mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-06-12 13:04:38 -04:00
6ec6fce8cb
* Fix JUT_ASSERT to be a nested define * Switch names that appear in asserts to be constants instead of defines * Replace `0` in asserts with `NULL` or `FALSE` * Fix fpclassify * Fix ARRAY_SIZE * Use G_CM3D_F_INF * More fixes for fpclassify * Remove FLOAT_LABEL * Remove incorrect FLAG_ON macro * Remove UNK_BSS macro * Silence clangd unused header warning for PCH
29 lines
934 B
C++
29 lines
934 B
C++
/**
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* @file d_a_npc_kdk.cpp
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*
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*/
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#include "d/dolzel_rel.h" // IWYU pragma: keep
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#include "d/actor/d_a_npc_kdk.h"
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#include "dol2asm.h"
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/* ############################################################################################## */
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/* 80A2A8E0-80A2A910 -00001 0030+00 0/0 0/0 1/0 .data g_profile_NPC_KDK */
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extern actor_process_profile_definition g_profile_NPC_KDK = {
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fpcLy_CURRENT_e, // mLayerID
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7, // mListID
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fpcPi_CURRENT_e, // mListPrio
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PROC_NPC_KDK, // mProcName
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&g_fpcLf_Method.base, // sub_method
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sizeof(daNpcKdk_c), // mSize
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0, // mSizeOther
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0, // mParameters
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&g_fopAc_Method.base, // sub_method
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320, // mPriority
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NULL, // sub_method
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0x00044107, // mStatus
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fopAc_NPC_e, // mActorType
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fopAc_CULLBOX_CUSTOM_e, // cullType
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};
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