GetSpeechMgr2()->isMidnaSpeak()) {
return NULL;
}
}
return mSoundObjSimple1.startSound(soundID, 0, reverb);
}
/* 802C0AF8-802C0B70 2BB438 0078+00 3/0 2/0 0/0 .text
* startCreatureVoiceLevel__10Z2CreatureF10JAISoundIDSc */
Z2SoundHandlePool* Z2Creature::startCreatureVoiceLevel(JAISoundID soundID, s8 reverb) {
if (soundID == Z2SE_MDN_V_WAITD) {
if (Z2GetStatusMgr()->getDemoStatus() == 2 || !Z2GetSceneMgr()->isInGame()) {
return NULL;
}
}
return mSoundObjSimple1.startLevelSound((u32)soundID, 0, reverb);
}
/* 802C0B70-802C0BAC 2BB4B0 003C+00 4/0 2/0 0/0 .text
* startCreatureExtraSound__10Z2CreatureF10JAISoundIDUlSc */
Z2SoundHandlePool* Z2Creature::startCreatureExtraSound(JAISoundID soundID, u32 mapinfo, s8 reverb) {
return mSoundObjSimple2.startSound(soundID, mapinfo, reverb);
}
/* 802C0BAC-802C0BE8 2BB4EC 003C+00 4/0 2/0 0/0 .text
* startCreatureExtraSoundLevel__10Z2CreatureF10JAISoundIDUlSc */
Z2SoundHandlePool* Z2Creature::startCreatureExtraSoundLevel(JAISoundID soundID, u32 mapinfo, s8 reverb) {
return mSoundObjSimple2.startLevelSound(soundID, mapinfo, reverb);
}
/* 802C0BE8-802C0C10 2BB528 0028+00 4/0 2/0 0/0 .text startCollisionSE__10Z2CreatureFUlUl */
Z2SoundHandlePool* Z2Creature::startCollisionSE(u32 hitID, u32 mapinfo) {
return mSoundObjAnime.startCollisionSE(hitID, mapinfo, NULL);
}
/* 802C0C10-802C0C6C 2BB550 005C+00 0/0 0/0 12/12 .text __ct__17Z2CreatureCitizenFv */
Z2CreatureCitizen::Z2CreatureCitizen() :
JSULink<Z2CreatureCitizen>(this),
mCitizenID(-1),
field_0xa1(-1),
mLinkSearch(false)
{}
/* 802C0C6C-802C0CE4 2BB5AC 0078+00 0/0 0/0 12/12 .text __dt__17Z2CreatureCitizenFv */
Z2CreatureCitizen::~Z2CreatureCitizen() {}
/* 802C0CE4-802C0D04 2BB624 0020+00 0/0 2/2 7/7 .text init__17Z2CreatureCitizenFP3VecP3VecUcUc */
void Z2CreatureCitizen::init(Vec* animePosPtr, Vec* simplePosPtr, u8 animeHandleNum, u8 simpleHandleNum) {
Z2Creature::init(animePosPtr, simplePosPtr, animeHandleNum, simpleHandleNum);
}
/* 802C0D04-802C0D48 2BB644 0044+00 1/0 0/0 0/0 .text deleteObject__17Z2CreatureCitizenFv */
void Z2CreatureCitizen::deleteObject() {
if (mLinkSearch == false) {
Z2GetSeMgr()->decrCrowdSize();
}
Z2Creature::deleteObject();
}
/* 802C0D48-802C0E18 2BB688 00D0+00 0/0 2/2 4/4 .text setMdlType__17Z2CreatureCitizenFScbb */
void Z2CreatureCitizen::setMdlType(s8 param_0, bool param_1, bool param_2) {
s8 a = param_0 & 0x3f;
s8 b = param_1 ? 0x40 : 0;
s8 c = param_2 ? 0x80 : 0;
mCitizenID = a + c + b;
if (!param_2) {
Z2GetSeMgr()->incrCrowdSize();
}
if (param_0 == 0) {
field_0xa1 = data_80451358;
data_80451358 = !data_80451358 ? 1 : 0;
} else if (param_0 == 1) {
field_0xa1 = data_80451359;
data_80451359 = !data_80451359 ? 1 : 0;
}
}
/* 802C0E18-802C0ED8 2BB758 00C0+00 0/0 0/0 21/21 .text playVoice__17Z2CreatureCitizenFi
*/
void Z2CreatureCitizen::playVoice(int i_sound) {
u32 sound_id = Z2SE_MAN_A1_V_AWAY + 6 * (s8)mCitizenID + i_sound;
switch (mCitizenID) {
case 0:
case 1:
if (field_0xa1 == 1) {
sound_id += 3;
}
break;
}
mSoundObjSimple1.startSound(sound_id, 0, -1);
if ((i_sound == 0 || i_sound == 2) && !mLinkSearch) {
Z2GetSeMgr()->decrCrowdSize();
mLinkSearch = true;
}
}
/* 802C0ED8-802C0F64 2BB818 008C+00 1/0 0/0 0/0 .text
* startCreatureVoice__17Z2CreatureCitizenF10JAISoundIDSc */
