Files
dusklight/src/dusk/audio/DuskDsp.cpp
T
PJB3005 859d99d657 Ignore oscillator channels
Idk if these show up yet but they did when the BMS stuff was broken
2026-03-15 20:36:04 +01:00

226 lines
6.9 KiB
C++

#include <ar.h>
#include <dolphin/os.h>
#include "DuskDsp.hpp"
#include <algorithm>
#include <cassert>
#include "Adpcm.hpp"
#include "JSystem/JAudio2/JASDriverIF.h"
#include "global.h"
using namespace dusk::audio;
ChannelAuxData dusk::audio::ChannelAux[DSP_CHANNELS] = {};
static bool ValidateChannelWaveFormat(const JASDsp::TChannel& channel) {
if (channel.mSamplesPerBlock == AdpcmSampleCount && channel.mBytesPerBlock == Adpcm4FrameSize)
return true;
/*
if (channel.mSamplesPerBlock == AdpcmSampleCount && channel.mBytesPerBlock == Adpcm2FrameSize)
return true;
if (channel.mSamplesPerBlock == 1 && channel.mBytesPerBlock == 8)
return true;
if (channel.mSamplesPerBlock == 1 && channel.mBytesPerBlock == 16)
return true;
*/
return false;
}
static void ValidateChannel(const JASDsp::TChannel& channel) {
if (!ValidateChannelWaveFormat(channel)) {
CRASH(
"Unable to handle channel format: %02x, %02x\n",
channel.mSamplesPerBlock,
channel.mBytesPerBlock);
}
}
static u32 ConvertDataLengthToSamples(const JASDsp::TChannel& channel, u32 dataLen) {
if (dataLen % channel.mBytesPerBlock != 0) {
CRASH("Indivisible data length: %d\n", dataLen);
}
return (dataLen / channel.mBytesPerBlock) * channel.mSamplesPerBlock;
}
static u32 ConvertSamplesToDataLength(const JASDsp::TChannel& channel, u32 samples) {
if (samples % channel.mSamplesPerBlock != 0) {
// Ensure we round up.
samples += channel.mSamplesPerBlock;
//CRASH("Indivisible sample count: %d\n", samples);
}
return (samples / channel.mSamplesPerBlock) * channel.mBytesPerBlock;
}
static void RenderChannel(
JASDsp::TChannel& channel,
ChannelAuxData& channelAux,
DspSubframe& subframe);
static void ResetChannel(JASDsp::TChannel& channel, const ChannelAuxData& aux) {
channel.mSamplesLeft = channel.mEndSample - channel.mSamplePosition;
const SDL_AudioSpec spec = {
SDL_AUDIO_S16,
1,
static_cast<int>(static_cast<u64>(SampleRate) * channel.mPitch / 4096)
};
SDL_ClearAudioStream(aux.resampleStream);
SDL_SetAudioStreamFormat(aux.resampleStream, &spec, nullptr);
channel.mResetFlag = false;
}
static void MixSubframe(DspSubframe& dst, const DspSubframe& src) {
for (int i = 0; i < dst.size(); i++) {
dst[i] = static_cast<s16>(dst[i] + src[i]);
}
}
void dusk::audio::DspRender(DspSubframe& subframe) {
subframe.fill(0);
// This cast half exists because my debugger sucks and this is an easy way to look at the data.
auto& channels = *reinterpret_cast<std::array<JASDsp::TChannel, DSP_CHANNELS>*>(JASDsp::CH_BUF);
for (int i = 0; i < channels.size(); i++) {
auto& channel = channels[i];
auto& channelAux = ChannelAux[i];
if (!channel.mIsActive) {
continue;
}
if (channel.mPauseFlag) {
// Not really sure what the practical difference between pause and
// deactivation is. Either avoids clearing state or allows the DSP to avoid popping?
continue;
}
if (channel.mBytesPerBlock == 0) {
// I think these are oscillator channels? Not backed by audio.
