mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-05-25 15:05:06 -04:00
877889c510
* Remove NDEBUG_DEFINED fakematch, clean up getName temps * Fix ifdef * Fix bad JSystem pch ifdef breaking decomp.me * Remove Acch Chk fakematches * Private Acch fields * Fix some clangd errors in headers * Add UNUSED macro for matching debug parameters * Enable clangd unused-parameter warning * Remove extern from initializers Probably added by dol2asm? * Fix process profile definitions * Remove leftover dol2asm address comments * Remove some unnecessary double casts * Enable some more clangd warnings * Fix missing usages of fopAcM_ct * Fix wrong enum usage * Fix more fakematches
254 lines
7.4 KiB
C++
254 lines
7.4 KiB
C++
/**
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* @file d_a_obj_brakeeff.cpp
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*
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*/
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#include "d/dolzel_rel.h" // IWYU pragma: keep
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#include "d/actor/d_a_obj_brakeeff.h"
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#include "d/d_bg_s.h"
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#include "d/d_bg_w.h"
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#include "d/d_cc_uty.h"
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#include "d/d_com_inf_game.h"
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#include "d/d_kankyo.h"
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#include "d/d_s_play.h"
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#include "m_Do/m_Do_ext.h"
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#include "m_Do/m_Do_mtx.h"
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int daObj_Brakeeff_Draw(obj_brakeeff_class* i_this) {
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fopAc_ac_c* a_this = static_cast<fopAc_ac_c*>(i_this);
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J3DModel* model = i_this->mpModel;
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g_env_light.settingTevStruct(64, &a_this->current.pos, &i_this->tevStr);
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g_env_light.setLightTevColorType_MAJI(model, &a_this->tevStr);
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i_this->mpBrk->entry(model->getModelData());
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mDoExt_modelUpdateDL(model);
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return 1;
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}
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// Particle IDS
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u16 e_name[5] = {0x00, 0x00, 0x00, 0x00, 0x00};
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void obj_brakeeff_1(obj_brakeeff_class* i_this) {
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fopAc_ac_c* a_this = static_cast<fopAc_ac_c*>(i_this);
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cXyz pos;
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cXyz misc_vector;
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pos = a_this->current.pos;
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misc_vector.set(1.0f, 1.0f, 1.0f);
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if (i_this->mEffectType == 0) {
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pos.y += TREG_F(5) + 75.0f;
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} else if (i_this->mEffectType == 1) {
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pos.y += TREG_F(6) + 50.0f;
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misc_vector.set(0.56f, 0.56f, 0.56f);
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}
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switch (i_this->mMiscTimer3) {
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case 0:
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i_this->mMiscTimer3 = 1;
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i_this->mMiscTimers[0] = 60;
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// [[fallthrough]];
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case 1:
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for (int i = 0; i < 2; i++) {
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i_this->mRuntimeParticleIds[i] =
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dComIfGp_particle_set(i_this->mRuntimeParticleIds[i], e_name[i], &pos,
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&a_this->current.angle, &misc_vector);
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}
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if (i_this->mMiscTimers[0] == 0) {
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i_this->mDCcD_Sph.SetC(pos);
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dComIfG_Ccsp()->Set(&i_this->mDCcD_Sph);
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if (i_this->mDCcD_Sph.ChkTgHit()) {
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i_this->mMiscTimer3 = 2;
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dCcU_AtInfo atInfo;
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atInfo.mpCollider = i_this->mDCcD_Sph.GetTgHitObj();
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at_power_check(&atInfo);
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cXyz result = a_this->current.pos - atInfo.mpActor->current.pos;
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a_this->current.angle.y = cM_atan2s(result.x, result.z);
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for (int i = 2; i < 5; i++) {
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dComIfGp_particle_set(e_name[i], &pos, &a_this->current.angle, &misc_vector);
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}
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fopAcM_delete(a_this);
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}
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}
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}
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}
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void action(obj_brakeeff_class* i_this) {
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fopAc_ac_c* a_this = static_cast<fopAc_ac_c*>(i_this);
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cXyz stack1;
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cXyz stack2;
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switch (i_this->mMiscTimer2) {
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case 0:
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obj_brakeeff_1(i_this);
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break;
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}
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}
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int daObj_Brakeeff_Execute(obj_brakeeff_class* i_this) {
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fopAc_ac_c* a_this = static_cast<fopAc_ac_c*>(i_this);
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i_this->mMiscTimer1++;
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for (int i = 0; i < 2; i++) {
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if (i_this->mMiscTimers[i] != 0) {
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i_this->mMiscTimers[i]--;
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}
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}
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action(i_this);
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mDoMtx_stack_c::transS(a_this->current.pos.x, a_this->current.pos.y, a_this->current.pos.z);
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mDoMtx_stack_c::YrotM((s16)a_this->shape_angle.y);
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mDoMtx_stack_c::XrotM((s16)a_this->shape_angle.x);
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mDoMtx_stack_c::ZrotM(a_this->shape_angle.z);
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i_this->mpModel->setBaseTRMtx(mDoMtx_stack_c::get());
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MTXCopy(mDoMtx_stack_c::get(), i_this->mStoredMatrix);
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i_this->mpDBgW->Move();
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i_this->mpBrk->play();
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return 1;
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}
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int daObj_Brakeeff_IsDelete(obj_brakeeff_class* i_this) {
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return 1;
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}
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int daObj_Brakeeff_Delete(obj_brakeeff_class* i_this) {