Z2SoundHandlePool* Z2CreatureCitizen::startCreatureVoice(JAISoundID soundID, s8 reverb) {
switch (soundID) {
case Z2SE_KIU_V_FEAR:
case Z2SE_HANA_V_FEAR:
case Z2SE_MICH_V_FEAR:
if (!mLinkSearch) {
Z2GetSeMgr()->decrCrowdSize();
mLinkSearch = true;
}
break;
}
return Z2Creature::startCreatureVoice(soundID, -1);
}
/* 802C0F64-802C0FC4 2BB8A4 0060+00 2/2 0/0 100/100 .text __ct__15Z2CreatureEnemyFv */
Z2CreatureEnemy::Z2CreatureEnemy() :
JSULink<Z2CreatureEnemy>(this),
mEnemyID(0),
field_0xa1(1),
mLinkSearch(false),
field_0xa3(0)
{}
/* 802C0FC4-802C1094 2BB904 00D0+00 3/2 0/0 0/0 .text deleteObject__15Z2CreatureEnemyFv
*/
void Z2CreatureEnemy::deleteObject() {
if (mEnemyID == Z2_ENEMY_GB) {
Z2GetSeqMgr()->unMuteSceneBgm(33);
}
if (getSupervisor() != NULL) {
Z2GetSoundObjMgr()->removeEnemy(this);
}
mSoundObjAnime.stopAnime();
mSoundObjAnime.deleteObject();
mSoundObjSimple1.deleteObject();
mSoundObjSimple2.deleteObject();
}
/* 802C1094-802C10B4 2BB9D4 0020+00 0/0 0/0 98/98 .text init__15Z2CreatureEnemyFP3VecP3VecUcUc */
void Z2CreatureEnemy::init(Vec* animePosPtr, Vec* simplePosPtr, u8 animeHandleNum, u8 simpleHandleNum) {
Z2Creature::init(animePosPtr, simplePosPtr, animeHandleNum, simpleHandleNum);
}
/* 802C10B4-802C10D4 2BB9F4 0020+00 0/0 0/0 3/3 .text init__15Z2CreatureEnemyFP3VecP3VecP3VecUcUcUc
*/
void Z2CreatureEnemy::init(Vec* animePosPtr, Vec* simplePosPtr, Vec* simple2PosPtr, u8 animeHandleNum, u8 simpleHandleNum,
u8 simple2HandleNum) {
Z2Creature::init(animePosPtr, simplePosPtr, simple2PosPtr, animeHandleNum, simpleHandleNum, simple2HandleNum);
}
/* 802C10D4-802C110C 2BBA14 0038+00 1/0 0/0 0/0 .text framework__15Z2CreatureEnemyFUlSc */
void Z2CreatureEnemy::framework(u32 mapinfo, s8 reverb) {
if (field_0xa1 < 1) {
field_0xa1++;
}
Z2Creature::framework(mapinfo, reverb);
}
/* 802C110C-802C136C 2BBA4C 0260+00 4/0 0/0 0/0 .text
* startCreatureSound__15Z2CreatureEnemyF10JAISoundIDUlSc */
Z2SoundHandlePool* Z2CreatureEnemy::startCreatureSound(JAISoundID soundID, u32 mapinfo, s8 reverb) {
Z2SoundHandlePool* handle = mSoundObjAnime.startSound(soundID, mapinfo, reverb);
switch (mEnemyID) {
case Z2_ENEMY_SF:
if (soundID == Z2SE_EN_SF_BREAK_DOWN) {
field_0xa3 = 1;
Z2GetSoundObjMgr()->getEnemyList()->remove(this);
} else if (field_0xa3 != 0 && soundID == Z2SE_EN_SF_BUILD_UP) {
field_0xa3 = 0;
Z2GetSoundObjMgr()->getEnemyList()->append(this);
}
break;
case Z2_ENEMY_FZ:
if (handle != NULL && *handle && soundID == Z2SE_EN_FZ_BOUND) {
f32 volume = Z2Calc::linearTransform(mapinfo, 10.0f, 50.0f, 0.1f, 1.0f, false);
f32 pitch = Z2Calc::linearTransform(mapinfo, 10.0f, 50.0f, 0.8f, 1.2f, false);
(*handle)->getAuxiliary().moveVolume(volume, 0);
(*handle)->getAuxiliary().movePitch(pitch, 0);
}
break;
case Z2_ENEMY_MS: {
u32 var_r24 = mSoundObjAnime.field_0x1c;
Z2_E_ms_modVol(handle, var_r24);
break;
}
case Z2_ENEMY_SW:
Z2_E_sw_modPitch(handle, mapinfo);
break;
case Z2_ENEMY_MM: {
u32 var_r23 = mSoundObjAnime.field_0x1c;
Z2_E_mm_modPitch(handle, var_r23);
break;
}
case Z2_ENEMY_SM2:
if (soundID == Z2SE_EN_SM_HIT) {
field_0xa3 = 1;
Z2GetSeqMgr()->setBattleLastHit(Z2Param::ENDING_BLOW_VOL_LOWER_TIME);
}
break;
}
switch (soundID) {
case Z2SE_EN_ZAN_YO_LAND: {
u32 var_r22 = mSoundObjAnime.field_0x1c;
