mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-05-26 15:24:30 -04:00
494 lines
14 KiB
C++
494 lines
14 KiB
C++
/**
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* @file d_a_obj_swLight.cpp
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*
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*/
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#include "d/dolzel_rel.h" // IWYU pragma: keep
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#include "d/actor/d_a_obj_swLight.h"
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#include "d/d_cc_d.h"
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#include "d/d_s_play.h"
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#if DEBUG
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class daObjSwLight_HIO_c : public mDoHIO_entry_c {
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public:
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daObjSwLight_HIO_c();
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void genMessage(JORMContext*);
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/* 0x06 */ u8 field_0x06;
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/* 0x08 */ f32 mLightMaxRadius;
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/* 0x0C */ u8 mNoLightHit;
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/* 0x0D */ u8 mCheckRendering;
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};
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daObjSwLight_HIO_c::daObjSwLight_HIO_c() {
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mLightMaxRadius = 500.0f;
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mCheckRendering = 0;
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mNoLightHit = 0;
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}
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void daObjSwLight_HIO_c::genMessage(JORMContext* ctx) {
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// Light Candlestick Switch
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ctx->genLabel("光燭台スイッチ", 0);
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// Light Maximum Radius
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ctx->genSlider("光最大半径", &mLightMaxRadius, 0.0f, 1000.0f);
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// Check Rendering
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ctx->genCheckBox("チェック描画", &mCheckRendering, 0x1);
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// No Light Hit
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ctx->genCheckBox("光当たり無し", &mNoLightHit, 0x1);
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}
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static daObjSwLight_HIO_c l_HIO;
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#endif
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void daObjSwLight_c::initBaseMtx() {
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mpModel->setBaseScale(scale);
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setBaseMtx();
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}
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void daObjSwLight_c::setBaseMtx() {
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mDoMtx_stack_c::transS(current.pos);
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mDoMtx_stack_c::YrotM(shape_angle.y);
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mpModel->setBaseTRMtx(mDoMtx_stack_c::get());
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MTXCopy(mDoMtx_stack_c::get(), mBgMtx);
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}
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const static dCcD_SrcSph l_sph_src_at = {
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{
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{0x0, {{AT_TYPE_LANTERN_SWING, 0x0, 0x11}, {0x0, 0x0}, 0x78}}, // mObj
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{dCcD_SE_NONE, 0x0, 0x0, 0x4, 0x0}, // mGObjAt
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{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x0}, // mGObjTg
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{0x0}, // mGObjCo
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}, // mObjInf
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{
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{{0.0f, 0.0f, 0.0f}, 100.0f} // mSph
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} // mSphAttr
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};
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const static dCcD_SrcSph l_sph_src_tg = {
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{
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{0x0, {{0x0, 0x0, 0x10}, {0x202, 0x11}, 0x78}}, // mObj
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{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x0}, // mGObjAt
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{dCcD_SE_NONE, 0x0, 0x0, 0x4, 0x0}, // mGObjTg
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{0x0}, // mGObjCo
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}, // mObjInf
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{
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{{0.0f, 0.0f, 0.0f}, 90.0f} // mSph
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} // mSphAttr
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};
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static char* l_arcName = "Obj_l8sw0";
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static cull_box l_cull_box = {{
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-500.0f,
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0.0f,
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-500.0f,
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},
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{
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500.0f,
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500.0f,
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500.0f,
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}};
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static dCcD_SrcCyl l_cyl_src = {
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{
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{0x0, {{0x0, 0x0, 0x1e}, {0xd8fafdff, 0x11}, 0x79}}, // mObj
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{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x0}, // mGObjAt
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{dCcD_SE_METAL, 0x2, 0x0, 0x7, 0x3}, // mGObjTg
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{0x0}, // mGObjCo
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}, // mObjInf
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{
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{
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{0.0f, 0.0f, 0.0f}, // mCenter
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90.0f, // mRadius
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170.0f // mHeight
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} // mCyl
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}
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};
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int daObjSwLight_c::Create() {
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if (fopAcM_isSwitch(this, getSwbit())) {
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init_modeSwOffWait();
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#if DEBUG
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field_0xadc = l_HIO.mLightMaxRadius;
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#else
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field_0xadc = 500.0f;
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#endif
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} else {
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init_modeSwOnWait();
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field_0xadc = 0.0f;
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}
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initBaseMtx();
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fopAcM_SetMtx(this, mpModel->getBaseTRMtx());
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mStts.Init(0xff, 0xff, this);
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mAtSph.Set(l_sph_src_at);
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mAtSph.SetStts(&mStts);
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for (int i = 0; i < 2; i++) {
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mTgSph[i].Set(l_sph_src_tg);
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mTgSph[i].SetStts(&mStts);
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}
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mTgSph[0].SetTgType(2);
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mTgSph[1].SetTgType(0x200);
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mCyl.Set(l_cyl_src);
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mCyl.SetStts(&mStts);
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fopAcM_setCullSizeBox(this, l_cull_box.min.x, l_cull_box.min.y, l_cull_box.min.z, l_cull_box.max.x,
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l_cull_box.max.y, l_cull_box.max.z);
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field_0xae8 = 0xffff;
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JUTNameTab* name = mpModel->getModelData()->getMaterialTable().getMaterialName();
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for (u16 i = 0; i < mpModel->getModelData()->getMaterialNum(); i++) {
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if (!strcmp(name->getName(i), "cc_LB_v")) {
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field_0xae8 = i;
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}
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}
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#if DEBUG
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if (field_0xae8 == 0xffff) {
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// Light Candlestick Switch: Material "cc_LB_v" is missing.