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fopAc_ac_c* a_this = static_cast<fopAc_ac_c*>(i_this);
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fopAcM_RegisterDeleteID(i_this, "Obj_Brakeeff");
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dComIfG_resDelete(&i_this->mRequestOfPhase, "Obj_Bef");
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dComIfG_Bgsp().Release(i_this->mpDBgW);
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return 1;
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}
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// model data per effect type
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u32 bef_bmd[2] = {
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5,
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6,
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};
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// J3DAnmTevRegKey per effect type
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u32 bef_brk[2] = {
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9,
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10,
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};
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int useHeapInit(fopAc_ac_c* i_this) {
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obj_brakeeff_class* a_this = static_cast<obj_brakeeff_class*>(i_this);
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J3DModelData* modelData =
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static_cast<J3DModelData*>(dComIfG_getObjectRes("Obj_Bef", bef_bmd[a_this->mEffectType]));
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JUT_ASSERT(339, modelData != 0);
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a_this->mpModel = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000084);
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if (a_this->mpModel == NULL) {
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return 0;
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}
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a_this->mpBrk = new mDoExt_brkAnm();
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if (!a_this->mpBrk) {
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return 0;
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}
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if (!a_this->mpBrk->init(
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a_this->mpModel->getModelData(),
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(J3DAnmTevRegKey*)dComIfG_getObjectRes("Obj_Bef", bef_brk[a_this->mEffectType]), 1,
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J3DFrameCtrl::EMode_NONE, 1.0f, 0, -1))
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{
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return 0;
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}
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a_this->mpDBgW = new dBgW();
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if (!a_this->mpDBgW) {
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return 0;
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}
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if (a_this->mpDBgW->Set((cBgD_t*)dComIfG_getObjectRes("Obj_Bef", 13), 1,
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&a_this->mStoredMatrix) == 1)
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{
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return 0;
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}
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a_this->mpDBgW->SetCrrFunc(dBgS_MoveBGProc_Typical);
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return 1;
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}
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int daObj_Brakeeff_Create(fopAc_ac_c* a_this) {
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obj_brakeeff_class* i_this = static_cast<obj_brakeeff_class*>(a_this);
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fopAcM_ct(i_this, obj_brakeeff_class);
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int res_load_result = dComIfG_resLoad(&i_this->mRequestOfPhase, "Obj_Bef");
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if (res_load_result == cPhs_COMPLEATE_e) {
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OS_REPORT("OBJ_BRAKEEFF PARAM %x\n", fopAcM_GetParam(a_this));
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i_this->mEffectType = fopAcM_GetParam(a_this);
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OS_REPORT("OBJ_BRAKEEFF//////////////OBJ_BRAKEEFF SET 1 !!\n");
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if (!fopAcM_entrySolidHeap(a_this, useHeapInit, 0x4b000)) {
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OS_REPORT("//////////////OBJ_BRAKEEFF SET NON !!\n");
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return cPhs_ERROR_e;
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}
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OS_REPORT("//////////////OBJ_BRAKEEFF SET 2 !!\n");
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if (dComIfG_Bgsp().Regist(i_this->mpDBgW, i_this)) {
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return cPhs_ERROR_e;
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}
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static dCcD_SrcSph cc_sph_src = {
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{
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{0x0, {{0x0, 0x0, 0x0}, {0x20, 0x11}, 0x0}}, // mObj
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{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x0}, // mGObjAt
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{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x2}, // mGObjTg
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{0x0}, // mGObjCo
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}, // mObjInf
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{
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{{0.0f, 0.0f, 0.0f}, 40.0f} // mSph
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} // mSphAttr
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};
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fopAcM_SetMtx(a_this, i_this->mpModel->getBaseTRMtx());
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i_this->mDCcD_Stts.Init(255, 0, a_this);
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i_this->mDCcD_Sph.Set(cc_sph_src);
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i_this->mDCcD_Sph.SetStts(&i_this->mDCcD_Stts);
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daObj_Brakeeff_Execute(i_this);
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}
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return res_load_result;
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}
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actor_method_class l_daObj_Brakeeff_Method = {
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(process_method_func)daObj_Brakeeff_Create, (process_method_func)daObj_Brakeeff_Delete,
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(process_method_func)daObj_Brakeeff_Execute, (process_method_func)daObj_Brakeeff_IsDelete,
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(process_method_func)daObj_Brakeeff_Draw,
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};
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actor_process_profile_definition g_profile_OBJ_BEF = {
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fpcLy_CURRENT_e, // mLayerID
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3, // mListID
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fpcPi_CURRENT_e, // mListPrio
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PROC_OBJ_BEF, // mProcName
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&g_fpcLf_Method.base, // sub_method
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sizeof(obj_brakeeff_class), // mSize
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0, // mSizeOther
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0, // mParameters
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&g_fopAc_Method.base, // sub_method
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39, // mPriority
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&l_daObj_Brakeeff_Method, // sub_method
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0x00040100, // mStatus
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fopAc_ACTOR_e, // mActorType
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fopAc_CULLBOX_7_e, // cullType
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};
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