Z2_B_zan_modPitch(handle, var_r22);
break;
}
case Z2SE_EN_ZAN_YO_FLOAT_WAIT:
u32 var_r21 = mSoundObjAnime.field_0x1c;
if (var_r21 > 100) {
return NULL;
}
break;
}
return handle;
}
/* 802C136C-802C168C 2BBCAC 0320+00 2/0 0/0 0/0 .text
* startCreatureSoundLevel__15Z2CreatureEnemyF10JAISoundIDUlSc */
Z2SoundHandlePool* Z2CreatureEnemy::startCreatureSoundLevel(JAISoundID soundID, u32 mapinfo, s8 reverb) {
if (soundID == 0x7FFFF) {
Vec pos;
Z2GetAudience()->convertAbsToRel(*mpPos, &pos, 0);
f32 volume = Z2GetAudience()->calcRelPosVolume(pos, 2.0f, 0);
f32 pan = Z2GetAudience()->calcRelPosPan(pos, 0);
f32 dolby = Z2GetAudience()->calcRelPosDolby(pos, 0);
Z2GetSeqMgr()->setChildTrackVolume(Z2GetSeqMgr()->getMainBgmHandle(),
7, volume, 0, pan, dolby);
return NULL;
}
Z2SoundHandlePool* handle = mSoundObjAnime.startLevelSound(soundID, mapinfo, reverb);
switch (mEnemyID) {
case Z2_ENEMY_FZ:
if (handle != NULL && *handle && soundID == Z2SE_EN_FZ_MOVE) {
f32 volume = Z2Calc::getParamByExp(mapinfo, 1.0f, 50.0f, 0.4f, 0.1f, 1.1f,
Z2Calc::CURVE_POSITIVE);
(*handle)->getAuxiliary().moveVolume(volume, 0);
}
break;
case Z2_ENEMY_SW:
Z2_E_sw_modPitch(handle, mapinfo);
break;
case Z2_ENEMY_RB:
if (handle != NULL && *handle && soundID == Z2SE_EN_RB_MOVE) {
f32 volume = Z2Calc::getParamByExp(mapinfo, 4.0f, 35.0f, 0.6f, 0.7f, 1.0f,
Z2Calc::CURVE_POSITIVE);
f32 pitch = Z2Calc::getParamByExp(mapinfo, 4.0f, 35.0f, 0.4f, 0.8f, 1.0f,
Z2Calc::CURVE_POSITIVE);
(*handle)->getAuxiliary().moveVolume(volume, 0);
(*handle)->getAuxiliary().movePitch(pitch, 0);
break;
}
// fallthrough
default:
if (handle != NULL && *handle && soundID == Z2SE_EN_PH_PROPELLER) {
f32 volume = Z2Calc::getParamByExp(mapinfo, 0.0f, 30.0f, 0.4f, 0.0f, 1.0f,
Z2Calc::CURVE_POSITIVE);
f32 pitch = Z2Calc::getParamByExp(mapinfo, 4000.0f, 13000.0f, 0.4f, 0.8f, 1.2f,
Z2Calc::CURVE_POSITIVE);
(*handle)->getAuxiliary().moveVolume(volume, 0);
(*handle)->getAuxiliary().movePitch(pitch, 0);
}
break;
}
return handle;
}
/* 802C168C-802C1948 2BBFCC 02BC+00 4/0 0/0 0/0 .text
* startCreatureVoice__15Z2CreatureEnemyF10JAISoundIDSc */
Z2SoundHandlePool* Z2CreatureEnemy::startCreatureVoice(JAISoundID soundID, s8 reverb) {
if (Z2GetSeqMgr()->getMainBgmID() == Z2BGM_BOSS_ZANT) {
switch (Z2GetSeqMgr()->mBgmStatus) {
case 0:
case 1:
break;
case 2:
case 3:
switch (soundID) {
case Z2SE_EN_ZAN_V_ATK_BALL:
soundID = Z2SE_EN_ZAN_V_ATK_BALL_MG;
break;
case Z2SE_EN_ZAN_V_DMG:
soundID = Z2SE_EN_ZAN_V_DMG_MG;
break;
}
break;
case 4:
case 5:
switch (soundID) {
case Z2SE_EN_ZAN_V_ATK_BALL:
soundID = Z2SE_EN_ZAN_V_ATK_BALL_OI;
break;
case Z2SE_EN_ZAN_V_DMG:
soundID = Z2SE_EN_ZAN_V_DMG_OI;
break;
}
break;
case 6:
case 7:
switch (soundID) {
case Z2SE_EN_ZAN_V_ATK_BALL:
soundID = Z2SE_EN_ZAN_V_ATK_BALL_MK;
break;
case Z2SE_EN_ZAN_V_DMG:
soundID = Z2SE_EN_ZAN_V_DMG_MK;
break;
}
break;
case 8:
case 9:
switch (soundID) {
case Z2SE_EN_ZAN_V_DMG:
soundID = Z2SE_EN_ZAN_V_DMG_YO;
break;
}
break;
case 10:
case 11:
switch (soundID) {
case Z2SE_EN_ZAN_V_DMG:
soundID = Z2SE_EN_ZAN_V_DMG_CTL;
break;
}
break;
}
}
u32 mapinfo = 0;
if (mEnemyID == Z2_ENEMY_RDY) {
mapinfo = 1;
}
Z2SoundHandlePool* handle = mSoundObjSimple1.startSound(soundID, mapinfo, reverb);
switch (mEnemyID) {
case Z2_ENEMY_SH:
if (soundID == Z2SE_EN_SH_V_DEAD) {
field_0xa3 = 1;
Z2GetSeqMgr()->setBattleLastHit(Z2Param::ENDING_BLOW_VOL_LOWER_TIME);
}
break;
case Z2_ENEMY_BS:
if (soundID == Z2SE_EN_BS_V_DEAD) {
field_0xa3 = 1;
Z2GetSeqMgr()->setBattleLastHit(Z2Param::ENDING_BLOW_VOL_LOWER_TIME);
}
break;
case Z2_ENEMY_MS: {
u32 var_r26 = mSoundObjSimple1.field_0x1c;
Z2_E_ms_modVol(handle, var_r26);
break;
}
case Z2_ENEMY_SW: {
u32 var_r25 = mSoundObjSimple1.field_0x1c;
Z2_E_sw_modPitch(handle, var_r25);
break;
}
case Z2_ENEMY_MM: {
u32 var_r24 = mSoundObjSimple1.field_0x1c;
Z2_E_mm_modPitch(handle, var_r24);
}
}
if (soundID == Z2SE_EN_ZAN_YO_V_KENKEN) {
u32 var_r23 = mSoundObjSimple1.field_0x1c;
Z2_B_zan_modPitch(handle, var_r23);
}
return handle;
}
/* 802C1948-802C199C 2BC288 0054+00 3/0 0/0 0/0 .text
* startCreatureVoiceLevel__15Z2CreatureEnemyF10JAISoundIDSc */
Z2SoundHandlePool* Z2CreatureEnemy::startCreatureVoiceLevel(JAISoundID soundID, s8 reverb) {
u32 mapinfo = 0;
if (mEnemyID == Z2_ENEMY_RDY) {
mapinfo = 1;
}
return mSoundObjSimple1.startLevelSound(soundID, mapinfo, reverb);
}
/* 802C199C-802C19D8 2BC2DC 003C+00 3/0 0/0 0/0 .text
* startCreatureExtraSound__15Z2CreatureEnemyF10JAISoundIDUlSc */
Z2SoundHandlePool* Z2CreatureEnemy::startCreatureExtraSound(JAISoundID soundID, u32 mapinfo, s8 reverb) {
return mSoundObjSimple2.startSound(soundID, mapinfo, reverb);
}
/* 802C19D8-802C1A14 2BC318 003C+00 3/0 0/0 0/0 .text
* startCreatureExtraSoundLevel__15Z2CreatureEnemyF10JAISoundIDUlSc */
Z2SoundHandlePool* Z2CreatureEnemy::startCreatureExtraSoundLevel(JAISoundID soundID, u32 mapinfo, s8 reverb) {
return mSoundObjSimple2.startLevelSound(soundID, mapinfo, reverb);
}
/* 802C1A14-802C1B7C 2BC354 0168+00 4/0 0/0 0/0 .text startCollisionSE__15Z2CreatureEnemyFUlUl */
Z2SoundHandlePool* Z2CreatureEnemy::startCollisionSE(u32 hitID, u32 mapinfo) {
u8 var1;
switch (mEnemyID) {
case Z2_ENEMY_WS:
field_0xa3 = 1;
Z2GetSeqMgr()->setBattleLastHit(Z2Param::ENDING_BLOW_VOL_LOWER_TIME);
return mSoundObjAnime.startCollisionSE(hitID, mapinfo, NULL);
case Z2_ENEMY_BI:
if (getSupervisor() != NULL) {
Z2GetSoundObjMgr()->removeEnemy(this);
}
return mSoundObjAnime.startCollisionSE(hitID, mapinfo, NULL);
default:
switch (mapinfo) {
case 0x1e:
case 0x1f:
case 0x22:
case 0x23:
case 0x25:
case 0x28:
case 0x29:
case 0x2a:
case 0x2d:
case 0x34:
Z2GetSeqMgr()->onEnemyDamage();
break;
case 0x20:
case 0x24:
field_0xa3 = 1;
var1 = Z2Param::ENDING_BLOW_VOL_LOWER_TIME;
if (hitID == Z2SE_HIT_SWORD || hitID == Z2SE_HIT_SWORD_STAB || hitID == Z2SE_HIT_WOLFBITE) {
var1 = 20;
}
Z2GetSeqMgr()->setBattleLastHit(var1);
break;
case 0x21:
if (mEnemyID == Z2_ENEMY_HB) {
field_0xa3 = 1;
Z2GetSeqMgr()->setBattleLastHit(Z2Param::ENDING_BLOW_VOL_LOWER_TIME);
} else if (mEnemyID == Z2_ENEMY_DB) {
Z2GetSeqMgr()->onEnemyDamage();
}
break;
}
return mSoundObjAnime.startCollisionSE(hitID, mapinfo, NULL);
}
}
/* 802C1B7C-802C1B90 2BC4BC 0014+00 0/0 0/0 55/55 .text setLinkSearch__15Z2CreatureEnemyFb */
void Z2CreatureEnemy::setLinkSearch(bool isLinkSearch) {
if (field_0xa3 == 0) {
mLinkSearch = isLinkSearch;
}
}
/* 802C1B90-802C1BE8 2BC4D0 0058+00 0/0 0/0 72/72 .text setEnemyName__15Z2CreatureEnemyFPCc */
void Z2CreatureEnemy::setEnemyName(const char* enemyName) {