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OSReport_Error("光燭台スイッチ:マテリアル\"cc_LB_v\"がありません\n");
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return 0;
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}
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#endif
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mSound.init(¤t.pos, 1);
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return 1;
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}
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int daObjSwLight_c::CreateHeap() {
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J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes(l_arcName, 4);
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JUT_ASSERT(385, modelData != NULL);
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mpModel = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000084);
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return mpModel == NULL ? 0 : 1;
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}
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int daObjSwLight_c::create1st() {
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if (field_0xb20 == 0) {
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field_0xb20 = 1;
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field_0xb22 = home.angle.x;
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field_0xb24 = home.angle.z;
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home.angle.x = current.angle.x = shape_angle.x = 0;
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home.angle.z = current.angle.z = shape_angle.z = 0;
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}
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int phase = dComIfG_resLoad(&mPhase, l_arcName);
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if (phase == cPhs_COMPLEATE_e) {
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phase = MoveBGCreate(l_arcName, -1, NULL, 0xec0, NULL);
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if (phase == cPhs_ERROR_e) {
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return phase;
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}
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#if DEBUG
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// Light Candlestick Switch
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l_HIO.entryHIO("光燭台スイッチ");
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#endif
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}
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return phase;
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}
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int daObjSwLight_c::Execute(Mtx** param_0) {
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action();
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eventUpdate();
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*param_0 = &mBgMtx;
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setBaseMtx();
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if (mCyl.ChkTgHit()) {
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cCcD_Obj* hit_obj = mCyl.GetTgHitObj();
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if (hit_obj != NULL) {
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hit_obj->ChkAtType(AT_TYPE_BOOMERANG);
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u32 se_id = mCyl.GetTgHitObjHitSeID(1);
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mSound.startCollisionSE(se_id, 9, NULL);
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}
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}
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mSound.framework(0, dComIfGp_getReverb(fopAcM_GetRoomNo(this)));
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return 1;
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}
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void daObjSwLight_c::action() {
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static modeFunc l_func[] = {
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&daObjSwLight_c::modeSwOnWait,
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&daObjSwLight_c::modeSwOffWait,
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&daObjSwLight_c::modeOnLight,
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&daObjSwLight_c::modeDead,
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};
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f32 fVar2 = field_0xadc;
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(this->*l_func[field_0xae0])();
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cXyz cStack_48(current.pos.x, current.pos.y + 90.0f + KREG_F(1), current.pos.z);
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for (int i = 0; i < 2; i++) {
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mTgSph[i].SetC(cStack_48);
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dComIfG_Ccsp()->Set(&mTgSph[i]);
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}
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#if DEBUG
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u8 a = 1;
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u8 light_hit = l_HIO.mNoLightHit == 0;
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#endif
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mCyl.SetC(current.pos);
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dComIfG_Ccsp()->Set(&mCyl);
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mInfluence.mPos = cStack_48;
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mInfluence.field_0xc = field_0xadc;
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if (field_0xadc != 0.0f && fVar2 == 0.0f) {
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dKy_dalkmist_inf_set(&mInfluence);
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} else if (field_0xadc == 0.0f) {
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if (fVar2 != 0.0f) {
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dKy_dalkmist_inf_cut(&mInfluence);
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}
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}
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#if DEBUG
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u8 tmp = field_0xadc / l_HIO.mLightMaxRadius * 255.0f;
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#else
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u8 tmp = field_0xadc / 500.0f * 255.0f;
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#endif
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if (tmp != 0) {
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fopAcM_seStartLevel(this, Z2SE_OBJ_L8_L_TORCH_SW, tmp);
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}
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}
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void daObjSwLight_c::init_modeSwOnWait() {
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// Light Candlestick Switch: Switch <%d> was turned off.