channel.mIsFinished = true;
continue;
}
ValidateChannel(channel);
DspSubframe channelSubframe = {};
RenderChannel(channel, channelAux, channelSubframe);
MixSubframe(subframe, channelSubframe);
}
}
static void SDLCALL ReadChannelSamples(
void *userdata,
SDL_AudioStream *stream,
int additional_amount,
int) {
const auto index = static_cast<u32>(reinterpret_cast<uintptr_t>(userdata));
auto& channel = JASDsp::CH_BUF[index];
auto& aux = ChannelAux[index];
additional_amount = ALIGN_NEXT(additional_amount, channel.mSamplesPerBlock);
int requestedSize = static_cast<int>(sizeof(s16) * additional_amount);
auto requested = static_cast<s16*>(alloca(requestedSize));
memset(requested, 0, requestedSize);
auto aramBase = static_cast<u8*>(ARGetStorageAddress()) + channel.mWaveAramAddress;
// Streaming logic directly modifies mSamplesLeft.
// So we use that as our tracking of where we are.
auto curSamplePosition = channel.mEndSample - channel.mSamplesLeft;
auto dataPosition = ConvertSamplesToDataLength(channel, curSamplePosition);
u32 renderSamples = std::min(channel.mSamplesLeft, static_cast<u32>(additional_amount));
Adpcm4ToPcm16(
aramBase + dataPosition,
ConvertSamplesToDataLength(channel, renderSamples),
requested,
renderSamples,
aux.hist1,
aux.hist0);
channel.mSamplesLeft -= renderSamples;
channel.mSamplePosition += renderSamples;
if (channel.mSamplesLeft == 0) {
// Reached end of buffer.
if (!channel.mLoopFlag) {
// Finish.
channel.mIsFinished = true;
return;
}
channel.mSamplesLeft = channel.mEndSample - channel.mLoopStartSample;
channel.mSamplePosition = channel.mLoopStartSample;
curSamplePosition = channel.mEndSample - channel.mSamplesLeft;
dataPosition = ConvertSamplesToDataLength(channel, curSamplePosition);
Adpcm4ToPcm16(
aramBase + dataPosition,
ConvertSamplesToDataLength(channel, additional_amount - renderSamples),
requested + renderSamples,
additional_amount - renderSamples,
aux.hist1,
aux.hist0);
channel.mSamplesLeft -= (additional_amount - renderSamples);
channel.mSamplePosition += (additional_amount - renderSamples);
}
channel.mAramStreamPosition = channel.mWaveAramAddress
+ ConvertSamplesToDataLength(channel, channel.mSamplePosition);
SDL_PutAudioStreamData(stream, requested, requestedSize);
}
static void RenderChannel(
JASDsp::TChannel& channel,
ChannelAuxData& channelAux,
DspSubframe& subframe) {
if (channel.mResetFlag) {
ResetChannel(channel, channelAux);
}
SDL_GetAudioStreamData(
channelAux.resampleStream,
subframe.data(),
static_cast<int>(subframe.size() * sizeof(s16)));
for (auto& sample : subframe) {
u16 volume;
if (channel.mAutoMixerBeenSet) {
volume = channel.mAutoMixerVolume;
} else {
volume = channel.mOutputChannels[0].mTargetVolume;
}
sample = (s16)((s64)sample * volume / JASDriver::getChannelLevel_dsp());
}
}
void dusk::audio::DspInit() {
constexpr SDL_AudioSpec spec = {
SDL_AUDIO_S16,
1,
SampleRate
};
for (int i = 0; i < DSP_CHANNELS; i++) {
auto& aux = ChannelAux[i];
aux.resampleStream = SDL_CreateAudioStream(&spec, &spec);
SDL_SetAudioStreamGetCallback(
aux.resampleStream,
ReadChannelSamples,
reinterpret_cast<void*>(i));
}
}