if (enemyName == NULL) {
field_0xa1 = -1;
} else {
mEnemyID = Z2GetSoundObjMgr()->getEnemyID(enemyName, this);
}
}
/* 802C1BE8-802C1C24 2BC528 003C+00 0/0 0/0 1/1 .text __ct__16Z2CreatureSumomoFv */
Z2CreatureSumomo::Z2CreatureSumomo() {}
/* 802C1C24-802C1CA0 2BC564 007C+00 0/0 0/0 8/8 .text playSumomoBgm__16Z2CreatureSumomoFUl */
void Z2CreatureSumomo::playSumomoBgm(u32 dist) {
if (Z2GetSeqMgr()->getSubBgmID() != Z2BGM_SUMOMO) {
if (dist < 700) {
Z2GetSeqMgr()->subBgmStart(Z2BGM_SUMOMO);
OS_REPORT("SUMOMO_BGM_START dist:%d\n", dist);
}
} else if (dist >= 1000 && Z2GetStatusMgr()->getDemoStatus() != 6) {
Z2GetSeqMgr()->subBgmStop();
OS_REPORT("SUMOMO_BGM_STOP dist:%d\n", dist);
}
}
/* 802C1CA0-802C1D10 2BC5E0 0070+00 1/0 0/0 0/0 .text deleteObject__16Z2CreatureSumomoFv
*/
void Z2CreatureSumomo::deleteObject() {
if (Z2GetSeqMgr()->getSubBgmID() == Z2BGM_SUMOMO && Z2GetStatusMgr()->getDemoStatus() != 6) {
Z2GetSeqMgr()->subBgmStop();
OS_REPORT("SUMOMO_BGM_STOP (DELETE)\n");
}
Z2Creature::deleteObject();
}
/* 802C1D10-802C1D4C 2BC650 003C+00 0/0 0/0 3/3 .text __ct__18Z2SoundObjBeeGroupFv */
Z2SoundObjBeeGroup::Z2SoundObjBeeGroup() {}
/* 802C1D4C-802C1D6C 2BC68C 0020+00 1/0 0/0 0/0 .text init__18Z2SoundObjBeeGroupFP3VecUc
*/
void Z2SoundObjBeeGroup::init(Vec* posPtr, u8 handleNum) {
Z2SoundObjBase::init(posPtr, handleNum);
}
/* 802C1D6C-802C1F54 2BC6AC 01E8+00 0/0 0/0 2/2 .text
* playBeeGroupSound__18Z2SoundObjBeeGroupF10JAISoundIDUc */
void Z2SoundObjBeeGroup::playBeeGroupSound(JAISoundID soundID, u8 param_1) {
if (param_1 == 0) {
return;
}
JAISoundID sound_id2;
switch ((u32)soundID) {
case Z2SE_EN_BE_STAY:
sound_id2 = Z2SE_EN_BE_STAY_GROUP;
break;
case Z2SE_EN_BE_FLY:
sound_id2 = Z2SE_EN_BE_FLY_GROUP;
break;
case Z2SE_EN_BE_FLY_D:
sound_id2 = Z2SE_EN_BE_FLY_GROUP_D;
break;
case Z2SE_EN_BUG_WALK_GRD:
sound_id2 = Z2SE_EN_BUG_WALK_GRD_GRP;
break;
case Z2SE_EN_BUG_WALK_BODY:
sound_id2 = Z2SE_EN_BUG_WALK_BODY_GRP;
break;
}
Z2SoundHandlePool* handle1 = startLevelSound((u32)soundID, 0, -1);
Z2SoundHandlePool* handle2 = startLevelSound(sound_id2, 0, -1);
if (handle1 != NULL && *handle1 != NULL) {
f32 volume = Z2Calc::linearTransform(param_1, 1.0f, 5.0f, 0.5f, 1.0f, false);
(*handle1)->getAuxiliary().moveVolume(volume, 0);
}
if (handle2 != NULL && *handle2 != NULL) {
f32 volume = Z2Calc::linearTransform(param_1, 1.0f, 20.0f, 0.1f, 1.0f, false);
(*handle2)->getAuxiliary().moveVolume(volume, 0);
}
}
/* 802C1F54-802C1FB0 2BC894 005C+00 0/0 0/0 1/1 .text __ct__12Z2CreatureFMFv */
Z2CreatureFM::Z2CreatureFM() {}
/* 802C1FB0-802C1FFC 2BC8F0 004C+00 1/0 0/0 0/0 .text deleteObject__12Z2CreatureFMFv */
void Z2CreatureFM::deleteObject() {
Z2CreatureEnemy::deleteObject();
field_0xa4.deleteObject();
field_0xc4.deleteObject();
field_0xe4.deleteObject();
field_0x104.deleteObject();
}
/* 802C1FFC-802C20E8 2BC93C 00EC+00 0/0 0/0 1/1 .text
* init__12Z2CreatureFMFP3VecP3VecP3VecP3VecP3VecP3VecUcUcUcUcUcUc */
void Z2CreatureFM::init(Vec* animePosPtr, Vec* simplePosPtr, Vec* param_2, Vec* param_3, Vec* param_4,
Vec* param_5, u8 animeHandleNum, u8 simpleHandleNum, u8 param_8, u8 param_9,
u8 param_10, u8 param_11) {
Z2Creature::init(animePosPtr, simplePosPtr, animeHandleNum, simpleHandleNum);
if (param_2 != NULL) {