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OS_REPORT("光燭台スイッチ:スイッチ<%d>オフしました\n", getSwbit());
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fopAcM_offSwitch(this, getSwbit());
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field_0xae1 = 0;
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field_0xae0 = 0;
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}
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void daObjSwLight_c::modeSwOnWait() {
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checkHit();
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u8 tmp = field_0xae6;
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if (cLib_checkBit<u8>(tmp, 1)) {
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init_modeOnLight();
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} else {
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u8 tmp2 = field_0xae6;
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if (cLib_checkBit<u8>(tmp2, 2)) {
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if (field_0xae1 <= 60) {
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field_0xae1++;
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}
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if (field_0xae1 < 5) {
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field_0xadc = 0.0f;
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} else if (field_0xae1 == 5) {
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#if DEBUG
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field_0xadc = l_HIO.mLightMaxRadius * 0.25f;
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#else
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field_0xadc = 500.0f * 0.25f;
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#endif
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} else if (field_0xae1 < 50) {
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#if DEBUG
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field_0xadc =
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l_HIO.mLightMaxRadius * ((field_0xae1 - 5) * 0.25f / 45.0f + 0.25f);
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#else
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field_0xadc = 500.0f * ((field_0xae1 - 5) * 0.25f / 45.0f + 0.25f);
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#endif
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} else if (field_0xae1 == 50) {
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#if DEBUG
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field_0xadc = l_HIO.mLightMaxRadius;
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#else
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field_0xadc = 500.0f;
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#endif
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} else if (field_0xae1 == 60) {
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init_modeSwOffWait();
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}
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} else {
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cLib_calcTimer(&field_0xae1);
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}
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}
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}
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void daObjSwLight_c::init_modeOnLight() {
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field_0xae0 = 2;
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}
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void daObjSwLight_c::modeOnLight() {
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#if DEBUG
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if (cLib_chaseF(&field_0xadc, l_HIO.mLightMaxRadius, l_HIO.mLightMaxRadius * 0.05f)) {
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init_modeSwOffWait();
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}
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#else
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if (cLib_chaseF(&field_0xadc, 500.0f, 500.0f * 0.05f)) {
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init_modeSwOffWait();
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}
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#endif
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}
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void daObjSwLight_c::init_modeSwOffWait() {
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// Light Candlestick Switch: Switch <%d> was turned on.
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OS_REPORT("光燭台スイッチ:スイッチ<%d>オンしました\n", getSwbit());
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fopAcM_onSwitch(this, getSwbit());
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field_0xae3 = 0;
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field_0xae1 = 0;
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setOnTimer();
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field_0xae0 = 1;
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}
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void daObjSwLight_c::modeSwOffWait() {
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checkHit();
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if (getSwbit2() != 0xff) {
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if (fopAcM_isSwitch(this, getSwbit2())) {
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field_0xae3 = 1;
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}
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}
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if (field_0xae3 != 0) {
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if (!fopAcM_isSwitch(this, getSwbit2())) {
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#if DEBUG
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if (cLib_chaseF(&field_0xadc, 0.0f, l_HIO.mLightMaxRadius * 0.05f)) {
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#else
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if (cLib_chaseF(&field_0xadc, 0.0f, 500.0f * 0.05f)) {
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#endif
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init_modeSwOnWait();
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}
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} else {
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#if DEBUG
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cLib_chaseF(&field_0xadc, l_HIO.mLightMaxRadius, l_HIO.mLightMaxRadius * 0.05f);
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#else
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cLib_chaseF(&field_0xadc, 500.0f, 500.0f * 0.05);
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#endif
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}
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} else {
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if (!cLib_checkBit<u8>(field_0xae6, (u8)1) && !cLib_checkBit<u8>(field_0xae6, 2) &&
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!cLib_calcTimer(&field_0xae4) &&
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#if DEBUG
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cLib_chaseF(&field_0xadc, 0.0f, l_HIO.mLightMaxRadius * 0.05f))
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{
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#else
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cLib_chaseF(&field_0xadc, 0.0f, 500.0f * 0.05f))
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{
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#endif
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init_modeSwOnWait();
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}
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}
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if (getEvent() != 0xff) {
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orderEvent(getEvent(), 0xff, 1);
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}
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}
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void daObjSwLight_c::modeDead() {}
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int daObjSwLight_c::checkHit() {
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field_0xae7 = field_0xae6;
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field_0xae6 = 0;
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if (mTgSph[0].ChkTgHit()) {
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cCcD_Obj* hit_obj = mTgSph[0].GetTgHitObj();
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if (hit_obj != NULL && hit_obj->ChkAtType(AT_TYPE_NORMAL_SWORD) && mTgSph[0].GetTgHitGObj())
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{
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if (mTgSph[0].GetTgHitGObj()->GetAtMtrl() == dCcD_MTRL_LIGHT) {
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cLib_onBit(field_0xae6, (u8)1);
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}
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}
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}
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if (mTgSph[1].ChkTgHit()) {
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cCcD_Obj* hit_obj = mTgSph[1].GetTgHitObj();
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if (hit_obj != NULL && hit_obj->ChkAtType(AT_TYPE_LANTERN_SWING) &&
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mTgSph[1].GetTgHitGObj())
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{
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if (mTgSph[1].GetTgHitGObj()->GetAtMtrl() == dCcD_MTRL_LIGHT) {
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cLib_onBit(field_0xae6, (u8)2);
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}
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}
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}
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return 1;
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}
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void daObjSwLight_c::setOnTimer() {
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if (getOnTime() == 0 || getOnTime() == 255) {
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field_0xae4 = 75;
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} else {
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field_0xae4 = getOnTime() * 15;
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}
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}
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int daObjSwLight_c::Draw() {
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g_env_light.settingTevStruct(0x10, ¤t.pos, &tevStr);
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g_env_light.setLightTevColorType_MAJI(mpModel, &tevStr);
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J3DModelData* modelData = (J3DModelData*)mpModel->getModelData();
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J3DMaterial* material = modelData->getMaterialNodePointer(field_0xae8);
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J3DGXColor* color = material->getTevKColor(0);
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#if DEBUG
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u8 fVar1 = field_0xadc / l_HIO.mLightMaxRadius * 255.0f;
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#else
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u8 fVar1 = field_0xadc / 500.0f * 255.0f;
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#endif
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color->a = 0xff;
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color->r = fVar1;
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color->g = fVar1;
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color->b = fVar1;
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dComIfGd_setListBG();
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mDoExt_modelUpdateDL(mpModel);
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dComIfGd_setList();
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#if DEBUG
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if (l_HIO.mCheckRendering) {
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mpBgW->DebugDraw();
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}
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#endif
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return 1;
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}
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int daObjSwLight_c::Delete() {
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mSound.deleteObject();
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dComIfG_resDelete(&mPhase, l_arcName);
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#if DEBUG
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l_HIO.removeHIO();
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#endif
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return 1;
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}
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static int daObjSwLight_create1st(daObjSwLight_c* i_this) {
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fopAcM_ct(i_this, daObjSwLight_c);
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return i_this->create1st();
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}
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static int daObjSwLight_MoveBGDelete(daObjSwLight_c* i_this) {
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return i_this->MoveBGDelete();
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}
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static int daObjSwLight_MoveBGExecute(daObjSwLight_c* i_this) {
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return i_this->MoveBGExecute();
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}
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static int daObjSwLight_MoveBGDraw(daObjSwLight_c* i_this) {
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return i_this->MoveBGDraw();
|
|
}
|
|
|
|
static actor_method_class daObjSwLight_METHODS = {
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|
(process_method_func)daObjSwLight_create1st, (process_method_func)daObjSwLight_MoveBGDelete,
|
|
(process_method_func)daObjSwLight_MoveBGExecute, 0,
|
|
(process_method_func)daObjSwLight_MoveBGDraw,
|
|
};
|
|
|
|
actor_process_profile_definition g_profile_Obj_SwLight = {
|
|
fpcLy_CURRENT_e, // mLayerID
|
|
3, // mListID
|
|
fpcPi_CURRENT_e, // mListPrio
|
|
PROC_Obj_SwLight, // mProcName
|
|
&g_fpcLf_Method.base, // sub_method
|
|
sizeof(daObjSwLight_c), // mSize
|
|
0, // mSizeOther
|
|
0, // mParameters
|
|
&g_fopAc_Method.base, // sub_method
|
|
554, // mPriority
|
|
&daObjSwLight_METHODS, // sub_method
|
|
0x00040100, // mStatus
|
|
fopAc_ACTOR_e, // mActorType
|
|
fopAc_CULLBOX_CUSTOM_e, // cullType
|
|
};
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