field_0xa4.init(param_2, param_8);
}
if (param_3 != NULL) {
field_0xc4.init(param_3, param_9);
}
if (param_4 != NULL) {
field_0xe4.init(param_4, param_10);
}
if (param_5 != NULL) {
field_0x104.init(param_5, param_11);
}
}
/* 802C20E8-802C2194 2BCA28 00AC+00 1/0 0/0 0/0 .text framework__12Z2CreatureFMFUlSc */
void Z2CreatureFM::framework(u32 mapinfo, s8 reverb) {
Z2Creature::framework(mapinfo, reverb);
field_0xa4.framework(mapinfo, reverb);
field_0xc4.framework(mapinfo, reverb);
field_0xe4.framework(mapinfo, reverb);
field_0x104.framework(mapinfo, reverb);
}
/* 802C2194-802C2290 2BCAD4 00FC+00 0/0 0/0 1/1 .text
* startChainSound__12Z2CreatureFMF10JAISoundIDUcfUlSc */
Z2SoundHandlePool* Z2CreatureFM::startChainSound(JAISoundID soundID, u8 param_1, f32 param_2,
u32 mapinfo, s8 reverb) {
switch (param_1) {
case 0:
return field_0xa4.startSound(soundID, mapinfo, reverb);
case 1:
return field_0xc4.startSound(soundID, mapinfo, reverb);
case 2:
return field_0xe4.startSound(soundID, mapinfo, reverb);
case 3:
return field_0x104.startSound(soundID, mapinfo, reverb);
default:
return NULL;
}
}
/* 802C2290-802C24B0 2BCBD0 0220+00 0/0 0/0 1/1 .text
* startChainSoundLevel__12Z2CreatureFMF10JAISoundIDUcfUlSc */
Z2SoundHandlePool* Z2CreatureFM::startChainSoundLevel(JAISoundID soundID, u8 param_1, f32 param_2,
u32 mapinfo, s8 reverb) {
Z2SoundHandlePool* handle;
f32 pitch;
switch (param_1) {
case 0:
handle = field_0xa4.startLevelSound(soundID, mapinfo, reverb);
if (handle != NULL && *handle) {
if (param_2 > 30.0f) {
pitch = 1.06f;
} else {
pitch = (param_2 * 5.0f) / 100.0f;
}
pitch += Z2Calc::getRandom(0.03f, 1.0f, 0.5f) + 0.7f;
if (pitch > 1.06f) {
pitch = 1.06f;
}
(*handle)->getAuxiliary().movePitch(pitch, 3);
return handle;
}
return NULL;
case 1:
handle = field_0xa4.startLevelSound(soundID, mapinfo, reverb);
if (handle != NULL && *handle) {
if (param_2 > 30.0f) {
pitch = 1.06f;
} else {
pitch = (param_2 * 5.0f) / 100.0f;
}
pitch += Z2Calc::getRandom(0.03f, 1.0f, 0.5f) + 0.5f;
if (pitch > 1.06f) {
pitch = 1.06f;
}
(*handle)->getAuxiliary().movePitch(pitch, 3);
return handle;
}
return NULL;
case 2:
return field_0xe4.startLevelSound(soundID, mapinfo, reverb);
case 3:
return field_0x104.startLevelSound(soundID, mapinfo, reverb);
default:
return NULL;
}
}
/* 802C24B0-802C24D0 2BCDF0 0020+00 0/0 0/0 1/1 .text init__13Z2CreatureGobFP3VecP3VecP3VecUcUcUc
*/
void Z2CreatureGob::init(Vec* animePosPtr, Vec* simplePosPtr, Vec* simple2PosPtr, u8 animeHandleNum, u8 simpleHandleNum,
u8 simple2HandleNum) {
Z2Creature::init(animePosPtr, simplePosPtr, simple2PosPtr, animeHandleNum, simpleHandleNum, simple2HandleNum);
}
/* 802C24D0-802C2578 2BCE10 00A8+00 1/0 0/0 0/0 .text
* startCreatureVoiceLevel__13Z2CreatureGobF10JAISoundIDSc */
Z2SoundHandlePool* Z2CreatureGob::startCreatureVoiceLevel(JAISoundID soundID, s8 reverb) {
if (mSoundObjSimple1.getHandleSoundID(Z2SE_EN_GOB_V_DAMAGE) != NULL ||
mSoundObjSimple1.getHandleSoundID(Z2SE_EN_GOB_V_STOMACH) != NULL)
{
return NULL;
}
return mSoundObjSimple1.startLevelSound(soundID, 0, reverb);
}
/* 802C2578-802C25EC 2BCEB8 0074+00 0/0 0/0 1/1 .text __ct__12Z2CreatureOIFv */
Z2CreatureOI::Z2CreatureOI() {}
/* 802C25EC-802C2670 2BCF2C 0084+00 1/0 0/0 0/0 .text deleteObject__12Z2CreatureOIFv */
void Z2CreatureOI::deleteObject() {
Z2CreatureEnemy::deleteObject();
field_0xa4.deleteObject();
field_0xc4.deleteObject();
field_0xe4.deleteObject();
mTentacleSounds[0].deleteObject();
mTentacleSounds[1].deleteObject();
mTentacleSounds[2].deleteObject();
mTentacleSounds[3].deleteObject();
mTentacleSounds[4].deleteObject();
mTentacleSounds[5].deleteObject();
mTentacleSounds[6].deleteObject();
mTentacleSounds[7].deleteObject();
}
/* 802C2670-802C2864 2BCFB0 01F4+00 0/0 0/0 1/1 .text
* init__12Z2CreatureOIFP3VecP3VecP3VecP3VecP3VecP3VecP3VecP3VecP3VecP3VecP3VecP3VecP3Vec */
void Z2CreatureOI::init(Vec* param_0, Vec* param_1, Vec* param_2, Vec* param_3, Vec* param_4,
Vec* param_5, Vec* param_6, Vec* param_7, Vec* param_8, Vec* param_9,
Vec* param_10, Vec* param_11, Vec* param_12) {
Z2Creature::init(param_0, param_1, 1, 1);
if (param_2 != NULL) {
field_0xa4.init(param_2, 1);
}
if (param_3 != NULL) {
field_0xc4.init(param_3, 1);
}
if (param_4 != NULL) {
field_0xe4.init(param_4, 1);
}
if (param_5 != NULL) {
mTentacleSounds[0].init(param_5, 1);
}
if (param_6 != NULL) {
mTentacleSounds[1].init(param_6, 1);
}
if (param_7 != NULL) {
mTentacleSounds[2].init(param_7, 1);
}
if (param_8 != NULL) {
mTentacleSounds[3].init(param_8, 1);
}
if (param_9 != NULL) {
mTentacleSounds[4].init(param_9, 1);
}
if (param_10 != NULL) {
mTentacleSounds[5].init(param_10, 1);
}
if (param_11 != NULL) {
mTentacleSounds[6].init(param_11, 1);
}
if (param_12 != NULL) {
mTentacleSounds[7].init(param_12, 1);
}
}
/* 802C2864-802C29D4 2BD1A4 0170+00 1/0 0/0 0/0 .text framework__12Z2CreatureOIFUlSc */
void Z2CreatureOI::framework(u32 mapinfo, s8 reverb) {
Z2Creature::framework(mapinfo, reverb);
field_0xa4.framework(mapinfo, reverb);
field_0xc4.framework(mapinfo, reverb);
field_0xe4.framework(mapinfo, reverb);
mTentacleSounds[0].framework(mapinfo, reverb);
mTentacleSounds[1].framework(mapinfo, reverb);
mTentacleSounds[2].framework(mapinfo, reverb);
mTentacleSounds[3].framework(mapinfo, reverb);
mTentacleSounds[4].framework(mapinfo, reverb);
mTentacleSounds[5].framework(mapinfo, reverb);
mTentacleSounds[6].framework(mapinfo, reverb);
mTentacleSounds[7].framework(mapinfo, reverb);
}
/* 802C29D4-802C2C84 2BD314 02B0+00 1/0 0/0 0/0 .text
* startCreatureSoundLevel__12Z2CreatureOIF10JAISoundIDUlSc */
Z2SoundHandlePool* Z2CreatureOI::startCreatureSoundLevel(JAISoundID soundID, u32 mapinfo, s8 reverb) {
if (soundID == Z2SE_EN_OI_MOVE) {
Z2SoundHandlePool* handle1 = mSoundObjAnime.startLevelSound(soundID, mapinfo, reverb);
Z2SoundHandlePool* handle2 = field_0xa4.startLevelSound(soundID, mapinfo, reverb);
Z2SoundHandlePool* handle3 = field_0xc4.startLevelSound(soundID, mapinfo, reverb);
Z2SoundHandlePool* handle4 = field_0xe4.startLevelSound(soundID, mapinfo, reverb);
f32 volume = Z2Calc::getParamByExp(mapinfo, 0.0f, 42.0f, 0.4f, 0.0f, 1.0f,
Z2Calc::CURVE_POSITIVE);
f32 pitch = Z2Calc::getParamByExp(mapinfo, 0.0f, 42.0f, 0.4f, 0.9f, 1.1f,
Z2Calc::CURVE_POSITIVE);
if (handle1 != NULL && *handle1 != NULL) {
(*handle1)->getAuxiliary().moveVolume(volume, 0);
(*handle1)->getAuxiliary().movePitch(pitch, 0);
} else {
return NULL;
}
if (handle2 != NULL && *handle2 != NULL) {
(*handle2)->getAuxiliary().moveVolume(volume, 0);
(*handle2)->getAuxiliary().movePitch(pitch, 0);
} else {
return NULL;
}
if (handle3 != NULL && *handle3 != NULL) {
(*handle3)->getAuxiliary().moveVolume(volume, 0);
(*handle3)->getAuxiliary().movePitch(pitch, 0);
} else {
return NULL;
}
if (handle4 != NULL && *handle4 != NULL) {
(*handle4)->getAuxiliary().moveVolume(volume, 0);
(*handle4)->getAuxiliary().movePitch(pitch, 0);
return handle4;
} else {
return NULL;
}
} else {
return mSoundObjAnime.startLevelSound(soundID, mapinfo, reverb);
}
}
/* 802C2C84-802C2CD4 2BD5C4 0050+00 0/0 0/0 1/1 .text
* startTentacleSound__12Z2CreatureOIF10JAISoundIDUcUlSc */
Z2SoundHandlePool* Z2CreatureOI::startTentacleSound(JAISoundID soundID, u8 tentacleIndex, u32 mapinfo, s8 reverb) {
return mTentacleSounds[tentacleIndex].startSound(soundID, mapinfo, reverb);
}
/* 802C2CD4-802C2DE0 2BD614 010C+00 0/0 0/0 1/1 .text
* startTentacleSoundLevel__12Z2CreatureOIF10JAISoundIDUcfUlSc */
Z2SoundHandlePool* Z2CreatureOI::startTentacleSoundLevel(JAISoundID soundID, u8 tentacleIndex,
f32 param_2, u32 mapinfo, s8 reverb) {
Z2SoundHandlePool* handle = NULL;
handle = mTentacleSounds[tentacleIndex].startLevelSound(soundID, mapinfo, reverb);
if (handle != NULL && *handle) {
f32 volume = Z2Calc::getParamByExp(param_2, 0.0f, 60.0f, 0.4f, 0.0f, 1.0f,
Z2Calc::CURVE_POSITIVE);
f32 pitch = Z2Calc::getParamByExp(param_2, 0.0f, 60.0f, 0.4f, 0.9f, 1.1f,
Z2Calc::CURVE_POSITIVE);
(*handle)->getAuxiliary().moveVolume(volume, 0);
(*handle)->getAuxiliary().movePitch(pitch, 0);
return handle;
} else {
return NULL;
}
}
/* 802C2DE0-802C2E54 2BD720 0074+00 3/3 0/0 0/0 .text Z2_E_sw_modPitch__FP17Z2SoundHandlePoolUl */
static void Z2_E_sw_modPitch(Z2SoundHandlePool* handle, u32 mapinfo) {
if (handle != NULL && *handle != NULL) {
f32 pitch = 1.0f;
switch (mapinfo) {
case 1:
pitch = 1.1f;
break;
case 3:
pitch = 0.8f;
break;
}
(*handle)->getAuxiliary().movePitch(pitch, 0);
}
}
/* 802C2E54-802C2E9C 2BD794 0048+00 2/2 0/0 0/0 .text Z2_E_ms_modVol__FP17Z2SoundHandlePoolUl */
static void Z2_E_ms_modVol(Z2SoundHandlePool* handle, u32 mapinfo) {
if (handle != NULL && *handle != NULL) {
f32 var_f31 = 0.2f;
if (mapinfo == 1) {
(*handle)->getAuxiliary().moveVolume(var_f31, 0);
}
}
}
/* 802C2E9C-802C2EE4 2BD7DC 0048+00 2/2 0/0 0/0 .text Z2_E_mm_modPitch__FP17Z2SoundHandlePoolUl */
static void Z2_E_mm_modPitch(Z2SoundHandlePool* handle, u32 mapinfo) {
if (handle != NULL && *handle != NULL) {
f32 var_f31 = 0.7f;
if (mapinfo == 3) {
(*handle)->getAuxiliary().movePitch(var_f31, 0);
}
}
}
/* 802C2EE4-802C3040 2BD824 015C+00 2/2 0/0 0/0 .text Z2_B_zan_modPitch__FP17Z2SoundHandlePoolUl */
static void Z2_B_zan_modPitch(Z2SoundHandlePool* handle, u32 mapinfo) {
if (handle != NULL && *handle != NULL) {
f32 pitch = 1.0f;
f32 volume = 1.0f;
if (mapinfo > 400) {
pitch = 0.5f;
} else if (mapinfo > 100) {
pitch = Z2Calc::getParamByExp(400 - mapinfo, 0.0f, 300.0f, 0.4f, 0.5f, 1.0f,
Z2Calc::CURVE_NEGATIVE);
} else {
pitch = Z2Calc::getParamByExp(100 - mapinfo, 0.0f, 50.0f, 0.4f, 1.0f, 1.5f,
Z2Calc::CURVE_NEGATIVE);
volume = Z2Calc::getParamByExp(mapinfo, 50.0f, 100.0f, 0.4f, 0.4f, 1.0f,
Z2Calc::CURVE_NEGATIVE);
}
(*handle)->getAuxiliary().movePitch(pitch, 0);
(*handle)->getAuxiliary().moveVolume(volume, 0);
}
}